Commit c7edebf2 authored by mercury233's avatar mercury233

fix

parent 3ae5987c
...@@ -20,7 +20,7 @@ function c101009056.spcon(e,tp,eg,ep,ev,re,r,rp) ...@@ -20,7 +20,7 @@ function c101009056.spcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c101009056.cfilter,tp,LOCATION_MZONE,0,1,nil) return Duel.IsExistingMatchingCard(c101009056.cfilter,tp,LOCATION_MZONE,0,1,nil)
end end
function c101009056.tfilter(c,e,tp) function c101009056.tfilter(c,e,tp)
return c:IsSetCard(0x31) and c:IsType(TYPE_MONSTER) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) return c:IsSetCard(0x31) and c:IsType(TYPE_MONSTER) and c:IsCanBeSpecialSummoned(e,0x8,tp,false,false)
and not Duel.IsExistingMatchingCard(c101009056.bfilter,tp,LOCATION_ONFIELD,0,1,nil,c) and not Duel.IsExistingMatchingCard(c101009056.bfilter,tp,LOCATION_ONFIELD,0,1,nil,c)
end end
function c101009056.bfilter(c,tc) function c101009056.bfilter(c,tc)
...@@ -35,7 +35,7 @@ function c101009056.spop(e,tp,eg,ep,ev,re,r,rp) ...@@ -35,7 +35,7 @@ function c101009056.spop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c101009056.tfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp) local g=Duel.SelectMatchingCard(tp,c101009056.tfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
if g:GetCount()>0 then if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(g,0x8,tp,tp,false,false,POS_FACEUP)
end end
if not e:IsHasType(EFFECT_TYPE_ACTIVATE) then return end if not e:IsHasType(EFFECT_TYPE_ACTIVATE) then return end
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
......
...@@ -14,7 +14,7 @@ function c101009070.initial_effect(c) ...@@ -14,7 +14,7 @@ function c101009070.initial_effect(c)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function c101009070.filter(c,e,tp) function c101009070.filter(c,e,tp)
return c:IsSetCard(0x31) and c:IsFaceup() and c:IsCanBeSpecialSummoned(e,0,tp,false,false) return c:IsSetCard(0x31) and c:IsFaceup() and c:IsCanBeSpecialSummoned(e,0x8,tp,false,false)
end end
function c101009070.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c101009070.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_REMOVED) and chkc:IsControler(tp) and c101009070.filter(chkc,e,tp) end if chkc then return chkc:IsLocation(LOCATION_REMOVED) and chkc:IsControler(tp) and c101009070.filter(chkc,e,tp) end
...@@ -37,7 +37,7 @@ function c101009070.spop(e,tp,eg,ep,ev,re,r,rp) ...@@ -37,7 +37,7 @@ function c101009070.spop(e,tp,eg,ep,ev,re,r,rp)
if g:GetCount()<=ft then if g:GetCount()<=ft then
local tc=g:GetFirst() local tc=g:GetFirst()
while tc do while tc do
Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummonStep(tc,0x8,tp,tp,false,false,POS_FACEUP)
tc:RegisterFlagEffect(101009070,RESET_EVENT+RESETS_STANDARD,0,1,fid) tc:RegisterFlagEffect(101009070,RESET_EVENT+RESETS_STANDARD,0,1,fid)
tc=g:GetNext() tc=g:GetNext()
end end
...@@ -58,7 +58,7 @@ function c101009070.spop(e,tp,eg,ep,ev,re,r,rp) ...@@ -58,7 +58,7 @@ function c101009070.spop(e,tp,eg,ep,ev,re,r,rp)
local sg=g:Select(tp,ft,ft,nil) local sg=g:Select(tp,ft,ft,nil)
local tc=sg:GetFirst() local tc=sg:GetFirst()
while tc do while tc do
Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummonStep(tc,0x8,tp,tp,false,false,POS_FACEUP)
tc:RegisterFlagEffect(101009070,RESET_EVENT+RESETS_STANDARD,0,1,fid) tc:RegisterFlagEffect(101009070,RESET_EVENT+RESETS_STANDARD,0,1,fid)
tc=sg:GetNext() tc=sg:GetNext()
end end
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment