Commit ae82c630 authored by mercury233's avatar mercury233

rm

parent 9b03f9a4
......@@ -4,15 +4,6 @@
101009025
101009075
101009077
100200161
100200162
100200160
100319001
100319002
100319003
100319004
100319021
100319033
101009001
101009002
101009003
......@@ -41,7 +32,6 @@
100248026
100248038
100248043
100247002
#extra
101009039
101009040
......@@ -52,7 +42,4 @@
101009045
100248033
100248041
100247001
100319041
100319042
!side
#The first line is used for comment
!counter 0x50 指示物(娱乐伙伴 掉头跑骑兵)
!setname 0x5008 幻影英雄 VHERO
!setname 0x22b 海晶少女
!setname 0x22c 蜂军
......
--ローグ・オブ・エンディミオン
--
--Script by mercury233
function c100200160.initial_effect(c)
c:EnableCounterPermit(0x1)
--summon success
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100200160,0))
e1:SetCategory(CATEGORY_COUNTER)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetCountLimit(1,100200160)
e1:SetTarget(c100200160.addct)
e1:SetOperation(c100200160.addc)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e2)
--destroy
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(100200160,1))
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(1,100200160+100)
e3:SetCost(c100200160.setcost)
e3:SetTarget(c100200160.settg)
e3:SetOperation(c100200160.setop)
c:RegisterEffect(e3)
end
function c100200160.addct(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_COUNTER,nil,1,0,0x1)
end
function c100200160.addc(e,tp,eg,ep,ev,re,r,rp)
if e:GetHandler():IsRelateToEffect(e) then
e:GetHandler():AddCounter(0x1,1)
end
end
function c100200160.costfilter(c)
return c:IsRace(RACE_SPELLCASTER) and c:IsDiscardable()
end
function c100200160.setcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsCanRemoveCounter(tp,0x1,1,REASON_COST)
and Duel.IsExistingMatchingCard(c100200160.costfilter,tp,LOCATION_HAND,0,1,nil) end
e:GetHandler():RemoveCounter(tp,0x1,1,REASON_COST)
Duel.DiscardHand(tp,c100200160.costfilter,1,1,REASON_DISCARD+REASON_COST,nil)
end
function c100200160.filter(c)
return c:GetType()==TYPE_SPELL+TYPE_CONTINUOUS and c:IsSSetable()
end
function c100200160.settg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100200160.filter,tp,LOCATION_DECK,0,1,nil) end
end
function c100200160.setop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET)
local g=Duel.SelectMatchingCard(tp,c100200160.filter,tp,LOCATION_DECK,0,1,1,nil)
local tc=g:GetFirst()
if tc then
Duel.SSet(tp,tc)
Duel.ConfirmCards(1-tp,g)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_ACTIVATE)
e1:SetTargetRange(1,0)
e1:SetValue(c100200160.aclimit)
e1:SetLabel(tc:GetCode())
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
end
function c100200160.aclimit(e,re,tp)
return re:GetHandler():IsCode(e:GetLabel())
end
--EMターントルーパー
--Performapal Turn Trooper
--Script by nekrozar
function c100200161.initial_effect(c)
c:EnableCounterPermit(0x50)
c:SetCounterLimit(0x50,2)
--add counter
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100200161,0))
e1:SetCategory(CATEGORY_COUNTER)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_PHASE+PHASE_BATTLE_START)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetCondition(c100200161.ctcon)
e1:SetTarget(c100200161.cttg)
e1:SetOperation(c100200161.ctop)
c:RegisterEffect(e1)
--negate attack
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100200161,1))
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_ATTACK_ANNOUNCE)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1)
e2:SetCondition(c100200161.negcon)
e2:SetOperation(c100200161.negop)
c:RegisterEffect(e2)
--remove
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(100200161,2))
e3:SetCategory(CATEGORY_REMOVE)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_MZONE)
e3:SetCondition(c100200161.rmcon)
e3:SetCost(c100200161.rmcost)
e3:SetTarget(c100200161.rmtg)
e3:SetOperation(c100200161.rmop)
c:RegisterEffect(e3)
end
function c100200161.ctcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()==tp
end
function c100200161.cttg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsCanAddCounter(0x50,1) end
end
function c100200161.ctop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
c:AddCounter(0x50,1)
end
end
function c100200161.negcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetAttacker():GetControler()~=tp and e:GetHandler():GetCounter(0x50)==1
end
function c100200161.negop(e,tp,eg,ep,ev,re,r,rp)
Duel.NegateAttack()
end
function c100200161.rmcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetCounter(0x50)==2
end
function c100200161.rmcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsReleasable() end
