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MyCard
ygopro-pre-data
Commits
b35795c2
Commit
b35795c2
authored
Jun 14, 2020
by
mercury233
Browse files
Options
Browse Files
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Email Patches
Plain Diff
fix
parent
70b39628
Changes
22
Hide whitespace changes
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Side-by-side
Showing
22 changed files
with
112 additions
and
118 deletions
+112
-118
script/c100266038.lua
script/c100266038.lua
+0
-8
script/c100266044.lua
script/c100266044.lua
+11
-14
script/c100268004.lua
script/c100268004.lua
+2
-4
script/c100268006.lua
script/c100268006.lua
+5
-2
script/c100268009.lua
script/c100268009.lua
+1
-1
script/c100311001.lua
script/c100311001.lua
+39
-41
script/c100311051.lua
script/c100311051.lua
+6
-4
script/c100339006.lua
script/c100339006.lua
+2
-1
script/c100339031.lua
script/c100339031.lua
+2
-0
script/c101102002.lua
script/c101102002.lua
+4
-4
script/c101102005.lua
script/c101102005.lua
+4
-2
script/c101102019.lua
script/c101102019.lua
+0
-7
script/c101102032.lua
script/c101102032.lua
+1
-1
script/c101102033.lua
script/c101102033.lua
+3
-1
script/c101102034.lua
script/c101102034.lua
+4
-3
script/c101102041.lua
script/c101102041.lua
+2
-4
script/c101102057.lua
script/c101102057.lua
+12
-10
script/c101102058.lua
script/c101102058.lua
+5
-4
script/c101102059.lua
script/c101102059.lua
+1
-0
script/c101102062.lua
script/c101102062.lua
+5
-3
script/c101102068.lua
script/c101102068.lua
+1
-3
script/c101102069.lua
script/c101102069.lua
+2
-1
No files found.
script/c100266038.lua
View file @
b35795c2
...
@@ -26,7 +26,6 @@ function c100266038.initial_effect(c)
...
@@ -26,7 +26,6 @@ function c100266038.initial_effect(c)
e3
:
SetCode
(
EVENT_PRE_DAMAGE_CALCULATE
)
e3
:
SetCode
(
EVENT_PRE_DAMAGE_CALCULATE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCondition
(
c100266038
.
atkcon
)
e3
:
SetCondition
(
c100266038
.
atkcon
)
e3
:
SetTarget
(
c100266038
.
atktg
)
e3
:
SetOperation
(
c100266038
.
atkop
)
e3
:
SetOperation
(
c100266038
.
atkop
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
--draw
--draw
...
@@ -80,15 +79,8 @@ function c100266038.atkcon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -80,15 +79,8 @@ function c100266038.atkcon(e,tp,eg,ep,ev,re,r,rp)
return
ac
:
IsControler
(
tp
)
and
ac
:
IsFaceup
()
and
ac
:
IsType
(
TYPE_LINK
)
and
ac
:
IsSetCard
(
0x24b
)
and
g
:
IsContains
(
ac
)
return
ac
:
IsControler
(
tp
)
and
ac
:
IsFaceup
()
and
ac
:
IsType
(
TYPE_LINK
)
and
ac
:
IsSetCard
(
0x24b
)
and
g
:
IsContains
(
ac
)
and
ac
:
IsRelateToBattle
()
and
bc
:
IsControler
(
1
-
tp
)
and
ac
:
IsRelateToBattle
()
and
bc
:
IsControler
(
1
-
tp
)
end
end
function
c100266038
.
atktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
ac
=
e
:
GetLabelObject
()
if
not
ac
then
return
false
end
local
g
=
e
:
GetHandler
():
GetMutualLinkedGroup
()
if
chk
==
0
then
return
g
:
GetCount
()
>
0
end
end
function
c100266038
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c100266038
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ac
=
e
:
GetLabelObject
()
local
ac
=
e
:
GetLabelObject
()
if
not
ac
then
return
end
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
local
g
=
e
:
GetHandler
():
GetMutualLinkedGroup
()
local
g
=
e
:
GetHandler
():
GetMutualLinkedGroup
()
if
ac
:
IsRelateToBattle
()
and
ac
:
IsFaceup
()
and
ac
:
IsControler
(
tp
)
then
if
ac
:
IsRelateToBattle
()
and
ac
:
IsFaceup
()
and
ac
:
IsControler
(
tp
)
then
...
...
script/c100266044.lua
View file @
b35795c2
...
@@ -13,21 +13,20 @@ function c100266044.initial_effect(c)
...
@@ -13,21 +13,20 @@ function c100266044.initial_effect(c)
e1
:
SetOperation
(
c100266044
.
activate
)
e1
:
SetOperation
(
c100266044
.
activate
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
function
c100266044
.
filter
(
c
,
tp
)
function
c100266044
.
filter
(
c
,
e
,
tp
)
if
not
(
c
:
IsType
(
TYPE_LINK
)
and
c
:
IsSetCard
(
0x24b
))
then
return
false
end
if
not
(
c
:
IsType
(
TYPE_LINK
)
and
c
:
IsSetCard
(
0x24b
))
then
return
false
end
local
zone
=
bit
.
band
(
c
:
GetLinkedZone
(
tp
),
0x1f
)
local
zone
=
c
:
GetLinkedZone
(
tp
)
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
,
tp
,
LOCATION_REASON_TOFIELD
,
zone
)
>
0
return
Duel
.
