Commit b8150e37 authored by mercury233's avatar mercury233

update scripts

parent 019cdaee
......@@ -54,21 +54,27 @@ function c100259037.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
function c100259037.spop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e)
if Duel.Destroy(g,REASON_EFFECT)~=0 then
local ct=Duel.Destroy(g,REASON_EFFECT)
if ct~=0 then
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 then
local ct=Duel.GetOperatedGroup():GetCount()
if ct>0 and Duel.SelectYesNo(tp,aux.Stringid(100259037,2)) then
local lv=Duel.SelectOption(tp,aux.Stringid(100259037,3),aux.Stringid(100259037,4))
local res=0
if c:GetLevel()==1 then
res=Duel.SelectOption(tp,aux.Stringid(100259037,2),aux.Stringid(100259037,3))
else
res=Duel.SelectOption(tp,aux.Stringid(100259037,2),aux.Stringid(100259037,3),aux.Stringid(100259037,4))
end
if res>0 then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_LEVEL)
if lv==0 then
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
if res==1 then
e1:SetValue(ct)
else
e1:SetValue(-ct)
end
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
c:RegisterEffect(e1)
end
end
......@@ -82,7 +88,7 @@ function c100259037.effcon(e,tp,eg,ep,ev,re,r,rp)
and e:GetHandler():GetReasonCard():IsSetCard(0x10af)
end
function c100259037.effop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetFlagEffect(tp,100259037)~=0 then return end
if Duel.GetFlagEffect(ep,100259037)~=0 then return end
local c=e:GetHandler()
local rc=c:GetReasonCard()
local e1=Effect.CreateEffect(rc)
......@@ -105,7 +111,7 @@ function c100259037.effop(e,tp,eg,ep,ev,re,r,rp)
rc:RegisterEffect(e2,true)
end
rc:RegisterFlagEffect(0,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(100259037,5))
Duel.RegisterFlagEffect(tp,100259037,RESET_PHASE+PHASE_END,0,1)
Duel.RegisterFlagEffect(ep,100259037,RESET_PHASE+PHASE_END,0,1)
end
function c100259037.desfilter3(c,tp)
return Duel.IsExistingMatchingCard(c100259037.tdfilter,tp,LOCATION_ONFIELD+LOCATION_GRAVE,0,1,c)
......@@ -118,9 +124,8 @@ function c100259037.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return Duel.IsExistingTarget(c100259037.desfilter3,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,c100259037.desfilter3,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil,tp)
local sg=Duel.GetMatchingGroup(c100259037.tdfilter,tp,LOCATION_ONFIELD+LOCATION_GRAVE,0,g)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_TODECK,g,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,1,tp,LOCATION_ONFIELD+LOCATION_GRAVE)
end
function c100259037.desop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
......
......@@ -10,6 +10,7 @@ function c100260002.initial_effect(c)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCountLimit(1,100260002)
e1:SetTarget(c100260002.regtg)
e1:SetOperation(c100260002.regop)
c:RegisterEffect(e1)
local e2=e1:Clone()
......@@ -27,6 +28,15 @@ function c100260002.initial_effect(c)
e3:SetOperation(c100260002.spop)
c:RegisterEffect(e3)
end
function c100260002.thfilter1(c)
return c:IsLevelAbove(5) and c:IsAttribute(ATTRIBUTE_WATER)
end
function c100260002.thfilter2(c)
return c:IsLevelAbove(5) and c:IsAttribute(ATTRIBUTE_WATER) and c:IsAbleToHand()
end
function c100260002.regtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100260002.thfilter1,tp,LOCATION_DECK,0,1,nil) end
end
function c100260002.regop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
......@@ -37,16 +47,13 @@ function c100260002.regop(e,tp,eg,ep,ev,re,r,rp)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function c100260002.thfilter(c)
return c:IsLevelAbove(5) and c:IsAttribute(ATTRIBUTE_WATER) and c:IsAbleToHand()
end
function c100260002.thcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c100260002.thfilter,tp,LOCATION_DECK,0,1,nil)
return Duel.IsExistingMatchingCard(c100260002.thfilter2,tp,LOCATION_DECK,0,1,nil)
end
function c100260002.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_CARD,0,100260002)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c100260002.thfilter,tp,LOCATION_DECK,0,1,1,nil)
local g=Duel.SelectMatchingCard(tp,c100260002.thfilter2,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
......
--オルターガイスト・フィジアラート
--Scripted by mallu11
function c100260005.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100260005,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,100260005)
e1:SetCondition(c100260005.spcon)
e1:SetTarget(c100260005.sptg)
e1:SetOperation(c100260005.spop)
c:RegisterEffect(e1)
end
function c100260005.cfilter(c,tp)
return c:IsFaceup() and c:IsSetCard(0x103) and c:IsControler(tp) and c:IsType(TYPE_LINK) and c:IsSummonType(SUMMON_TYPE_LINK)
end
function c100260005.spcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c100260005.cfilter,1,nil,tp)
end
function c100260005.tgfilter(c,e,tp)
if not c:IsType(TYPE_LINK) then return false end
local zone=bit.band(c:GetLinkedZone(tp),0x1f)
return e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP,tp,zone)
end
function c100260005.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and c100260005.tgfilter(chkc,e,tp) and chkc~=eg:GetFirst() end
if chk==0 then return Duel.IsExistingTarget(c100260005.tgfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,eg:GetFirst(),e,tp)
and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
Duel.SelectTarget(tp,c100260005.tgfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,eg:GetFirst(),e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c100260005.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if not tc:IsRelateToEffect(e) then return end
local zone=bit.band(tc:GetLinkedZone(tp),0x1f)
if c:IsRelateToEffect(e) and zone~=0 then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP,zone)
end
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100260005,1))
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_ADD_SETCODE)
e1:SetProperty(EFFECT_FLAG_CLIENT_HINT)
e1:SetRange(LOCATION_MZONE)
e1:SetValue(0x103)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
end
--変容王 ヘル・ゲル
--Scripted by mallu11
function c100260008.initial_effect(c)
--lv
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100260008,0))
e1:SetCategory(CATEGORY_LVCHANGE+CATEGORY_RECOVER)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetCountLimit(1,100260008)
e1:SetTarget(c100260008.lvtg)
e1:SetOperation(c100260008.lvop)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e2)
--spsummon
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(100260008,1))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(1,100260108)
e3:SetTarget(c100260008.sptg)
e3:SetOperation(c100260008.spop)
c:RegisterEffect(e3)
end
function c100260008.lvfilter(c,lv)
return c:IsFaceup() and c:IsLevelAbove(1) and not c:IsLevel(lv)
end
function c100260008.lvtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and c100260008.lvfilter(chkc) and chkc~=e:GetHandler() end
local lv=e:GetHandler():GetLevel()
if chk==0 then return Duel.IsExistingTarget(c100260008.lvfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,e:GetHandler(),lv)
and e:GetHandler():IsLevelAbove(1) and e:GetHandler():IsRelateToEffect(e) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
local g=Duel.SelectTarget(tp,c100260008.lvfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,e:GetHandler(),lv)
local rec=g:GetFirst():GetLevel()*200
Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,tp,rec)
end
function c100260008.lvop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if c:IsFaceup() and c:IsRelateToEffect(e) and tc:IsFaceup() and tc:IsRelateToEffect(e) then
local lv=tc:GetLevel()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CHANGE_LEVEL)
e1:SetValue(lv)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
c:RegisterEffect(e1)
Duel.Recover(tp,lv*200,REASON_EFFECT)
end
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetTargetRange(1,0)
e1:SetTarget(c100260008.splimit)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function c100260008.splimit(e,c,sump,sumtype,sumpos,targetp,se)
return not c:IsType(TYPE_SYNCHRO) and c:IsLocation(LOCATION_EXTRA)
end
function c100260008.spfilter(c,e,tp,lv)
return c:IsRace(RACE_FIEND) and c:IsLevelBelow(lv-1) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c100260008.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local lv=e:GetHandler():GetLevel()
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsLevelAbove(2) and Duel.IsExistingMatchingCard(c100260008.spfilter,tp,LOCATION_HAND,0,1,nil,e,tp,lv) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
function c100260008.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
if c:IsFaceup() and c:IsLevelAbove(2) then
local lv=c:GetLevel()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c100260008.spfilter,tp,LOCATION_HAND,0,1,1,nil,e,tp,lv)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
end
......@@ -67,14 +67,16 @@ function c100260009.spop(e,tp,eg,ep,ev,re,r,rp)
end
end
function c100260009.cfilter(c)
return c:IsPreviousLocation(LOCATION_MZONE) and c:IsAttribute(ATTRIBUTE_WATER)
return not c:IsAttribute(ATTRIBUTE_WATER)
end
function c100260009.effcon(e,tp,eg,ep,ev,re,r,rp)
local mg=e:GetHandler():GetReasonCard():GetMaterial()
return r==REASON_XYZ and mg:IsExists(c100260009.cfilter,mg:GetCount(),nil)
local c=e:GetHandler()
local mg=c:GetReasonCard():GetMaterial()
return r==REASON_XYZ and c:IsPreviousLocation(LOCATION_ONFIELD) and not mg:IsExists(c100260009.cfilter,1,nil)
and mg:FilterCount(Card.IsXyzType,nil,TYPE_MONSTER)==mg:GetCount()
end
function c100260009.effop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetFlagEffect(tp,100260009)~=0 then return end
if Duel.GetFlagEffect(ep,100260009)~=0 then return end
local c=e:GetHandler()
local rc=c:GetReasonCard()
local e1=Effect.CreateEffect(rc)
......@@ -93,5 +95,5 @@ function c100260009.effop(e,tp,eg,ep,ev,re,r,rp)
e2:SetReset(RESET_EVENT+RESETS_STANDARD)
rc:RegisterEffect(e2,true)
end
Duel.RegisterFlagEffect(tp,100260009,RESET_PHASE+PHASE_END,0,1)
Duel.RegisterFlagEffect(ep,100260009,RESET_PHASE+PHASE_END,0,1)
end
......@@ -68,14 +68,16 @@ function c100260010.lvop(e,tp,eg,ep,ev,re,r,rp)
end
end
function c100260010.cfilter2(c)
return c:IsPreviousLocation(LOCATION_MZONE) and c:IsAttribute(ATTRIBUTE_WATER)
return not c:IsAttribute(ATTRIBUTE_WATER)
end
function c100260010.effcon(e,tp,eg,ep,ev,re,r,rp)
local mg=e:GetHandler():GetReasonCard():GetMaterial()
return r==REASON_XYZ and mg:IsExists(c100260010.cfilter2,mg:GetCount(),nil)
