Commit b766ce42 authored by mercury233's avatar mercury233

fix

parent a667511a
Pipeline #6556 passed with stages
in 1 minute and 3 seconds
......@@ -46,7 +46,8 @@ function c101107005.spcost1(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.SendtoGrave(g,REASON_COST)
end
function c101107005.sptg1(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c101107005.spop1(e,tp,eg,ep,ev,re,r,rp)
......
......@@ -31,8 +31,11 @@ function c101107006.initial_effect(c)
e3:SetValue(-1000)
c:RegisterEffect(e3)
end
function c101107006.spcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(Card.IsFaceup,tp,LOCATION_FZONE,LOCATION_FZONE,1,nil)
function c101107006.spcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(Card.IsFaceup,tp,LOCATION_FZONE,LOCATION_FZONE,1,nil)
end
function c101107006.actcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsEnvironment(101107052)
......
......@@ -63,15 +63,17 @@ function c101107007.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
end
function c101107007.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_INDESTRUCTABLE_COUNT)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetRange(LOCATION_MZONE)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e2:SetCountLimit(1)
e2:SetValue(c101107007.indct)
c:RegisterEffect(e2)
if c:IsRelateToEffect(e) then
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_INDESTRUCTABLE_COUNT)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetRange(LOCATION_MZONE)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e2:SetCountLimit(1)
e2:SetValue(c101107007.indct)
c:RegisterEffect(e2)
end
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c101107007.spfilter),tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil,e,tp)
......
......@@ -68,7 +68,7 @@ function c101107008.dacon(e,ctp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetEquipTarget():IsSetCard(0x16c)
end
function c101107008.spfilter(c,def)
return c:IsFaceup() and c:GetAttack()<=def and c:IsAbleToHand()
return c:IsFaceup() and c:IsAttackBelow(def) and c:IsAbleToHand()
end
function c101107008.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
......
......@@ -33,7 +33,7 @@ function c101107010.tgfilter(c)
end
function c101107010.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c101107010.tgfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_GRAVE)
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK)
if Duel.GetLP(tp)<=2000 then
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,500)
end
......@@ -41,7 +41,8 @@ end
function c101107010.tgop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,c101107010.tgfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 and Duel.SendtoGrave(g,REASON_EFFECT)~=0 and Duel.GetLP(tp)<=2000 then
if g:GetCount()>0 and Duel.SendtoGrave(g,REASON_EFFECT)~=0 and g:GetFirst():IsLocation(LOCATION_GRAVE)
and Duel.GetLP(tp)<=2000 then
Duel.BreakEffect()
Duel.Damage(1-tp,500,REASON_EFFECT)
end
......
......@@ -73,12 +73,12 @@ function c101107015.sumfilter(c)
return c:IsSetCard(0x8e) and c:IsSummonable(true,nil)
end
function c101107015.sumtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c101107015.sumfilter,tp,LOCATION_HAND,0,1,nil) end
if chk==0 then return Duel.IsExistingMatchingCard(c101107015.sumfilter,tp,LOCATION_HAND+LOCATION_MZONE,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_SUMMON,nil,1,0,0)
end
function c101107015.sumop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SUMMON)
local g=Duel.SelectMatchingCard(tp,c101107015.sumfilter,tp,LOCATION_HAND,0,1,1,nil)
local g=Duel.SelectMatchingCard(tp,c101107015.sumfilter,tp,LOCATION_HAND+LOCATION_MZONE,0,1,1,nil)
local tc=g:GetFirst()
if tc then
Duel.Summon(tp,tc,true,nil)
......
......@@ -26,7 +26,7 @@ function c101107016.initial_effect(c)
c:RegisterEffect(e2)
end
function c101107016.spfilter(c,e,tp)
return c:IsSetCard(0x156) and c:IsType(TYPE_MONSTER)
return c:IsSetCard(0x156) and not c:IsCode(101107016)
and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c101107016.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
......@@ -38,7 +38,6 @@ function c101107016.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c101107016.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
......
......@@ -59,9 +59,12 @@ end
function c101107017.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
if Duel.SendtoHand(c,nil,REASON_EFFECT)>0 and c:IsLocation(LOCATION_HAND) then
if Duel.SendtoHand(c,nil,REASON_EFFECT)>0 and c:IsLocation(LOCATION_HAND)
and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c101107017.spfilter,tp,LOCATION_HAND,0,1,1,nil,e,tp)
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
if #g>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
end
......@@ -20,7 +20,7 @@ function c101107018.initial_effect(c)
--spsummon
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(101107018,1))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(1,101107018+100)
......@@ -41,9 +41,10 @@ function c101107018.thop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.SelectMatchingCard(tp,c101107018.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 and Duel.SendtoHand(g,nil,REASON_EFFECT)>0 and g:GetFirst():IsLocation(LOCATION_HAND) then
Duel.ConfirmCards(1-tp,g)
if Duel.SelectYesNo(tp,aux.Stringid(101107018,2)) then
local c=e:GetHandler()
if c:IsRelateToEffect(e) and c:IsFaceup() and not c:IsAttribute(ATTRIBUTE_LIGHT)
and Duel.SelectYesNo(tp,aux.Stringid(101107018,2)) then
Duel.BreakEffect()
local c=e:GetHandler()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CHANGE_ATTRIBUTE)
......@@ -85,6 +86,7 @@ function c101107018.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
end
function c101107018.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetLabel()>0 end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,LOCATION_DECK)
end
function c101107018.spop(e,tp,eg,ep,ev,re,r,rp)
......@@ -103,6 +105,7 @@ function c101107018.spop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local thg=g2:Select(tp,1,1,nil)
Duel.SendtoHand(thg,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,thg)
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP_DEFENSE)
end
end
......@@ -32,7 +32,7 @@ function c101107020.cfilter(c,oc)
end
function c101107020.spfilter(c,e,tp)
return c:IsSetCard(0x2066,0xe9) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
and not Duel.IsExistingMatchingCard(c101107020.cfilter,tp,LOCATION_MZONE,0,1,nil,c)
and not Duel.IsExistingMatchingCard(c101107020.cfilter,tp,LOCATION_ONFIELD,0,1,nil,c)
end
function c101107020.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
......@@ -44,11 +44,11 @@ function c101107020.operation(e,tp,eg,ep,ev,re,r,rp)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e1:SetValue(e:GetLabel())
c:RegisterEffect(e1)
if Duel.IsExistingMatchingCard(c101107020.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp)
if Duel.IsExistingMatchingCard(aux.NecroValleyFilter(c101107020.spfilter),tp,LOCATION_GRAVE,0,1,nil,e,tp)
and Duel.SelectYesNo(tp,aux.Stringid(101107020,1)) then
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c101107020.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c101107020.spfilter),tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
......@@ -38,7 +38,7 @@ end
function c101107021.sstg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c101107021.ssop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
......
......@@ -4,7 +4,6 @@
function c101107022.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
......@@ -31,10 +30,10 @@ end
function c101107022.spcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
return Duel.CheckReleaseGroup(tp,c101107022.spfilter,1,nil)
return Duel.CheckReleaseGroup(tp,c101107022.spfilter,1,nil,tp)
end
function c101107022.spop(e,tp,eg,ep,ev,re,r,rp,c)
local g=Duel.SelectReleaseGroup(tp,c101107022.spfilter,1,1,nil)
local g=Duel.SelectReleaseGroup(tp,c101107022.spfilter,1,1,nil,tp)
Duel.Release(g,REASON_COST)
c:RegisterFlagEffect(0,RESET_EVENT+0x4fc0000,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(101107022,1))
local atk=g:GetFirst():GetBaseAttack()
......
......@@ -4,7 +4,8 @@
function c101107030.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOGRAVE)
e1:SetDescription(aux.Stringid(101107030,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_DELAY)
......@@ -41,13 +42,16 @@ function c101107030.spop(e,tp,eg,ep,ev,re,r,rp)
end
end
function c101107030.cttg(e,tp,eg,ep,ev,re,r,rp,chk)
local g=Duel.GetMatchingGroup(Card.IsControlerCanBeChanged,tp,0,LOCATION_MZONE,nil)
if chk==0 then return g:GetCount()>0 and Duel.GetLocationCount(tp,LOCATION_MZONE,1-tp,LOCATION_REASON_CONTROL)>0 end
if chk==0 then
local c=e:GetHandler()
local g=Duel.GetMatchingGroup(Card.IsControlerCanBeChanged,tp,0,LOCATION_MZONE,nil)
return g:GetCount()>0 and Duel.GetMZoneCount(tp,c,tp,LOCATION_REASON_CONTROL)>0
end
Duel.SetOperationInfo(0,CATEGORY_CONTROL,nil,1,1-tp,LOCATION_MZONE)
end
function c101107030.ctop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(Card.IsControlerCanBeChanged,tp,0,LOCATION_MZONE,nil)
if g:GetCount()<=0 or Duel.GetLocationCount(tp,LOCATION_MZONE,1-tp,LOCATION_REASON_CONTROL)<=0 then return end
if g:GetCount()<=0 or Duel.GetMZoneCount(tp,nil,tp,LOCATION_REASON_CONTROL)<=0 then return end
local tg=g:GetMinGroup(Card.GetAttack)
local tc=tg:GetFirst()
if tg:GetCount()>1 then
......
......@@ -12,7 +12,7 @@ function c101107032.initial_effect(c)
c:RegisterEffect(e1)
--add counter
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_COUNTER)
e2:SetCategory(CATEGORY_COUNTER+CATEGORY_DRAW+CATEGORY_TOHAND+CATEGORY_SEARCH)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_DAMAGE_STEP_END)
e2:SetTarget(c101107032.cttg)
......@@ -26,7 +26,7 @@ function c101107032.cttg(e,tp,eg,ep,ev,re,r,rp,chk)
end
function c101107032.ctop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
if c:IsRelateToEffect(e) and c:IsFaceup() then
c:AddCounter(0x161,1)
local ct=c:GetCounter(0x161)
local dg=Duel.GetMatchingGroup(Card.IsType,tp,LOCATION_DECK,0,nil,TYPE_MONSTER)
......
......@@ -13,6 +13,7 @@ function c101107033.initial_effect(c)
end
function c101107033.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) or c:IsFacedown() then return end
local g=Duel.GetMatchingGroup(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
local tc=g:GetFirst()
local atk=0
......
......@@ -18,7 +18,7 @@ function c101107034.initial_effect(c)
c:RegisterEffect(e1)
--disable and spsummon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(86509711,1))
e2:SetDescription(aux.Stringid(101107034,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_DISABLE+CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_CHAINING)
......
......@@ -96,4 +96,5 @@ function c101107035.tgop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local tg=g:FilterSelect(tp,Card.IsAbleToGrave,1,1,nil)
Duel.SendtoGrave(tg,REASON_EFFECT)
Duel.ShuffleExtra(1-tp)
end
......@@ -17,7 +17,7 @@ function c101107038.initial_effect(c)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetRange(LOCATION_MZONE)
e2:SetHintTiming(0,TIMING_MAIN_END)
e2:SetHintTiming(0,TIMING_MAIN_END+TIMINGS_CHECK_MONSTER)
e2:SetCountLimit(1,101107038)
e2:SetCondition(c101107038.cpcon)
e2:SetCost(c101107038.cpcost)
......
......@@ -59,12 +59,12 @@ function c101107040.splimit(e,se,sp,st)
or st&SUMMON_TYPE_FUSION==SUMMON_TYPE_FUSION
end
function c101107040.drcon(e,tp,eg,ep,ev,re,r,rp)
return re and re:IsActiveType(TYPE_SPELL)
local c=e:GetHandler()
return re and re:IsActiveType(TYPE_SPELL) and c:IsSummonType(SUMMON_TYPE_FUSION)
end
function c101107040.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
local dr,des=e:GetLabel()
if chk==0 then return c:IsSummonType(SUMMON_TYPE_FUSION) and dr and des and Duel.IsPlayerCanDraw(tp,dr)
if chk==0 then return dr and des and Duel.IsPlayerCanDraw(tp,dr)
and Duel.GetFieldGroupCount(tp,0,LOCATION_ONFIELD)>=des end
Duel.SetOperationInfo(0,CATEGORY_DRAW,0,dr,tp,0)
Duel.SetTargetPlayer(tp)
......