IsExistingMatchingCard
(
c100266044
.
gfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
,
zone
)
end
end
function
c100266044
.
gfilter
(
c
,
e
,
tp
)
function
c100266044
.
gfilter
(
c
,
e
,
tp
,
zone
)
return
c
:
IsSetCard
(
0x24b
)
and
c
:
IsType
(
TYPE_LINK
)
and
c
:
GetLink
()
==
1
return
c
:
IsSetCard
(
0x24b
)
and
c
:
IsType
(
TYPE_LINK
)
and
c
:
IsLink
(
1
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP
,
tp
,
zone
)
end
end
function
c100266044
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c100266044
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
c100266044
.
filter
(
chkc
,
tp
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
c100266044
.
filter
(
chkc
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c100266044
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
)
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c100266044
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
e
,
tp
)
end
and
Duel
.
IsExistingMatchingCard
(
c100266044
.
gfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c100266044
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
tp
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c100266044
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
end
function
c100266044
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c100266044
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
@@ -35,10 +34,10 @@ function c100266044.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -35,10 +34,10 @@ function c100266044.activate(e,tp,eg,ep,ev,re,r,rp)
if
not
tc
:
IsRelateToEffect
(
e
)
then
return
end
if
not
tc
:
IsRelateToEffect
(
e
)
then
return
end
local
zone
=
bit
.
band
(
tc
:
GetLinkedZone
(
tp
),
0x1f
)
local
zone
=
bit
.
band
(
tc
:
GetLinkedZone
(
tp
),
0x1f
)
local
upbound
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
,
tp
,
LOCATION_REASON_TOFIELD
,
zone
)
local
upbound
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
,
tp
,
LOCATION_REASON_TOFIELD
,
zone
)
if
zone
==
0
or
upbound
<=
0
then
return
end
if
upbound
<=
0
then
return
end
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
then
upbound
=
1
end
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
then
upbound
=
1
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c100266044
.
gfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
upbound
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c100266044
.
gfilter
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
upbound
,
nil
,
e
,
tp
,
zone
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
local
fid
=
e
:
GetHandler
():
GetFieldID
()
local
fid
=
e
:
GetHandler
():
GetFieldID
()
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
...
@@ -53,7 +52,6 @@ function c100266044.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -53,7 +52,6 @@ function c100266044.activate(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetCountLimit
(
1
)
e1
:
SetCountLimit
(
1
)
e1
:
SetLabel
(
fid
)
e1
:
SetLabel
(
fid
)
e1
:
SetLabelObject
(
g
)
e1
:
SetLabelObject
(
g
)
...
@@ -76,6 +74,5 @@ end
...
@@ -76,6 +74,5 @@ end
function
c100266044
.
rmop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c100266044
.
rmop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
e
:
GetLabelObject
()
local
g
=
e
:
GetLabelObject
()
local
tg
=
g
:
Filter
(
c100266044
.
rmfilter
,
nil
,
e
:
GetLabel
())
local
tg
=
g
:
Filter
(
c100266044
.
rmfilter
,
nil
,
e
:
GetLabel
())
g
:
DeleteGroup
()
Duel
.
Remove
(
tg
,
POS_FACEUP
,
REASON_EFFECT
)
Duel
.
Remove
(
tg
,
POS_FACEUP
,
REASON_EFFECT
)
end
end
script/c100268004.lua
View file @
b35795c2
...
@@ -16,8 +16,8 @@ end
...
@@ -16,8 +16,8 @@ end
function
c100268004
.
ffilter
(
c
)
function
c100268004
.
ffilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
15259703
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
15259703
)
end
end
function
c100268004
.
con
(
e
)
function
c100268004
.
con
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
c100268004
.
ffilter
,
e
:
GetHandlerPlayer
()
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
return
Duel
.
IsExistingMatchingCard
(
c100268004
.
ffilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
end
end
function
c100268004
.
filter
(
c
,
e
,
tp
)
function
c100268004
.
filter
(
c
,
e
,
tp
)
return
c
:
IsType
(
TYPE_TOON
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
true
,
false
,
POS_FACEUP
)
return
c
:
IsType
(
TYPE_TOON
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
true
,
false
,
POS_FACEUP
)
...
@@ -37,8 +37,6 @@ function c100268004.op(e,tp,eg,ep,ev,re,r,rp)
...
@@ -37,8 +37,6 @@ function c100268004.op(e,tp,eg,ep,ev,re,r,rp)
if
#
sg
>
0
then
if
#
sg
>
0
then
Duel
.
ConfirmCards
(
1
-
tp
,
sg
)
Duel
.
ConfirmCards
(
1
-
tp
,
sg
)
local
tc
=
sg
:
RandomSelect
(
1
-
tp
,
1
):
GetFirst
()
local
tc
=
sg
:
RandomSelect
(
1
-
tp
,
1
):
GetFirst
()
Duel
.
ConfirmCards
(
tp
,
tc
)
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
Duel
.
ShuffleDeck
(
tp
)
end
end
end
end
script/c100268006.lua
View file @
b35795c2
...
@@ -47,12 +47,15 @@ function c100268006.tdfilter(c,e,tp)
...
@@ -47,12 +47,15 @@ function c100268006.tdfilter(c,e,tp)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeEffectTarget
(
e
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeEffectTarget
(
e
)
and
(
c
:
IsAbleToDeck
()
or
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
))
and
(
c
:
IsAbleToDeck
()
or
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
))
end
end
function
c100268006
.
fselect
(
g
,
e
,
tp
)
return
aux
.
dncheck
(
g
)
and
g
:
IsExists
(
Card
.
