Commit bd0c1d67 authored by mercury233's avatar mercury233

update scripts

parent ddf98f8c
--I:Pマスカレーナ
--Scripted by nekrozar
--need Card.IsLinkSummonable and Duel.LinkSummon update
function c101010049.initial_effect(c)
--link summon
aux.AddLinkProcedure(c,aux.NOT(aux.FilterBoolFunction(Card.IsLinkType,TYPE_LINK)),2,2)
c:EnableReviveLimit()
--link summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(101010049,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_MAIN_END)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,101010049)
e1:SetCondition(c101010049.lkcon)
e1:SetTarget(c101010049.lktg)
e1:SetOperation(c101010049.lkop)
c:RegisterEffect(e1)
--indes
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_BE_MATERIAL)
e2:SetCondition(c101010049.indcon)
e2:SetOperation(c101010049.indop)
c:RegisterEffect(e2)
end
function c101010049.lkcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()~=tp
and (Duel.GetCurrentPhase()==PHASE_MAIN1 or Duel.GetCurrentPhase()==PHASE_MAIN2)
end
function c101010049.lkfilter(c,mc)
local e1=Effect.CreateEffect(mc)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_MUST_BE_LMATERIAL)
e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(1,0)
mc:RegisterEffect(e1,true)
local res=c:IsLinkSummonable(nil)
e1:Reset()
return res
end
function c101010049.lktg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.IsExistingMatchingCard(c101010049.lkfilter,tp,LOCATION_EXTRA,0,1,nil,c) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c101010049.lkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsControler(1-tp) or not c:IsRelateToEffect(e) then return end
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_MUST_BE_LMATERIAL)
e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(1,0)
c:RegisterEffect(e1,true)
local g=Duel.GetMatchingGroup(c101010049.lkfilter,tp,LOCATION_EXTRA,0,nil,c)
if g:GetCount()>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg=g:Select(tp,1,1,nil)
Duel.LinkSummon(tp,sg:GetFirst(),nil)
end
e1:Reset()
end
function c101010049.indcon(e,tp,eg,ep,ev,re,r,rp)
return r==REASON_LINK
end
function c101010049.indop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local rc=c:GetReasonCard()
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(101010049,1))
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CLIENT_HINT)
e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e1:SetValue(1)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
rc:RegisterEffect(e1,true)
end
--転生炎獣の超転生
--Scripted by nekrozar
function c101010052.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,101010052+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(c101010052.target)
e1:SetOperation(c101010052.activate)
c:RegisterEffect(e1)
end
function c101010052.filter1(c,e,tp)
return c:IsFaceup() and c:IsSetCard(0x119) and c:IsType(TYPE_LINK)
and Duel.IsExistingMatchingCard(c101010052.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,c)
and Duel.GetLocationCountFromEx(tp,tp,c)>0
and aux.MustMaterialCheck(c,tp,EFFECT_MUST_BE_LMATERIAL)
end
function c101010052.filter2(c,e,tp,mc)
return c:IsSetCard(0x119) and c:IsType(TYPE_LINK) and c:IsCode(mc:GetCode()) and mc:IsCanBeLinkMaterial(c)
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_LINK,tp,false,false)
end
function c101010052.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_MZONE) and c101010052.filter1(chkc,e,tp) end
if chk==0 then return Duel.IsExistingTarget(c101010052.filter1,tp,LOCATION_MZONE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
local g=Duel.SelectTarget(tp,c101010052.filter1,tp,LOCATION_MZONE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c101010052.activate(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if Duel.GetLocationCountFromEx(tp,tp,tc)<=0 or not aux.MustMaterialCheck(tc,tp,EFFECT_MUST_BE_LMATERIAL) then return end
if tc:IsFacedown() or not tc:IsRelateToEffect(e) or tc:IsControler(1-tp) or tc:IsImmuneToEffect(e) then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c101010052.filter2,tp,LOCATION_EXTRA,0,1,1,nil,e,tp,tc)
local sc=g:GetFirst()
if sc then
sc:SetMaterial(Group.FromCards(tc))
Duel.SendtoGrave(tc,REASON_EFFECT+REASON_MATERIAL+REASON_LINK)
Duel.SpecialSummon(sc,SUMMON_TYPE_LINK,tp,tp,false,false,POS_FACEUP)
sc:CompleteProcedure()
end
end
--犬賞金
--Scripted by nekrozar
function c101010063.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_BATTLE_DESTROYING)
e1:SetCountLimit(1,101010063+EFFECT_COUNT_CODE_OATH)
e1:SetCondition(c101010063.condition)
e1:SetTarget(c101010063.target)
e1:SetOperation(c101010063.activate)
c:RegisterEffect(e1)
end
function c101010063.condition(e,tp,eg,ep,ev,re,r,rp)
local tc=eg:GetFirst()
return tc==Duel.GetAttacker() and tc:IsStatus(STATUS_OPPO_BATTLE) and tc:IsControler(tp)
end
function c101010063.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and chkc:IsAbleToHand() end
if chk==0 then return Duel.IsExistingTarget(Card.IsAbleToHand,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectTarget(tp,Card.IsAbleToHand,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end
function c101010063.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.SendtoHand(tc,nil,REASON_EFFECT)>0 and tc:IsLocation(LOCATION_HAND) then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_ACTIVATE)
e1:SetTargetRange(1,0)
e1:SetValue(c101010063.actlimit)
e1:SetLabelObject(tc)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
end
function c101010063.actlimit(e,re,tp)
local tc=e:GetLabelObject()
return re:GetHandler():IsCode(tc:GetCode())
end
...@@ -45,6 +45,7 @@ function c101010067.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -45,6 +45,7 @@ function c101010067.activate(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.SelectMatchingCard(tp,c101010067.spfilter2,tp,LOCATION_EXTRA,0,1,1,nil,e,tp,tc:GetLink()) local g=Duel.SelectMatchingCard(tp,c101010067.spfilter2,tp,LOCATION_EXTRA,0,1,1,nil,e,tp,tc:GetLink())
local tc=g:GetFirst() local tc=g:GetFirst()
if not tc then return end if not tc then return end
tc:SetMaterial(nil)
if Duel.SpecialSummon(tc,SUMMON_TYPE_LINK,tp,tp,false,false,POS_FACEUP)~=0 then if Duel.SpecialSummon(tc,SUMMON_TYPE_LINK,tp,tp,false,false,POS_FACEUP)~=0 then
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
......
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