Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
Y
ygopro-pre-data
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
MyCard
ygopro-pre-data
Commits
e38d2b74
Commit
e38d2b74
authored
Feb 10, 2023
by
mercury233
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
fix
parent
0069153f
Changes
19
Hide whitespace changes
Inline
Side-by-side
Showing
19 changed files
with
109 additions
and
80 deletions
+109
-80
expansions/pre-release.cdb
expansions/pre-release.cdb
+0
-0
script/c101112008.lua
script/c101112008.lua
+1
-1
script/c101112041.lua
script/c101112041.lua
+1
-1
script/c101112058.lua
script/c101112058.lua
+1
-1
script/c101112060.lua
script/c101112060.lua
+3
-1
script/c101112061.lua
script/c101112061.lua
+1
-1
script/c101112062.lua
script/c101112062.lua
+4
-4
script/c101112065.lua
script/c101112065.lua
+5
-0
script/c101112066.lua
script/c101112066.lua
+2
-0
script/c101112067.lua
script/c101112067.lua
+21
-17
script/c101112068.lua
script/c101112068.lua
+5
-1
script/c101112070.lua
script/c101112070.lua
+6
-4
script/c101112071.lua
script/c101112071.lua
+0
-4
script/c101112073.lua
script/c101112073.lua
+8
-7
script/c101112074.lua
script/c101112074.lua
+7
-5
script/c101112075.lua
script/c101112075.lua
+6
-7
script/c101112076.lua
script/c101112076.lua
+0
-1
script/c101112078.lua
script/c101112078.lua
+10
-4
script/c101112079.lua
script/c101112079.lua
+28
-21
No files found.
expansions/pre-release.cdb
View file @
e38d2b74
No preview for this file type
script/c101112008.lua
View file @
e38d2b74
...
@@ -67,7 +67,7 @@ function c101112008.op(e,tp,eg,ep,ev,re,r,rp)
...
@@ -67,7 +67,7 @@ function c101112008.op(e,tp,eg,ep,ev,re,r,rp)
if
not
c
:
IsRelateToEffect
(
e
)
or
Duel
.
SendtoGrave
(
c
,
REASON_EFFECT
)
==
0
then
return
end
if
not
c
:
IsRelateToEffect
(
e
)
or
Duel
.
SendtoGrave
(
c
,
REASON_EFFECT
)
==
0
then
return
end
if
c
:
GetLocation
()
~=
LOCATION_GRAVE
or
not
tc
:
IsRelateToEffect
(
e
)
then
return
end
if
c
:
GetLocation
()
~=
LOCATION_GRAVE
or
not
tc
:
IsRelateToEffect
(
e
)
then
return
end
if
e
:
GetLabel
()
==
0
then
if
e
:
GetLabel
()
==
0
then
Duel
.
GetControl
(
tc
,
tp
)
Duel
.
GetControl
(
tc
,
tp
,
PHASE_END
,
1
)
else
else
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
...
...
script/c101112041.lua
View file @
e38d2b74
--深淵の神獣
ディス・パテル
--深淵の神獣ディス・パテル
--Script by Ruby
--Script by Ruby
function
c101112041
.
initial_effect
(
c
)
function
c101112041
.
initial_effect
(
c
)
--synchro summon
--synchro summon
...
...
script/c101112058.lua
View file @
e38d2b74
...
@@ -25,7 +25,7 @@ function s.initial_effect(c)
...
@@ -25,7 +25,7 @@ function s.initial_effect(c)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_CARD_TARGET
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DAMAGE_STEP
)
e3
:
SetCode
(
EVENT_DESTROYED
)
e3
:
SetCode
(
EVENT_DESTROYED
)
e3
:
SetRange
(
LOCATION_FZONE
)
e3
:
SetRange
(
LOCATION_FZONE
)
e3
:
SetCountLimit
(
1
,
id
+
o
)
e3
:
SetCountLimit
(
1
,
id
+
o
)
...
...
script/c101112060.lua
View file @
e38d2b74
...
@@ -37,6 +37,7 @@ function c101112060.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -37,6 +37,7 @@ function c101112060.activate(e,tp,eg,ep,ev,re,r,rp)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
if
g
:
GetFirst
():
IsLocation
(
LOCATION_HAND
)
if
g
:
GetFirst
():
IsLocation
(
LOCATION_HAND
)
and
Duel
.
IsExistingMatchingCard
(
aux
.
AND
(
Card
.
IsFaceup
,
Card
.
IsCode
),
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
101112015
)
then
and
Duel
.
IsExistingMatchingCard
(
aux
.
AND
(
Card
.
IsFaceup
,
Card
.
IsCode
),
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
101112015
)
then
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_CARD
,
0
,
101112015
)
Duel
.
Hint
(
HINT_CARD
,
0
,
101112015
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
...
@@ -68,13 +69,14 @@ function c101112060.mvcost(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -68,13 +69,14 @@ function c101112060.mvcost(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SendtoDeck
(
c
,
nil
,
SEQ_DECKBOTTOM
,
REASON_COST
)
Duel
.
SendtoDeck
(
c
,
nil
,
SEQ_DECKBOTTOM
,
REASON_COST
)
end
end
function
c101112060
.
mvfilter
(
c
)
function
c101112060
.
mvfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
101112015
)
and
c
:
IsType
(
TYPE_PENDULUM
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
101112015
)
and
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsAbleToExtra
()
end
end
function
c101112060
.
mvtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c101112060
.
mvtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
c101112060
.
mvfilter
(
chkc
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
c101112060
.
mvfilter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c101112060
.
mvfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c101112060
.
mvfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
Duel
.
SelectTarget
(
tp
,
c101112060
.
mvfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
)
Duel
.
SelectTarget
(
tp
,
c101112060
.
mvfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOEXTRA
,
g
,
1
,
0
,
0
)
end
end
function
c101112060
.
mvop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101112060
.
mvop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
...
...
script/c101112061.lua
View file @
e38d2b74
--ピュアリィ・
デリシャス
メモリー
--ピュアリィ・
スリーピィ
メモリー
--Script by blue1874
--Script by blue1874
local
s
,
id
,
o
=
GetID
()
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
...
...
script/c101112062.lua
View file @
e38d2b74
...
@@ -102,9 +102,9 @@ function c101112062.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -102,9 +102,9 @@ function c101112062.spop(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_REDIRECT
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_REDIRECT
)
e1
:
SetValue
(
LOCATION_REMOVED
)
e1
:
SetValue
(
LOCATION_REMOVED
)
tc
:
RegisterEffect
(
e1
)
tc
:
RegisterEffect
(
e1
)
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
Equip
(
tp
,
c
,
tc
)
end
end
end
if
Duel
.
SpecialSummonComplete
()
==
0
then
return
end
Duel
.
SpecialSummonComplete
()
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
Equip
(
tp
,
c
,
tc
)
end
end
end
script/c101112065.lua
View file @
e38d2b74
...
@@ -6,7 +6,10 @@ function c101112065.initial_effect(c)
...
@@ -6,7 +6,10 @@ function c101112065.initial_effect(c)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_DRAW
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_DRAW
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
)
e1
:
SetHintTiming
(
TIMING_DAMAGE_STEP
)
e1
:
SetCountLimit
(
1
,
101112065
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCountLimit
(
1
,
101112065
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCondition
(
aux
.
dscon
)
e1
:
SetTarget
(
c101112065
.
target
)
e1
:
SetTarget
(
c101112065
.
target
)
e1
:
SetOperation
(
c101112065
.
operation
)
e1
:
SetOperation
(
c101112065
.
operation
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
...
@@ -46,6 +49,7 @@ function c101112065.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -46,6 +49,7 @@ function c101112065.operation(e,tp,eg,ep,ev,re,r,rp)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
end
if
b2
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
101112065
,
1
))
then
if
b2
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
101112065
,
1
))
then
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
dg
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
TRUE
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
local
dg
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
TRUE
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
Duel
.
HintSelection
(
dg
)
Duel
.
HintSelection
(
dg
)
...