IsAbleToDeck
,
2
,
nil
)
and
g
:
IsExists
(
Card
.
IsCanBeSpecialSummoned
,
1
,
nil
,
e
,
0
,
tp
,
false
,
false
)
end
function
c100268006
.
tdtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c100268006
.
tdtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
dg
=
Duel
.
GetMatchingGroup
(
c100268006
.
tdfilter
,
tp
,
LOCATION_REMOVED
,
LOCATION_REMOVED
,
nil
,
e
,
tp
)
local
dg
=
Duel
.
GetMatchingGroup
(
c100268006
.
tdfilter
,
tp
,
LOCATION_REMOVED
,
LOCATION_REMOVED
,
nil
,
e
,
tp
)
if
chkc
then
return
false
end
if
chkc
then
return
false
end
if
chk
==
0
then
return
dg
:
GetClassCount
(
Card
.
GetCode
)
>=
3
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
end
if
chk
==
0
then
return
dg
:
CheckSubGroup
(
c100268006
.
fselect
,
3
,
3
,
e
,
tp
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_OPERATECARD
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_OPERATECARD
)
local
g
=
dg
:
SelectSubGroup
(
tp
,
aux
.
dncheck
,
false
,
3
,
3
)
local
g
=
dg
:
SelectSubGroup
(
tp
,
c100268006
.
fselect
,
false
,
3
,
3
,
e
,
tp
)
Duel
.
SetTargetCard
(
g
)
Duel
.
SetTargetCard
(
g
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g
,
2
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g
,
2
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
g
,
1
,
0
,
0
)
...
...
script/c100268009.lua
View file @
b35795c2
...
@@ -59,7 +59,7 @@ function c100268009.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -59,7 +59,7 @@ function c100268009.activate(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
function
c100268009
.
tdfilter
(
c
)
function
c100268009
.
tdfilter
(
c
)
return
c
:
IsAttribute
(
ATTRIBUTE_LIGHT
+
ATTRIBUTE_DARK
)
and
not
c
:
IsSummonableCard
()
and
c
:
IsAbleToDeck
()
return
c
:
Is
Faceup
()
and
c
:
Is
Attribute
(
ATTRIBUTE_LIGHT
+
ATTRIBUTE_DARK
)
and
not
c
:
IsSummonableCard
()
and
c
:
IsAbleToDeck
()
end
end
function
c100268009
.
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c100268009
.
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_REMOVED
)
and
chkc
:
IsControler
(
tp
)
and
c100268009
.
tdfilter
(
chkc
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_REMOVED
)
and
chkc
:
IsControler
(
tp
)
and
c100268009
.
tdfilter
(
chkc
)
end
...
...
script/c100311001.lua
View file @
b35795c2
...
@@ -39,9 +39,9 @@ function c100311001.spcostfilter(c)
...
@@ -39,9 +39,9 @@ function c100311001.spcostfilter(c)
return
c
:
IsAbleToRemoveAsCost
()
and
c
:
IsRace
(
RACE_DRAGON
+
RACE_WINDBEAST
)
return
c
:
IsAbleToRemoveAsCost
()
and
c
:
IsRace
(
RACE_DRAGON
+
RACE_WINDBEAST
)
end
end
function
c100311001
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c100311001
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c100311001
.
spcostfilter
,
tp
,
LOCATION_GRAVE
,
0
,
2
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c100311001
.
spcostfilter
,
tp
,
LOCATION_GRAVE
,
0
,
2
,
e
:
GetHandler
()
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
c100311001
.
spcostfilter
,
tp
,
LOCATION_GRAVE
,
0
,
2
,
2
,
nil
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
c100311001
.
spcostfilter
,
tp
,
LOCATION_GRAVE
,
0
,
2
,
2
,
e
:
GetHandler
()
)
Duel
.
Remove
(
sg
,
POS_FACEUP
,
REASON_COST
)
Duel
.
Remove
(
sg
,
POS_FACEUP
,
REASON_COST
)
end
end
function
c100311001
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c100311001
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
...
@@ -55,13 +55,13 @@ function c100311001.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -55,13 +55,13 @@ function c100311001.spop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
function
c100311001
.
distg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c100311001
.
distg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
Is
OnField
()
and
chkc
:
IsType
(
TYPE_MONSTER
)
and
chkc
:
IsFaceup
(
)
end
if
chkc
then
return
chkc
:
Is
Location
(
LOCATION_MZONE
)
and
aux
.
disfilter1
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
aux
.
disfilter1
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
SelectTarget
(
tp
,
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
)
Duel
.
SelectTarget
(
tp
,
aux
.
disfilter1
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
)
end
end
function
c100311001
.
eqfilter
(
c
)
function
c100311001
.
eqfilter
(
c
)
return
c
:
IsType
(
TYPE_EQUIP
)
and
c
:
IsFaceup
(
)
return
(
c
:
IsFaceup
()
or
c
:
GetEquipTarget
())
and
c
:
IsType
(
TYPE_EQUIP
)
end
end
function
c100311001
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c100311001
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
...
@@ -79,24 +79,16 @@ function c100311001.disop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -79,24 +79,16 @@ function c100311001.disop(e,tp,eg,ep,ev,re,r,rp)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e2
)
tc
:
RegisterEffect
(
e2
)
if
tc
:
IsType
(
TYPE_TRAPMONSTER
)
then
local
ct
=
Duel
.