......@@ -58,18 +58,19 @@ function c101107041.drop(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Draw(p,d,REASON_EFFECT)
end
function c101107041.filter(c,tp)
return c:IsSummonPlayer(1-tp) and c:IsOnField()
function c101107041.filter(c,e,tp)
return c:IsSummonPlayer(1-tp) and c:IsLocation(LOCATION_MZONE) and c:IsAbleToRemove()
and (not e or c:IsRelateToEffect(e))
end
function c101107041.remtg1(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return eg:IsExists(c101107041.filter,1,nil,tp) end
Duel.SetTargetCard(eg)
local g=eg:Filter(c101107041.filter,nil,tp)
if chk==0 then return eg:IsExists(c101107041.filter,1,nil,nil,tp) end
local g=eg:Filter(c101107041.filter,nil,nil,tp)
Duel.SetTargetCard(g)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,1200)
end
function c101107041.remop1(e,tp,eg,ep,ev,re,r,rp)
local g=eg:Filter(c101107041.filter,nil,tp)
local g=eg:Filter(c101107041.filter,nil,e,tp)
local tc=g:GetFirst()
if not tc then return end
if g:GetCount()>1 then
......
......@@ -18,7 +18,7 @@ function c101107042.initial_effect(c)
--pos
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(101107042,1))
e2:SetCategory(CATEGORY_TPGRAVE)
e2:SetCategory(CATEGORY_TOGRAVE)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE)
......@@ -72,7 +72,6 @@ function c101107042.tgtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return Duel.IsExistingTarget(c101107042.cfilter,tp,0,LOCATION_MZONE,1,nil,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
local g=Duel.SelectTarget(tp,c101107042.cfilter,tp,0,LOCATION_MZONE,1,1,nil,tp)
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK)
end
function c101107042.tgop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
......
......@@ -34,7 +34,6 @@ function c101107044.initial_effect(c)
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(101107044,3))
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetCategory(CATEGORY_TOHAND)
e3:SetCode(EVENT_PHASE+PHASE_STANDBY)
e3:SetRange(LOCATION_MZONE)
e3:SetCondition(c101107044.pencon)
......@@ -48,7 +47,8 @@ end
function c101107044.sptgfilter(c)
return (c:IsFaceup() or c:IsLocation(LOCATION_GRAVE)) and c:IsType(TYPE_PENDULUM) and not c:IsForbidden()
end
function c101107044.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
function c101107044.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_MZONE+LOCATION_GRAVE) and c101107044.sptgfilter(chkc) end
local c=e:GetHandler()
local tc=Duel.GetFirstMatchingCard(nil,tp,LOCATION_PZONE,0,c)
if chk==0 then return tc and Duel.GetMZoneCount(tp)>0 and tc:IsCanBeSpecialSummoned(e,0,tp,false,false)
......@@ -56,14 +56,17 @@ function c101107044.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(101107044,4))
local g=Duel.SelectTarget(tp,c101107044.sptgfilter,tp,LOCATION_MZONE+LOCATION_GRAVE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,tc,1,0,0)
if g:GetFirst():IsLocation(LOCATION_GRAVE) then
Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,g,1,0,0)
end
end
function c101107044.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstMatchingCard(nil,tp,LOCATION_PZONE,0,c)
local fc=Duel.GetFirstTarget()
if not tc or Duel.GetMZoneCount(tp)<1 then return end
if Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)>0 then
if not fc:IsRelateToEffect(e) then return end
if tc and Duel.GetMZoneCount(tp)>0
and Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)>0
and fc:IsRelateToEffect(e) then
Duel.MoveToField(fc,tp,tp,LOCATION_PZONE,POS_FACEUP,true)
end
end
......