local c=e:GetHandler()
local mg=c:GetReasonCard():GetMaterial()
return r==REASON_XYZ and c:IsPreviousLocation(LOCATION_ONFIELD) and not mg:IsExists(c100260010.cfilter2,1,nil)
and mg:FilterCount(Card.IsXyzType,nil,TYPE_MONSTER)==mg:GetCount()
end
function c100260010.effop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetFlagEffect(tp,100260010)~=0 then return end
if Duel.GetFlagEffect(ep,100260010)~=0 then return end
local c=e:GetHandler()
local rc=c:GetReasonCard()
local e1=Effect.CreateEffect(rc)
......@@ -94,5 +96,5 @@ function c100260010.effop(e,tp,eg,ep,ev,re,r,rp)
e2:SetReset(RESET_EVENT+RESETS_STANDARD)
rc:RegisterEffect(e2,true)
end
Duel.RegisterFlagEffect(tp,100260010,RESET_PHASE+PHASE_END,0,1)
Duel.RegisterFlagEffect(ep,100260010,RESET_PHASE+PHASE_END,0,1)
end
--バーニング・ソウル
--Scripted by mallu11
function c100260012.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_MAIN_END)
e1:SetCountLimit(1,100260012+EFFECT_COUNT_CODE_OATH)
e1:SetCondition(c100260012.condition)
e1:SetTarget(c100260012.target)
e1:SetOperation(c100260012.activate)
c:RegisterEffect(e1)
end
function c100260012.cfilter(c)
return c:IsFaceup() and c:IsLevelAbove(8) and c:IsType(TYPE_SYNCHRO)
end
function c100260012.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c100260012.cfilter,tp,LOCATION_MZONE,0,1,nil)
end
function c100260012.thfilter(c)
return not c:IsCode(100260012) and c:IsAbleToHand()
end
function c100260012.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100260012.thfilter,tp,LOCATION_GRAVE,0,1,nil) and Duel.IsExistingMatchingCard(Card.IsSynchroSummonable,tp,LOCATION_EXTRA,0,1,nil,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_GRAVE)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c100260012.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c100260012.thfilter),tp,LOCATION_GRAVE,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
local sg=Duel.GetMatchingGroup(Card.IsSynchroSummonable,tp,LOCATION_EXTRA,0,nil,nil)
if sg:GetCount()>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local pg=sg:Select(tp,1,1,nil)
Duel.SynchroSummon(tp,pg:GetFirst(),nil)
end
if e:IsHasType(EFFECT_TYPE_ACTIVATE) then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
e1:SetTarget(c100260012.tglimit)
e1:SetValue(aux.tgoval)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
end
function c100260012.tglimit(e,c)
return c:IsFaceup() and c:IsType(TYPE_SYNCHRO)
end
--報復の隠し歯
--Scripted by mallu11
function c100260013.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_ATTACK_ANNOUNCE)
e1:SetCountLimit(1,100260013+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(c100260013.target)
e1:SetOperation(c100260013.activate)
c:RegisterEffect(e1)
end
function c100260013.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsFacedown,tp,LOCATION_ONFIELD,0,2,e:GetHandler()) end
local sg=Duel.GetMatchingGroup(Card.IsFacedown,tp,LOCATION_ONFIELD,0,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,sg,2,0,0)
if e:IsHasType(EFFECT_TYPE_ACTIVATE) then
Duel.SetChainLimit(aux.FALSE)
end
end
function c100260013.desfilter(c,def)
return c:IsFaceup() and c:GetAttack()<=def
end
function c100260013.cfilter(c)
return c:IsType(TYPE_MONSTER) and not c:IsType(TYPE_LINK) and c:IsLocation(LOCATION_GRAVE) and Duel.IsExistingMatchingCard(c100260013.desfilter,tp,0,LOCATION_MZONE,1,nil,c:GetDefense())
end
function c100260013.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectMatchingCard(tp,Card.IsFacedown,tp,LOCATION_ONFIELD,0,2,2,nil)
if g:GetCount()==2 then
Duel.HintSelection(g)
Duel.Destroy(g,REASON_EFFECT)
local sg=Duel.GetOperatedGroup()
if sg:GetCount()>0 and Duel.NegateAttack() and sg:IsExists(c100260013.cfilter,1,nil) then
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(100260013,0))
local cg=sg:FilterSelect(tp,c100260013.cfilter,1,1,nil)
Duel.HintSelection(cg)
local dg=Duel.GetMatchingGroup(c100260013.desfilter,tp,0,LOCATION_MZONE,nil,cg:GetFirst():GetDefense())
if Duel.Destroy(dg,REASON_EFFECT)~=0 then
Duel.BreakEffect()
local turnp=Duel.GetTurnPlayer()
Duel.SkipPhase(turnp,PHASE_MAIN1,RESET_PHASE+PHASE_END,1)
Duel.SkipPhase(turnp,PHASE_BATTLE,RESET_PHASE+PHASE_END,1,1)
Duel.SkipPhase(turnp,PHASE_MAIN2,RESET_PHASE+PHASE_END,1)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_BP)
e1:SetTargetRange(1,0)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,turnp)
end
end
end
end
--ペンデュラム・シフト
--Scripted by mallu11
function c100260015.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCountLimit(1,100260015+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(c100260015.target)
e1:SetOperation(c100260015.activate)
c:RegisterEffect(e1)
end
function c100260015.cfilter(c)
return c:IsFaceup() and c:IsType(TYPE_PENDULUM)
end
function c100260015.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local ft=0
if Duel.CheckLocation(tp,LOCATION_PZONE,0) then ft=ft+1 end
if Duel.CheckLocation(tp,LOCATION_PZONE,1) then ft=ft+1 end
local b=e:IsHasType(EFFECT_TYPE_ACTIVATE) and not e:GetHandler():IsLocation(LOCATION_SZONE)
local st=Duel.GetLocationCount(tp,LOCATION_SZONE)
local b1=not b and ft>0
local b2=b and ft==1 and st-ft>0
local b3=b and ft==2
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c100260015.cfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c100260015.cfilter,tp,LOCATION_MZONE,0,1,nil) and b1 or b2 or b3 end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOFIELD)
Duel.SelectTarget(tp,c100260015.cfilter,tp,LOCATION_MZONE,0,1,ft,nil)
end
function c100260015.mfilter(c,e)
return c:IsFaceup() and c:IsRelateToEffect(e)
end
function c100260015.activate(e,tp,eg,ep,ev,re,r,rp)
local ft=0
if Duel.CheckLocation(tp,LOCATION_PZONE,0) then ft=ft+1 end
if Duel.CheckLocation(tp,LOCATION_PZONE,1) then ft=ft+1 end
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(c100260015.mfilter,nil,e)
if g:GetCount()>0 then
if g:GetCount()<=ft then
local tc=g:GetFirst()
while tc do
Duel.MoveToField(tc,tp,tp,LOCATION_SZONE,POS_FACEUP,true)
tc=g:GetNext()
end
else
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOFIELD)
local sg=g:Select(tp,ft,ft,nil)
local tc=sg:GetFirst()
while tc do
Duel.MoveToField(tc,tp,tp,LOCATION_SZONE,POS_FACEUP,true)
tc=sg:GetNext()
end
g:Sub(sg)
Duel.SendtoGrave(g,REASON_RULE)
end
end
end
