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MyCard
ygopro-rush-duel
Commits
2b54d0fc
Commit
2b54d0fc
authored
Mar 19, 2022
by
未闻皂名
Browse files
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Browse Files
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Plain Diff
2022/3/19 模块化KP05和P003
parent
090a5f5c
Changes
32
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Showing
32 changed files
with
193 additions
and
474 deletions
+193
-474
script/c120170033.lua
script/c120170033.lua
+3
-17
script/c120170034.lua
script/c120170034.lua
+2
-10
script/c120170035.lua
script/c120170035.lua
+8
-22
script/c120170036.lua
script/c120170036.lua
+3
-11
script/c120170037.lua
script/c120170037.lua
+3
-12
script/c120170038.lua
script/c120170038.lua
+5
-19
script/c120170039.lua
script/c120170039.lua
+9
-16
script/c120170040.lua
script/c120170040.lua
+10
-24
script/c120170041.lua
script/c120170041.lua
+7
-21
script/c120170043.lua
script/c120170043.lua
+3
-12
script/c120170044.lua
script/c120170044.lua
+9
-19
script/c120170046.lua
script/c120170046.lua
+6
-14
script/c120170047.lua
script/c120170047.lua
+4
-12
script/c120170048.lua
script/c120170048.lua
+9
-32
script/c120170049.lua
script/c120170049.lua
+7
-19
script/c120170050.lua
script/c120170050.lua
+9
-9
script/c120170051.lua
script/c120170051.lua
+5
-8
script/c120170052.lua
script/c120170052.lua
+9
-18
script/c120170053.lua
script/c120170053.lua
+9
-17
script/c120170054.lua
script/c120170054.lua
+2
-2
script/c120170055.lua
script/c120170055.lua
+9
-18
script/c120170056.lua
script/c120170056.lua
+4
-17
script/c120170057.lua
script/c120170057.lua
+7
-19
script/c120170058.lua
script/c120170058.lua
+4
-17
script/c120170059.lua
script/c120170059.lua
+7
-10
script/c120170060.lua
script/c120170060.lua
+4
-7
script/c120170062.lua
script/c120170062.lua
+5
-10
script/c120170063.lua
script/c120170063.lua
+3
-3
script/c120170064.lua
script/c120170064.lua
+9
-18
script/c120175001.lua
script/c120175001.lua
+13
-24
script/c120175002.lua
script/c120175002.lua
+2
-5
script/c120175003.lua
script/c120175003.lua
+4
-12
No files found.
script/c120170033.lua
View file @
2b54d0fc
...
...
@@ -17,27 +17,13 @@ function cm.costfilter(c)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
not
c
:
IsPublic
()
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
not
e
:
GetHandler
():
IsHasEffect
(
EFFECT_UNRELEASABLE_SUM
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
2
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONFIRM
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
2
,
2
,
nil
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ShuffleHand
(
tp
)
return
RD
.
IsCanAttachDoubleTribute
(
e
:
GetHandler
())
end
cm
.
cost
=
RD
.
CostShowHand
(
cm
.
costfilter
,
2
,
2
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
--Double Tribute
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DOUBLE_TRIBUTE
)
e1
:
SetProperty
(
EFFECT_FLAG_CLIENT_HINT
)
e1
:
SetValue
(
cm
.
trival
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e1
)
RD
.
AttachDoubleTribute
(
e
,
c
,
cm
.
trival
,
aux
.
Stringid
(
m
,
1
),
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
end
end
function
cm
.
trival
(
e
,
c
)
...
...
script/c120170034.lua
View file @
2b54d0fc
...
...
@@ -17,10 +17,7 @@ end
function
cm
.
filter
(
c
)
return
c
:
IsType
(
TYPE_TRAP
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDiscardDeckAsCost
(
tp
,
1
)
end
Duel
.
DiscardDeck
(
tp
,
1
,
REASON_COST
)
end
cm
.
cost
=
RD
.
CostSendDeckTopToGrave
(
1
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
end
...
...
@@ -28,12 +25,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
local
c
=
e
:
GetHandler
()
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
local
ct
=
Duel
.
GetMatchingGroupCount
(
cm
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
ct
*
200
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e1
)
RD
.
AttachAtkDef
(
e
,
c
,
ct
*
200
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
if
ct
>=
5
then
Duel
.
Damage
(
1
-
tp
,
1000
,
REASON_EFFECT
)
end
...
...
script/c120170035.lua
View file @
2b54d0fc
...
...
@@ -20,37 +20,23 @@ function cm.costfilter(c)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToDeckOrExtraAsCost
()
end
function
cm
.
posfilter
(
c
)
return
c
:
IsPosition
(
POS_FACEUP_ATTACK
)
and
c
:
IsLevelBelow
(
8
)
and
R
ushDuel
.
IsHasDefense
(
c
)
and
c
:
IsCanTurnSet
()
return
c
:
IsPosition
(
POS_FACEUP_ATTACK
)
and
c
:
IsLevelBelow
(
8
)
and
R
D
.
IsCanChangePosition
(
c
)
and
c
:
IsCanTurnSet
()
end
function
cm
.
thfilter
(
c
)
return
c
:
IsCode
(
list
[
1
])
and
c
:
IsAbleToHand
()
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
3
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
3
,
3
,
nil
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_COST
)
end
cm
.
cost
=
RD
.
CostSendGraveToDeck
(
cm
.
costfilter
,
3
,
3
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
posfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
posfilter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
1
,
0
,
0
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
posfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
if
Duel
.
ChangePosition
(
g
,
POS_FACEDOWN_DEFENSE
)
~=
0
and
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
sg
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
sg
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
sg
)
end
RD
.
SelectAndDoAction
(
HINTMSG_SET
,
cm
.
posfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
if
RD
.
ChangePosition
(
g
,
POS_FACEDOWN_DEFENSE
)
~=
0
then
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_ATOHAND
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
function
(
sg
)
RD
.
SendToHandAndExists
(
sg
,
1
-
tp
)
end
)
end
end
end
)
end
\ No newline at end of file
script/c120170036.lua
View file @
2b54d0fc
...
...
@@ -19,25 +19,17 @@ function cm.confilter(c)
return
c
:
IsFaceup
()
and
c
:
IsAttack
(
100
)
and
c
:
IsDefense
(
100
)
end
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsLevel
(
7
)
and
c
:
IsRace
(
RACE_PSYCHO
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_ATTACK
)
return
c
:
IsLevel
(
7
)
and
c
:
IsRace
(
RACE_PSYCHO
)
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP_ATTACK
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToGraveAsCost
()
end
Duel
.
SendtoGrave
(
e
:
GetHandler
(),
REASON_COST
)
end
cm
.
cost
=
RD
.
CostSendSelfToGrave
()
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetMZoneCount
(
tp
,
e
:
GetHandler
())
>
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetMZoneCount
(
tp
)
<
1
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_ATTACK
)
end
RD
.
SelectAndSpecialSummon
(
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP_ATTACK
)
end
\ No newline at end of file
script/c120170037.lua
View file @
2b54d0fc
...
...
@@ -18,20 +18,11 @@ end
function
cm
.
costfilter
(
c
)
return
c
:
IsType
(
TYPE_FIELD
)
and
c
:
IsAbleToDeckAsCost
()
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_COST
)
end
cm
.
cost
=
RD
.
CostSendGraveToDeck
(
cm
.
costfilter
,
1
,
1
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
SetTargetPlayer
(
1
-
tp
)
Duel
.
SetTargetParam
(
600
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
1
-
tp
,
600
)
RD
.
TargetDamage
(
1
-
tp
,
600
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
Duel
.
Damage
(
p
,
d
,
REASON_EFFECT
)
RD
.
Damage
()
end
\ No newline at end of file
script/c120170038.lua
View file @
2b54d0fc
...
...
@@ -15,31 +15,17 @@ function cm.initial_effect(c)
end
--Pierce
function
cm
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsLevelAbove
(
5
)
and
c
:
IsRace
(
RACE_FIEND
)
and
not
c
:
IsHasEffect
(
EFFECT_CANNOT_ATTACK
)
return
c
:
IsFaceup
()
and
c
:
IsLevelAbove
(
5
)
and
c
:
IsRace
(
RACE_FIEND
)
and
RD
.
IsCanAttachPierce
(
c
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsAbleToEnterBP
()
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDiscardDeckAsCost
(
tp
,
1
)
end
Duel
.
DiscardDeck
(
tp
,
1
,
REASON_COST
)
end
cm
.
cost
=
RD
.
CostSendDeckTopToGrave
(
1
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
1
))
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
local
tc
=
g
:
GetFirst
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_PIERCE
)
e1
:
SetProperty
(
EFFECT_FLAG_CLIENT_HINT
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
end
RD
.
SelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
function
(
g
)
RD
.
AttachPierce
(
e
,
g
:
GetFirst
(),
aux
.
Stringid
(
m
,
2
),
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
end
)
end
\ No newline at end of file
script/c120170039.lua
View file @
2b54d0fc
...
...
@@ -18,11 +18,11 @@ end
function
cm
.
costfilter
(
c
,
tp
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_PSYCHO
)
and
c
:
IsAbleToGraveAsCost
()
and
Duel
.
GetMZoneCount
(
tp
,
c
)
>
0
end
function
cm
.
sp
filter
(
c
,
e
,
tp
)
return
c
:
IsLevel
(
7
)
and
c
:
IsRace
(
RACE_PSYCHO
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
function
cm
.
filter
(
c
,
e
,
tp
)
return
c
:
IsLevel
(
7
)
and
c
:
IsRace
(
RACE_PSYCHO
)
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
e
:
SetLabel
(
1
)
RD
.
SetCostLabel
(
e
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
tp
)
...
...
@@ -32,23 +32,16 @@ function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
res
=
e
:
GetLabel
()
==
1
or
Duel
.
GetMZoneCount
(
tp
)
>
0
local
res
=
RD
.
IsCostLabel
(
e
)
or
Duel
.
GetMZoneCount
(
tp
)
>
0
if
chk
==
0
then
e
:
SetLabel
(
0
)
return
res
and
Duel
.
IsExistingMatchingCard
(
cm
.
sp
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
RD
.
ResetCostLabel
(
e
)
return
res
and
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetMZoneCount
(
tp
)
<
1
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
and
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
and
e
:
GetLabel
()
==
2
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
1500
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
g
:
GetFirst
():
RegisterEffect
(
e1
)
if
RD
.
SelectAndSpecialSummon
(
cm
.