......@@ -8,7 +8,7 @@ function c101107045.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_XYZ_LEVEL)
e1:SetProperty(EFFECT_FLAG_SET_AVAIABLE)
e1:SetProperty(EFFECT_FLAG_SET_AVAILABLE)
e1:SetRange(LOCATION_EXTRA)
e1:SetTargetRange(LOCATION_MZONE,0)
e1:SetTarget(c101107045.lvtg)
......@@ -46,6 +46,7 @@ function c101107045.eval(e,re,rp)
local c=e:GetHandler()
local rc=re:GetHandler()
return re:IsActiveType(TYPE_MONSTER) and not rc:IsSummonLocation(LOCATION_GRAVE) and rc:IsSummonType(SUMMON_TYPE_SPECIAL)
and re:GetActivateLocation()==LOCATION_MZONE
end
function c101107045.discost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
......@@ -53,8 +54,7 @@ function c101107045.discost(e,tp,eg,ep,ev,re,r,rp,chk)
end
function c101107045.distg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDiscardDeck(tp,4) and Duel.IsPlayerCanDiscardDeck(1-tp,4) end
Duel.SetOperationInfo(0,CATEGORY_DECKDES,nil,0,tp,4)
Duel.SetOperationInfo(0,CATEGORY_DECKDES,nil,0,1-tp,4)
Duel.SetOperationInfo(0,CATEGORY_DECKDES,nil,0,PLAYER_ALL,4)
end
function c101107045.cfilter(c,e,tp)
return c:IsLocation(LOCATION_GRAVE) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
......
......@@ -49,7 +49,7 @@ end
function c101107046.rmop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.Remove(tc,0,REASON_EFFECT+REASON_TEMPORARY)~=0 then
tc:RegisterFlagEffect(101107046,RESET_EVENT+RESETS_STANDARD+RESET_OPPO_TURN,0,1)
tc:RegisterFlagEffect(101107046,RESET_EVENT+RESETS_STANDARD,0,1)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_PHASE+PHASE_END)
......@@ -73,15 +73,16 @@ function c101107046.regop(e,tp,eg,ep,ev,re,r,rp)
e:GetLabelObject():SetLabel(ct)
end
function c101107046.tdcon(e,tp,eg,ep,ev,re,r,rp)
return rp==1-tp and e:GetHandler():IsPreviousControler(tp) and e:GetLabel()>0
local c=e:GetHandler()
return rp==1-tp and c:IsPreviousControler(tp) and c:IsPreviousLocation(LOCATION_ONFIELD)
end
function c101107046.tdfilter(c)
return c:IsType(TYPE_MONSTER) and c:IsFaceup() and c:IsAbleToDeck()
end
function c101107046.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_REMOVED) and c101107046.tdfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c101107046.tdfilter,tp,LOCATION_REMOVED,LOCATION_REMOVED,1,nil) end
local ct=e:GetLabel()
if chk==0 then return ct>0 and Duel.IsExistingTarget(c101107046.tdfilter,tp,LOCATION_REMOVED,LOCATION_REMOVED,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local sg=Duel.SelectTarget(tp,c101107046.tdfilter,tp,LOCATION_REMOVED,LOCATION_REMOVED,1,ct,nil)
Duel.SetOperationInfo(0,CATEGORY_TODECK,sg,sg:GetCount(),0,0)
......
......@@ -9,6 +9,7 @@ function c101107048.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCountLimit(1,101107048)
e1:SetCondition(c101107048.spcon)
......
......@@ -13,7 +13,7 @@ function c101107050.initial_effect(c)
c:RegisterEffect(e1)
--spsummon
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_SZONE)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
......
......@@ -52,7 +52,7 @@ end
function c101107052.adop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if not tc:IsRelateToEffect(e) then return end
if not (tc:IsRelateToEffect(e) and tc:IsFaceup()) then return end
local g=Duel.GetMatchingGroup(Card.IsFaceup,tp,0,LOCATION_MZONE,nil)
g:AddCard(tc)
local tc1=g:GetFirst()
......
......@@ -31,7 +31,7 @@ end
function c101107053.disop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local rc=re:GetHandler()
if rp==1-tp and c:GetFlagEffect(101107053)==0
if rp==1-tp and Duel.IsChainDisablable(ev) and c:GetFlagEffect(101107053)==0
and re:IsActiveType(TYPE_MONSTER) and (rc:IsAttack(0) or rc:IsDefense(0))
--and rc:IsRelateToEffect(re) and rc:IsLocation(LOCATION_MZONE+LOCATION_GRAVE+LOCATION_REMOVED)
--and (rc:IsFaceup() or rc:IsLocation(LOCATION_GRAVE))
......
......@@ -15,7 +15,7 @@ function c101107055.initial_effect(c)
--to hand
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(101107055,1))
e2:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
e2:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND+CATEGORY_TODECK)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,101107055)
......@@ -69,9 +69,11 @@ function c101107055.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
Duel.ShuffleHand(tp)
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local sg=Duel.SelectMatchingCard(tp,Card.IsAbleToDeck,tp,LOCATION_HAND,0,1,1,nil)
Duel.SendtoDeck(sg,nil,2,REASON_EFFECT)
if #sg>0 then
Duel.BreakEffect()
Duel.SendtoDeck(sg,nil,2,REASON_EFFECT)
end
end
end
......@@ -33,7 +33,7 @@ function c101107057.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_GRAVE)
end
function c101107057.cfilter(c)
return c:IsSetCard(0x8d) and c:IsFacedown()
return c:IsSetCard(0x8d) and c:IsFacedown() and c:IsCanChangePosition()
end
function c101107057.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
......
......@@ -53,11 +53,11 @@ function c101107059.ctpermit(e)
local c=e:GetHandler()
return c:IsLocation(LOCATION_SZONE) and c:IsStatus(STATUS_CHAINING)
end
function c101107059.cfilter(c,tp)
return c:IsSummonPlayer(tp) and c:IsSetCard(0x163) and c:IsFaceup() and c:IsPreviousLocation(LOCATION_HAND+LOCATION_EXTRA)
function c101107059.cfilter(c)
return c:IsSetCard(0x163) and c:IsFaceup() and c:IsPreviousLocation(LOCATION_HAND+LOCATION_EXTRA)
end
function c101107059.drcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c101107059.cfilter,1,nil,tp)
return eg:IsExists(c101107059.cfilter,1,nil)
end
function c101107059.drcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
......@@ -77,7 +77,8 @@ end
function c101107059.tdfilter(c)
return c:IsSetCard(0x163) and not c:IsCode(101107059) and c:IsAbleToDeck()
end
function c101107059.tdtg(e,tp,eg,ep,ev,re,r,rp,chk)
function c101107059.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c101107059.tdfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c101107059.tdfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectTarget(tp,c101107059.tdfilter,tp,LOCATION_GRAVE,0,1,1,nil)
......
......@@ -8,6 +8,7 @@ function c101107060.initial_effect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,101107060+EFFECT_COUNT_CODE_OATH)
e1:SetHintTiming(0,TIMING_END_PHASE)
e1:SetCost(c101107060.cost)
e1:SetTarget(c101107060.target)
e1:SetOperation(c101107060.activate)
......