--神の氷結
--Scripted by mallu11
function c100260019.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100260019,0))
e1:SetCategory(CATEGORY_DISABLE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_ATTACK)
e1:SetCondition(c100260019.condition)
e1:SetTarget(c100260019.target)
e1:SetOperation(c100260019.activate)
c:RegisterEffect(e1)
--set
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100260019,1))
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_SUMMON_SUCCESS)
e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,100260019)
e2:SetCondition(c100260019.setcon)
e2:SetTarget(c100260019.settg)
e2:SetOperation(c100260019.setop)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e3)
end
function c100260019.filter(c)
return c:IsFaceup() and c:IsAttribute(ATTRIBUTE_WATER)
end
function c100260019.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c100260019.filter,tp,LOCATION_MZONE,LOCATION_MZONE,2,nil)
end
function c100260019.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and aux.disfilter1(chkc) end
if chk==0 then return Duel.IsExistingTarget(aux.disfilter1,tp,0,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
Duel.SelectTarget(tp,aux.disfilter1,tp,0,LOCATION_MZONE,1,1,nil)
end
function c100260019.activate(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and tc:IsFaceup() then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_ATTACK)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1)
if not c:IsDisabled() then
Duel.NegateRelatedChain(tc,RESET_TURN_SET)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE)
e2:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_DISABLE_EFFECT)
e3:SetValue(RESET_TURN_SET)
e3:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e3)
end
end
end
function c100260019.setfilter(c,tp)
return c:IsFaceup() and c:IsLevelAbove(5) and c:IsAttribute(ATTRIBUTE_WATER) and c:IsControler(tp)
end
function c100260019.setcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c100260019.setfilter,1,nil,tp)
end
function c100260019.settg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsSSetable() end
Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,e:GetHandler(),1,0,0)
end
function c100260019.setop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.SSet(tp,c)~=0 then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_LEAVE_FIELD_REDIRECT)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_REDIRECT)
e1:SetValue(LOCATION_REMOVED)
c:RegisterEffect(e1)
end
end
......@@ -98,15 +98,15 @@ function c100260020.ctop(e,tp,eg,ep,ev,re,r,rp)
e1:SetValue(atk)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_CANNOT_ATTACK_ANNOUNCE)
e2:SetTargetRange(LOCATION_MZONE,0)
e2:SetTarget(c100260020.ftarget)
e2:SetLabel(tc:GetFieldID())
e2:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e2,tp)
end
local e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_CANNOT_ATTACK_ANNOUNCE)
e2:SetTargetRange(LOCATION_MZONE,0)
e2:SetTarget(c100260020.ftarget)
e2:SetLabel(tc:GetFieldID())
e2:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e2,tp)
end
function c100260020.ftarget(e,c)
return e:GetLabel()~=c:GetFieldID()
......
--眩月龍セレグレア
--Scripted by nekrozar
function c100261001.initial_effect(c)
--summon & set with no tribute
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100261001,0))
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SUMMON_PROC)
e1:SetCondition(c100261001.ntcon)
e1:SetOperation(c100261001.ntop)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_SET_PROC)
c:RegisterEffect(e2)
--control
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(100261001,1))
e3:SetCategory(CATEGORY_TOHAND+CATEGORY_CONTROL)
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
e3:SetCode(EVENT_FREE_CHAIN)
e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(1,100261001)
e3:SetHintTiming(0,TIMING_MAIN_END)
e3:SetCondition(c100261001.ctcon)
e3:SetTarget(c100261001.cttg)
e3:SetOperation(c100261001.ctop)
c:RegisterEffect(e3)
end
function c100261001.ntcon(e,c,minc)
if c==nil then return true end
return minc==0 and c:IsLevelAbove(5) and Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>0
end
function c100261001.ntop(e,tp,eg,ep,ev,re,r,rp,c)
--change base attack
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetReset(RESET_EVENT+0xff0000)
e1:SetCode(EFFECT_SET_BASE_ATTACK)
e1:SetValue(1500)
c:RegisterEffect(e1)
end
function c100261001.ctcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetCurrentPhase()==PHASE_MAIN1 or Duel.GetCurrentPhase()==PHASE_MAIN2
end
function c100261001.ctfilter(c,atk)
return c:IsFaceup() and c:IsAttackBelow(atk) and c:IsControlerCanBeChanged(true)
end
function c100261001.cttg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local c=e:GetHandler()
local atk=c:GetAttack()
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and c100261001.ctfilter(chkc,atk) end
if chk==0 then return c:IsAbleToHand()
and Duel.GetMZoneCount(tp,c,tp,LOCATION_REASON_CONTROL)>0
and Duel.IsExistingTarget(c100261001.ctfilter,tp,0,LOCATION_MZONE,1,nil,atk) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONTROL)
local g=Duel.SelectTarget(tp,c100261001.ctfilter,tp,0,LOCATION_MZONE,1,1,nil,atk)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,c,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_CONTROL,g,1,0,0)
end
function c100261001.ctop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if c:IsRelateToEffect(e) and Duel.SendtoHand(c,nil,REASON_EFFECT)~=0
and c:IsLocation(LOCATION_HAND) and tc:IsRelateToEffect(e) then
Duel.GetControl(tc,tp,PHASE_END,1)
end
end
--生きる偲びのシルキィ
--Scripted by nekrozar
function c100261002.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100261002,0))
e1:SetCategory(CATEGORY_POSITION+CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_HAND+LOCATION_GRAVE)
e1:SetCountLimit(1,100261002)
e1:SetTarget(c100261002.sptg)
e1:SetOperation(c100261002.spop)
c:RegisterEffect(e1)
end
function c100261002.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return false end
if chk==0 then return Duel.IsExistingTarget(Card.IsCanTurnSet,tp,LOCATION_MZONE,0,1,nil)
and Duel.IsExistingTarget(Card.IsCanTurnSet,tp,0,LOCATION_MZONE,1,nil)
and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_POSITION)
