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MyCard
ygopro-rush-duel
Commits
0d917ab1
Commit
0d917ab1
authored
Feb 15, 2022
by
未闻皂名
Browse files
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2022/2/15 新增:星战骑新卡,更新翻译
parent
dfd09e53
Pipeline
#9685
passed with stages
in 4 minutes and 30 seconds
Changes
3
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1
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3 changed files
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53 additions
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-1
RD Patch.cdb
RD Patch.cdb
+0
-0
script/c120208014.lua
script/c120208014.lua
+52
-0
script/c120208053.lua
script/c120208053.lua
+1
-1
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RD Patch.cdb
View file @
0d917ab1
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script/c120208014.lua
0 → 100644
View file @
0d917ab1
local
m
=
120208014
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"星战骑 佩流安"
function
cm
.
initial_effect
(
c
)
--Atk Up
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_ATKCHANGE
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCost
(
cm
.
cost
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
operation
)
c
:
RegisterEffect
(
e1
)
end
--Atk Up
function
cm
.
check
(
g
)
return
g
:
GetClassCount
(
Card
.
GetControler
)
==
2
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDiscardDeckAsCost
(
tp
,
1
)
end
Duel
.
DiscardDeck
(
tp
,
1
,
REASON_COST
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
if
chk
==
0
then
return
g
:
CheckSubGroup
(
cm
.
check
,
2
,
2
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
if
not
g
:
CheckSubGroup
(
cm
.
check
,
2
,
2
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
m
,
1
))
local
sg
=
g
:
SelectSubGroup
(
tp
,
cm
.
check
,
false
,
2
,
2
)
if
sg
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
sg
)
local
tc
=
sg
:
GetFirst
()
while
tc
do
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_LEVEL
)
e1
:
SetValue
(
2
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e2
:
SetValue
(
500
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e2
)
tc
=
sg
:
GetNext
()
end
end
end
\ No newline at end of file
script/c120208053.lua
View file @
0d917ab1
local
m
=
120208053
local
m
=
120208053
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"
鬼魂
旋风"
cm
.
name
=
"
幽灵
旋风"
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
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