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MyCard
ygopro-pre-data
Commits
f4791658
Commit
f4791658
authored
Dec 03, 2020
by
mercury233
Browse files
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add new card
parent
828f27dc
Changes
6
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6 changed files
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156 additions
and
35 deletions
+156
-35
deck/20-12-01 new cards.ydk
deck/20-12-01 new cards.ydk
+0
-34
deck/20-12-05 SLT1.ydk
deck/20-12-05 SLT1.ydk
+39
-0
expansions/pre-release.cdb
expansions/pre-release.cdb
+0
-0
pics/100270001.jpg
pics/100270001.jpg
+0
-0
script/c100270001.lua
script/c100270001.lua
+116
-0
script/c100274201.lua
script/c100274201.lua
+1
-1
No files found.
deck/20-12-01 new cards.ydk
View file @
f4791658
#created by ...
#main
100270023
101104020
100274203
100273002
...
...
@@ -10,19 +9,6 @@
100273001
100273006
100273012
100270009
100270014
100270018
100270019
100270041
100270042
100270043
100270044
100270045
100270046
100270047
100270048
100270049
100272001
100272002
100272003
...
...
@@ -34,32 +20,12 @@
101104207
101104208
101104209
100270201
100270202
100270204
100270206
100270207
100270208
100270209
100270217
100270218
#extra
100274201
100274202
100273007
100273008
100273009
100270008
100270024
101104204
101104205
100270203
100270205
!side
100270210
100270211
100270212
100270213
100270214
100270215
100270216
deck/20-12-05 SLT1.ydk
0 → 100644
View file @
f4791658
#created by ...
#main
100270001
100270204
100270009
100270201
100270202
100270014
100270018
100270019
100270023
100270206
100270207
100270208
100270209
100270217
100270218
100270041
100270042
100270043
100270044
100270045
100270046
100270047
100270048
100270049
#extra
100270205
100270008
100270203
100270024
100270210
100270211
100270212
100270213
100270214
100270215
100270216
!side
expansions/pre-release.cdb
View file @
f4791658
No preview for this file type
pics/100270001.jpg
0 → 100644
View file @
f4791658
93.7 KB
script/c100270001.lua
0 → 100644
View file @
f4791658
--竜血公ヴァンパイア
--Draculea Vampire
--LUA by Kohana Sonogami
function
c100270001
.
initial_effect
(
c
)
--Special Summon up to 2 Zombie monsters
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
100270001
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e1
:
SetCountLimit
(
1
,
100270001
)
e1
:
SetTarget
(
c100270001
.
sptg1
)
e1
:
SetOperation
(
c100270001
.
spop1
)
c
:
RegisterEffect
(
e1
)
--Negate the activation with the same name
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
100270001
,
1
))
e2
:
SetCategory
(
CATEGORY_NEGATE
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_CHAINING
)
e2
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DAMAGE_CAL
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
,
100270101
)
e2
:
SetCondition
(
c100270001
.
negcon
)
e2
:
SetTarget
(
c100270001
.
negtg
)
e2
:
SetOperation
(
c100270001
.
negop
)
c
:
RegisterEffect
(
e2
)
--Special Summon this card from your GY
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
100270001
,
2
))
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e3
:
SetRange
(
LOCATION_GRAVE
)
e3
:
SetCountLimit
(
1
,
100270102
)
e3
:
SetCondition
(
c100270001
.
spcon2
)
e3
:
SetCost
(
c100270001
.
spcost2
)
e3
:
SetTarget
(
c100270001
.
sptg2
)
e3
:
SetOperation
(
c100270001
.
spop2
)
c
:
RegisterEffect
(
e3
)
end
function
c100270001
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
end
function
c100270001
.
sptg1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
ct
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
if
chkc
then
return
chkc
:
IsControler
(
1
-
tp
)
and
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
c100270001
.
spfilter
(
chkc
,
e
,
tp
)
end
if
chk
==
0
then
return
ct
>
0
and
Duel
.
IsExistingTarget
(
c100270001
.
spfilter
,
tp
,
0
,
LOCATION_GRAVE
,
1
,
nil
,
e
,
tp
)
end
if
ct
>
2
then
ct
=
2
end
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
then
ct
=
1
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c100270001
.
spfilter
,
tp
,
0
,
LOCATION_GRAVE
,
1
,
ct
,
nil
,
e
,
tp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
g
,
g
:
GetCount
(),
0
,
0
)
end
function
c100270001
.
spop1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ct
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
if
ct
<
1
then
return
end
local
g
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
):
Filter
(
Card
.
IsRelateToEffect
,
nil
,
e
)
if
g
:
GetCount
()
==
0
then
return
end
if
g
:
GetCount
()
>
ct
or
(
g
:
GetCount
()
>
1
and
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
g
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
end
local
tc
=
g
:
GetFirst
()
while
tc
do
Duel
.
SpecialSummonStep
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e2
)
tc
=
g
:
GetNext
()
end
Duel
.
SpecialSummonComplete
()
end
function
c100270001
.
negcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
re
:
IsActiveType
(
TYPE_MONSTER
)
and
Duel
.
IsChainNegatable
(
ev
)
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsCode
,
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
1
,
nil
,
re
:
GetHandler
():
GetCode
())
end
function
c100270001
.
negtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_NEGATE
,
eg
,
1
,
0
,
0
)
end
function
c100270001
.
negop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
NegateActivation
(
ev
)
end
function
c100270001
.
cfilter
(
c
,
tp
)
return
c
:
GetSummonLocation
()
==
LOCATION_GRAVE
and
c
:
GetPreviousControler
()
==
1
-
tp
end
function
c100270001
.
spcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
c100270001
.
cfilter
,
1
,
nil
,
tp
)
end
function
c100270001
.
spcost2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
rg
=
Duel
.
GetReleaseGroup
(
tp
)
if
chk
==
0
then
return
rg
:
CheckSubGroup
(
aux
.
mzctcheckrel
,
2
,
2
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
local
g
=
rg
:
SelectSubGroup
(
tp
,
aux
.
mzctcheckrel
,
false
,
2
,
2
,
tp
)
Duel
.
Release
(
g
,
REASON_COST
)
end
function
c100270001
.
sptg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
c100270001
.
spop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
script/c100274201.lua
View file @
f4791658
...
...
@@ -81,7 +81,7 @@ function c100274201.desop2(e,tp,eg,ep,ev,re,r,rp)
end
function
c100274201
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
GetOverlay
Group
()
and
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
return
c
:
GetOverlay
Count
()
>
0
and
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
and
rp
==
1
-
tp
and
c
:
IsReason
(
REASON_EFFECT
)
and
c
:
GetPreviousControler
()
==
tp
end
function
c100274201
.
spfilter
(
c
,
e
,
tp
)
...
...
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