local g1=Duel.SelectTarget(tp,Card.IsCanTurnSet,tp,LOCATION_MZONE,0,1,1,nil)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_POSITION)
local g2=Duel.SelectTarget(tp,Card.IsCanTurnSet,tp,0,LOCATION_MZONE,1,1,nil)
g1:Merge(g2)
Duel.SetOperationInfo(0,CATEGORY_POSITION,g1,2,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c100261002.spop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e)
if g:GetCount()>0 and Duel.ChangePosition(g,POS_FACEDOWN_DEFENSE)~=0 then
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EFFECT_LEAVE_FIELD_REDIRECT)
e1:SetReset(RESET_EVENT+RESETS_REDIRECT)
e1:SetValue(LOCATION_REMOVED)
c:RegisterEffect(e1,true)
end
end
end
--驀進装甲ライノセイバー
--Scripted by nekrozar
function c100261003.initial_effect(c)
--synchro summon
aux.AddSynchroProcedure(c,nil,aux.NonTuner(nil),1)
c:EnableReviveLimit()
--atkup
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100261003,0))
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,100261003)
e1:SetCost(c100261003.atkcost)
e1:SetOperation(c100261003.atkop)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100261003,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_PHASE+PHASE_BATTLE)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,100261103)
e2:SetCondition(c100261003.spcon)
e2:SetCost(c100261003.spcost)
e2:SetTarget(c100261003.sptg)
e2:SetOperation(c100261003.spop)
c:RegisterEffect(e2)
end
function c100261003.atkcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,nil) end
local ct=Duel.DiscardHand(tp,Card.IsDiscardable,1,60,REASON_COST+REASON_DISCARD)
e:SetLabel(ct)
end
function c100261003.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsFaceup() and c:IsRelateToEffect(e) then
local atk=e:GetLabel()*700
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(atk)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
c:RegisterEffect(e1)
end
end
function c100261003.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetBattledGroupCount()>0
end
function c100261003.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:IsAbleToGraveAsCost() end
Duel.SendtoGrave(c,REASON_COST)
end
function c100261003.spfilter(c,e,tp)
return not c:IsCode(100261003) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c100261003.gcheck(sg)
return sg:GetSum(Card.GetLevel)<=7
end
function c100261003.fselect(g,tp,c)
return g:CheckWithSumEqual(Card.GetLevel,7,g:GetCount(),g:GetCount()) and Duel.GetMZoneCount(tp,c)>=g:GetCount()
end
function c100261003.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local g=Duel.GetMatchingGroup(c100261003.spfilter,tp,LOCATION_GRAVE,0,nil,e,tp)
local ft=math.min((Duel.GetLocationCount(tp,LOCATION_MZONE)),g:GetCount())
if chk==0 then
if ft<=0 then return false end
if Duel.IsPlayerAffectedByEffect(tp,59822133) then ft=1 end
aux.GCheckAdditional=c100261003.gcheck
local res=g:CheckSubGroup(c100261003.fselect,1,ft,tp,e:GetHandler())
aux.GCheckAdditional=nil
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE)
end
function c100261003.spop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(aux.NecroValleyFilter(c100261003.spfilter),tp,LOCATION_GRAVE,0,nil,e,tp)
local ft=math.min((Duel.GetLocationCount(tp,LOCATION_MZONE)),g:GetCount())
if ft<=0 then return end
if Duel.IsPlayerAffectedByEffect(tp,59822133) then ft=1 end
aux.GCheckAdditional=c100261003.gcheck
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg=g:SelectSubGroup(tp,c100261003.fselect,false,1,ft,tp,nil)
aux.GCheckAdditional=nil
if sg then
local tc=sg:GetFirst()
while tc do
Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1,true)
local e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e2,true)
tc=sg:GetNext()
end
Duel.SpecialSummonComplete()
end
end
--闇味鍋パーティー
--Scripted by nekrozar
function c100261004.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--attack select
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100261004,0))
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCode(EVENT_PHASE+PHASE_BATTLE_START)
e2:SetRange(LOCATION_SZONE)
e2:SetCountLimit(1,100261004)
e2:SetCondition(c100261004.atkcon1)
e2:SetTarget(c100261004.atktg1)
e2:SetOperation(c100261004.atkop1)
c:RegisterEffect(e2)
end
function c100261004.atkcon1(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()==tp
end
function c100261004.atktg1(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_MZONE) and chkc:IsFaceup() end
if chk==0 then return Duel.IsExistingTarget(Card.IsFaceup,tp,LOCATION_MZONE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
Duel.SelectTarget(tp,Card.IsFaceup,tp,LOCATION_MZONE,0,1,1,nil)
end
function c100261004.atkop1(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
if tc:GetFlagEffect(100261004)==0 then
tc:RegisterFlagEffect(100261004,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
local e3=Effect.CreateEffect(e:GetHandler())
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_ATTACK_ANNOUNCE)
e3:SetCondition(c100261004.atkcon2)
e3:SetOperation(c100261004.atkop2)
e3:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e3)
end
end
end
function c100261004.atkcon2(e,tp,eg,ep,ev,re,r,rp)
local ag=eg:GetFirst():GetAttackableTarget()
local at=e:GetHandler():GetBattleTarget()
return at~=nil and ag:IsExists(aux.TRUE,1,at)
end
function c100261004.atkop2(e,tp,eg,ep,ev,re,r,rp)
local ag=eg:GetFirst():GetAttackableTarget()
local at=e:GetHandler():GetBattleTarget()
Duel.Hint(HINT_SELECTMSG,1-tp,HINTMSG_ATTACKTARGET)
local g=ag:Select(1-tp,1,1,at)
local tc=g:GetFirst()
if tc then
Duel.ChangeAttackTarget(tc)
end
end
--グッサリ@イグニスター
--Scripted by mallu11
function c100263001.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100263001,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_DESTROYED)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,100263001)
e1:SetCondition(c100263001.spcon)
e1:SetTarget(c100263001.sptg)
e1:SetOperation(c100263001.spop)
c:RegisterEffect(e1)
--damage
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100263001,1))
e2:SetCategory(CATEGORY_DAMAGE)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_BATTLE_DESTROYING)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,100263101)
e2:SetCondition(c100263001.damcon)
e2:SetTarget(c100263001.damtg)
e2:SetOperation(c100263001.damop)
c:RegisterEffect(e2)
--atk
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(100263001,2))