GetMatchingGroupCount
(
c100311001
.
eqfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
nil
)
if
ct
>
0
then
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_
DISABLE_TRAPMONSTER
)
e3
:
SetCode
(
EFFECT_
UPDATE_ATTACK
)
e3
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e3
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e3
:
SetValue
(
-
ct
*
1000
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e3
)
tc
:
RegisterEffect
(
e3
)
end
end
local
ct
=
Duel
.
GetMatchingGroupCount
(
c100311001
.
eqfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
nil
)
if
ct
>
0
and
tc
:
IsType
(
TYPE_MONSTER
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetValue
(
-
ct
*
1000
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e1
)
end
end
end
end
end
function
c100311001
.
cfilter
(
c
,
tp
)
function
c100311001
.
cfilter
(
c
,
tp
)
...
@@ -105,35 +97,41 @@ end
...
@@ -105,35 +97,41 @@ end
function
c100311001
.
eqcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c100311001
.
eqcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
c100311001
.
cfilter
,
1
,
nil
,
tp
)
return
eg
:
IsExists
(
c100311001
.
cfilter
,
1
,
nil
,
tp
)
end
end
function
c100311001
.
filter
(
c
,
e
,
tp
)
function
c100311001
.
chkfilter
(
c
,
tp
)
return
not
c
:
IsForbidden
()
and
c
:
CheckUniqueOnField
(
tp
,
LOCATION_SZONE
)
end
function
c100311001
.
filter
(
c
,
tp
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
and
c
:
GetPreviousControler
()
==
1
-
tp
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
and
c
:
GetPreviousControler
()
==
1
-
tp
and
c
:
IsLocation
(
LOCATION_GRAVE
)
and
c
:
IsReason
(
REASON_BATTLE
)
and
not
c
:
IsForbidden
(
)
and
c
:
IsLocation
(
LOCATION_GRAVE
)
and
c
:
IsReason
(
REASON_BATTLE
)
and
c100311001
.
chkfilter
(
c
,
tp
)
end
end
function
c100311001
.
eqtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c100311001
.
eqtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
local
g
=
eg
:
Filter
(
c100311001
.
filter
,
nil
,
tp
)
and
eg
:
IsExists
(
c100311001
.
filter
,
1
,
nil
,
e
,
tp
)
end
if
chk
==
0
then
return
#
g
>
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>=#
g
end
local
g
=
eg
:
Filter
(
c100311001
.
filter
,
nil
,
e
,
tp
)
Duel
.
SetTargetCard
(
g
)
local
tg
=
nil
if
g
:
GetCount
()
>
1
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
tg
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
else
tg
=
g
end
Duel
.
SetTargetCard
(
tg
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_LEAVE_GRAVE
,
tg
,
1
,
0
,
0
)
end
end
function
c100311001
.
eqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c100311001
.
eqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
local
g
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
):
Filter
(
Card
.
IsRelateToEffect
,
nil
,
e
):
Filter
(
aux
.
NecroValleyFilter
(
c100311001
.
chkfilter
),
nil
,
tp
)
if
c
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
then
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
if
Duel
.
Equip
(
tp
,
tc
,
c
,
true
,
true
)
then
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
and
#
g
>
0
and
ft
>
0
then
local
e1
=
Effect
.
CreateEffect
(
c
)
local
sg
=
nil
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
if
#
g
>
ft
then
e1
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
sg
=
g
:
Select
(
tp
,
ft
,
ft
,
nil
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
else
e1
:
SetValue
(
c100311001
.
eqlimit
)
sg
=
g
tc
:
RegisterEffect
(
e1
)
end
local
tc
=
sg
:
GetFirst
()
while
tc
do
if
Duel
.
Equip
(
tp
,
tc
,
c
,
true
,
true
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e1
:
SetProperty
(
EFFECT_FLAG_COPY_INHERIT
+
EFFECT_FLAG_OWNER_RELATE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetValue
(
c100311001
.
eqlimit
)
tc
:
RegisterEffect
(
e1
)
end
tc
=
sg
:
GetNext
()
end
end
Duel
.
EquipComplete
()
Duel
.
EquipComplete
()
end
end
...
...
script/c100311051.lua
View file @
b35795c2
...
@@ -21,12 +21,12 @@ function c100311051.initial_effect(c)
...
@@ -21,12 +21,12 @@ function c100311051.initial_effect(c)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--remove
--remove
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
33823832
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
100311051
,
1
))
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCategory
(
CATEGORY_REMOVE
)
e2
:
SetCategory
(
CATEGORY_REMOVE
)
e2
:
SetCode
(
EVENT_BATTLED
)
e2
:
SetCode
(
EVENT_BATTLED
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
)
e2
:
SetCountLimit
(
1
,
100311051
+
100
)
e2
:
SetCondition
(
c100311051
.
rmcon
)
e2
:
SetCondition
(
c100311051
.
rmcon
)
e2
:
SetTarget
(
c100311051
.
rmtg
)
e2
:
SetTarget
(
c100311051
.
rmtg
)
e2
:
SetOperation
(
c100311051
.
rmop
)
e2
:
SetOperation
(
c100311051
.
rmop
)
...
@@ -37,6 +37,7 @@ function c100311051.initial_effect(c)
...