Duel.Release(e:GetHandler(),REASON_COST)
end
function c100200161.rmtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,LOCATION_MZONE,LOCATION_MZONE,1,e:GetHandler()) end
local g=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,g:GetCount(),0,0)
end
function c100200161.rmop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
if Duel.Remove(g,POS_FACEUP,REASON_EFFECT+REASON_TEMPORARY)~=0 then
local c=e:GetHandler()
local og=Duel.GetOperatedGroup()
local fid=c:GetFieldID()
local tc=og:GetFirst()
while tc do
if tc:IsControler(tp) then
tc:RegisterFlagEffect(100200161,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END+RESET_OPPO_TURN,0,2,fid)
else
tc:RegisterFlagEffect(100200161,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END+RESET_SELF_TURN,0,2,fid)
end
tc=og:GetNext()
end
c:SetTurnCounter(0)
og:KeepAlive()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetCountLimit(1)
e1:SetLabel(fid)
e1:SetLabelObject(og)
e1:SetCondition(c100200161.retcon)
e1:SetOperation(c100200161.retop)
e1:SetReset(RESET_PHASE+PHASE_END+RESET_OPPO_TURN,2)
Duel.RegisterEffect(e1,tp)
end
end
function c100200161.retfilter(c,fid)
return c:GetFlagEffectLabel(100200161)==fid
end
function c100200161.retcon(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetTurnPlayer()==tp then return false end
local g=e:GetLabelObject()
if not g:IsExists(c100200161.retfilter,1,nil,e:GetLabel()) then
g:DeleteGroup()
e:Reset()
return false
else return true end
end
function c100200161.retop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local ct=c:GetTurnCounter()
ct=ct+1
c:SetTurnCounter(ct)
if ct==2 then
local g=e:GetLabelObject()
local sg=g:Filter(c100200161.retfilter,nil,e:GetLabel())
g:DeleteGroup()
local tc=sg:GetFirst()
while tc do
Duel.ReturnToField(tc)
tc=sg:GetNext()
end
end
end
--DDアーク
--D/D Ark
--Script by nekrozar
function c100200162.initial_effect(c)
--pendulum summon
aux.EnablePendulumAttribute(c)
--destroy
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100200162,0))
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_PZONE)
e1:SetCountLimit(1,100200162)
e1:SetTarget(c100200162.destg)
e1:SetOperation(c100200162.desop)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100200162,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_DESTROYED)
e2:SetCountLimit(1,100201162)
e2:SetCondition(c100200162.spcon)
e2:SetTarget(c100200162.sptg)
e2:SetOperation(c100200162.spop)
c:RegisterEffect(e2)
end
function c100200162.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and chkc:IsSummonType(SUMMON_TYPE_PENDULUM) end
if chk==0 then return Duel.IsExistingTarget(Card.IsSummonType,tp,0,LOCATION_MZONE,1,nil,SUMMON_TYPE_PENDULUM) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,Card.IsSummonType,tp,0,LOCATION_MZONE,1,1,nil,SUMMON_TYPE_PENDULUM)
g:AddCard(e:GetHandler())
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,2,0,0)
end
function c100200162.desop(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.Destroy(Group.FromCards(tc,e:GetHandler()),REASON_EFFECT)
end
end
function c100200162.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsReason(REASON_EFFECT)
end
function c100200162.spfilter(c,e,tp)
return c:IsFaceup() and c:IsSetCard(0xaf) and c:IsType(TYPE_PENDULUM) and not c:IsCode(100200162) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c100200162.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCountFromEx(tp)>0
and Duel.IsExistingMatchingCard(c100200162.spfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c100200162.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCountFromEx(tp)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c100200162.spfilter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp)
local tc=g:GetFirst()
if tc and Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP) then
local c=e:GetHandler()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1,true)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e2,true)
Duel.SpecialSummonComplete()
end
end
--コード・トーカー・インヴァート
--
--Script by JoyJ
function c100247001.initial_effect(c)
--link summon
c:EnableReviveLimit()
aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkRace,RACE_CYBERSE),2,2)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100247001,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCountLimit(1,100247001)
e1:SetCondition(c100247001.condition)
e1:SetTarget(c100247001.target)
e1:SetOperation(c100247001.operation)
c:RegisterEffect(e1)
end
function c100247001.condition(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_LINK)
end