e3:SetCategory(CATEGORY_ATKCHANGE)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_ATTACK_ANNOUNCE)
e3:SetRange(LOCATION_GRAVE)
e3:SetCountLimit(1,100263201)
e3:SetCondition(c100263001.atkcon)
e3:SetCost(aux.bfgcost)
e3:SetOperation(c100263001.atkop)
c:RegisterEffect(e3)
end
function c100263001.cfilter(c)
return c:IsPreviousPosition(POS_FACEUP) and bit.band(c:GetPreviousTypeOnField(),TYPE_LINK)~=0 and c:IsReason(REASON_BATTLE)
end
function c100263001.spcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c100263001.cfilter,1,nil) and not eg:IsContains(e:GetHandler())
end
function c100263001.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
end
function c100263001.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
end
function c100263001.damcon(e,tp,eg,ep,ev,re,r,rp)
local ec=eg:GetFirst()
local bc=nil
if ec then
bc=ec:GetBattleTarget()
e:SetLabelObject(bc)
end
return bc and bc:GetBaseAttack()>0 and ec:IsType(TYPE_LINK) and ec:IsControler(tp) and ec:IsRelateToBattle()
and ec:IsStatus(STATUS_OPPO_BATTLE)
end
function c100263001.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
local bc=e:GetLabelObject()
Duel.SetTargetCard(bc)
local dam=bc:GetBaseAttack()
if dam<0 then dam=0 end
Duel.SetTargetPlayer(1-tp)
Duel.SetTargetParam(dam)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,dam)
end
function c100263001.damop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
local p=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER)
local dam=tc:GetBaseAttack()
if dam<0 then dam=0 end
Duel.Damage(p,dam,REASON_EFFECT)
end
end
function c100263001.atkcon(e,tp,eg,ep,ev,re,r,rp)
local ac=Duel.GetAttacker()
local tc=Duel.GetAttackTarget()
if not ac:IsControler(tp) then ac,tc=tc,ac end
return ac and ac:IsControler(tp) and ac:IsFaceup() and ac:IsType(TYPE_LINK) and tc and tc:IsControler(1-tp) and tc:IsFaceup()
end
function c100263001.atkfilter(c)
return c:IsFaceup() and c:IsRelateToBattle()
end
function c100263001.atkop(e,tp,eg,ep,ev,re,r,rp)
local ac=Duel.GetAttacker()
local tc=Duel.GetAttackTarget()
local g=Group.FromCards(ac,tc):Filter(c100263001.atkfilter,nil)
local gc=g:GetFirst()
while gc do
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_ATTACK_FINAL)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetValue(3000)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
gc:RegisterEffect(e1)
gc=g:GetNext()
end
end
--ガッチリ@イグニスター
--Scripted by mallu11
function c100263002.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100263002,0))
e1:SetCategory(CATEGORY_DISABLE+CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,100263002)
e1:SetTarget(c100263002.sptg)
e1:SetOperation(c100263002.spop)
c:RegisterEffect(e1)
--indes
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_INDESTRUCTABLE_COUNT)
e2:SetRange(LOCATION_MZONE)
e2:SetTargetRange(LOCATION_MZONE,0)
e2:SetTarget(c100263002.indtg)
e2:SetValue(c100263002.indct)
c:RegisterEffect(e2)
--immune
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(100263002,1))
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_TO_GRAVE)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
e3:SetCountLimit(1,100263102)
e3:SetCondition(c100263002.imcon)
e3:SetTarget(c100263002.imtg)
e3:SetOperation(c100263002.imop)
c:RegisterEffect(e3)
end
function c100263002.cfilter(c)
return c:IsFaceup() and c:IsRace(RACE_CYBERSE) and c:IsType(TYPE_EFFECT) and not c:IsDisabled()
end
function c100263002.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local c=e:GetHandler()
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c100263002.cfilter(chkc) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
and Duel.IsExistingTarget(c100263002.cfilter,tp,LOCATION_MZONE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
Duel.SelectTarget(tp,c100263002.cfilter,tp,LOCATION_MZONE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
end
function c100263002.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if tc:IsFaceup() and tc:IsRelateToEffect(e) and not tc:IsDisabled() then
Duel.NegateRelatedChain(tc,RESET_TURN_SET)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetValue(RESET_TURN_SET)
e2:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e2)
if c:IsRelateToEffect(e) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
end
end
function c100263002.indtg(e,c)
return c:IsFaceup() and c:IsRace(RACE_CYBERSE)
end
function c100263002.indct(e,re,r,rp)
if bit.band(r,REASON_EFFECT)~=0 then
return 1
else return 0 end
end
function c100263002.imcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD)
end
function c100263002.imtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and chkc:IsFaceup() end
if chk==0 then return Duel.IsExistingTarget(Card.IsFaceup,tp,LOCATION_MZONE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
Duel.SelectTarget(tp,Card.IsFaceup,tp,LOCATION_MZONE,0,1,1,nil)
end
function c100263002.imop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsFaceup() and tc:IsControler(tp) and tc:IsRelateToEffect(e) then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_IMMUNE_EFFECT)
e1:SetValue(c100263002.efilter)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,Duel.GetTurnPlayer()==tp and 2 or 1)
tc:RegisterEffect(e1)
end
end
function c100263002.efilter(e,re)
return e:GetOwnerPlayer()~=re:GetOwnerPlayer()
end
......@@ -29,12 +29,12 @@ function c101012022.initial_effect(c)
end
function c101012022.tgfilter(c)
return c:IsFaceup() and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsType(TYPE_CONTINUOUS) and c:IsAbleToGrave()
and Duel.IsExistingMatchingCard(Card.IsFaceup,0,LOCATION_MZONE,LOCATION_MZONE,2,c)
end
function c101012022.atktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local c=e:GetHandler()
if chkc then return chkc:IsOnField() and chkc:IsControler(tp) and c101012022.tgfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c101012022.tgfilter,tp,LOCATION_ONFIELD,0,1,nil)
and Duel.IsExistingMatchingCard(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,2,nil) end
if chk==0 then return Duel.IsExistingTarget(c101012022.tgfilter,tp,LOCATION_ONFIELD,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectTarget(tp,c101012022.tgfilter,tp,LOCATION_ONFIELD,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,g,1,0,0)
......