@@ -37,6 +37,7 @@ function c100311051.initial_effect(c)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e3
:
SetCode
(
EVENT_DESTROYED
)
e3
:
SetCode
(
EVENT_DESTROYED
)
e3
:
SetCountLimit
(
1
,
100311051
+
200
)
e3
:
SetCondition
(
c100311051
.
descon
)
e3
:
SetCondition
(
c100311051
.
descon
)
e3
:
SetTarget
(
c100311051
.
destg
)
e3
:
SetTarget
(
c100311051
.
destg
)
e3
:
SetOperation
(
c100311051
.
desop
)
e3
:
SetOperation
(
c100311051
.
desop
)
...
@@ -50,6 +51,7 @@ function c100311051.negcon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -50,6 +51,7 @@ function c100311051.negcon(e,tp,eg,ep,ev,re,r,rp)
end
end
function
c100311051
.
negcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c100311051
.
negcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c100311051
.
cfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c100311051
.
cfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c100311051
.
cfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c100311051
.
cfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
end
end
...
@@ -69,7 +71,7 @@ function c100311051.rmcon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -69,7 +71,7 @@ function c100311051.rmcon(e,tp,eg,ep,ev,re,r,rp)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
bc
=
c
:
GetBattleTarget
()
local
bc
=
c
:
GetBattleTarget
()
e
:
SetLabelObject
(
bc
)
e
:
SetLabelObject
(
bc
)
return
bc
and
bc
:
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
c
:
IsStatus
(
STATUS_OPPO_BATTLE
)
return
bc
and
bc
:
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
c
:
IsStatus
(
STATUS_OPPO_BATTLE
)
and
bc
:
IsControler
(
1
-
tp
)
and
bc
:
IsRelateToBattle
()
end
end
function
c100311051
.
rmtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c100311051
.
rmtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
bc
=
e
:
GetLabelObject
()
local
bc
=
e
:
GetLabelObject
()
...
@@ -78,7 +80,7 @@ function c100311051.rmtg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -78,7 +80,7 @@ function c100311051.rmtg(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function
c100311051
.
rmop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c100311051
.
rmop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
bc
=
e
:
GetLabelObject
()
local
bc
=
e
:
GetLabelObject
()
if
bc
:
IsRelateToBattle
()
and
bc
:
Is
AbleToRemove
(
)
then
if
bc
:
IsRelateToBattle
()
and
bc
:
Is
Controler
(
1
-
tp
)
then
Duel
.
Remove
(
bc
,
POS_FACEUP
,
REASON_EFFECT
)
Duel
.
Remove
(
bc
,
POS_FACEUP
,
REASON_EFFECT
)
end
end
end
end
...
...
script/c100339006.lua
View file @
b35795c2
...
@@ -72,7 +72,8 @@ function c100339006.dmop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -72,7 +72,8 @@ function c100339006.dmop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_OPPO
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_OPPO
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c100339006
.
dmfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c100339006
.
dmfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
if
tc
and
tc
:
IsFaceup
()
and
tc
:
GetBaseAttack
()
>
0
then
if
tc
then
Duel
.
HintSelection
(
g
)
Duel
.
Damage
(
1
-
tp
,
tc
:
GetBaseAttack
(),
REASON_EFFECT
)
Duel
.
Damage
(
1
-
tp
,
tc
:
GetBaseAttack
(),
REASON_EFFECT
)
end
end
end
end
...
...
script/c100339031.lua
View file @
b35795c2
...
@@ -45,10 +45,12 @@ function c100339031.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -45,10 +45,12 @@ function c100339031.activate(e,tp,eg,ep,ev,re,r,rp)
if
tc
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_ATTACK
)
then
spos
=
spos
+
POS_FACEUP_ATTACK
end
if
tc
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_ATTACK
)
then
spos
=
spos
+
POS_FACEUP_ATTACK
end
if
tc
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
then
spos
=
spos
+
POS_FACEDOWN_DEFENSE
end
if
tc
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
then
spos
=
spos
+
POS_FACEDOWN_DEFENSE
end
if
spos
~=
0
then
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
spos
)
end
if
spos
~=
0
then
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
spos
)
end
if
tc
:
IsFacedown
()
then
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
end
end
end
local
mg
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
mg
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
)
if
mg
:
GetClassCount
(
Card
.
GetAttribute
)
>=
2
and
g
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
100339031
,
1
))
then
if
mg
:
GetClassCount
(
Card
.
GetAttribute
)
>=
2
and
g
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
100339031
,
1
))
then
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsFaceup
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsFaceup
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
...
...
script/c101102002.lua
View file @
b35795c2
...
@@ -21,6 +21,7 @@ function c101102002.initial_effect(c)
...
@@ -21,6 +21,7 @@ function c101102002.initial_effect(c)
e2
:
SetDescription
(
aux
.
Stringid
(
101102002
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
101102002
,
1
))
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCountLimit
(
1
,
101102102
)
e2
:
SetCost
(
aux
.
bfgcost
)
e2
:
SetCost
(
aux
.
bfgcost
)
e2
:
SetTarget
(
c101102002
.
sptarget
)
e2
:
SetTarget
(
c101102002
.
sptarget
)
e2
:
SetOperation
(
c101102002
.
spoperation
)
e2
:
SetOperation
(
c101102002
.
spoperation
)
...