function c100247001.filter(c,e,tp,zone)
return c:IsRace(RACE_CYBERSE) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP,tp,zone)
end
function c100247001.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local zone=e:GetHandler():GetLinkedZone(tp)&0x1f
return zone~=0 and Duel.IsExistingMatchingCard(c100247001.filter,tp,LOCATION_HAND,0,1,nil,e,tp,zone)
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
function c100247001.operation(e,tp,eg,ep,ev,re,r,rp)
local zone=e:GetHandler():GetLinkedZone(tp)&0x1f
if zone~=0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c100247001.filter,tp,LOCATION_HAND,0,1,1,nil,e,tp,zone)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP,zone)
end
end
end
--転生炎獣コヨーテ
--
--Script by JoyJ
function c100247002.initial_effect(c)
--register effect
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EVENT_BE_MATERIAL)
e1:SetOperation(c100247002.regop)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100247002,0))
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetCode(EVENT_PHASE+PHASE_END)
e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,100247002)
e2:SetCondition(c100247002.condition)
e2:SetTarget(c100247002.sptg)
e2:SetOperation(c100247002.spop)
c:RegisterEffect(e2)
--to hand
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(100247002,1))
e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetCategory(CATEGORY_TOHAND)
e3:SetCode(EVENT_PHASE+PHASE_END)
e3:SetRange(LOCATION_GRAVE)
e3:SetCountLimit(1,100247002)
e3:SetCondition(c100247002.condition)
e3:SetTarget(c100247002.thtg)
e3:SetOperation(c100247002.thop)
c:RegisterEffect(e3)
end
function c100247002.regop(e,tp,eg,ep,ev,re,r,rp)
if e:GetHandler():IsReason(REASON_LINK) then
e:GetHandler():RegisterFlagEffect(100247002,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
end
end
function c100247002.condition(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(100247002)>0
end
function c100247002.spfilter(c,e,tp)
return c:IsSetCard(0x119) and not c:IsCode(100247002) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c100247002.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and c100247002.spfilter(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c100247002.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c100247002.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c100247002.spop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP_DEFENSE)
end
end
function c100247002.thfilter(c)
return c:IsSetCard(0x119) and c:IsAbleToHand() and not c:IsCode(100247002)
end
function c100247002.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and c100247002.thfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c100247002.thfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectTarget(tp,c100247002.thfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end
function c100247002.thop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
end
end
--フリップ・フローズン
--
--Script by mercury233
function c100319001.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_POSITION)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_TO_GRAVE)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetTarget(c100319001.postg)
e1:SetOperation(c100319001.posop)
c:RegisterEffect(e1)
end
function c100319001.filter(c)
return c:IsAttackPos() and c:IsCanChangePosition()
end
function c100319001.postg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100319001.filter,tp,0,LOCATION_MZONE,1,nil) end
local g=Duel.GetMatchingGroup(c100319001.filter,tp,0,LOCATION_MZONE,nil)
Duel.SetOperationInfo(0,CATEGORY_POSITION,g,g:GetCount(),0,0)
end
function c100319001.posop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c100319001.filter,tp,0,LOCATION_MZONE,nil)
Duel.ChangePosition(g,POS_FACEUP_DEFENSE)
end
--ドライブレイブ
--
--Script by mercury233
function c100319002.initial_effect(c)
--pierce
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetDescription(aux.Stringid(100319002,0))
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_ATTACK_ANNOUNCE)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetCondition(c100319002.atkcon)
e1:SetCost(c100319002.atkcost)
e1:SetTarget(c100319002.atktg)
e1:SetOperation(c100319002.atkop)
c:RegisterEffect(e1)
end
function c100319002.atkcon(e,tp,eg,ep,ev,re,r,rp)
local a=Duel.GetAttacker()
return a:IsControler(tp) and a:IsRace(RACE_CYBERSE)
end
function c100319002.cfilter(c)
return c:IsType(TYPE_MONSTER) and c:IsDiscardable()
end
function c100319002.atkcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100319002.cfilter,tp,LOCATION_HAND,0,1,nil) end
Duel.DiscardHand(tp,c100319002.cfilter,1,1,REASON_COST+REASON_DISCARD)
end
function c100319002.atktg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.GetAttacker():CreateEffectRelation(e)
end
function c100319002.atkop(e,tp,eg,ep,ev,re,r,rp)
local a=Duel.GetAttacker()
if a:IsRelateToEffect(e) and a:IsFaceup() then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(600)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
a:RegisterEffect(e1)
end
end
--リビルディア
--
--Script by mercury233
function c100319003.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100319003,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_BATTLE_DESTROYING)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCondition(aux.bdocon)
e1:SetTarget(c100319003.sptg)
e1:SetOperation(c100319003.spop)
c:RegisterEffect(e1)
end
function c100319003.spfilter(c,e,tp)
return c:IsRace(RACE_CYBERSE) and c:IsAttackBelow(1500) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c100319003.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and c100319003.spfilter(chkc,e,tp) end
if chk==0 then return Duel.IsExistingTarget(c100319003.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp)
and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c100319003.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c100319003.spop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
end
end
--スレッショルド・ボーグ
--
--Script by mercury233
function c100319004.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_HAND)
e1:SetCondition(c100319004.spcon)
e1:SetOperation(c100319004.spop)
c:RegisterEffect(e1)
--atk down
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_UPDATE_ATTACK)
e2:SetRange(LOCATION_MZONE)
e2:SetTargetRange(0,LOCATION_MZONE)
e2:SetValue(-500)
c:RegisterEffect(e2)
end
function c100319004.cfilter(c)
return c:IsType(TYPE_MONSTER) and c:IsRace(RACE_CYBERSE) and c:IsDiscardable()
end
function c100319004.spcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0)==0
and Duel.IsExistingMatchingCard(c100319004.cfilter,tp,LOCATION_HAND,0,1,c)
end
function c100319004.spop(e,tp,eg,ep,ev,re,r,rp,c)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISCARD)
local g=Duel.SelectMatchingCard(tp,c100319004.cfilter,tp,LOCATION_HAND,0,1,1,c)
Duel.SendtoGrave(g,REASON_COST+REASON_DISCARD)
end
--サイバネット・クロスワイプ
--
--Script by mercury233
function c100319021.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e1:SetCost(c100319021.cost)
e1:SetTarget(c100319021.target)
e1:SetOperation(c100319021.activate)
c:RegisterEffect(e1)
end
function c100319021.cost(e,tp,eg,ep,ev,re,r,rp,chk)
e:SetLabel(1)
return true
end
function c100319021.desfilter(c,tc,ec)
return c:GetEquipTarget()~=tc and c~=ec
end
function c100319021.costfilter(c,ec,tp)
return c:IsRace(RACE_CYBERSE) and Duel.IsExistingTarget(c100319021.desfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,c,c,ec)
end
function c100319021.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local c=e:GetHandler()
if chkc then return chkc:IsOnField() end
if chk==0 then
if e:GetLabel()==1 then
e:SetLabel(0)
return Duel.CheckReleaseGroup(tp,c100319021.costfilter,1,c,c,tp)
else
return Duel.IsExistingTarget(nil,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,c)
end
end
if e:GetLabel()==1 then
e:SetLabel(0)
local sg=Duel.SelectReleaseGroup(tp,c100319021.costfilter,1,1,c,c,tp)
Duel.Release(sg,REASON_COST)
end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,nil,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,c)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function c100319021.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.Destroy(tc,REASON_EFFECT)
end
end
--サイバネット・カスケード
--
--Script by mercury233
function c100319033.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetTarget(c100319033.target)
e1:SetOperation(c100319033.activate)
c:RegisterEffect(e1)
end
function c100319033.cfilter(c)
return c:IsType(TYPE_LINK) and c:IsSummonType(SUMMON_TYPE_LINK)
end
function c100319033.spfilter(c,e,tp,g)
return c:IsCanBeSpecialSummoned(e,0,tp,false,false) and g and g:IsContains(c)
end
function c100319033.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local lc=eg:Filter(c100319033.cfilter,nil):GetFirst()
if chkc then return chkc:IsControler(tp) and c100319033.spfilter(chkc,e,tp,lc:GetMaterial()) end
if chk==0 then return lc and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c100319033.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp,lc:GetMaterial()) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c100319033.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp,lc:GetMaterial())