......@@ -33,7 +33,7 @@ function c101107061.initial_effect(c)
end
function c101107061.cfilter(c,tp)
return c:IsRace(RACE_MACHINE) and c:IsAttribute(ATTRIBUTE_LIGHT)
and c:IsType(TYPE_UNION) and c:IsPreviousControler(tp)
and c:IsType(TYPE_UNION) and c:IsPreviousControler(tp) and c:IsFaceup()
end
function c101107061.spcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c101107061.cfilter,1,nil,tp)
......@@ -42,10 +42,12 @@ function c101107061.spfilter(c,e,tp)
return c:IsCode(62651957,65622692,64500000) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c101107061.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c101107061.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c101107061.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c101107061.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<1 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c101107061.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
if #g>0 then
......@@ -61,8 +63,11 @@ function c101107061.sprcost(e,tp,eg,ep,ev,re,r,rp,chk)
local g=Duel.SelectMatchingCard(tp,c101107061.sprcfilter,tp,LOCATION_MZONE,0,1,1,nil,tp)
Duel.SendtoDeck(g,nil,2,REASON_COST)
end
function c101107061.sprfilter(c,e,tp)
return c:IsCode(62651957,65622692,64500000) and c:IsFaceup() and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c101107061.sprtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c101107061.spfilter,tp,LOCATION_REMOVED,0,1,nil,e,tp) end
if chk==0 then return Duel.IsExistingMatchingCard(c101107061.sprfilter,tp,LOCATION_REMOVED,0,1,nil,e,tp) end
local max=2
if Duel.IsPlayerAffectedByEffect(tp,59822133) or Duel.GetMZoneCount(tp)<2 then max=1 end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,max,tp,LOCATION_REMOVED)
......@@ -70,8 +75,8 @@ end
function c101107061.sprop(e,tp,eg,ep,ev,re,r,rp)
local max=2
if Duel.GetMZoneCount(tp)<1 then return end
if Duel.IsPlayerAffectedByEffect(tp,59822133) or Duel.GetMZoneCount(tp)<2 then max=1 end
local g=Duel.GetMatchingGroup(c101107061.spfilter,tp,LOCATION_REMOVED,0,nil,e,tp)
if Duel.IsPlayerAffectedByEffect(tp,59822133) then max=1 end
local g=Duel.GetMatchingGroup(c101107061.sprfilter,tp,LOCATION_REMOVED,0,nil,e,tp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg=g:SelectSubGroup(tp,aux.dncheck,false,1,max)
if sg then
......
......@@ -34,7 +34,7 @@ end
function c101107062.activate(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.Destroy(tc,REASON_EFFECT)>0 then
if tc:IsRelateToEffect(e) and Duel.Destroy(tc,REASON_EFFECT)>0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c101107062.filter2,tp,LOCATION_DECK,0,1,1,nil,e,tp,tc)
if #g>0 then
......@@ -50,8 +50,8 @@ function c101107062.activate(e,tp,eg,ep,ev,re,r,rp)
e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetReset(RESET_EVENT+RESETS_STANDARD)
sc:RegisterEffect(e2)
Duel.SpecialSummonComplete()
end
Duel.SpecialSummonComplete()
end
end
end
......@@ -7,6 +7,7 @@ function c101107065.initial_effect(c)
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCost(c101107065.cost)
e1:SetTarget(c101107065.target)
e1:SetOperation(c101107065.operation)
......@@ -35,7 +36,7 @@ function c101107065.operation(e,tp,eg,ep,ev,re,r,rp)
tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(e:GetHandler())
e2:SetDescription(aux.Stringid(101107065,0))
e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e2:SetCategory(CATEGORY_RECOVER+CATEGORY_DRAW)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_BATTLE_DESTROYING)
e2:SetLabelObject(tc)
......