@@ -43,15 +44,14 @@ function c101102002.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -43,15 +44,14 @@ function c101102002.spop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetCode
(
EFFECT_UPDATE_LEVEL
)
e1
:
SetCode
(
EFFECT_UPDATE_LEVEL
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
)
e1
:
SetValue
(
1
)
e1
:
SetValue
(
1
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
end
end
function
c101102002
.
filter
(
c
,
e
,
tp
)
function
c101102002
.
filter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x10db
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsSetCard
(
0x10db
)
and
not
c
:
IsCode
(
101102002
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
end
function
c101102002
.
sptarget
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c101102002
.
sptarget
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
...
@@ -62,7 +62,7 @@ function c101102002.spoperation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -62,7 +62,7 @@ function c101102002.spoperation(e,tp,eg,ep,ev,re,r,rp)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c101102002
.
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c101102002
.
filter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
and
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
101102002
,
2
))
then
if
g
:
GetCount
()
>
0
and
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
101102002
,
2
))
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
...
...
script/c101102005.lua
View file @
b35795c2
...
@@ -7,6 +7,7 @@ function c101102005.initial_effect(c)
...
@@ -7,6 +7,7 @@ function c101102005.initial_effect(c)
e1
:
SetDescription
(
aux
.
Stringid
(
101102005
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
101102005
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
,
101102005
)
e1
:
SetCountLimit
(
1
,
101102005
)
e1
:
SetCondition
(
c101102005
.
spcon
)
e1
:
SetCondition
(
c101102005
.
spcon
)
...
@@ -38,8 +39,9 @@ function c101102005.sstg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -38,8 +39,9 @@ function c101102005.sstg(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function
c101102005
.
ssop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101102005
.
ssop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
...
...
script/c101102019.lua
View file @
b35795c2
...
@@ -101,13 +101,6 @@ function c101102019.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -101,13 +101,6 @@ function c101102019.operation(e,tp,eg,ep,ev,re,r,rp)
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
nc
:
RegisterEffect
(
e2
)
nc
:
RegisterEffect
(
e2
)
if
nc
:
IsType
(
TYPE_TRAPMONSTER
)
then
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_DISABLE_TRAPMONSTER
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
nc
:
RegisterEffect
(
e3
)
end
nc
=
b2
:
GetNext
()
nc
=
b2
:
GetNext
()
end
end
end
end
...
...
script/c101102032.lua
View file @
b35795c2
...
@@ -32,7 +32,7 @@ function c101102032.initial_effect(c)
...
@@ -32,7 +32,7 @@ function c101102032.initial_effect(c)
end
end
function
c101102032
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c101102032
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
1
-
tp
)
and
chkc
:
IsAttackPos
()
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
1
-
tp
)
and
chkc
:
IsAttackPos
()
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c101102032
.
desfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
Card
.
IsAttackPos
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsAttackPos
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsAttackPos
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
...
...
script/c101102033.lua
View file @
b35795c2
...
@@ -30,7 +30,7 @@ function c101102033.initial_effect(c)
...
@@ -30,7 +30,7 @@ function c101102033.initial_effect(c)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
c101102033
.
repfilter
(
c
,
tp
)
function
c101102033
.
repfilter
(
c
,
tp
)
return
c
:
Is
SetCard
(
0x24d
)
and
c
:
IsType
(
TYPE_FUSION
)
and
c
:
IsControler
(
tp
)
and
c
:
IsLocation
(
LOCATION_ONFIELD
)
return
c
:
Is
Faceup
()
and
c
:
IsSetCard
(
0x24d
)
and
c
:
IsType
(
TYPE_FUSION
)
and
c
:
IsControler
(
tp
)
and
c
:
IsLocation
(
LOCATION_MZONE
)
and
c
:
IsReason
(
REASON_EFFECT
)
and
not
c
:
IsReason
(
REASON_REPLACE
)
and
c
:
IsReason
(
REASON_EFFECT
)
and
not
c
:
IsReason
(
REASON_REPLACE
)
end
end
function
c101102033
.
desfilter
(
c
,
e
,
tp
)
function
c101102033
.
desfilter
(
c
,
e
,
tp
)
...
@@ -83,11 +83,13 @@ function c101102033.disop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -83,11 +83,13 @@ function c101102033.disop(e,tp,eg,ep,ev,re,r,rp)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetValue
(
RESET_TURN_SET
)
e2
:
SetValue
(
RESET_TURN_SET
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e2
)
tc
:
RegisterEffect
(
e2
)
...
...
script/c101102034.lua
View file @
b35795c2
...
@@ -29,9 +29,10 @@ function c101102034.initial_effect(c)
...
@@ -29,9 +29,10 @@ function c101102034.initial_effect(c)
--negate
--negate
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
101102034
,
1
))
e3
:
SetDescription
(
aux
.
Stringid
(
101102034
,
1
))
e3
:
SetCategory
(
CATEGORY_
DISABL
E
)
e3
:
SetCategory
(
CATEGORY_
NEGAT
E
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetCode
(
EVENT_CHAINING
)
e3
:
SetCode
(
EVENT_CHAINING
)
e3
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DAMAGE_CAL
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCountLimit
(
1
,
101102034
)
e3
:
SetCountLimit
(
1
,
101102034
)
e3
:
SetCondition
(
c101102034
.
discon
)
e3
:
SetCondition
(
c101102034
.
discon
)
...
@@ -65,11 +66,11 @@ function c101102034.discon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -65,11 +66,11 @@ function c101102034.discon(e,tp,eg,ep,ev,re,r,rp)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
rp
~=
1
-
tp
or
not
re
:
IsHasProperty
(
EFFECT_FLAG_CARD_TARGET
)
or
c
:
IsStatus
(
STATUS_BATTLE_DESTROYED
)
then
return
false
end
if
rp
~=
1
-
tp
or
not
re
:
IsHasProperty
(
EFFECT_FLAG_CARD_TARGET
)
or
c
:
IsStatus
(
STATUS_BATTLE_DESTROYED
)
then
return
false
end
local
tg
=
Duel
.
GetChainInfo
(
ev
,
CHAININFO_TARGET_CARDS
)
local
tg
=
Duel
.
GetChainInfo
(
ev
,
CHAININFO_TARGET_CARDS
)
return
tg
and
tg
:
IsContains
(
c
)
and
re
:
IsActiveType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
Duel
.
IsChain
Disabl
able
(
ev
)
and
Duel
.
IsExistingMatchingCard
(
c101102034
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
2
,
nil
)
return
tg
and
tg
:
IsContains
(
c
)
and
re
:
IsActiveType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
Duel
.
IsChain
Negat
able
(
ev
)
and
Duel
.
IsExistingMatchingCard
(
c101102034
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
2
,
nil
)
end
end
function
c101102034
.
distg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c101102034
.
distg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_
DISABL
E
,
eg
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_
NEGAT
E
,
eg
,
1
,
0
,
0
)
end
end
function
c101102034
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c101102034
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
Duel
.
NegateActivation
(
ev
)
and
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
and
re
:
GetHandler
():
IsRelateToEffect
(
re
)
then
if
Duel
.
NegateActivation
(
ev
)
and
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
and
re
:
GetHandler
():
IsRelateToEffect
(
re
)
then
...
...
script/c101102041.lua
View file @
b35795c2
...
@@ -39,9 +39,6 @@ end
...
@@ -39,9 +39,6 @@ end
function
c101102041
.
mgfilter
(
c
)
function
c101102041
.
mgfilter
(
c
)
return
c
:
IsType
(
TYPE_XYZ
)
and
c
:
IsAttribute
(
ATTRIBUTE_DARK
)
return
c
:
IsType
(
TYPE_XYZ
)
and
c
:
IsAttribute
(
ATTRIBUTE_DARK
)
end
end
function
c101102041
.
tgfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_EFFECT
)
end
function
c101102041
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101102041
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
...
@@ -54,7 +51,8 @@ function c101102041.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -54,7 +51,8 @@ function c101102041.operation(e,tp,eg,ep,ev,re,r,rp)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
local
mg
=
c
:
GetOverlayGroup
()
local
mg
=
c
:
GetOverlayGroup
()
if
mg
:
IsExists
(
c101102041
.
mgfilter
,
1
,
nil
)
then
if
mg
:
IsExists
(
c101102041
.
mgfilter
,
1
,
nil
)
then
local
g
=
Duel
.
GetMatchingGroup
(
c101102041
.
tgfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
c
)
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
disfilter1
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
c
)
if
#
g
>
0
then
Duel
.
BreakEffect
()
end
for
tc
in
aux
.
Next
(
g
)
do
for
tc
in
aux
.
Next
(
g
)
do
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
...
...
script/c101102057.lua
View file @
b35795c2
...
@@ -30,18 +30,20 @@ function c101102057.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -30,18 +30,20 @@ function c101102057.target(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function
c101102057
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101102057
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
Duel
.
DiscardHand
(
tp
,
Card
.
IsDiscardable
,
1
,
1
,
REASON_EFFECT
+
REASON_DISCARD
,
nil
,
REASON_EFFECT
)
==
0
then
return
end
if
Duel
.
DiscardHand
(
tp
,
Card
.
IsDiscardable
,
1
,
1
,
REASON_EFFECT
+
REASON_DISCARD
,
nil
,
REASON_EFFECT
)
~=
0
then
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
if
ft
<=
0
or
not
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
101102157
,
0x24d
,
0x4011
,
0
,
0
,
2
,
RACE_WARRIOR
,
ATTRIBUTE_LIGHT
)
then
return
end
if
ft
>
0
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
101102157
,
0x24d
,
0x4011
,
0
,
0
,
2
,
RACE_WARRIOR
,
ATTRIBUTE_LIGHT
)
then
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
then
ft
=
1
end
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
then
ft
=
1
end
local
count
=
0
local
count
=
0
for
i
=
1
,
ft
do
for
i
=
1
,
ft
do
local
token
=
Duel
.
CreateToken
(
tp
,
101102157
)
local
token
=
Duel
.
CreateToken
(
tp
,
101102157
)
if
Duel
.
SpecialSummonStep
(
token
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
and
count
==
0
then
if
Duel
.
SpecialSummonStep
(
token
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
and
count
==
0
then
count
=
2
count
=
2
end
end
Duel
.
SpecialSummonComplete
()
end
end
end
end
Duel
.
SpecialSummonComplete
()
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
...
...
script/c101102058.lua
View file @
b35795c2
...
@@ -50,10 +50,11 @@ function c101102058.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -50,10 +50,11 @@ function c101102058.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOKEN
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOKEN
,
nil
,
1
,
0
,
0
)
end
end
function
c101102058
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101102058
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
or
not
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
101102158
,
0x24d
,
0x4011
,
0
,
0
,
2
,
RACE_WARRIOR
,
ATTRIBUTE_LIGHT
)
then
return
end
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
101102158
,
0x24d
,
0x4011
,
0
,
0
,
2
,
RACE_WARRIOR
,
ATTRIBUTE_LIGHT
)
then
local
token
=
Duel
.
CreateToken
(
tp
,
101102158
)
local
token
=
Duel
.
CreateToken
(
tp
,
101102158
)
Duel
.
SpecialSummon
(
token
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
token
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
...
...
script/c101102059.lua
View file @
b35795c2
...
@@ -19,6 +19,7 @@ function c101102059.cfilter(c)
...
@@ -19,6 +19,7 @@ function c101102059.cfilter(c)
end
end
function
c101102059
.
ffilter
(
c
,
tp
)
function
c101102059
.
ffilter
(
c
,
tp
)
return
c
:
IsPreviousSetCard
(
0x24d
)
and
c
:
GetPreviousControler
()
==
tp
and
c
:
GetPreviousTypeOnField
()
&
TYPE_FUSION
~=
0
return
c
:
IsPreviousSetCard
(
0x24d
)
and
c
:
GetPreviousControler
()
==
tp
and
c
:
GetPreviousTypeOnField
()
&
TYPE_FUSION
~=
0
and
c
:
IsPreviousPosition
(
POS_FACEUP
)
end
end
function
c101102059
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c101102059
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
false
end
if
chkc
then
return
false
end
...
...
script/c101102062.lua
View file @
b35795c2
...
@@ -27,16 +27,18 @@ function c101102062.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -27,16 +27,18 @@ function c101102062.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_RECOVER
,
nil
,
0
,
tp
,
500
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_RECOVER
,
nil
,
0
,
tp
,
500
)
end
end
function
c101102062
.
cfilter
(
c
)
function
c101102062
.
cfilter
(
c
)
return
(
c
:
IsSetCard
(
0xb2
)
or
c
:
IsSetCard
(
0x107
))
and
c
:
IsType
(
TYPE_MONSTER
)
and
not
c
:
IsPublic
()
return
(
c
:
IsSetCard
(
0xb2
)
or
c
:
IsSetCard
(
0x107
))
and
c
:
IsType
(
TYPE_MONSTER
)
and
not
c
:
IsPublic
()
and
c
:
IsAbleToDeck
()
end
end
function
c101102062
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101102062
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
not
tc
:
IsRelateToEffect
(
e
)
then
return
end
if
not
tc
:
IsRelateToEffect
(
e
)
then
return
end
if
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
>
0
then
if
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
>
0
and
tc
:
IsLocation
(
LOCATION_HAND
)
then
local
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PARAM
)
local
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PARAM
)
if
Duel
.
Recover
(
tp
,
d
,
REASON_EFFECT
)
<=
0
then
return
end
if
Duel
.
Recover
(
tp
,
d
,
REASON_EFFECT
)
<=
0
then
return
end
if
not
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
101102062
,
0
))
then
return
end
local
tg
=
Duel
.
GetMatchingGroup
(
c101102062
.
cfilter
,
tp
,
LOCATION_HAND
,
0
,
nil
)
if
#
tg
<=
0
or
not
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
101102062
,
0
))
then
return
end
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c101102062
.
cfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
63
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c101102062
.
cfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
63
,
nil
)
if
g
:
GetCount
()
==
0
then
return
end
if
g
:
GetCount
()
==
0
then
return
end
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
...
...
script/c101102068.lua
View file @
b35795c2
...
@@ -64,11 +64,9 @@ function c101102068.ssetfilter(c)
...
@@ -64,11 +64,9 @@ function c101102068.ssetfilter(c)
return
c
:
IsType
(
TYPE_SPELL
)
and
c
:
IsSetCard
(
0x95
)
and
c
:
IsSSetable
()
return
c
:
IsType
(
TYPE_SPELL
)
and
c
:
IsSetCard
(
0x95
)
and
c
:
IsSSetable
()
end
end
function
c101102068
.
ssettg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c101102068
.
ssettg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c101102068
.
ssetfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
c101102068
.
ssetfilter
),
tp
,
LOCATION_GRAVE
+
LOCATION_DECK
,
0
,
1
,
nil
)
end
end
end
function
c101102068
.
ssetop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101102068
.
ssetop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
<
1
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c101102068
.
ssetfilter
),
tp
,
LOCATION_GRAVE
+
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c101102068
.
ssetfilter
),
tp
,
LOCATION_GRAVE
+
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
then
if
g
then
...
...
script/c101102069.lua
View file @
b35795c2
...
@@ -44,11 +44,12 @@ function c101102069.tgfilter(c)
...
@@ -44,11 +44,12 @@ function c101102069.tgfilter(c)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0xba
)
and
c
:
IsType
(
TYPE_XYZ
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0xba
)
and
c
:
IsType
(
TYPE_XYZ
)
end
end
function
c101102069
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101102069
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
NegateActivation
(
ev
)
and
re
:
GetHandler
():
IsRelateToEffect
(
re
)
and
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
>
0
and
e
:
GetLabel
()
>
0
then
if
Duel
.
NegateActivation
(
ev
)
and
re
:
GetHandler
():
IsRelateToEffect
(
re
)
and
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
>
0
and
e
:
GetLabel
()
==
1
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SELF
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SELF
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c101102069
.
tgfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c101102069
.
tgfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
if
tc
then
if
tc
then
Duel
.
HintSelection
(
g
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
...
...
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