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MyCard
ygopro-pre-data
Commits
c48b90ba
Commit
c48b90ba
authored
Jun 01, 2020
by
mercury233
Browse files
Options
Browse Files
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Email Patches
Plain Diff
fix
parent
3c7fa1e8
Changes
12
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Showing
12 changed files
with
19 additions
and
15 deletions
+19
-15
expansions/pre-release.cdb
expansions/pre-release.cdb
+0
-0
script/c100266041.lua
script/c100266041.lua
+2
-2
script/c100266042.lua
script/c100266042.lua
+1
-1
script/c100266044.lua
script/c100266044.lua
+5
-2
script/c100266045.lua
script/c100266045.lua
+2
-1
script/c100424004.lua
script/c100424004.lua
+0
-4
script/c100424005.lua
script/c100424005.lua
+1
-1
script/c100424007.lua
script/c100424007.lua
+1
-1
script/c100424017.lua
script/c100424017.lua
+3
-0
script/c100424019.lua
script/c100424019.lua
+2
-1
script/c100424022.lua
script/c100424022.lua
+1
-1
script/c100424031.lua
script/c100424031.lua
+1
-1
No files found.
expansions/pre-release.cdb
View file @
c48b90ba
No preview for this file type
script/c100266041.lua
View file @
c48b90ba
...
@@ -57,7 +57,7 @@ function c100266041.rmcon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -57,7 +57,7 @@ function c100266041.rmcon(e,tp,eg,ep,ev,re,r,rp)
local
bc
=
c
:
GetBattleTarget
()
local
bc
=
c
:
GetBattleTarget
()
if
not
bc
then
return
false
end
if
not
bc
then
return
false
end
e
:
SetLabelObject
(
bc
)
e
:
SetLabelObject
(
bc
)
return
c
:
GetLinkedGroupCount
()
>
0
and
c
:
IsStatus
(
STATUS_OPPO_BATTLE
)
and
bc
:
IsControler
(
1
-
tp
)
and
bc
:
IsRelateToBattle
()
return
c
:
Get
Mutual
LinkedGroupCount
()
>
0
and
c
:
IsStatus
(
STATUS_OPPO_BATTLE
)
and
bc
:
IsControler
(
1
-
tp
)
and
bc
:
IsRelateToBattle
()
end
end
function
c100266041
.
rmtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c100266041
.
rmtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
bc
=
e
:
GetLabelObject
()
local
bc
=
e
:
GetLabelObject
()
...
@@ -77,7 +77,7 @@ function c100266041.descon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -77,7 +77,7 @@ function c100266041.descon(e,tp,eg,ep,ev,re,r,rp)
local
bc
=
c
:
GetBattleTarget
()
local
bc
=
c
:
GetBattleTarget
()
if
not
bc
then
return
false
end
if
not
bc
then
return
false
end
e
:
SetLabelObject
(
bc
)
e
:
SetLabelObject
(
bc
)
return
c
:
GetLinkedGroupCount
()
==
0
and
c
:
IsStatus
(
STATUS_OPPO_BATTLE
)
and
bc
:
IsControler
(
1
-
tp
)
and
bc
:
IsRelateToBattle
()
return
c
:
Get
Mutual
LinkedGroupCount
()
==
0
and
c
:
IsStatus
(
STATUS_OPPO_BATTLE
)
and
bc
:
IsControler
(
1
-
tp
)
and
bc
:
IsRelateToBattle
()
end
end
function
c100266041
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c100266041
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
bc
=
e
:
GetLabelObject
()
local
bc
=
e
:
GetLabelObject
()
...
...
script/c100266042.lua
View file @
c48b90ba
...
@@ -52,7 +52,7 @@ function c100266042.atkcon(e)
...
@@ -52,7 +52,7 @@ function c100266042.atkcon(e)
end
end
function
c100266042
.
chcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c100266042
.
chcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ph
=
Duel
.
GetCurrentPhase
()
local
ph
=
Duel
.
GetCurrentPhase
()
return
ph
>=
PHASE_BATTLE_START
and
ph
<=
PHASE_BATTLE
and
e
:
GetHandler
():
GetLinkedGroupCount
()
>
0
and
Duel
.
GetTurnPlayer
()
==
tp
return
ph
>=
PHASE_BATTLE_START
and
ph
<=
PHASE_BATTLE
and
e
:
GetHandler
():
Get
Mutual
LinkedGroupCount
()
>
0
and
Duel
.
GetTurnPlayer
()
==
tp
end
end
function
c100266042
.
chfilter
(
c
)
function
c100266042
.
chfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x24b
)
and
c
:
GetSequence
()
<
5
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x24b
)
and
c
:
GetSequence
()
<
5
...
...
script/c100266044.lua
View file @
c48b90ba
...
@@ -4,9 +4,11 @@
...
@@ -4,9 +4,11 @@
function
c100266044
.
initial_effect
(
c
)
function
c100266044
.
initial_effect
(
c
)
--activate
--activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetCountLimit
(
1
,
100266044
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetTarget
(
c100266044
.
target
)
e1
:
SetTarget
(
c100266044
.
target
)
e1
:
SetOperation
(
c100266044
.
activate
)
e1
:
SetOperation
(
c100266044
.
activate
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
...
@@ -25,7 +27,8 @@ function c100266044.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -25,7 +27,8 @@ function c100266044.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c100266044
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
)
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c100266044
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
)
and
Duel
.
IsExistingMatchingCard
(
c100266044
.
gfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
and
Duel
.
IsExistingMatchingCard
(
c100266044
.
gfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
Duel
.
SelectTarget
(
tp
,
c100266044
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
tp
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c100266044
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
tp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
end
function
c100266044
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c100266044
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
...
@@ -35,7 +38,7 @@ function c100266044.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -35,7 +38,7 @@ function c100266044.activate(e,tp,eg,ep,ev,re,r,rp)
if
zone
==
0
or
upbound
<=
0
then
return
end
if
zone
==
0
or
upbound
<=
0
then
return
end
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
then
upbound
=
1
end
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
then
upbound
=
1
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c100266044
.
gfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
upbound
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c100266044
.
gfilter
)
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
upbound
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
local
fid
=
e
:
GetHandler
():
GetFieldID
()
local
fid
=
e
:
GetHandler
():
GetFieldID
()
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
...
...
script/c100266045.lua
View file @
c48b90ba
...
@@ -71,7 +71,8 @@ function c100266045.mvfilter(c)
...
@@ -71,7 +71,8 @@ function c100266045.mvfilter(c)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x24b
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x24b
)
end
end
function
c100266045
.
mvtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c100266045
.
mvtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c100266045
.
mvfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c100266045
.
mvfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
,
PLAYER_NONE
,
0
)
>
0
end
end
end
function
c100266045
.
mvop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c100266045
.
mvop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
,
PLAYER_NONE
,
0
)
<=
0
then
return
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
,
PLAYER_NONE
,
0
)
<=
0
then
return
end
...
...
script/c100424004.lua
View file @
c48b90ba
...
@@ -10,7 +10,6 @@ function c100424004.initial_effect(c)
...
@@ -10,7 +10,6 @@ function c100424004.initial_effect(c)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
100424004
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCountLimit
(
1
,
100424004
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCondition
(
c100424004
.
condition
)
e1
:
SetTarget
(
c100424004
.
target
)
e1
:
SetTarget
(
c100424004
.
target
)
e1
:
SetOperation
(
c100424004
.
activate
)
e1
:
SetOperation
(
c100424004
.
activate
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
...
@@ -24,9 +23,6 @@ function c100424004.initial_effect(c)
...
@@ -24,9 +23,6 @@ function c100424004.initial_effect(c)
e2
:
SetOperation
(
c100424004
.
gainop
)
e2
:
SetOperation
(
c100424004
.
gainop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
c100424004
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
==
tp
end
function
c100424004
.
filter
(
c
)
function
c100424004
.
filter
(
c
)
return
c
:
IsCode
(
10000010
)
and
c
:
IsAbleToHand
()
return
c
:
IsCode
(
10000010
)
and
c
:
IsAbleToHand
()
end
end
...
...
script/c100424005.lua
View file @
c48b90ba
...
@@ -8,7 +8,7 @@ function c100424005.initial_effect(c)
...
@@ -8,7 +8,7 @@ function c100424005.initial_effect(c)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_INACTIVATE
+
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_CANNOT_NEGATE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_INACTIVATE
+
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_CANNOT_NEGATE
)
e1
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e1
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
)
e1
:
SetTarget
(
c100424005
.
target
)
e1
:
SetTarget
(
c100424005
.
target
)
e1
:
SetOperation
(
c100424005
.
activate
)
e1
:
SetOperation
(
c100424005
.
activate
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
...
...
script/c100424007.lua
View file @
c48b90ba
...
