Commit 24583b2c authored by 未闻皂名's avatar 未闻皂名

2025/7/13 更新翻译,已发售的卡片移至正式卡

parent 1cea9ee1
Pipeline #38931 failed with stages
in 12 minutes and 48 seconds
No preview for this file type
No preview for this file type
No preview for this file type
local cm,m=GetID() local cm,m=GetID()
local list={120213023} local list={120213023}
cm.name="蛋机会" cm.name="不球而遇扭蛋机会"
function cm.initial_effect(c) function cm.initial_effect(c)
RD.AddCodeList(c,list) RD.AddCodeList(c,list)
--Activate --Activate
......
local cm,m=GetID() local cm,m=GetID()
cm.name="变得邪恶的魔族杰拉" cm.name="邪恶的魔族 杰拉"
function cm.initial_effect(c) function cm.initial_effect(c)
RD.AddRitualProcedure(c) RD.AddRitualProcedure(c)
--Special Summon --Special Summon
......
local cm,m=GetID() local cm,m=GetID()
local list={120287006,120287010} local list={120287006,120287010}
cm.name="持有凶头的邪龙" cm.name="凶头邪龙"
function cm.initial_effect(c) function cm.initial_effect(c)
RD.AddCodeList(c,list) RD.AddCodeList(c,list)
--Discard Deck --Discard Deck
......
local cm,m=GetID() local cm,m=GetID()
local list={120287001} local list={120287001}
cm.name="恶魔族之爪" cm.name="魔族钩爪"
function cm.initial_effect(c) function cm.initial_effect(c)
RD.AddCodeList(c,list) RD.AddCodeList(c,list)
--Activate --Activate
......
local cm,m=GetID() local cm,m=GetID()
local list={120155013} local list={120155013}
cm.name="更饶有情趣的菓子舞蹈姬" cm.name="依然饶有情趣的菓子舞姬"
function cm.initial_effect(c) function cm.initial_effect(c)
RD.AddCodeList(c,list) RD.AddCodeList(c,list)
RD.AddRitualProcedure(c) RD.AddRitualProcedure(c)
......
local cm,m=GetID() local cm,m=GetID()
local list={120155013} local list={120155013}
cm.name="更饶有情趣的菓子蹴鞠姬" cm.name="依然饶有情趣的菓子鞠姬"
function cm.initial_effect(c) function cm.initial_effect(c)
RD.AddCodeList(c,list) RD.AddCodeList(c,list)
RD.AddRitualProcedure(c) RD.AddRitualProcedure(c)
......
local cm,m=GetID() local cm,m=GetID()
local list={120155013,120287023} local list={120155013,120287023}
cm.name="饶有情趣的菓子香姬" cm.name="饶有情趣的菓子香姬"
function cm.initial_effect(c) function cm.initial_effect(c)
RD.AddCodeList(c,list) RD.AddCodeList(c,list)
--Special Summon Procedure --Special Summon Procedure
......
local cm,m=GetID() local cm,m=GetID()
local list={120155013,120287023} local list={120155013,120287023}
cm.name="饶有情趣的菓子鞠姬" cm.name="饶有情趣的菓子鞠姬"
function cm.initial_effect(c) function cm.initial_effect(c)
RD.AddCodeList(c,list) RD.AddCodeList(c,list)
--Special Summon Procedure --Special Summon Procedure
......
local cm,m=GetID() local cm,m=GetID()
local list={120155013} local list={120155013}
cm.name="饶有情趣的菓子雏姬" cm.name="饶有情趣的菓子雏姬"
function cm.initial_effect(c) function cm.initial_effect(c)
RD.AddCodeList(c,list) RD.AddCodeList(c,list)
--Special Summon --Special Summon
......
local cm,m=GetID() local cm,m=GetID()
cm.name="双焰魔天 黑日" cm.name="双焰魔天 黑日天魔"
function cm.initial_effect(c) function cm.initial_effect(c)
RD.AddRitualProcedure(c) RD.AddRitualProcedure(c)
--Atk Up --Atk Up
......
local cm,m=GetID() local cm,m=GetID()
cm.name="双焰魔天 黑月" cm.name="双焰魔天 夜月天魔"
function cm.initial_effect(c) function cm.initial_effect(c)
RD.AddRitualProcedure(c) RD.AddRitualProcedure(c)
--Atk & Def --Atk & Def
......
local cm,m=GetID() local cm,m=GetID()
cm.name="焰魔神 蝇魔" cm.name="焰魔神 蝇魔"
function cm.initial_effect(c) function cm.initial_effect(c)
--Special Summon Procedure --Special Summon Procedure
RD.AddHandSpecialSummonProcedure(c,aux.Stringid(m,0),cm.spcon,cm.sptg,cm.spop) RD.AddHandSpecialSummonProcedure(c,aux.Stringid(m,0),cm.spcon,cm.sptg,cm.spop)
......
local cm,m=GetID() local cm,m=GetID()
local list={120244010,120244009,120196050,120254022} local list={120244010,120244009,120196050,120254022}
cm.name="名蔷薇富魔术师姐妹" cm.name="名蔷薇富魔术师姐妹"
function cm.initial_effect(c) function cm.initial_effect(c)
RD.AddCodeList(c,list) RD.AddCodeList(c,list)
--Fusion Material --Fusion Material
......
local cm,m=GetID() local cm,m=GetID()
local list={120196050} local list={120196050}
cm.name="湾乐姬 短号乐手" cm.name="弯乐姬 短号短弯刀手"
function cm.initial_effect(c) function cm.initial_effect(c)
RD.AddCodeList(c,list) RD.AddCodeList(c,list)
--To Hand --To Hand
......
local cm,m=GetID() local cm,m=GetID()
cm.name="层云之锤 米尔尼尔" cm.name="平流层军锤·雷神锤"
function cm.initial_effect(c) function cm.initial_effect(c)
--Summon Procedure --Summon Procedure
RD.AddSummonProcedureZero(c,aux.Stringid(m,0),cm.sumcon) RD.AddSummonProcedureZero(c,aux.Stringid(m,0),cm.sumcon)
......
local cm,m=GetID() local cm,m=GetID()
cm.name="希望的仪占师" cm.name="希望之占仪巫妖"
function cm.initial_effect(c) function cm.initial_effect(c)
--Discard Deck --Discard Deck
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
local cm,m=GetID() local cm,m=GetID()
cm.name="潮汐骑士号 蓝鳍" cm.name="乘潮蓝鳍号"
function cm.initial_effect(c) function cm.initial_effect(c)
RD.AddRitualProcedure(c) RD.AddRitualProcedure(c)
--Discard Deck --Discard Deck
......
local cm,m=GetID() local cm,m=GetID()
local list={120287084} local list={120287084}
cm.name="蓝鳍的誓言" cm.name="蓝鳍的誓言"
function cm.initial_effect(c) function cm.initial_effect(c)
RD.AddCodeList(c,list) RD.AddCodeList(c,list)
--Special Summon Counter --Special Summon Counter
......
RD.AlternateCard(120287014)
\ No newline at end of file
RD.AlternateCard(120287015)
\ No newline at end of file
RD.AlternateCard(120287024)
\ No newline at end of file
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment