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ygopro-rush-duel
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MyCard
ygopro-rush-duel
Commits
1dbcebe2
Commit
1dbcebe2
authored
Aug 30, 2020
by
未闻皂名
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2020/8/30 新增:『攻击』封禁,王家魔族·英伦入侵歌手(推测效果)
parent
14a9c5bd
Changes
3
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RD Patch.cdb
RD Patch.cdb
+0
-0
script/c120140011.lua
script/c120140011.lua
+30
-0
script/c120140015.lua
script/c120140015.lua
+49
-0
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RD Patch.cdb
View file @
1dbcebe2
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script/c120140011.lua
0 → 100644
View file @
1dbcebe2
local
m
=
120140011
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"『攻击』封禁"
function
cm
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_POSITION
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
activate
)
c
:
RegisterEffect
(
e1
)
end
--Activate
function
cm
.
filter
(
c
)
return
c
:
IsAttackPos
()
and
c
:
IsCanChangePosition
()
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
1
,
0
,
0
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_POSCHANGE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
Duel
.
ChangePosition
(
g
,
POS_FACEUP_DEFENSE
)
end
end
\ No newline at end of file
script/c120140015.lua
0 → 100644
View file @
1dbcebe2
local
m
=
120140015
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"王家魔族·英伦入侵歌手"
function
cm
.
initial_effect
(
c
)
--Destroy
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_DESTROY
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCondition
(
cm
.
condition
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
operation
)
c
:
RegisterEffect
(
e1
)
--Tribute
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_MATERIAL_CHECK
)
e2
:
SetLabelObject
(
e1
)
e2
:
SetValue
(
cm
.
tricheck
)
c
:
RegisterEffect
(
e2
)
end
--Destroy
function
cm
.
desfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsLevelBelow
(
8
)
end
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsReason
(
REASON_SUMMON
)
and
c
:
IsStatus
(
STATUS_SUMMON_TURN
)
and
e
:
GetLabel
()
==
1
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
desfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
desfilter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
g
:
GetCount
(),
0
,
0
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
desfilter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
end
function
cm
.
tricheck
(
e
,
c
)
local
g
=
c
:
GetMaterial
()
if
g
:
IsExists
(
Card
.
IsLevelAbove
,
2
,
nil
,
5
)
then
e
:
GetLabelObject
():
SetLabel
(
1
)
else
e
:
GetLabelObject
():
SetLabel
(
0
)
end
end
\ No newline at end of file
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