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP
)
~=
0
and
e
:
GetLabel
()
==
2
then
local
tc
=
RD
.
GetOperatedGroup
():
GetFirst
()
RD
.
AttachAtkDef
(
e
,
tc
,
1500
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
end
end
\ No newline at end of file
script/c120170040.lua
View file @
2b54d0fc
...
...
@@ -18,38 +18,24 @@ end
function
cm
.
costfilter
(
c
)
return
c
:
IsRace
(
RACE_PSYCHO
)
and
c
:
IsAbleToDeckOrExtraAsCost
()
end
function
cm
.
th
filter
(
c
)
function
cm
.
filter
(
c
)
return
c
:
IsType
(
TYPE_NORMAL
)
and
c
:
IsRace
(
RACE_PSYCHO
)
and
c
:
IsAbleToHand
()
end
function
cm
.
costcheck
(
g
,
tp
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
g
)
function
cm
.
exfilter
(
c
)
return
c
:
IsCode
(
list
[
1
])
and
c
:
IsLocation
(
LOCATION_HAND
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
if
chk
==
0
then
return
g
:
CheckSubGroup
(
cm
.
costcheck
,
2
,
2
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
cm
.
costcheck
,
false
,
2
,
2
,
tp
)
Duel
.
ConfirmCards
(
1
-
tp
,
sg
)
Duel
.
SendtoDeck
(
sg
,
nil
,
0
,
REASON_COST
)
local
ct
=
Duel
.
GetOperatedGroup
():
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_DECK
)
Duel
.
SortDecktop
(
tp
,
tp
,
ct
)
for
i
=
1
,
ct
do
local
tc
=
Duel
.
GetDecktopGroup
(
tp
,
1
):
GetFirst
()
Duel
.
MoveSequence
(
tc
,
1
)
end
function
cm
.
costcheck
(
g
,
e
,
tp
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
g
)
end
cm
.
cost
=
RD
.
CostSendGraveSubToDeckBottom
(
cm
.
costfilter
,
cm
.
costcheck
,
2
,
2
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
th
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
if
g
:
GetFirst
():
IsCode
(
list
[
1
])
then
RD
.
SelectAndDoAction
(
HINTMSG_ATOHAND
,
aux
.
NecroValleyFilter
(
cm
.
filter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
function
(
g
)
if
RD
.
SendToHandAndExists
(
g
,
1
-
tp
,
cm
.
exfilter
,
1
,
nil
)
then
Duel
.
Recover
(
tp
,
1000
,
REASON_EFFECT
)
end
end
end
)
end
\ No newline at end of file
script/c120170041.lua
View file @
2b54d0fc
...
...
@@ -4,7 +4,7 @@ cm.name="王家魔族指令"
function
cm
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_ATKCHANGE
)
e1
:
SetCategory
(
CATEGORY_ATKCHANGE
+
CATEGORY_POSITION
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCost
(
cm
.
cost
)
...
...
@@ -19,30 +19,16 @@ end
function
cm
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsAttribute
(
ATTRIBUTE_LIGHT
)
and
c
:
IsRace
(
RACE_FIEND
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
cm
.
cost
=
RD
.
CostSendHandToGrave
(
cm
.
costfilter
,
1
,
1
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
1
))
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
RD
.
SelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
cm
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
function
(
g
)
local
tc
=
g
:
GetFirst
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
1000
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
if
tc
:
IsCanChangePosition
()
and
RushDuel
.
IsHasDefense
(
tc
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
2
))
then
Duel
.
BreakEffect
()
Duel
.
ChangePosition
(
g
,
POS_FACEUP_DEFENSE
,
POS_FACEUP_DEFENSE
,
POS_FACEUP_ATTACK
,
POS_FACEUP_ATTACK
)
RD
.
AttachAtkDef
(
e
,
tc
,
1000
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
if
RD
.
IsCanChangePosition
(
tc
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
2
))
then
RD
.
ChangePosition
(
tc
)
end
end
end
)
end
\ No newline at end of file
script/c120170043.lua
View file @
2b54d0fc
...
...
@@ -17,20 +17,11 @@ end
function
cm
.
costfilter
(
c
)
return
c
:
IsDefenseBelow
(
100
)
and
c
:
IsAbleToDeckOrExtraAsCost
()
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
4
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
4
,
4
,
nil
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_COST
)
end
cm
.
cost
=
RD
.
CostSendGraveToDeck
(
cm
.
costfilter
,
4
,
4
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
Duel
.
SetTargetPlayer
(
tp
)
Duel
.
SetTargetParam
(
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
1
)
RD
.
TargetDraw
(
tp
,
1
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
Duel
.
Draw
(
p
,
d
,
REASON_EFFECT
)
RD
.
Draw
()
end
\ No newline at end of file
script/c120170044.lua
View file @
2b54d0fc
...
...
@@ -16,32 +16,22 @@ end
function
cm
.
costfilter
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToGraveAsCost
()
end
function
cm
.
pos
filter
(
c
)
return
c
:
IsCanChangePosition
()
and
RushDuel
.
IsHasDefense
(
c
)
function
cm
.
filter
(
c
)
return
RD
.
IsCanChangePosition
(
c
)
end
function
cm
.
exfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsLevel
(
10
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
cm
.
cost
=
RD
.
