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ygopro-rush-duel
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MyCard
ygopro-rush-duel
Commits
20b384ec
Commit
20b384ec
authored
Oct 26, 2024
by
未闻皂名
Browse files
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2024/10/26 新增:kp19新卡
parent
82055342
Changes
5
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Showing
5 changed files
with
141 additions
and
3 deletions
+141
-3
RD Patch.cdb
RD Patch.cdb
+0
-0
script/RDAction.lua
script/RDAction.lua
+27
-3
script/c120272020.lua
script/c120272020.lua
+35
-0
script/c120272047.lua
script/c120272047.lua
+37
-0
script/c120272054.lua
script/c120272054.lua
+42
-0
No files found.
RD Patch.cdb
View file @
20b384ec
No preview for this file type
script/RDAction.lua
View file @
20b384ec
...
...
@@ -371,7 +371,7 @@ function RushDuel.RevealDeckTopAndCanSelect(player, count, desc, hint, filter, m
::
cancel
::
if
Duel
.
SelectYesNo
(
player
,
desc
)
then
Duel
.
Hint
(
HINT_SELECTMSG
,
player
,
hint
)
local
sg
=
RushDuel
.
SelectGroup
(
player
,
mg
,
min
,
max
)
local
sg
=
RushDuel
.
SelectGroup
(
player
,
mg
,
min
,
max
,
...
)
if
sg
==
nil
then
goto
cancel
elseif
sg
:
GetCount
()
>
0
then
...
...
@@ -405,7 +405,7 @@ function RushDuel.RevealDeckTopAndCanSelectGroup(player, count, desc, hint, filt
end
return
Group
.
CreateGroup
(),
g
end
--
可选操作: 从卡组上面把卡送去墓地, 并
选择被送去墓地的卡片
--
操作: 从卡组上面把卡送去墓地, 并可以
选择被送去墓地的卡片
function
RushDuel
.
SendDeckTopToGraveAndCanSelect
(
player
,
count
,
desc
,
hint
,
filter
,
min
,
max
,
...
)
if
Duel
.
DiscardDeck
(
player
,
count
,
REASON_EFFECT
)
~=
0
then
local
g
=
Duel
.
GetOperatedGroup
()
...
...
@@ -415,7 +415,31 @@ function RushDuel.SendDeckTopToGraveAndCanSelect(player, count, desc, hint, filt
::
cancel
::
if
Duel
.
SelectYesNo
(
player
,
desc
)
then
Duel
.
Hint
(
HINT_SELECTMSG
,
player
,
hint
)
local
sg
=
RushDuel
.
SelectGroup
(
player
,
mg
,
min
,
max
)
local
sg
=
RushDuel
.
SelectGroup
(
player
,
mg
,
min
,
max
,
...
)
if
sg
==
nil
then
goto
cancel
elseif
sg
:
GetCount
()
>
0
then
g
:
Sub
(
sg
)
return
sg
,
g
end
end
end
end
return
Group
.
CreateGroup
(),
g
end
return
Group
.
CreateGroup
(),
Group
.
CreateGroup
()
end
-- 操作: 从卡组上面把卡送去墓地, 并可以选择被送去墓地的卡片 (子卡片组)
function
RushDuel
.
SendDeckTopToGraveAndCanSelectGroup
(
player
,
count
,
desc
,
hint
,
filter
,
check
,
min
,
max
,
...
)
if
Duel
.
DiscardDeck
(
player
,
count
,
REASON_EFFECT
)
~=
0
then
local
g
=
Duel
.
GetOperatedGroup
()
if
g
:
GetCount
()
>
0
then
local
mg
=
g
:
Filter
(
filter
,
nil
,
...
)
if
mg
:
GetCount
()
>=
min
then
::
cancel
::
if
Duel
.
SelectYesNo
(
player
,
desc
)
then
Duel
.
Hint
(
HINT_SELECTMSG
,
player
,
hint
)
local
sg
=
mg
:
SelectSubGroup
(
player
,
check
,
true
,
min
,
max
,
...
)
if
sg
==
nil
then
goto
cancel
elseif
sg
:
GetCount
()
>
0
then
...
...
script/c120272020.lua
0 → 100644
View file @
20b384ec
local
m
=
120272020
local
list
=
{
120263010
}
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"锐进马达 压缩机"
function
cm
.
initial_effect
(
c
)
RD
.
