Commit d968b1e4 authored by mercury233's avatar mercury233

update

parent f53474d4
Pipeline #6916 passed with stages
in 26 seconds
#created by ...
#main
100286001
100286002
100286003
100286017
100286018
100286019
101108001
101108002
101108034
......
#The first line is used for comment
!counter 0x15f 指示物(逐渐削减的生命)
!setname 0x1083 人偶 パペット
!setname 0x275 海龙神 リバイアサン
!setname 0x276 潜海 シー・ステルス
!setname 0x277 七皇 セブンス
......
--パペット・ポーン
--
--Script by Trishula9
function c100286001.initial_effect(c)
--direct attack
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DIRECT_ATTACK)
c:RegisterEffect(e1)
--to hand
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100286001,0))
e2:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_BATTLE_DAMAGE)
e2:SetCountLimit(1,100286001)
e2:SetCondition(c100286001.thcon)
e2:SetTarget(c100286001.thtg)
e2:SetOperation(c100286001.thop)
c:RegisterEffect(e2)
--to hand
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(100286001,1))
e3:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_GRAVE)
e3:SetCountLimit(1,100286001+100)
e3:SetCost(aux.bfgcost)
e3:SetTarget(c100286001.thtg2)
e3:SetOperation(c100286001.thop2)
c:RegisterEffect(e3)
end
function c100286001.thcon(e,tp,eg,ep,ev,re,r,rp)
return ep~=tp
end
function c100286001.thfilter(c)
return c:IsCode(100286003) and c:IsAbleToHand()
end
function c100286001.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100286001.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c100286001.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c100286001.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
function c100286001.thfilter2(c)
return c:IsRace(RACE_WARRIOR) and c:IsAttribute(ATTRIBUTE_EARTH) and not c:IsCode(100286001) and c:IsAbleToHand()
end
function c100286001.thtg2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100286001.thfilter2,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c100286001.thfilter3(c,tp)
return c:IsType(TYPE_MONSTER) and c:IsAbleToHand(1-tp)
end
function c100286001.thop2(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c100286001.thfilter2,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
local og=Duel.GetMatchingGroup(c100286001.thfilter3,tp,0,LOCATION_DECK,nil,tp)
if og:GetCount()>0 and Duel.SelectYesNo(1-tp,aux.Stringid(100286001,2)) then
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,1-tp,HINTMSG_ATOHAND)
local sg=og:Select(1-tp,1,1,nil)
Duel.SendtoHand(sg,nil,REASON_EFFECT)
Duel.ConfirmCards(tp,sg)
end
end
end
--パペット・ルーク
--
--Script by Trishula9
function c100286002.initial_effect(c)
--to grave
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_POSITION+CATEGORY_TOGRAVE)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetTarget(c100286002.tgtg)
e1:SetOperation(c100286002.tgop)
c:RegisterEffect(e1)
--must attack
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_MUST_ATTACK)
e2:SetRange(LOCATION_MZONE)
e2:SetTargetRange(0,LOCATION_MZONE)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EFFECT_MUST_ATTACK_MONSTER)
e3:SetValue(c100286002.atklimit)
c:RegisterEffect(e3)
--castling
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_BE_BATTLE_TARGET)
e4:SetProperty(EFFECT_FLAG_CARD_TARGET)
e4:SetCountLimit(1)
e4:SetTarget(c100286002.cltg)
e4:SetOperation(c100286002.clop)
c:RegisterEffect(e4)
end
function c100286002.tgfilter(c)
return c:IsRace(RACE_WARRIOR) and c:IsAttribute(ATTRIBUTE_EARTH) and c:IsAbleToGrave()
end
function c100286002.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAttackPos()
and Duel.IsExistingMatchingCard(c100286002.tgfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_POSITION,e:GetHandler(),1,0,0)
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK)
end
function c100286002.tgop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local g=Duel.GetMatchingGroup(c100286002.tgfilter,tp,LOCATION_DECK,0,nil)
if c:IsFaceup() and c:IsAttackPos() and c:IsRelateToEffect(e) and Duel.ChangePosition(c,POS_FACEUP_DEFENSE) and #g>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local sg=g:Select(tp,1,1,nil)
Duel.SendtoGrave(sg,REASON_EFFECT)
end
end
function c100286002.atklimit(e,c)
return c==e:GetHandler()
end
function c100286002.clfilter(c,e,tp)
return c:IsRace(RACE_WARRIOR) and c:IsAttribute(ATTRIBUTE_EARTH) and c:IsLevelAbove(6) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c100286002.cltg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local c=e:GetHandler()
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c100286002.clfilter(chkc,e,tp) end
if chk==0 then return Duel.GetMZoneCount(tp,c)>0 and c:IsAbleToGrave()
and Duel.IsExistingTarget(c100286002.clfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c100286002.clfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
Duel.GetAttacker():CreateEffectRelation(e)
end
function c100286002.clop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if c:IsRelateToEffect(e) and Duel.SendtoGrave(c,REASON_EFFECT)>0 and c:IsLocation(LOCATION_GRAVE) and tc:IsRelateToEffect(e)
and Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)>0 then
local a=Duel.GetAttacker()
if a:IsAttackable() and a:IsRelateToEffect(e) and not a:IsImmuneToEffect(e) then
Duel.BreakEffect()
Duel.CalculateDamage(a,tc)
end
end
end
--プロモーシコン
--
--Script by Trishula9
function c100286003.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOGRAVE+CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCountLimit(1,100286003+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(c100286003.target)
e1:SetOperation(c100286003.operation)
c:RegisterEffect(e1)
end
function c100286003.tgfilter(c,tp)
return c:IsRace(RACE_WARRIOR) and c:IsAttribute(ATTRIBUTE_EARTH) and c:IsLevelBelow(3)
and c:IsAbleToGrave() and Duel.GetMZoneCount(tp,c)>0
end
function c100286003.spfilter(c,e,tp)
return c:IsRace(RACE_WARRIOR) and c:IsAttribute(ATTRIBUTE_EARTH) and c:IsLevelAbove(4)
and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c100286003.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c100286003.tgfilter(chkc,tp) end
if chk==0 then return Duel.IsExistingTarget(c100286003.tgfilter,tp,LOCATION_MZONE,0,1,nil,tp)
and Duel.IsExistingMatchingCard(c100286003.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectTarget(tp,c100286003.tgfilter,tp,LOCATION_MZONE,0,1,1,nil,tp)
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,g,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c100286003.operation(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.SendtoGrave(tc,REASON_EFFECT)>0 and tc:IsLocation(LOCATION_GRAVE) then
local g=Duel.GetMatchingGroup(c100286003.spfilter,tp,LOCATION_DECK,0,nil,e,tp)
if g:GetCount()>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sc=g:Select(tp,1,1,nil):GetFirst()
Duel.SpecialSummon(sc,0,tp,tp,false,false,POS_FACEUP)
if Duel.IsExistingMatchingCard(c100286003.atkfilter,tp,LOCATION_MZONE,0,1,nil) then
Duel.BreakEffect()
local ct=Duel.GetFieldGroupCount(tp,0,LOCATION_GRAVE)*100
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetValue(ct)
sc:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_UPDATE_DEFENSE)
sc:RegisterEffect(e2)
end
end
end
end
function c100286003.atkfilter(c)
return c:GetOriginalRace()==RACE_WARRIOR and c:GetOriginalAttribute()==ATTRIBUTE_EARTH and (c:IsSetCard(0x83) or c:IsCode(3167573,15001619)) and c:IsFaceup()
end
--EMオッドアイズ・バトラー
--
--Script by Trishula9
function c100286017.initial_effect(c)
--pendulum summon
aux.EnablePendulumAttribute(c)
--negate attack
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_LEAVE_GRAVE)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_ATTACK_ANNOUNCE)
e1:SetRange(LOCATION_PZONE)
e1:SetCountLimit(1)
e1:SetCondition(c100286017.negcon)
e1:SetTarget(c100286017.negtg)
e1:SetOperation(c100286017.negop)
c:RegisterEffect(e1)
--spsummon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100286017,2))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_HAND+LOCATION_GRAVE)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCountLimit(1,100286017)
e2:SetTarget(c100286017.sptg)
e2:SetOperation(c100286017.spop)
c:RegisterEffect(e2)
--pendulum
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_DESTROYED)
e3:SetProperty(EFFECT_FLAG_DELAY)
e3:SetCondition(c100286017.pencon)
e3:SetTarget(c100286017.pentg)
e3:SetOperation(c100286017.penop)
c:RegisterEffect(e3)
end
function c100286017.negcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetAttacker():IsControler(1-tp)
end
function c100286017.negfilter(c)
return c:IsType(TYPE_PENDULUM) and c:IsSetCard(0x99) and c:IsAbleToExtra()
end
function c100286017.negtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100286017.negfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOEXTRA,nil,1,tp,LOCATION_GRAVE)
end
function c100286017.negop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(100286017,0))
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c100286017.negfilter),tp,LOCATION_GRAVE,0,1,1,nil)
local tc=g:GetFirst()
if tc and Duel.SendtoExtraP(tc,tp,REASON_EFFECT) and tc:IsLocation(LOCATION_EXTRA) and Duel.NegateAttack()
and tc:GetAttack()>0 and Duel.SelectYesNo(tp,aux.Stringid(100286017,1)) then
Duel.BreakEffect()
Duel.Recover(tp,tc:GetAttack(),REASON_EFFECT)
end
end
function c100286017.spfilter(c)
return c:IsSetCard(0x9f,0x99) and not c:IsCode(100286017) and c:IsFaceup() and c:GetOriginalType()&TYPE_MONSTER~=0
end
function c100286017.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and chkc:IsControler(tp) and c100286017.spfilter(c) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false)
and Duel.IsExistingTarget(c100286017.spfilter,tp,LOCATION_ONFIELD,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
Duel.SelectTarget(tp,c100286017.spfilter,tp,LOCATION_ONFIELD,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c100286017.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)>0 and tc:IsRelateToEffect(e) then
Duel.BreakEffect()
Duel.Destroy(tc,REASON_EFFECT)
end
end
function c100286017.pencon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsPreviousLocation(LOCATION_MZONE) and c:IsFaceup()
end
function c100286017.pentg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckLocation(tp,LOCATION_PZONE,0) or Duel.CheckLocation(tp,LOCATION_PZONE,1) end
end
function c100286017.penop(e,tp,eg,ep,ev,re,r,rp)
if not Duel.CheckLocation(tp,LOCATION_PZONE,0) and not Duel.CheckLocation(tp,LOCATION_PZONE,1) then return end
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.MoveToField(c,tp,tp,LOCATION_PZONE,POS_FACEUP,true)
end
end
--EMオッドアイズ・バレット
--
--Script by Trishula9
function c100286018.initial_effect(c)
--pendulum summon
aux.EnablePendulumAttribute(c)
--atk down
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_ATTACK_ANNOUNCE)
e1:SetRange(LOCATION_PZONE)
e1:SetCountLimit(1)
e1:SetCondition(c100286018.atkcon)
e1:SetTarget(c100286018.atktg)
e1:SetOperation(c100286018.atkop)
c:RegisterEffect(e1)
--to grave
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_TOGRAVE)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_SUMMON_SUCCESS)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCountLimit(1,100286018)
e2:SetTarget(c100286018.tgtg)
e2:SetOperation(c100286018.tgop)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e3)
--pendulum
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_DESTROYED)
e4:SetProperty(EFFECT_FLAG_DELAY)
e4:SetCondition(c100286018.pencon)
e4:SetTarget(c100286018.pentg)
e4:SetOperation(c100286018.penop)
c:RegisterEffect(e4)
end
function c100286018.atkcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetAttacker():IsControler(1-tp)
end
function c100286018.atkfilter(c)
return c:IsFaceup() and c:IsType(TYPE_PENDULUM)
end
function c100286018.atktg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100286018.atkfilter,tp,LOCATION_EXTRA,0,1,nil) end