--召喚獣アウゴエイデス
--Scripted by mallu11
function c101012040.initial_effect(c)
--fusion material
c:EnableReviveLimit()
aux.AddFusionProcCodeFun(c,86120751,aux.FilterBoolFunction(Card.IsFusionType,TYPE_FUSION),1,true,true)
--destroy
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(101012040,0))
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCountLimit(1,101012040)
e1:SetTarget(c101012040.destg)
e1:SetOperation(c101012040.desop)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetDescription(aux.Stringid(101012040,1))
e2:SetCode(EVENT_CUSTOM+101012040)
c:RegisterEffect(e2)
--event
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_SPSUMMON_SUCCESS)
e3:SetRange(LOCATION_MZONE)
e3:SetCondition(c101012040.evcon)
e3:SetOperation(c101012040.evop)
c:RegisterEffect(e3)
--atk
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(101012040,2))
e4:SetCategory(CATEGORY_ATKCHANGE)
e4:SetType(EFFECT_TYPE_IGNITION)
e4:SetRange(LOCATION_MZONE)
e4:SetCountLimit(1)
e4:SetCost(c101012040.atkcost)
e4:SetOperation(c101012040.atkop)
c:RegisterEffect(e4)
end
function c101012040.cfilter(c,tp)
return c:IsFaceup() and c:IsControler(tp)
end
function c101012040.evcon(e,tp,eg,ep,ev,re,r,rp)
return not eg:IsContains(e:GetHandler()) and eg:IsExists(c101012040.cfilter,1,nil,1-tp)
end
function c101012040.evop(e,tp,eg,ep,ev,re,r,rp)
Duel.RaiseSingleEvent(e:GetHandler(),EVENT_CUSTOM+101012040,re,r,rp,ep,ev)
end
function c101012040.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) end
if chk==0 then return Duel.IsExistingTarget(aux.TRUE,tp,0,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,aux.TRUE,tp,0,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0)
end
function c101012040.desop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.Destroy(tc,REASON_EFFECT)
end
end
function c101012040.atkfilter(c)
return c:IsType(TYPE_FUSION) and c:IsAttackAbove(1) and c:IsAbleToRemoveAsCost()
end
function c101012040.atkcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c101012040.atkfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c101012040.atkfilter,tp,LOCATION_GRAVE,0,1,1,nil)
local atk=g:GetFirst():GetAttack()
e:SetLabel(atk)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c101012040.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local atk=e:GetLabel()
if c:IsFaceup() and c:IsRelateToEffect(e) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(atk)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE+RESET_PHASE+PHASE_END,Duel.GetTurnPlayer()==tp and 2 or 1)
c:RegisterEffect(e1)
end
end
--ドラゴンメイド・シュトラール
--Scripted by mallu11
function c101012041.initial_effect(c)
--fusion material
aux.AddFusionProcFun2(c,aux.FilterBoolFunction(Card.IsFusionSetCard,0x133),c101012041.ffilter,true)
c:EnableReviveLimit()
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(101012041,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_PHASE+PHASE_STANDBY)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,101012041)
e1:SetTarget(c101012041.sptg)
e1:SetOperation(c101012041.spop)
c:RegisterEffect(e1)
--negate
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(101012041,1))
e2:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY+CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_CHAINING)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,101012141)
e2:SetCondition(c101012041.discon)
e2:SetTarget(c101012041.distg)
e2:SetOperation(c101012041.disop)
c:RegisterEffect(e2)
end
function c101012041.ffilter(c)
return c:IsLevelAbove(5) and c:IsRace(RACE_DRAGON)
end
function c101012041.spfilter(c,e,tp)
return c:IsLevelBelow(9) and c:IsSetCard(0x133)
and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c101012041.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c101012041.spfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_GRAVE)
end
function c101012041.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c101012041.spfilter),tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
function c101012041.discon(e,tp,eg,ep,ev,re,r,rp)
return not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED) and Duel.IsChainNegatable(ev) and ep==1-tp
end
function c101012041.cfilter(c,e,tp)
return c:IsCode(41232647) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c101012041.distg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:IsAbleToExtra() and Duel.GetLocationCountFromEx(tp,tp,c)>0 and Duel.IsExistingMatchingCard(c101012041.cfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
if re:GetHandler():IsDestructable() and re:GetHandler():IsRelateToEffect(re) then
Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0)
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c101012041.disop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) then
Duel.Destroy(eg,REASON_EFFECT)
end
if c:IsAbleToExtra() and c:IsRelateToEffect(e) and Duel.SendtoDeck(c,nil,2,REASON_EFFECT)~=0 and Duel.GetLocationCountFromEx(tp)>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c101012041.cfilter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
end
--アロメルスの蟲惑魔
--Scripted by mallu11
function c101012045.initial_effect(c)
--xyz summon
aux.AddXyzProcedure(c,nil,4,2,nil,nil,99)
c:EnableReviveLimit()
--immune
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EFFECT_IMMUNE_EFFECT)
e1:SetCondition(c101012045.imcon)
e1:SetValue(c101012045.efilter)
c:RegisterEffect(e1)
--spsummon1
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(101012045,0))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,101012045)
e2:SetCost(c101012045.spcost1)
e2:SetTarget(c101012045.sptg1)
e2:SetOperation(c101012045.spop1)
c:RegisterEffect(e2)
--spsummon2
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(101012045,1))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_TO_GRAVE)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(1,101012145)