@@ -22,7 +22,7 @@ function c100424007.initial_effect(c)
...
@@ -22,7 +22,7 @@ function c100424007.initial_effect(c)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_
END_PHASE
)
e2
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_
MAIN_END
)
e2
:
SetCondition
(
c100424007
.
atkcon
)
e2
:
SetCondition
(
c100424007
.
atkcon
)
e2
:
SetCost
(
c100424007
.
atkcost
)
e2
:
SetCost
(
c100424007
.
atkcost
)
e2
:
SetTarget
(
c100424007
.
atktg
)
e2
:
SetTarget
(
c100424007
.
atktg
)
...
...
script/c100424017.lua
View file @
c48b90ba
...
@@ -11,6 +11,7 @@ function c100424017.initial_effect(c)
...
@@ -11,6 +11,7 @@ function c100424017.initial_effect(c)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--spsummon
--spsummon
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
100424017
,
0
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
...
@@ -24,6 +25,7 @@ function c100424017.initial_effect(c)
...
@@ -24,6 +25,7 @@ function c100424017.initial_effect(c)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--atk limit
--atk limit
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
100424017
,
1
))
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_CARD_TARGET
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_CARD_TARGET
)
e3
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e3
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
...
@@ -32,6 +34,7 @@ function c100424017.initial_effect(c)
...
@@ -32,6 +34,7 @@ function c100424017.initial_effect(c)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
--Negate
--Negate
local
e4
=
Effect
.
CreateEffect
(
c
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
100424017
,
2
))
e4
:
SetCategory
(
CATEGORY_NEGATE
+
CATEGORY_DESTROY
)
e4
:
SetCategory
(
CATEGORY_NEGATE
+
CATEGORY_DESTROY
)
e4
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e4
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e4
:
SetCode
(
EVENT_CHAINING
)
e4
:
SetCode
(
EVENT_CHAINING
)
...
...
script/c100424019.lua
View file @
c48b90ba
...
@@ -67,7 +67,8 @@ function c100424019.damfilter(c)
...
@@ -67,7 +67,8 @@ function c100424019.damfilter(c)
return
c
:
IsSetCard
(
0x13
)
and
c
:
IsFaceup
()
return
c
:
IsSetCard
(
0x13
)
and
c
:
IsFaceup
()
end
end
function
c100424019
.
damop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c100424019
.
damop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_CARD
,
0
,
100424019
)
local
ct
=
Duel
.
GetMatchingGroupCount
(
c100424019
.
damfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
ct
=
Duel
.
GetMatchingGroupCount
(
c100424019
.
damfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
if
ct
==
0
then
return
end
Duel
.
Hint
(
HINT_CARD
,
0
,
100424019
)
Duel
.
Damage
(
1
-
tp
,
ct
*
100
,
REASON_EFFECT
)
Duel
.
Damage
(
1
-
tp
,
ct
*
100
,
REASON_EFFECT
)
end
end
script/c100424022.lua
View file @
c48b90ba
...
@@ -119,7 +119,7 @@ function c100424022.desop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -119,7 +119,7 @@ function c100424022.desop(e,tp,eg,ep,ev,re,r,rp)
if
tc
then
if
tc
then
Duel
.
HintSelection
(
g
)
Duel
.
HintSelection
(
g
)
if
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
~=
0
then
if
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
~=
0
then
local
atk
=
tc
:
Get
Text
Attack
()
local
atk
=
tc
:
Get
Base
Attack
()
if
atk
>
0
then
if
atk
>
0
then
Duel
.
Damage
(
1
-
tp
,
atk
,
REASON_EFFECT
)
Duel
.
Damage
(
1
-
tp
,
atk
,
REASON_EFFECT
)
end
end
...
...
script/c100424031.lua
View file @
c48b90ba
...
@@ -21,7 +21,7 @@ function c100424031.initial_effect(c)
...
@@ -21,7 +21,7 @@ function c100424031.initial_effect(c)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_MAIN_END
)
e2
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_
SSET
+
TIMING_
MAIN_END
)
e2
:
SetCountLimit
(
1
,
100424131
)
e2
:
SetCountLimit
(
1
,
100424131
)
e2
:
SetCondition
(
c100424031
.
spcon2
)
e2
:
SetCondition
(
c100424031
.
spcon2
)
e2
:
SetCost
(
c100424031
.
spcost2
)
e2
:
SetCost
(
c100424031
.
spcost2
)
...
...
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