CostSendHandToGrave
(
cm
.
costfilter
,
1
,
1
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
pos
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
pos
filter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
1
,
0
,
0
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_POSCHANGE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
posfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
if
Duel
.
ChangePosition
(
g
,
POS_FACEUP_DEFENSE
,
POS_FACEUP_DEFENSE
,
POS_FACEUP_ATTACK
,
POS_FACEUP_ATTACK
)
~=
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
if
RD
.
ChangePosition
(
g
)
~=
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
then
RD
.
CanDraw
(
aux
.
Stringid
(
m
,
1
),
tp
,
1
)
end
end
end
)
end
\ No newline at end of file
script/c120170046.lua
View file @
2b54d0fc
...
...
@@ -20,28 +20,20 @@ end
function
cm
.
costfilter
(
c
)
return
c
:
IsRace
(
RACE_AQUA
)
and
c
:
IsAbleToGraveAsCost
()
end
function
cm
.
des
filter
(
c
)
function
cm
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsLevelBelow
(
8
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
cm
.
cost
=
RD
.
CostSendHandToGrave
(
cm
.
costfilter
,
1
,
1
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
des
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
des
filter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
desfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_DESTROY
,
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
if
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
~=
0
and
bit
.
band
(
g
:
GetFirst
():
GetPreviousRaceOnField
(),
RACE_SPELLCASTER
)
~=
0
and
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_MZONE
)
>
0
...
...
@@ -49,5 +41,5 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
local
dg
=
Duel
.
GetFieldGroup
(
tp
,
0
,
LOCATION_MZONE
)
Duel
.
Destroy
(
dg
,
REASON_EFFECT
)
end
end
end
)
end
\ No newline at end of file
script/c120170047.lua
View file @
2b54d0fc
...
...
@@ -25,20 +25,12 @@ function cm.condition(e,tp,eg,ep,ev,re,r,rp)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
SetTargetPlayer
(
tp
)
Duel
.
SetTargetParam
(
500
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_RECOVER
,
nil
,
0
,
tp
,
500
)
RD
.
TargetRecover
(
tp
,
500
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
if
Duel
.
Recover
(
p
,
d
,
REASON_EFFECT
)
~=
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
desfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
desfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
if
RD
.
Recover
()
~=
0
then
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_DESTROY
,
cm
.
desfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
,
function
(
g
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
end
)
end
end
\ No newline at end of file
script/c120170048.lua
View file @
2b54d0fc
...
...
@@ -13,46 +13,23 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e1
)
end
--Activate
function
cm
.
sp
filter
(
c
,
e
,
tp
)
function
cm
.
filter
(
c
,
e
,
tp
)
return
c
:
IsType
(
TYPE_NORMAL
)
and
c
:
IsLevelBelow
(
4
)
and
c
:
IsRace
(
RACE_PLANT
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDiscardDeckAsCost
(
tp
,
1
)
end
Duel
.
DiscardDeck
(
tp
,
1
,
REASON_COST
)
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP
)
end
cm
.
cost
=
RD
.
CostSendDeckTopToGrave
(
1
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetMZoneCount
(
tp
)
>
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
sp
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
and
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetMZoneCount
(
tp
)
<
1
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
tc
=
g
:
GetFirst
()
if
tc
and
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
tc
:
RegisterFlagEffect
(
0
,
RESET_EVENT
+
RESETS_STANDARD
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
m
,
aux
.
Stringid
(
m
,
1
))
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetCountLimit
(
1
)
e1
:
SetLabelObject
(
tc
)
e1
:
SetCondition
(
cm
.
tdcon
)
e1
:
SetOperation
(
cm
.
tdop
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
end
function
cm
.
tdcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
e
:
GetLabelObject
()
local
fids
=
{
tc
:
GetFlagEffectLabel
(
tc
,
0
)}
for
i
=
1
,
#
fids
do
if
fids
[
i
]
==
m
then
return
true
end
if
RD
.
SelectAndSpecialSummon
(
aux
.
NecroValleyFilter
(
cm
.
filter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP
)
~=
0
then
local
tc
=
Duel
.
GetOperatedGroup
():
GetFirst
()
RD
.
AttachEndPhase
(
e
,
tc
,
tp
,
m
,
cm
.
tdop
,
aux
.
Stringid
(
m
,
1
))
end
e
:
Reset
()
return
false
end
function
cm
.
tdop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
SendtoDeck
(
e
:
GetLabelObject
(),
nil
,
1
,
REASON_EFFECT
)
Duel
.
Hint
(
HINT_CARD
,
0
,
m
)
RD
.
SendToDeckBottom
(
e
:
GetLabelObject
())
end
\ No newline at end of file
script/c120170049.lua
View file @
2b54d0fc
...
...
@@ -19,33 +19,21 @@ end
function
cm
.
confilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
list
[
1
])
end
function
cm
.
sp
filter
(
c
,
e
,
tp
)
return
c
:
IsRace
(
RACE_BEASTWARRIOR
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
function
cm
.
filter
(
c
,
e
,
tp
)
return
c
:
IsRace
(
RACE_BEASTWARRIOR
)
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckLPCost
(
tp
,
1000
)
end
Duel
.
PayLPCost
(
tp
,
1000
)
end
cm
.
cost
=
RD
.