@@ -55,6 +59,7 @@ function c101112065.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -55,6 +59,7 @@ function c101112065.operation(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
if
b3
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
101112065
,
2
))
then
if
b3
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
101112065
,
2
))
then
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
c101112065
.
spfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
c101112065
.
spfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
#
sg
==
0
then
return
end
if
#
sg
==
0
then
return
end
...
...
script/c101112066.lua
View file @
e38d2b74
...
@@ -44,6 +44,7 @@ function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -44,6 +44,7 @@ function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONFIRM
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONFIRM
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
cfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
cfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ShuffleHand
(
tp
)
end
end
function
s
.
rfilter
(
c
)
function
s
.
rfilter
(
c
)
return
c
:
IsSetCard
(
0x166
)
and
c
:
IsType
(
TYPE_XYZ
)
and
not
c
:
IsPublic
()
return
c
:
IsSetCard
(
0x166
)
and
c
:
IsType
(
TYPE_XYZ
)
and
not
c
:
IsPublic
()
...
@@ -60,6 +61,7 @@ function s.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -60,6 +61,7 @@ function s.operation(e,tp,eg,ep,ev,re,r,rp)
if
not
c
:
AddCounter
(
0x163
,
1
)
then
return
end
if
not
c
:
AddCounter
(
0x163
,
1
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONFIRM
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONFIRM
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
rfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
rfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
)
if
#
g
==
0
then
return
end
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
local
nt
=
{}
local
nt
=
{}
for
i
,
n
in
ipairs
(
aux
.
SushipMentionsTable
)
do
for
i
,
n
in
ipairs
(
aux
.
SushipMentionsTable
)
do
...
...
script/c101112067.lua
View file @
e38d2b74
...
@@ -3,49 +3,52 @@
...
@@ -3,49 +3,52 @@
function
c101112067
.
initial_effect
(
c
)
function
c101112067
.
initial_effect
(
c
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
101112067
,
0
))
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
Set
Condition
(
c101112067
.
condition
)
e1
:
Set
Target
(
c101112067
.
target
)
e1
:
SetOperation
(
c101112067
.
activate
)
e1
:
SetOperation
(
c101112067
.
activate
)
e1
:
SetLabel
(
101112067
)
e1
:
SetLabel
(
101112067
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--act limit
--act limit
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
101112067
,
1
))
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCondition
(
c101112067
.
condition
)
e2
:
SetCost
(
c101112067
.
cost
)
e2
:
SetCost
(
c101112067
.
cost
)
e2
:
SetTarget
(
c101112067
.
target
)
e2
:
SetOperation
(
c101112067
.
operation
)
e2
:
SetOperation
(
c101112067
.
operation
)
e2
:
SetLabel
(
101112067
+
100
)
e2
:
SetLabel
(
101112067
+
100
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
c101112067
.
condition
(
e
)
function
c101112067
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
ct
=
e
:
GetLabel
()
local
ct
=
e
:
GetLabel
()
return
ct
>
0
and
Duel
.
GetFlagEffect
(
e
:
GetHandlerPlayer
(),
ct
)
==
0
if
chk
==
0
then
return
Duel
.
GetFlagEffect
(
tp
,
ct
)
==
0
end
end
end
function
c101112067
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101112067
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
e0
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
c
=
e
:
GetHandler
()
e0
:
SetType
(
EFFECT_TYPE_FIELD
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e0
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e0
:
SetCode
(
EFFECT_DRAW_COUNT
)
e0
:
SetTargetRange
(
1
,
0
)
e0
:
SetValue
(
2
)
Duel
.
RegisterEffect
(
e0
,
tp
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e1
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetValue
(
c101112067
.
aclimit
)
e1
:
SetValue
(
c101112067
.
aclimit
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
()
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_SET_SUMMON_COUNT_LIMIT
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e2
:
SetCode
(
EFFECT_DRAW_COUNT
)
e2
:
SetTargetRange
(
1
,
0
)
e2
:
SetTargetRange
(
1
,
0
)
e2
:
SetValue
(
2
)
e2
:
SetValue
(
2
)
Duel
.
RegisterEffect
(
e2
,
tp
)
Duel
.
RegisterEffect
(
e2
,
tp
)
Duel
.
RegisterFlagEffect
(
tp
,
101112067
,
RESET_TEMP_REMOVE
,
0
,
1
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
)
e3
:
SetCode
(
EFFECT_SET_SUMMON_COUNT_LIMIT
)
e3
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e3
:
SetTargetRange
(
1
,
0
)
e3
:
SetValue
(
2
)
Duel
.
RegisterEffect
(
e3
,
tp
)
Duel
.
RegisterFlagEffect
(
tp
,
101112067
,
0
,
0
,
1
)
end
end
function
c101112067
.
aclimit
(
e
,
re
,
tp
)
function
c101112067
.
aclimit
(
e
,
re
,
tp
)
return
re
:
GetActivateLocation
()
==
LOCATION_HAND
and
re
:
IsActiveType
(
TYPE_MONSTER
)
return
re
:
GetActivateLocation
()
==
LOCATION_HAND
and
re
:
IsActiveType
(
TYPE_MONSTER
)
...
@@ -55,7 +58,8 @@ function c101112067.filter(c)
...
@@ -55,7 +58,8 @@ function c101112067.filter(c)
end
end
function
c101112067
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c101112067
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
c
:
IsAbleToRemoveAsCost
()
and
Duel
.
IsExistingMatchingCard
(
c101112067
.
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
c
:
IsAbleToRemoveAsCost
()
and
Duel
.
IsExistingMatchingCard
(
c101112067
.
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
Remove
(
c
,
POS_FACEUP
,
REASON_COST
)
Duel
.
Remove
(
c
,
POS_FACEUP
,
REASON_COST
)
Duel
.
DiscardHand
(
tp
,
c101112067
.
filter
,
1
,
1
,
REASON_COST
+
REASON_DISCARD
,
nil
)
Duel
.
DiscardHand
(
tp
,
c101112067
.
filter
,
1
,
1
,
REASON_COST
+
REASON_DISCARD
,
nil
)
end
end
...
@@ -77,5 +81,5 @@ function c101112067.nsumsuc(e,tp,eg,ep,ev,re,r,rp)
...
@@ -77,5 +81,5 @@ function c101112067.nsumsuc(e,tp,eg,ep,ev,re,r,rp)
Duel
.
SetChainLimitTillChainEnd
(
c101112067
.
efun
)
Duel
.
SetChainLimitTillChainEnd
(
c101112067
.
efun
)
end
end
function
c101112067
.
efun
(
e
,
ep
,
tp
)
function
c101112067
.
efun
(
e
,
ep
,
tp
)
return
ep
==
tp
or
not
e
:
GetHandler
():
Is
Type
(
TYPE_MONSTER
)
return
ep
==
tp
or
not
e
:
IsActive
Type
(
TYPE_MONSTER
)
end
end
\ No newline at end of file
script/c101112068.lua
View file @
e38d2b74
...
@@ -10,6 +10,8 @@ function s.initial_effect(c)
...
@@ -10,6 +10,8 @@ function s.initial_effect(c)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DAMAGE_STEP
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DAMAGE_STEP
)
e1
:
SetHintTiming
(
TIMING_DAMAGE_STEP
)
e1
:
SetCondition
(
aux
.
dscon
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
activate
)
e1
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
...
@@ -29,7 +31,8 @@ function s.filter(c)
...
@@ -29,7 +31,8 @@ function s.filter(c)
end
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
s
.
filter
(
chkc
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
s
.
filter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
and
Duel
.
CheckLPCost
(
tp
,
100
,
true
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
and
Duel
.
CheckLPCost
(
tp
,
100
,
true
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
SelectTarget
(
tp
,
s
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
)
Duel
.
SelectTarget
(
tp
,
s
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
)
end
end
...
@@ -66,6 +69,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -66,6 +69,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
tc
:
RegisterEffect
(
e3
)
tc
:
RegisterEffect
(
e3
)
ct
=
ct
+
1
ct
=
ct
+
1
end
end
if
ct
==
0
then
return
end
local
lp
=
Duel
.
GetLP
(
tp
)
local
lp
=
Duel
.
GetLP
(
tp
)
local
m
=
math.min
(
lp
,
1000
)
//
100
local
m
=
math.min
(
lp
,
1000
)
//
100
local
t
=
{}
local
t
=
{}
...
...
script/c101112070.lua
View file @
e38d2b74
...
@@ -17,9 +17,10 @@ function s.initial_effect(c)
...
@@ -17,9 +17,10 @@ function s.initial_effect(c)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_TOHAND
)
e2
:
SetCategory
(
CATEGORY_TOHAND
)
e2
:
SetType
(
EFFECT_TYPE_
FIELD
+
EFFECT_TYPE_TRIGGER
_O
)
e2
:
SetType
(
EFFECT_TYPE_
QUICK
_O
)
e2
:
SetCode
(
EVENT_
PHASE
+
PHASE_END
)
e2
:
SetCode
(
EVENT_
FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetHintTiming
(
TIMING_END_PHASE
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetCondition
(
s
.
condition
)
e2
:
SetCondition
(
s
.
condition
)
e2
:
SetTarget
(
s
.
thtg
)
e2
:
SetTarget
(
s
.
thtg
)
...
@@ -60,14 +61,15 @@ function s.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -60,14 +61,15 @@ function s.operation(e,tp,eg,ep,ev,re,r,rp)
Duel
.
HintSelection
(
g
)
Duel
.
HintSelection
(
g
)
local
ng
=
Duel
.
GetMatchingGroup
(
s
.
dfilter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
g
)
local
ng
=
Duel
.
GetMatchingGroup
(
s
.
dfilter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
g
)
for
nc
in
aux
.
Next
(
ng
)
do
for
nc
in
aux
.
Next
(
ng
)
do
Duel
.
NegateRelatedChain
(
nc
,
RESET_TURN_SET
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
nc
:
RegisterEffect
(
e1
)
nc
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e2
:
SetValue
(
RESET_TURN_SET
)
nc
:
RegisterEffect
(
e2
)
nc
:
RegisterEffect
(
e2
)
if
nc
:
IsType
(
TYPE_TRAPMONSTER
)
then
if
nc
:
IsType
(
TYPE_TRAPMONSTER
)
then
local
e3
=
e1
:
Clone
()
local
e3
=
e1
:
Clone
()
...
@@ -77,7 +79,7 @@ function s.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -77,7 +79,7 @@ function s.operation(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
function
s
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetFlagEffect
(
tp
,
id
)
>
0
return
Duel
.
GetFlagEffect
(
tp
,
id
)
>
0
and
Duel
.
GetCurrentPhase
()
==
PHASE_END
end
end
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
...
...
script/c101112071.lua
View file @
e38d2b74
...
@@ -46,10 +46,6 @@ end
...
@@ -46,10 +46,6 @@ end
function
c101112071
.
spfilter
(
c
,
mg
)
function
c101112071
.
spfilter
(
c
,
mg
)
return
mg
:
IsExists
(
c101112071
.
cfilter
,
1
,
nil
,
c
)
return
mg
:
IsExists
(
c101112071
.
cfilter
,
1
,
nil
,
c
)
end
end
function
c101112071
.
sccost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToGraveAsCost
()
end
Duel
.
SendtoGrave
(
e
:
GetHandler
(),
REASON_COST
)
end
function
c101112071
.
sctg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c101112071
.
sctg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
if
chk
==
0
then
local
mg
=
Duel
.
GetMatchingGroup
(
c101112071
.
mfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
mg
=
Duel
.
GetMatchingGroup
(
c101112071
.
mfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
...
...
script/c101112073.lua
View file @
e38d2b74
...
@@ -27,21 +27,22 @@ function s.initial_effect(c)
...
@@ -27,21 +27,22 @@ function s.initial_effect(c)
e2
:
SetOperation
(
s
.
tdop
)
e2
:
SetOperation
(
s
.
tdop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
s
.
filter
(
c
)
local
b1
=
c
:
IsCode
(
56099748
)
local
b2
=
c
:
IsAttack
(
1500
)
and
c
:
IsDefense
(
2100
)
return
c
:
IsFaceup
()
and
(
b1
or
b2
)
end
function
s
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
aux
.