e3:SetCondition(c101012045.spcon2)
e3:SetCost(c101012045.spcost2)
e3:SetTarget(c101012045.sptg2)
e3:SetOperation(c101012045.spop2)
c:RegisterEffect(e3)
local e4=e3:Clone()
e4:SetCode(EVENT_REMOVE)
c:RegisterEffect(e4)
end
function c101012045.imcon(e)
return e:GetHandler():GetOverlayCount()>0
end
function c101012045.efilter(e,te)
return te:IsActiveType(TYPE_TRAP)
end
function c101012045.spcost1(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,2,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,2,2,REASON_COST)
end
function c101012045.spfilter1(c,e,tp)
return c:IsLevel(4) and c:IsRace(RACE_INSECT+RACE_PLANT) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c101012045.sptg1(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c101012045.spfilter1,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE)
end
function c101012045.spop1(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c101012045.spfilter1),tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
function c101012045.cfilter(c,tp)
return c:IsPreviousLocation(LOCATION_MZONE) and (c:IsLocation(LOCATION_GRAVE) or (c:IsLocation(LOCATION_REMOVED) and c:IsFaceup()))
and c:IsReason(REASON_EFFECT) and not c:IsReason(REASON_REDIRECT)and c:GetReasonPlayer()==tp and c:GetPreviousControler()==1-tp
end
function c101012045.spcon2(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c101012045.cfilter,1,nil,tp) and not eg:IsContains(e:GetHandler())
end
function c101012045.spcost2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
function c101012045.spfilter2(c,e,tp,g)
return g:IsContains(c) and (c:IsFaceup() or c:IsLocation(LOCATION_GRAVE)) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c101012045.sptg2(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE+LOCATION_REMOVED) and c101012045.spfilter2(chkc,e,tp,eg) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c101012045.spfilter2,tp,LOCATION_GRAVE+LOCATION_REMOVED,LOCATION_GRAVE+LOCATION_REMOVED,1,nil,e,tp,eg) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c101012045.spfilter2,tp,LOCATION_GRAVE+LOCATION_REMOVED,LOCATION_GRAVE+LOCATION_REMOVED,1,1,nil,e,tp,eg)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c101012045.spop2(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
end
end
--コードブレイカー・ウイルスバーサーカー
--Scripted by mallu11
function c101012051.initial_effect(c)
--link summon
c:EnableReviveLimit()
aux.AddLinkProcedure(c,nil,2,3,c101012051.lcheck)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(101012051,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCountLimit(1,101012051)
e1:SetCost(c101012051.spcon)
e1:SetTarget(c101012051.sptg)
e1:SetOperation(c101012051.spop)
c:RegisterEffect(e1)
--destroy
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(101012051,1))
e2:SetCategory(CATEGORY_DESTROY)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,101012151)
e2:SetTarget(c101012051.destg)
e2:SetOperation(c101012051.desop)
c:RegisterEffect(e2)
end
function c101012051.lcheck(g,lc)
return g:IsExists(Card.IsLinkSetCard,1,nil,0x23c)
end
function c101012051.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetMutualLinkedGroupCount()>0
end
function c101012051.spfilter(c,e,tp)
if not c:IsSetCard(0x23c) then return false end
local ok=false
for p=0,1 do
local zone=Duel.GetLinkedZone(p)&0xff
ok=ok or (Duel.GetLocationCount(p,LOCATION_MZONE,tp,LOCATION_REASON_TOFIELD,zone)>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP,p,zone))
end
return ok
end
function c101012051.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsRelateToEffect(e)
and Duel.IsExistingMatchingCard(c101012051.spfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_GRAVE)
end
function c101012051.spop(e,tp,eg,ep,ev,re,r,rp)
local zone={}
local flag={}
for p=0,1 do
zone[p]=Duel.GetLinkedZone(p)&0xff
local _,flag_tmp=Duel.GetLocationCount(p,LOCATION_MZONE,tp,LOCATION_REASON_TOFIELD,zone[p])
flag[p]=(~flag_tmp)&0x7f
end
local ft1=Duel.GetLocationCount(0,LOCATION_MZONE,tp,LOCATION_REASON_TOFIELD,zone[0])
local ft2=Duel.GetLocationCount(1,LOCATION_MZONE,tp,LOCATION_REASON_TOFIELD,zone[1])
if ft1+ft2<=0 then return end
local ct=math.min(ft1+ft2,2)
if Duel.IsPlayerAffectedByEffect(tp,59822133) then ct=1 end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c101012051.spfilter),tp,LOCATION_HAND+LOCATION_GRAVE,0,1,ct,nil,e,tp)
if g:GetCount()>0 then
local tc=g:GetFirst()
while tc do
local ava_zone=0
for p=0,1 do
if tc:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP,p,zone[p]) then
ava_zone=ava_zone|(flag[p]<<(p==tp and 0 or 16))
end
end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOZONE)
local sel_zone=Duel.SelectDisableField(tp,1,LOCATION_MZONE,LOCATION_MZONE,0x00ff00ff&(~ava_zone))
local sump=0
if sel_zone&0xff>0 then
sump=tp
else
sump=1-tp
sel_zone=sel_zone>>16
end
Duel.SpecialSummonStep(tc,0,tp,sump,false,false,POS_FACEUP,sel_zone)
tc=g:GetNext()
end
Duel.SpecialSummonComplete()
end
end
function c101012051.destg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsLinkState,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) and Duel.IsExistingMatchingCard(Card.IsType,tp,0,LOCATION_ONFIELD,1,nil,TYPE_SPELL+TYPE_TRAP) end
local ct=Duel.GetMatchingGroupCount(Card.IsLinkState,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
local g=Duel.GetMatchingGroup(Card.IsType,tp,0,LOCATION_ONFIELD,nil,TYPE_SPELL+TYPE_TRAP)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function c101012051.desop(e,tp,eg,ep,ev,re,r,rp)
local ct=Duel.GetMatchingGroupCount(Card.IsLinkState,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
if ct<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectMatchingCard(tp,Card.IsType,tp,0,LOCATION_ONFIELD,1,ct,nil,TYPE_SPELL+TYPE_TRAP)
if g:GetCount()>0 then
Duel.HintSelection(g)
Duel.Destroy(g,REASON_EFFECT)
end
end
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