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c100319033.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
end
end
--デコード・トーカー・エクステンド
--
--Script by JoyJ
function c100319041.initial_effect(c)
c:EnableReviveLimit()
aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkType,TYPE_EFFECT),2)
--Change Name
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CHANGE_CODE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetValue(1861629)
c:RegisterEffect(e1)
--Atk Up
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_UPDATE_ATTACK)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetRange(LOCATION_MZONE)
e2:SetValue(c100319041.atkval)
c:RegisterEffect(e2)
--Double Attack
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_BATTLE_DESTROYED)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e3:SetRange(LOCATION_MZONE)
e3:SetCondition(c100319041.regcon)
e3:SetOperation(c100319041.regop)
c:RegisterEffect(e3)
local e4=e3:Clone()
e4:SetCode(EVENT_TO_GRAVE)
e4:SetCondition(c100319041.regcon2)
c:RegisterEffect(e4)
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(100319041,0))
e5:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e5:SetCode(EVENT_CUSTOM+100319041)
e5:SetProperty(EFFECT_FLAG_SINGLE_RANGE+EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP)
e5:SetRange(LOCATION_MZONE)
e5:SetCondition(c100319041.atkcon)
e5:SetTarget(c100319041.atktg)
e5:SetOperation(c100319041.atkop)
c:RegisterEffect(e5)
end
function c100319041.atkval(e,c)
return c:GetLinkedGroupCount()*500
end
function c100319041.cfilter(c,tp,zone)
local seq=c:GetPreviousSequence()
if c:GetPreviousControler()~=tp then seq=seq+16 end
return c:IsPreviousLocation(LOCATION_MZONE) and bit.extract(zone,seq)~=0
end
function c100319041.regcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c100319041.cfilter,1,nil,tp,e:GetHandler():GetLinkedZone())
end
function c100319041.cfilter2(c,tp,zone)
return not c:IsReason(REASON_BATTLE) and c100319041.cfilter(c,tp,zone)
end
function c100319041.regcon2(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c100319041.cfilter2,1,nil,tp,e:GetHandler():GetLinkedZone())
end
function c100319041.regop(e,tp,eg,ep,ev,re,r,rp)
Duel.RaiseSingleEvent(e:GetHandler(),EVENT_CUSTOM+100319041,e,0,tp,0,0)
end
function c100319041.atkcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()==tp
and Duel.GetCurrentPhase()>=PHASE_BATTLE_START and Duel.GetCurrentPhase()<=PHASE_BATTLE
end
function c100319041.atktg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return not e:GetHandler():IsHasEffect(EFFECT_EXTRA_ATTACK) end
end
function c100319041.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EFFECT_EXTRA_ATTACK)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e1:SetValue(1)
c:RegisterEffect(e1)
end
--トラックブラック
--
--Script by JoyJ
function c100319042.initial_effect(c)
--link summon
aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkType,TYPE_EFFECT),2,2)
c:EnableReviveLimit()
--Draw
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100319042,0))
e1:SetCategory(CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,100319042)
e1:SetTarget(c100319042.target)
e1:SetOperation(c100319042.operation)
c:RegisterEffect(e1)
end
function c100319042.tgfilter(c,lg)
return lg:IsContains(c)
end
function c100319042.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local lg=e:GetHandler():GetLinkedGroup()
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c100319042.tgfilter(chkc,lg) end
if chk==0 then return Duel.IsExistingTarget(c100319042.tgfilter,tp,LOCATION_MZONE,0,1,nil,lg) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
Duel.SelectTarget(tp,c100319042.tgfilter,tp,LOCATION_MZONE,0,1,1,nil,lg)
end
function c100319042.operation(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local tc=Duel.GetFirstTarget()
if not tc:IsRelateToEffect(e) then return end
tc:RegisterFlagEffect(100319042,RESET_EVENT+0x1220000+RESET_PHASE+PHASE_END,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(100319042,1))
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_BATTLE_DESTROYING)
e1:SetLabelObject(tc)
e1:SetCondition(c100319042.drcon)
e1:SetOperation(c100319042.drop)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function c100319042.drcon(e,tp,eg,ep,ev,re,r,rp)
local tc=e:GetLabelObject()
return eg:IsContains(tc) and tc:GetFlagEffect(100319042)~=0
end
function c100319042.drop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_CARD,0,100319042)
Duel.Draw(tp,1,REASON_EFFECT)
end
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