Commit b69f80d1 authored by mercury233's avatar mercury233

fix

parent d09de621
......@@ -21,7 +21,7 @@ function c100426019.initial_effect(c)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_CHAINING)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e2:SetCountLimit(1)
e2:SetCountLimit(1,100426019+100)
e2:SetRange(LOCATION_MZONE)
e2:SetCondition(c100426019.discon)
e2:SetTarget(c100426019.distg)
......
......@@ -49,7 +49,7 @@ function c100426022.activate(e,tp,eg,ep,ev,re,r,rp)
local ft1=Duel.GetLocationCount(tp,LOCATION_MZONE)
local g2=Duel.GetMatchingGroup(c100426022.spfilter1,tp,LOCATION_HAND+LOCATION_DECK,0,nil,e,tp)
if ft1>1 and Duel.IsPlayerAffectedByEffect(tp,59822133) then ft=1 end
if ft1>0 and Duel.IsExistingMatchingCard(Card.IsFaceup,tp,0,LOCATION_MZONE,1,nil)
if ft1>0 and Duel.IsExistingMatchingCard(nil,tp,0,LOCATION_MZONE,1,nil)
and #g2>0 and Duel.SelectYesNo(tp,aux.Stringid(100426022,0)) then
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
......
......@@ -14,12 +14,11 @@ function c101107006.initial_effect(c)
--cannot activate
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_CANNOT_ACTIVATE)
e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e2:SetCode(EFFECT_CANNOT_TRIGGER)
e2:SetRange(LOCATION_MZONE)
e2:SetTargetRange(0,LOCATION_MZONE)
e2:SetCondition(c101107006.actcon)
e2:SetValue(c101107006.actlimit)
e2:SetTarget(c101107006.actlimit)
c:RegisterEffect(e2)
--atk down
local e3=Effect.CreateEffect(c)
......@@ -35,14 +34,11 @@ end
function c101107006.spcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(Card.IsFaceup,tp,LOCATION_FZONE,LOCATION_FZONE,1,nil)
end
function c101107006.actfilter(c)
return c:IsCode(101107052) and c:IsFaceup()
end
function c101107006.actcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c101107006.actfilter,tp,LOCATION_FZONE,LOCATION_FZONE,1,nil)
return Duel.IsEnvironment(101107052)
end
function c101107006.actlimit(e,re,tp)
return re:IsActiveType(TYPE_MONSTER) and not re:GetHandler():IsStatus(STATUS_SUMMON_TURN+STATUS_FLIP_SUMMON_TURN+STATUS_SPSUMMON_TURN)
function c101107006.actlimit(e,c)
return not c:IsStatus(STATUS_SUMMON_TURN+STATUS_FLIP_SUMMON_TURN+STATUS_SPSUMMON_TURN)
end
function c101107006.atkcon(e)
local tp=e:GetHandlerPlayer()
......
......@@ -44,8 +44,7 @@ function c101107052.adfilter(c)
end
function c101107052.adtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c101107052.adfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c101107052.adfilter,tp,LOCATION_MZONE,0,1,nil)
and Duel.GetMatchingGroupCount(Card.IsFaceup,tp,0,LOCATION_MZONE,nil)>0 end
if chk==0 then return Duel.IsExistingTarget(c101107052.adfilter,tp,LOCATION_MZONE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
local g=Duel.SelectTarget(tp,c101107052.adfilter,tp,LOCATION_MZONE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_ATKCHANGE,g,1,0,0)
......
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