end
function c100286018.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local bc=Duel.GetAttacker()
local ct=Duel.GetMatchingGroupCount(c100286018.atkfilter,tp,LOCATION_EXTRA,0,nil)*300
if bc:IsFaceup() and bc:IsRelateToBattle() and ct>0 then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(-ct)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
bc:RegisterEffect(e1)
end
end
function c100286018.tgfilter(c)
return c:IsType(TYPE_MONSTER) and c:IsSetCard(0x9f,0x99) and not c:IsCode(100286018) and c:IsAbleToGrave()
end
function c100286018.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100286018.tgfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK)
end
function c100286018.tgop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,c100286018.tgfilter,tp,LOCATION_DECK,0,1,1,nil)
local tc=g:GetFirst()
if tc and Duel.SendtoGrave(tc,REASON_EFFECT)>0 and tc:IsLocation(LOCATION_GRAVE) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CHANGE_LEVEL)
e1:SetValue(tc:GetLevel())
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE+RESET_PHASE+PHASE_END)
c:RegisterEffect(e1)
end
end
function c100286018.pencon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsPreviousLocation(LOCATION_MZONE) and c:IsFaceup()
end
function c100286018.pentg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckLocation(tp,LOCATION_PZONE,0) or Duel.CheckLocation(tp,LOCATION_PZONE,1) end
end
function c100286018.penop(e,tp,eg,ep,ev,re,r,rp)
if not Duel.CheckLocation(tp,LOCATION_PZONE,0) and not Duel.CheckLocation(tp,LOCATION_PZONE,1) then return end
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.MoveToField(c,tp,tp,LOCATION_PZONE,POS_FACEUP,true)
end
end
--EMバロックリボー
--
--Script by Trishula9
function c100286019.initial_effect(c)
--pendulum summon
aux.EnablePendulumAttribute(c)
--to hand
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_PHASE+PHASE_BATTLE_START)
e1:SetRange(LOCATION_PZONE)
e1:SetCountLimit(1)
e1:SetTarget(c100286019.tgtg)
e1:SetOperation(c100286019.tgop)
c:RegisterEffect(e1)
--spsummon
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_BATTLE_DESTROYED)
e2:SetRange(LOCATION_HAND)
e2:SetCondition(c100286019.descon)
e2:SetTarget(c100286019.destg)
e2:SetOperation(c100286019.desop)
c:RegisterEffect(e2)
--atk limit
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetRange(LOCATION_MZONE)
e3:SetTargetRange(0,LOCATION_MZONE)
e3:SetCode(EFFECT_CANNOT_SELECT_BATTLE_TARGET)
e3:SetValue(c100286019.atklimit)
c:RegisterEffect(e3)
--to attack
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e4:SetCode(EVENT_DAMAGE_STEP_END)
e4:SetOperation(c100286019.posop)
c:RegisterEffect(e4)
end
function c100286019.tgfilter(c)
return c:IsAttack(300) and c:IsDefense(200) and c:IsAbleToHand()
end
function c100286019.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100286019.tgfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c100286019.tgop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c100286019.tgfilter,tp,LOCATION_DECK,0,1,1,nil)
local tc=g:GetFirst()
if tc and Duel.SendtoHand(tc,nil,REASON_EFFECT)>0 and tc:IsLocation(LOCATION_HAND) then
Duel.ConfirmCards(1-tp,tc)
Duel.BreakEffect()
Duel.Destroy(e:GetHandler(),REASON_EFFECT)
end
end
function c100286019.cfilter(c,tp)
return c:IsPreviousControler(tp)
end
function c100286019.descon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c100286019.cfilter,1,nil,tp)
end
function c100286019.destg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c100286019.desop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
end
function c100286019.atklimit(e,c)
return c~=e:GetHandler()
end
function c100286019.posop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c==Duel.GetAttackTarget() and c:IsDefensePos() and c:IsRelateToBattle() then
Duel.ChangePosition(c,POS_FACEUP_ATTACK)
end
end
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