CostPayLP
(
1000
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetMZoneCount
(
tp
)
>
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
sp
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
and
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetMZoneCount
(
tp
)
<
1
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
tc
=
g
:
GetFirst
()
if
tc
and
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_PIERCE
)
e1
:
SetProperty
(
EFFECT_FLAG_CLIENT_HINT
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
if
RD
.
SelectAndSpecialSummon
(
aux
.
NecroValleyFilter
(
cm
.
filter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP
)
~=
0
then
local
tc
=
Duel
.
GetOperatedGroup
():
GetFirst
()
RD
.
AttachPierce
(
e
,
tc
,
aux
.
Stringid
(
m
,
1
),
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
end
end
\ No newline at end of file
script/c120170050.lua
View file @
2b54d0fc
...
...
@@ -16,24 +16,24 @@ function cm.initial_effect(c)
end
--Activate
function
cm
.
confilter
(
c
)
return
c
:
IsFaceup
()
and
(
R
ushDuel
.
IsLegendCode
(
c
,
list
[
1
])
return
c
:
IsFaceup
()
and
(
R
D
.
IsLegendCode
(
c
,
list
[
1
])
or
(
c
:
IsType
(
TYPE_NORMAL
)
and
c
:
IsLevelAbove
(
7
)
and
c
:
IsRace
(
RACE_FIEND
)))
end
function
cm
.
tg
filter
(
c
)
function
cm
.
filter
(
c
)
return
c
:
IsType
(
TYPE_NORMAL
)
and
c
:
IsAbleToGrave
()
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
tg
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
tp
,
LOCATION_HAND
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
tgfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
and
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
~=
0
then
Duel
.
BreakEffect
(
)
Duel
.
Damage
(
1
-
tp
,
1300
,
REASON_EFFECT
)
end
RD
.
SelectAndDoAction
(
HINTMSG_TOGRAVE
,
cm
.
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
function
(
g
)
if
RD
.
SendToGraveAndExists
(
g
)
then
Duel
.
BreakEffect
()
Duel
.
Damage
(
1
-
tp
,
1300
,
REASON_EFFECT
)
end
end
)
end
\ No newline at end of file
script/c120170051.lua
View file @
2b54d0fc
...
...
@@ -16,22 +16,19 @@ end
function
cm
.
confilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_PLANT
)
end
function
cm
.
des
filter
(
c
)
function
cm
.
filter
(
c
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
des
filter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
des
filter
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
desfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
RD
.
SelectAndDoAction
(
HINTMSG_DESTROY
,
cm
.
filter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
,
function
(
g
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
end
)
end
\ No newline at end of file
script/c120170052.lua
View file @
2b54d0fc
...
...
@@ -12,32 +12,23 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e1
)
end
--Activate
function
cm
.
td
filter
(
c
)
function
cm
.
filter
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToDeck
()
end
function
cm
.
thfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsAbleToHand
()
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
td
filter
,
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
td
filter
,
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
nil
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g
,
1
,
0
,
0
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
tdfilter
),
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
if
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_EFFECT
)
~=
0
and
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_HAND
)
==
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RTOHAND
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
thfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
if
sg
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
sg
)
Duel
.
SendtoHand
(
sg
,
nil
,
REASON_EFFECT
)
end
RD
.
SelectAndDoAction
(
HINTMSG_TODECK
,
aux
.
NecroValleyFilter
(
cm
.
filter
),
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
1
,
1
,
nil
,
function
(
g
)
if
RD
.
SendToDeckAndExists
(
g
)
and
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_HAND
)
==
0
then
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_RTOHAND
,
cm
.
thfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
sg
)
RD
.
SendToOpponentHand
(
sg
)
end
)
end
end
end
)
end
\ No newline at end of file
script/c120170053.lua
View file @
2b54d0fc
...
...
@@ -16,7 +16,7 @@ end
function
cm
.
confilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_WARRIOR
+
RACE_WINDBEAST
)
end
function
cm
.
des
filter
(
c
)
function
cm
.
filter
(
c
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
end
function
cm
.
tdfilter
(
c
)
...
...
@@ -26,24 +26,16 @@ function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
LOCATION_MZONE
,
0
,
2
,
nil
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
des
filter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
des
filter
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
desfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
if
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
~=
0
and
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
cm
.
tdfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
tdfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
sg
:
GetCount
()
>
0
then
Duel
.
SendtoDeck
(
sg
,
nil
,
0
,
REASON_EFFECT
)
Duel
.
ConfirmDecktop
(
tp
,
1
)
end
RD
.
SelectAndDoAction
(
HINTMSG_DESTROY
,
cm
.
filter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
,
function
(
g
)
if
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
~=
0
then
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_TODECK
,
aux
.
NecroValleyFilter
(
cm
.
tdfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
function
(
sg
)
RD
.
SendToDeckTop
(
sg
)
end
)
end
end
end
)
end
\ No newline at end of file
script/c120170054.lua
View file @
2b54d0fc
...
...
@@ -13,7 +13,7 @@ function cm.initial_effect(c)
e2
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e2
:
SetRange
(
LOCATION_FZONE
)
e2
:
SetTargetRange
(
LOCATION_MZONE
,
LOCATION_MZONE
)
e2
:
SetTarget
(
cm
.
ad
tg
)
e2
:
SetTarget
(
cm
.
up
tg
)
e2
:
SetValue
(
200
)
c
:
RegisterEffect
(
e2
)
local
e3
=
e2
:
Clone
()
...
...
@@ -21,6 +21,6 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e3
)
end
--Atk & Def
function
cm
.
ad
tg
(
e
,
c
)
function
cm
.
up
tg
(
e
,
c
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_DINOSAUR
+
RACE_ZOMBIE
+
RACE_ROCK
)
end
\ No newline at end of file
script/c120170055.lua
View file @
2b54d0fc
...
...
@@ -19,7 +19,7 @@ end
function
cm
.
confilter2
(
c
,
tp
)
return
c
:
GetSummonPlayer
()
==
tp
end
function
cm
.
td
filter
(
c
)
function
cm
.
filter
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToDeck
()
end
function
cm
.
exfilter
(
c
)
...
...
@@ -30,25 +30,16 @@ function cm.condition(e,tp,eg,ep,ev,re,r,rp)
and
eg
:
IsExists
(
cm
.
confilter2
,
1
,
nil
,
1
-
tp
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
td
filter
,
tp
,
0
,
LOCATION_GRAVE
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
td
filter
,
tp
,
0
,
LOCATION_GRAVE
,
nil
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
0
,
LOCATION_GRAVE
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
0
,
LOCATION_GRAVE
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g
,
1
,
0
,
0
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
tdfilter
),
tp
,
0
,
LOCATION_GRAVE
,
1
,
5
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
if
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_EFFECT
)
~=
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
cm
.
tdfilter
),
tp
,
0
,
LOCATION_GRAVE
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
tdfilter
),
tp
,
0
,
LOCATION_GRAVE
,
1
,
5
,
nil
)
if
sg
:
GetCount
()
>
0
then
Duel
.
ConfirmCards
(
1
-
tp
,
sg
)
Duel
.
SendtoDeck
(
sg
,
nil
,
2
,
REASON_EFFECT
)
end
RD
.
SelectAndDoAction
(
HINTMSG_TODECK
,
aux
.
NecroValleyFilter
(
cm
.
filter
),
tp
,
0
,
LOCATION_GRAVE
,
1
,
5
,
nil
,
function
(
g
)
if
RD
.
SendToDeckAndExists
(
g
)
and
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
then
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_TODECK
,
aux
.
NecroValleyFilter
(
cm
.
filter
),
tp
,
0
,
LOCATION_GRAVE
,
1
,
5
,
nil
,
function
(
sg
)
RD
.
SendToDeckAndExists
(
sg
)
end
)
end
end
end
)
end
\ No newline at end of file
script/c120170056.lua
View file @
2b54d0fc
...
...
@@ -23,24 +23,11 @@ end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetAttacker
()
if
tc
and
tc
:
IsRelateToBattle
()
and
tc
:
IsFaceup
()
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
-
600
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
RD
.
AttachAtkDef
(
e
,
tc
,
-
600
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
if
Duel
.
IsExistingMatchingCard
(
cm
.
exfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
1
))
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
if
sg
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
sg
)
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e2
:
SetValue
(
-
1000000
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
sg
:
GetFirst
():
RegisterEffect
(
e2
)
end
RD
.
SelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
AttachAtkDef
(
e
,
g
:
GetFirst
(),
-
1000000
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
end
)
end
end
end
\ No newline at end of file
script/c120170057.lua
View file @
2b54d0fc
...
...
@@ -17,34 +17,22 @@ end
function
cm
.
costfilter
(
c
)
return
c
:
IsRace
(
RACE_PLANT
)
and
c
:
IsAbleToDeckOrExtraAsCost
()
end
function
cm
.
pos
filter
(
c
)
return
c
:
IsAttackPos
()
and
c
:
IsCanChangePosition
()
and
RushDuel
.
IsHasDefense
(
c
)
function
cm
.
filter
(
c
)
return
c
:
IsAttackPos
()
and
RD
.
IsCanChangePosition
(
c
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
Duel
.
GetAttackTarget
()
return
Duel
.
GetAttacker
():
IsControler
(
1
-
tp
)
and
c
and
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_PLANT
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
2
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
2
,
2
,
nil
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
SendtoDeck
(
g
,
nil
,
0
,
REASON_COST
)
local
ct
=
Duel
.
GetOperatedGroup
():
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_DECK
)
Duel
.
SortDecktop
(
tp
,
tp
,
ct
)
for
i
=
1
,
ct
do
local
tg
=
Duel
.
GetDecktopGroup
(
tp
,
1
)
Duel
.
MoveSequence
(
tg
:
GetFirst
(),
1
)
end
end
cm
.
cost
=
RD
.
CostSendGraveToDeckBottom
(
cm
.
costfilter
,
2
,
2
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
pos
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
pos
filter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
g
:
GetCount
(),
0
,
0
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
pos
filter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
ChangePosition
(
g
,
POS_FACEUP_DEFENSE
)
RD
.
ChangePosition
(
g
,
POS_FACEUP_DEFENSE
)
end
end
\ No newline at end of file
script/c120170058.lua
View file @
2b54d0fc
...
...
@@ -18,18 +18,12 @@ function cm.costfilter(c)
return
c
:
IsRace
(
RACE_PLANT
)
and
c
:
IsAbleToDeckOrExtraAsCost
()
end
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsRace
(
RACE_PLANT
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_ATTACK
)
return
c
:
IsRace
(
RACE_PLANT
)
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP_ATTACK
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetAttacker
():
IsControler
(
1
-
tp
)
and
Duel
.
GetAttackTarget
()
==
nil
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
3
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
,
0
,
3
,
3
,
nil
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_COST
)
end
cm
.
cost
=
RD
.
CostSendGraveToDeck
(
cm
.
costfilter
,
3
,
3
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
local
tc
=
Duel
.
GetAttacker
()
...
...
@@ -37,14 +31,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetAttacker
()
if
tc
and
tc
:
IsRelateToBattle
()
and
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
~=
0
and
Duel
.
GetMZoneCount
(
tp
)
>
0
and
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
sg
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
sg
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_ATTACK
)
end
if
tc
and
tc
:
IsRelateToBattle
()
and
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
~=
0
then
RD
.
CanSelectAndSpecialSummon
(
aux
.
Stringid
(
m
,
1
),
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP_ATTACK
)
end
end
\ No newline at end of file
script/c120170059.lua
View file @
2b54d0fc
...
...
@@ -23,25 +23,22 @@ end
function
cm
.
confilter2
(
c
,
tp
)
return
c
:
GetSummonPlayer
()
==
tp
and
c
:
IsFaceup
()
and
c
:
IsLevelAbove
(
5
)
end
function
cm
.
pos
filter
(
c
)
return
c
:
IsAttackPos
()
and
c
:
IsCanChangePosition
()
and
RushDuel
.
IsHasDefense
(
c
)
function
cm
.
filter
(
c
)
return
c
:
IsAttackPos
()
and
RD
.
IsCanChangePosition
(
c
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
confilter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
eg
:
IsExists
(
cm
.
confilter2
,
1
,
nil
,
1
-
tp
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
pos
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
pos
filter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
1
,
0
,
0
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_POSCHANGE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
posfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
if
Duel
.
ChangePosition
(
g
,
POS_FACEUP_DEFENSE
)
~=
0
then
RD
.
SelectAndDoAction
(
HINTMSG_POSCHANGE
,
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
if
RD
.
ChangePosition
(
g
,
POS_FACEUP_DEFENSE
)
~=
0
then
Duel
.
Damage
(
1
-
tp
,
500
,
REASON_EFFECT
)
end
end
end
)
end
\ No newline at end of file
script/c120170060.lua
View file @
2b54d0fc
...
...
@@ -22,8 +22,8 @@ end
function
cm
.
confilter2
(
c
,
tp
)
return
c
:
GetSummonPlayer
()
==
tp
end
function
cm
.
sp
filter
(
c
,
e
,
tp
)
return
c
:
IsCode
(
list
[
1
])
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
function
cm
.
filter
(
c
,
e
,
tp
)
return
c
:
IsCode
(
list
[
1
])
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
confilter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
...
...
@@ -31,14 +31,11 @@ function cm.condition(e,tp,eg,ep,ev,re,r,rp)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetMZoneCount
(
tp
)
>
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
sp
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
and
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetMZoneCount
(
tp
)
<
1
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
and
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
if
RD
.
SelectAndSpecialSummon
(
aux
.
NecroValleyFilter
(
cm
.
filter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP
)
~=
0
then
Duel
.
BreakEffect
()
Duel
.
Recover
(
tp
,
1500
,
REASON_EFFECT
)
end
...
...
script/c120170062.lua
View file @
2b54d0fc
...
...
@@ -16,28 +16,23 @@ function cm.initial_effect(c)
end
--Activate
function
cm
.
confilter
(
c
,
tp
)
return
(
R
ushDuel
.
IsLegendCode
(
c
,
list
[
1
])
or
c
:
GetPreviousCodeOnField
()
==
list
[
1
]
or
(
return
(
R
D
.
IsLegendCode
(
c
,
list
[
1
])
or
c
:
GetPreviousCodeOnField
()
==
list
[
1
]
or
(
bit
.
band
(
c
:
GetPreviousTypeOnField
(),
TYPE_NORMAL
)
~=
0
and
c
:
GetPreviousLevelOnField
()
>=
7
and
bit
.
band
(
c
:
GetPreviousRaceOnField
(),
RACE_FIEND
)
~=
0
))
and
c
:
GetPreviousControler
()
==
tp
and
c
==
Duel
.
GetAttackTarget
()
end
function
cm
.
sp
filter
(
c
,
e
,
tp
)
return
c
:
IsType
(
TYPE_NORMAL
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
function
cm
.
filter
(
c
,
e
,
tp
)
return
c
:
IsType
(
TYPE_NORMAL
)
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
cm
.
confilter
,
1
,
nil
,
tp
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetMZoneCount
(
tp
)
>
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
sp
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
and
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetMZoneCount
(
tp
)
<
1
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
RD
.
SelectAndSpecialSummon
(
aux
.
NecroValleyFilter
(
cm
.
filter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP
)
end
\ No newline at end of file
script/c120170063.lua
View file @
2b54d0fc
...
...
@@ -40,9 +40,9 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
0
,
LOCATION_GRAVE
,
nil
)
local
ct
=
g
:
GetCount
()
if
ct
>
0
and
Duel
.
Damage
(
tp
,
ct
*
100
,
REASON_EFFECT
)
~=
0
then
local
dam
=
g
:
GetCount
()
*
100
if
dam
~=
0
and
Duel
.
Damage
(
tp
,
dam
,
REASON_EFFECT
)
~=
0
then
Duel
.
BreakEffect
()
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_EFFECT
)
RD
.
SendToDeckAndExists
(
g
)
end
end
\ No newline at end of file
script/c120170064.lua
View file @
2b54d0fc
...
...
@@ -16,35 +16,26 @@ end
function
cm
.
confilter
(
c
,
tp
)
return
c
:
GetSummonPlayer
()
==
tp
end
function
cm
.
spfilter1
(
c
,
e
,
tp
)
return
c
:
IsRace
(
RACE_PLANT
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
function
cm
.
filter
(
c
,
e
,
tp
)
return
c
:
IsRace
(
RACE_PLANT
)
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP
)
end
function
cm
.
spfilter
2
(
c
,
e
,
tp
)
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsType
(
TYPE_NORMAL
)
and
c
:
IsLevel
(
1
)
and
c
:
IsRace
(
RACE_PLANT
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
cm
.
confilter
,
1
,
nil
,
1
-
tp
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetMZoneCount
(
tp
)
>
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter1
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
end
and
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetMZoneCount
(
tp
)
<
1
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
spfilter1
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
and
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
and
g
:
GetFirst
():
IsType
(
TYPE_NORMAL
)
and
Duel
.
GetMZoneCount
(
tp
)
>
0
and
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
cm
.
spfilter2
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
local
ct
=
RushDuel
.
GetSPCount
(
tp
,
2
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
spfilter2
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
ct
,
nil
,
e
,
tp
)
if
sg
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
sg
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
if
RD
.
SelectAndSpecialSummon
(
cm
.
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP
)
~=
0
then
local
tc
=
Duel
.
GetOperatedGroup
():
GetFirst
()
if
tc
:
IsType
(
TYPE_NORMAL
)
then
RD
.
CanSelectAndSpecialSummon
(
aux
.
Stringid
(
m
,
1
),
aux
.
NecroValleyFilter
(
cm
.
spfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
2
,
nil
,
e
,
POS_FACEUP
)
end
end
end
\ No newline at end of file
script/c120175001.lua
View file @
2b54d0fc
...
...
@@ -19,37 +19,26 @@ end
function
cm
.
costfilter
(
c
)
return
c
:
IsType
(
TYPE_TRAP
)
and
c
:
IsAbleToGraveAsCost
()
end
function
cm
.
thfilter1
(
c
)
function
cm
.
filter
(
c
)
return
c
:
IsLevelAbove
(
7
)
and
c
:
IsAttribute
(
ATTRIBUTE_DARK
)
and
c
:
IsRace
(
RACE_SPELLCASTER
)
and
c
:
IsAbleToHand
()
end
function
cm
.
thfilter2
(
c
)
return
c
:
Is
LevelAbove
(
6
)
and
c
:
IsRace
(
RACE_SPELLCASTER
)
and
c
:
IsAbleToHand
(
)
function
cm
.
exfilter
(
c
)
return
c
:
Is
Code
(
list
[
1
])
and
c
:
IsLocation
(
LOCATION_HAND
)
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
function
cm
.
thfilter
(
c
)
return
c
:
IsLevelAbove
(
6
)
and
c
:
IsRace
(
RACE_SPELLCASTER
)
and
c
:
IsAbleToHand
()
end
cm
.
cost
=
RD
.
CostSendHandToGrave
(
cm
.
costfilter
,
1
,
1
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter1
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
thfilter1
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
if
g
:
GetFirst
():
IsCode
(
list
[
1
])
and
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
cm
.
thfilter2
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
thfilter2
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
sg
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
sg
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
sg
)
end
RD
.
SelectAndDoAction
(
HINTMSG_ATOHAND
,
aux
.
NecroValleyFilter
(
cm
.
filter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
function
(
g
)
if
RD
.
SendToHandAndExists
(
g
,
1
-
tp
,
cm
.
exfilter
,
1
,
nil
)
then
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_ATOHAND
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
function
(
sg
)
RD
.
SendToHandAndExists
(
sg
,
1
-
tp
)
end
)
end
end
end
)
end
\ No newline at end of file
script/c120175002.lua
View file @
2b54d0fc
...
...
@@ -27,11 +27,8 @@ function cm.condition(e,tp,eg,ep,ev,re,r,rp)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
Duel
.
SetTargetPlayer
(
tp
)
Duel
.
SetTargetParam
(
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
1
)
RD
.
TargetDraw
(
tp
,
1
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
Duel
.
Draw
(
p
,
d
,
REASON_EFFECT
)
RD
.
Draw
()
end
\ No newline at end of file
script/c120175003.lua
View file @
2b54d0fc
...
...
@@ -16,21 +16,13 @@ end
function
cm
.
thfilter
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToGraveAsCost
,
tp
,
LOCATION_HAND
,
0
,
1
,
e
:
GetHandler
())
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToGraveAsCost
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
e
:
GetHandler
())
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
cm
.
cost
=
RD
.
CostSendHandToGrave
(
Card
.
IsAbleToGraveAsCost
,
1
,
1
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
RD
.
SelectAndDoAction
(
HINTMSG_ATOHAND
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
function
(
g
)
RD
.
SendToHandAndExists
(
g
,
1
-
tp
)
end
)
end
\ No newline at end of file
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