......@@ -9,7 +9,8 @@ function c101107066.initial_effect(c)
c:RegisterEffect(e1)
--negate
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_DISABLE)
e2:SetDescription(aux.Stringid(101107066,0))
e2:SetCategory(CATEGORY_DESTROY+CATEGORY_DISABLE)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
......@@ -21,12 +22,13 @@ function c101107066.initial_effect(c)
c:RegisterEffect(e2)
--to hand
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_SEARCH+CATEGORY_SPECIAL_SUMMON+CATEGORY_TOHAND)
e3:SetDescription(aux.Stringid(101107066,1))
e3:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_SPECIAL_SUMMON+CATEGORY_DECKDES)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_LEAVE_FIELD)
e3:SetProperty(EFFECT_FLAG_DELAY)
e3:SetRange(LOCATION_SZONE)
e3:SetHintTiming(1,101107066+100)
e3:SetCountLimit(1,101107066+100)
e3:SetCondition(c101107066.thcon)
e3:SetTarget(c101107066.thtg)
e3:SetOperation(c101107066.thop)
......@@ -41,6 +43,8 @@ function c101107066.distg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
and Duel.IsExistingMatchingCard(c101107066.disfilter,tp,LOCATION_MZONE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISABLE)
local g=Duel.SelectTarget(tp,aux.NegateAnyFilter,tp,0,LOCATION_ONFIELD,1,1,nil)
local dg=Duel.GetMatchingGroup(c101107066.disfilter,tp,LOCATION_MZONE,0,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,dg,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_DISABLE,g,1,0,0)
end
function c101107066.disop(e,tp,eg,ep,ev,re,r,rp)
......@@ -49,7 +53,7 @@ function c101107066.disop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.SelectMatchingCard(tp,c101107066.disfilter,tp,LOCATION_MZONE,0,1,1,nil)
if g:GetCount()>0 and Duel.Destroy(g,REASON_EFFECT) then
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
if tc:IsRelateToEffect(e) and not tc:IsDisabled() then
Duel.NegateRelatedChain(tc,RESET_TURN_SET)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
......@@ -83,10 +87,10 @@ function c101107066.ffilter(c,e,tp,ft)
return c:IsType(TYPE_MONSTER) and c:IsSetCard(0x16c) and (c:IsAbleToHand() or ft>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false))
end
function c101107066.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
if chk==0 then return Duel.IsExistingMatchingCard(c101107066.ffilter,tp,LOCATION_DECK,0,1,nil,e,tp,ft) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
if chk==0 then
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
return Duel.IsExistingMatchingCard(c101107066.ffilter,tp,LOCATION_DECK,0,1,nil,e,tp,ft)
end
end
function c101107066.thop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
......
......@@ -59,8 +59,8 @@ function c101107069.operation(e,tp,eg,ep,ev,re,r,rp)
end
tc=g:GetNext()
end
Duel.SpecialSummonComplete()
end
Duel.SpecialSummonComplete()
local e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
......
......@@ -54,13 +54,11 @@ function c101107074.disop(e,tp,eg,ep,ev,re,r,rp)
Duel.NegateRelatedChain(tc,RESET_TURN_SET)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetValue(RESET_TURN_SET)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
......@@ -68,7 +66,6 @@ function c101107074.disop(e,tp,eg,ep,ev,re,r,rp)
if tc:IsType(TYPE_TRAPMONSTER) then
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e3:SetCode(EFFECT_DISABLE_TRAPMONSTER)
e3:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e3)
......
......@@ -8,6 +8,7 @@ function c101107077.initial_effect(c)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMING_END_PHASE)
e1:SetCondition(c101107077.condition)
e1:SetCost(c101107077.cost)
e1:SetTarget(c101107077.target)
......
......@@ -40,7 +40,8 @@ function c101107079.target(e,tp,eg,ep,ev,re,r,rp,chk)
e:SetLabel(s)
if s==0 then
e:SetCategory(CATEGORY_DESTROY)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,nil,1,1-tp,LOCATION_MZONE)
local g=Duel.GetMatchingGroup(c101107079.desfilter,tp,0,LOCATION_MZONE,nil,dif)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
if s==1 then
e:SetCategory(CATEGORY_SPECIAL_SUMMON)
......
......@@ -17,14 +17,17 @@ function c101107080.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetLP(tp)<100
end
function c101107080.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDraw(tp,2) end
local ct=2
if Duel.GetLP(tp)<10 then ct=4 end
if chk==0 then return Duel.IsPlayerCanDraw(tp,ct) end
Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(2)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,2)
Duel.SetTargetParam(ct)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,ct)
end
function c101107080.operation(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
if Duel.Draw(p,d,REASON_EFFECT)>0 and Duel.GetLP(p)<10 then
Duel.BreakEffect()
Duel.Draw(p,2,REASON_EFFECT)
end
end
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