AddCodeList
(
c
,
list
)
--Atk Down
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_ATKCHANGE
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCondition
(
cm
.
condition
)
e1
:
SetCost
(
cm
.
cost
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
operation
)
c
:
RegisterEffect
(
e1
)
end
--Atk Down
function
cm
.
filter
(
c
)
return
c
:
IsFaceup
()
and
(
c
:
IsCode
(
list
[
1
])
or
(
c
:
IsType
(
TYPE_FUSION
)
and
c
:
IsLevel
(
7
)
and
c
:
IsRace
(
RACE_WARRIOR
)))
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
cm
.
cost
=
RD
.
CostSendSelfToGrave
()
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
RD
.
SelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
RD
.
AttachAtkDef
(
e
,
g
:
GetFirst
(),
-
2000
,
0
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
end
)
end
\ No newline at end of file
script/c120272047.lua
0 → 100644
View file @
20b384ec
local
m
=
120272047
local
list
=
{
120263009
,
120263008
}
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"元素英雄 水手侠"
function
cm
.
initial_effect
(
c
)
RD
.
AddCodeList
(
c
,
list
)
--Fusion Material
RD
.
AddFusionProcedure
(
c
,
list
[
1
],
list
[
2
])
--Only Fusion Summon
RD
.
OnlyFusionSummon
(
c
)
--Direct Attack
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCondition
(
cm
.
condition
)
e1
:
SetCost
(
cm
.
cost
)
e1
:
SetOperation
(
cm
.
operation
)
c
:
RegisterEffect
(
e1
)
end
--Direct Attack
function
cm
.
confilter
(
c
)
return
c
:
IsFacedown
()
and
c
:
GetSequence
()
<
5
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
Duel
.
IsAbleToEnterBP
()
and
RD
.
IsCanAttachDirectAttack
(
c
)
and
Duel
.
IsExistingMatchingCard
(
cm
.
confilter
,
tp
,
LOCATION_SZONE
,
0
,
1
,
nil
)
end
cm
.
cost
=
RD
.
CostSendDeckTopToGrave
(
1
)
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
RD
.
AttachDirectAttack
(
e
,
c
,
aux
.
Stringid
(
m
,
1
),
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
end
end
\ No newline at end of file
script/c120272054.lua
0 → 100644
View file @
20b384ec
local
m
=
120272054
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"语中传承的英雄追忆"
function
cm
.
initial_effect
(
c
)
--Fake Legend
RD
.
EnableFakeLegend
(
c
,
LOCATION_HAND
+
LOCATION_GRAVE
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_DECKDES
+
CATEGORY_TOHAND
+
CATEGORY_GRAVE_ACTION
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCondition
(
cm
.
condition
)
e1
:
SetCost
(
cm
.
cost
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
activate
)
c
:
RegisterEffect
(
e1
)
end
--Activate
function
cm
.
costfilter
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToDeckOrExtraAsCost
()
end
function
cm
.
thfilter
(
c
)
return
RD
.
IsLegendCard
(
c
)
and
c
:
IsType
(
TYPE_MONSTER
+
TYPE_TRAP
)
and
c
:
IsAbleToHand
()
end
function
cm
.
check
(
g
)
return
not
(
g
:
IsExists
(
Card
.
IsType
,
2
,
nil
,
TYPE_MONSTER
)
or
g
:
IsExists
(
Card
.
IsType
,
2
,
nil
,
TYPE_TRAP
))
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_DECK
,
0
)
>
9
end
cm
.
cost
=
RD
.
CostSendGraveToDeck
(
cm
.
costfilter
,
2
,
2
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDiscardDeck
(
tp
,
4
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DECKDES
,
nil
,
0
,
tp
,
4
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
sg
,
og
=
RD
.
SendDeckTopToGraveAndCanSelectGroup
(
tp
,
4
,
aux
.
Stringid
(
m
,
1
),
HINTMSG_ATOHAND
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
cm
.
check
,
1
,
2
)
if
sg
:
GetCount
()
>
0
then
Duel
.
BreakEffect
()
RD
.
SendToHandAndExists
(
sg
,
1
-
tp
)
end
end
\ No newline at end of file
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