AND
(
Card
.
IsFaceup
,
Card
.
IsType
),
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
TYPE_SYNCHRO
)
and
(
re
:
IsActiveType
(
TYPE_MONSTER
)
or
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
))
and
Duel
.
IsChainNegatable
(
ev
)
return
Duel
.
IsExistingMatchingCard
(
aux
.
AND
(
Card
.
IsFaceup
,
Card
.
IsType
),
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
TYPE_SYNCHRO
)
and
(
re
:
IsActiveType
(
TYPE_MONSTER
)
or
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
))
and
Duel
.
IsChainNegatable
(
ev
)
end
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_NEGATE
,
eg
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_NEGATE
,
eg
,
1
,
0
,
0
)
end
end
function
s
.
filter
(
c
)
local
b1
=
c
:
IsCode
(
56099748
)
local
b2
=
c
:
IsAttack
(
1500
)
and
c
:
IsDefense
(
2100
)
return
c
:
IsFaceup
()
and
(
b1
or
b2
)
end
function
s
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
Duel
.
NegateActivation
(
ev
)
then
return
end
if
not
Duel
.
NegateActivation
(
ev
)
then
return
end
if
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_
MZONE
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
if
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_
ONFIELD
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
and
re
:
GetHandler
():
IsRelateToEffect
(
re
)
and
re
:
GetHandler
():
IsRelateToEffect
(
re
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
0
))
then
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
0
))
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
...
...
script/c101112074.lua
View file @
e38d2b74
...
@@ -4,11 +4,11 @@ function c101112074.initial_effect(c)
...
@@ -4,11 +4,11 @@ function c101112074.initial_effect(c)
aux
.
AddCodeList
(
c
,
56099748
)
aux
.
AddCodeList
(
c
,
56099748
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_DESTROY
)
e1
:
SetCategory
(
CATEGORY_DESTROY
+
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetHintTiming
(
TIMING_ATTACK
,
0x11e0
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e1
:
SetCondition
(
c101112074
.
condition
)
e1
:
SetCondition
(
c101112074
.
condition
)
e1
:
SetTarget
(
c101112074
.
target
)
e1
:
SetTarget
(
c101112074
.
target
)
e1
:
SetOperation
(
c101112074
.
activate
)
e1
:
SetOperation
(
c101112074
.
activate
)
...
@@ -24,6 +24,9 @@ function c101112074.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -24,6 +24,9 @@ function c101112074.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local
g
=
Duel
.
SelectTarget
(
tp
,
aux
.
TRUE
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
e
:
GetHandler
())
local
g
=
Duel
.
SelectTarget
(
tp
,
aux
.
TRUE
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
e
:
GetHandler
())
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
end
end
function
c101112074
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
56099748
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
c101112074
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101112074
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
>
0
then
if
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
>
0
then
...
@@ -32,11 +35,13 @@ function c101112074.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -32,11 +35,13 @@ function c101112074.activate(e,tp,eg,ep,ev,re,r,rp)
local
ag
=
Duel
.
GetMatchingGroup
(
aux
.
AND
(
Card
.
IsFaceup
,
Card
.
IsCode
),
tp
,
LOCATION_MZONE
,
0
,
nil
,
101112036
)
local
ag
=
Duel
.
GetMatchingGroup
(
aux
.
AND
(
Card
.
IsFaceup
,
Card
.
IsCode
),
tp
,
LOCATION_MZONE
,
0
,
nil
,
101112036
)
if
tc
:
IsOriginalCodeRule
(
101112036
)
and
ft
>
0
and
#
sg
>
0
if
tc
:
IsOriginalCodeRule
(
101112036
)
and
ft
>
0
and
#
sg
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
101112074
,
0
))
then
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
101112074
,
0
))
then
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
sg1
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
local
sg1
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
SpecialSummon
(
sg1
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
sg1
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
elseif
not
tc
:
IsOriginalCodeRule
(
101112036
)
and
#
ag
>
0
elseif
not
tc
:
IsOriginalCodeRule
(
101112036
)
and
#
ag
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
101112074
,
1
))
then
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
101112074
,
1
))
then
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
local
ag1
=
ag
:
Select
(
tp
,
1
,
1
,
nil
)
local
ag1
=
ag
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
HintSelection
(
ag1
)
Duel
.
HintSelection
(
ag1
)
...
@@ -49,6 +54,3 @@ function c101112074.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -49,6 +54,3 @@ function c101112074.activate(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
end
end
function
c101112074
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
56099748
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
script/c101112075.lua
View file @
e38d2b74
...
@@ -35,10 +35,10 @@ function c101112075.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -35,10 +35,10 @@ function c101112075.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel
.
SelectTarget
(
tp
,
c101112075
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
Duel
.
SelectTarget
(
tp
,
c101112075
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
end
end
function
c101112075
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101112075
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
and
tc
:
IsControler
(
tp
)
then
and
tc
:
IsControler
(
tp
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
...
@@ -47,7 +47,7 @@ function c101112075.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -47,7 +47,7 @@ function c101112075.activate(e,tp,eg,ep,ev,re,r,rp)
local
e2
=
e1
:
Clone
()
local
e2
=
e1
:
Clone
()
e1
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
e1
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
tc
:
RegisterEffect
(
e2
)
tc
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
e
:
GetHandler
()
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_IMMUNE_EFFECT
)
e3
:
SetCode
(
EFFECT_IMMUNE_EFFECT
)
e3
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e3
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
...
@@ -56,7 +56,7 @@ function c101112075.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -56,7 +56,7 @@ function c101112075.activate(e,tp,eg,ep,ev,re,r,rp)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e3
:
SetOwnerPlayer
(
tp
)
e3
:
SetOwnerPlayer
(
tp
)
tc
:
RegisterEffect
(
e3
)
tc
:
RegisterEffect
(
e3
)
local
e4
=
Effect
.
CreateEffect
(
e
:
GetHandler
()
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
)
e4
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
+
EFFECT_FLAG_CANNOT_DISABLE
)
e4
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
+
EFFECT_FLAG_CANNOT_DISABLE
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetRange
(
LOCATION_MZONE
)
...
@@ -78,8 +78,7 @@ function c101112075.setfilter(c)
...
@@ -78,8 +78,7 @@ function c101112075.setfilter(c)
end
end
function
c101112075
.
settg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c101112075
.
settg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsControler
(
tp
)
and
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
c101112075
.
setfilter
(
chkc
)
end
if
chkc
then
return
chkc
:
IsControler
(
tp
)
and
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
c101112075
.
setfilter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c101112075
.
setfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
and
Duel
.
IsExistingTarget
(
c101112075
.
setfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c101112075
.
setfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c101112075
.
setfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_LEAVE_GRAVE
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_LEAVE_GRAVE
,
g
,
1
,
0
,
0
)
...
...
script/c101112076.lua
View file @
e38d2b74
...
@@ -6,7 +6,6 @@ function c101112076.initial_effect(c)
...
@@ -6,7 +6,6 @@ function c101112076.initial_effect(c)
e1
:
SetCategory
(
CATEGORY_NEGATE
+
CATEGORY_DESTROY
)
e1
:
SetCategory
(
CATEGORY_NEGATE
+
CATEGORY_DESTROY
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_CHAINING
)
e1
:
SetCode
(
EVENT_CHAINING
)
e1
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DAMAGE_CAL
)
e1
:
SetCountLimit
(
1
,
101112076
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCountLimit
(
1
,
101112076
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCondition
(
c101112076
.
condition
)
e1
:
SetCondition
(
c101112076
.
condition
)
e1
:
SetCost
(
c101112076
.
cost
)
e1
:
SetCost
(
c101112076
.
cost
)
...
...
script/c101112078.lua
View file @
e38d2b74
...
@@ -10,16 +10,22 @@ function s.initial_effect(c)
...
@@ -10,16 +10,22 @@ function s.initial_effect(c)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
activate
)
e1
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
function
s
.
filter
(
c
)
function
s
.
filter
(
c
)
return
c
:
GetType
()
==
TYPE_TRAP
and
not
c
:
IsCode
(
id
)
and
c
:
IsSSetable
()
return
c
:
GetType
()
==
TYPE_TRAP
and
not
c
:
IsCode
(
id
)
and
c
:
IsSSetable
(
true
)
end
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
nil
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
end
and
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
if
chk
==
0
then
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
if
e
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
and
not
e
:
GetHandler
():
IsLocation
(
LOCATION_SZONE
)
then
ft
=
ft
-
1
end
return
ft
>
0
and
Duel
.
IsExistingTarget
(
nil
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectTarget
(
tp
,
nil
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectTarget
(
tp
,
nil
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
...
...
script/c101112079.lua
View file @
e38d2b74
...
@@ -8,22 +8,14 @@ function s.initial_effect(c)
...
@@ -8,22 +8,14 @@ function s.initial_effect(c)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetHintTiming
(
0
,
TIMING_END_PHASE
)
e1
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e1
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCost
(
s
.
cost
)
e1
:
SetCost
(
s
.
cost
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
operation
)
e1
:
SetOperation
(
s
.
operation
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--Destroy
--Destroy
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_FIELD
)
e4
:
SetRange
(
LOCATION_SZONE
)
e4
:
SetCode
(
EVENT_LEAVE_FIELD
)
e4
:
SetCondition
(
s
.
descon2
)
e4
:
SetOperation
(
s
.
desop2
)
c
:
RegisterEffect
(
e4
)
--Destroy2
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_SINGLE
)
e2
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_SINGLE
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
...
@@ -36,6 +28,14 @@ function s.initial_effect(c)
...
@@ -36,6 +28,14 @@ function s.initial_effect(c)
e3
:
SetOperation
(
s
.
desop
)
e3
:
SetOperation
(
s
.
desop
)
e3
:
SetLabelObject
(
e2
)
e3
:
SetLabelObject
(
e2
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
--Destroy2
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_FIELD
)
e4
:
SetRange
(
LOCATION_SZONE
)
e4
:
SetCode
(
EVENT_LEAVE_FIELD
)
e4
:
SetCondition
(
s
.
descon2
)
e4
:
SetOperation
(
s
.
desop2
)
c
:
RegisterEffect
(
e4
)
end
end
function
s
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsDiscardable
,
tp
,
LOCATION_HAND
,
0
,
1
,
e
:
GetHandler
())
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsDiscardable
,
tp
,
LOCATION_HAND
,
0
,
1
,
e
:
GetHandler
())
end
...
@@ -45,25 +45,32 @@ function s.filter(c,e,tp)
...
@@ -45,25 +45,32 @@ function s.filter(c,e,tp)
return
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
s
.
filter
(
chkc
,
e
,
tp
)
end
and
chkc
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
ft
>
0
and
Duel
.
IsExistingTarget
(
s
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
and
Duel
.
IsExistingTarget
(
s
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
ft
=
math.min
(
ft
,
2
)
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
then
ft
=
1
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectTarget
(
tp
,
s
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
2
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectTarget
(
tp
,
s
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
2
,
nil
,
e
,
tp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
g
,
1
,
0
,
0
)
end
end
function
s
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
if
ft
<=
0
then
return
end
local
sg
=
Duel
.
GetTargetsRelateToChain
()
if
#
sg
==
0
then
return
end
if
#
sg
>
1
and
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
then
return
end
if
#
sg
>
ft
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
sg
=
sg
:
Select
(
tp
,
ft
,
ft
,
nil
)
end
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
tg
=
Duel
.
GetTargetsRelateToChain
()
for
tc
in
aux
.
Next
(
sg
)
do
if
#
tg
>
0
then
if
Duel
.
SpecialSummonStep
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
then
for
tc
in
aux
.
Next
(
tg
)
do
c
:
SetCardTarget
(
tc
)
if
Duel
.
SpecialSummonStep
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
then
c
:
SetCardTarget
(
tc
)
end
end
end
Duel
.
SpecialSummonComplete
()
end
end
Duel
.
SpecialSummonComplete
()
end
end
function
s
.
checkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
checkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetHandler
():
IsDisabled
()
then
if
e
:
GetHandler
():
IsDisabled
()
then
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment