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MyCard
ygopro-pre-data
Commits
a90b10f7
Commit
a90b10f7
authored
May 24, 2019
by
mercury233
Browse files
Options
Browse Files
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Email Patches
Plain Diff
fix
parent
d0df8ce7
Changes
17
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Inline
Side-by-side
Showing
17 changed files
with
68 additions
and
48 deletions
+68
-48
script/c100248002.lua
script/c100248002.lua
+2
-0
script/c100248029.lua
script/c100248029.lua
+4
-5
script/c100248030.lua
script/c100248030.lua
+1
-0
script/c100248031.lua
script/c100248031.lua
+2
-0
script/c100248032.lua
script/c100248032.lua
+7
-5
script/c100248035.lua
script/c100248035.lua
+8
-8
script/c100248040.lua
script/c100248040.lua
+2
-2
script/c100248044.lua
script/c100248044.lua
+1
-1
script/c100250011.lua
script/c100250011.lua
+1
-1
script/c100336001.lua
script/c100336001.lua
+1
-0
script/c100422034.lua
script/c100422034.lua
+7
-5
script/c100422045.lua
script/c100422045.lua
+4
-4
script/c101010014.lua
script/c101010014.lua
+2
-1
script/c101010035.lua
script/c101010035.lua
+6
-1
script/c101010037.lua
script/c101010037.lua
+5
-1
script/c101010047.lua
script/c101010047.lua
+14
-13
script/c101010050.lua
script/c101010050.lua
+1
-1
No files found.
script/c100248002.lua
View file @
a90b10f7
...
...
@@ -7,6 +7,7 @@ function c100248002.initial_effect(c)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetCountLimit
(
1
,
100248002
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCondition
(
c100248002
.
condition
)
e1
:
SetTarget
(
c100248002
.
target
)
...
...
@@ -33,6 +34,7 @@ function c100248002.activate(e,tp,eg,ep,ev,re,r,rp)
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_ATTACK
)
tc
:
RegisterFlagEffect
(
100248002
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
0
,
0
)
end
if
not
e
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
then
return
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
...
...
script/c100248029.lua
View file @
a90b10f7
...
...
@@ -17,16 +17,15 @@ function c100248029.condition(e,tp,eg,ep,ev,re,r,rp)
end
function
c100248029
.
filter
(
c
,
e
,
tp
)
return
(
c
:
IsSetCard
(
0x27
)
or
(
c
:
IsLevelBelow
(
4
)
and
c
:
IsType
(
TYPE_TUNER
)))
and
c
:
Is
Type
(
TYPE_MONSTER
)
and
c
:
Is
CanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
c100248029
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c100248029
.
filter
,
tp
,
LOCATION_DECK
+
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_HAND
)
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
0
,
tp
,
LOCATION_DECK
+
LOCATION_HAND
)
end
function
c100248029
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
c100248029
.
filter
,
tp
,
LOCATION_DECK
+
LOCATION_HAND
,
0
,
nil
,
e
,
tp
)
if
Duel
.
NegateAttack
()
~=
0
and
#
g
>
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
Duel
.
NegateAttack
()
and
#
g
>
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
100248029
,
0
))
then
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
...
...
script/c100248030.lua
View file @
a90b10f7
...
...
@@ -26,6 +26,7 @@ function c100248030.initial_effect(c)
e2
:
SetOperation
(
c100248030
.
operation
)
c
:
RegisterEffect
(
e2
)
end
c100248030
.
xyz_number
=
26
function
c100248030
.
dacost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
CheckRemoveOverlayCard
(
tp
,
1
,
REASON_COST
)
end
e
:
GetHandler
():
RemoveOverlayCard
(
tp
,
1
,
1
,
REASON_COST
)
...
...
script/c100248031.lua
View file @
a90b10f7
...
...
@@ -39,9 +39,11 @@ function c100248031.initial_effect(c)
e3
:
SetOperation
(
c100248031
.
operation3
)
c
:
RegisterEffect
(
e3
)
end
c100248030
.
xyz_number
=
60
function
c100248031
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
CheckRemoveOverlayCard
(
tp
,
2
,
REASON_COST
)
end
e
:
GetHandler
():
RemoveOverlayCard
(
tp
,
2
,
2
,
REASON_COST
)
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
end
function
c100248031
.
target1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
2
)
end
...
...
script/c100248032.lua
View file @
a90b10f7
...
...
@@ -33,10 +33,12 @@ function c100248032.initial_effect(c)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e4
:
SetCountLimit
(
1
,
100248032
)
e4
:
SetHintTiming
(
0
,
TIMING_END_PHASE
)
e4
:
SetTarget
(
c100248032
.
xyztg
)
e4
:
SetOperation
(
c100248032
.
xyzop
)
c
:
RegisterEffect
(
e4
)
end
c100248032
.
xyz_number
=
76
function
c100248032
.
effilter
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
end
...
...
@@ -53,7 +55,7 @@ function c100248032.attval(e,c)
return
att
end
function
c100248032
.
indval1
(
e
,
c
)
return
not
c
:
GetBattleTarget
():
GetAttribute
()
~=
c
:
GetAttribute
()
return
c
:
GetBattleTarget
():
GetAttribute
()
&
c
:
GetAttribute
()
~=
0
end
function
c100248032
.
indval2
(
e
,
te
,
rp
)
return
rp
==
1
-
e
:
GetHandlerPlayer
()
and
te
:
IsActivated
()
and
te
:
GetHandler
():
GetAttribute
()
&
e
:
GetHandler
():
GetAttribute
()
~=
0
...
...
@@ -62,16 +64,16 @@ function c100248032.xyzfilter(c)
return
c
:
IsType
(
TYPE_MONSTER
)
end
function
c100248032
.
xyztg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c100248032
.
xyzfilter
,
tp
,
0
,
LOCATION_GRAVE
,
1
,
nil
)
and
e
:
GetHandler
():
CheckRemoveOverlayCard
(
tp
,
1
,
REASON_EFFECT
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c100248032
.
xyzfilter
,
tp
,
0
,
LOCATION_GRAVE
,
1
,
nil
)
and
e
:
GetHandler
():
CheckRemoveOverlayCard
(
tp
,
1
,
REASON_EFFECT
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_XMATERIAL
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c100248032
.
xyzfilter
,
tp
,
0
,
LOCATION_GRAVE
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_
REMO
VE
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_
LEAVE_GRA
VE
,
g
,
1
,
0
,
0
)
end
function
c100248032
.
xyzop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
c
:
IsRelateToEffect
(
e
)
then
c
:
RemoveOverlayCard
(
tp
,
1
,
1
,
REASON_EFFECT
)
if
c
:
IsRelateToEffect
(
e
)
and
c
:
RemoveOverlayCard
(
tp
,
1
,
1
,
REASON_EFFECT
)
and
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
Overlay
(
c
,
Group
.
FromCards
(
tc
))
end
end
script/c100248035.lua
View file @
a90b10f7
...
...
@@ -72,14 +72,14 @@ function c100248035.operation(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetValue
(
TYPE_TUNER
)
tc
:
RegisterEffect
(
e1
)
end
local
e
1
=
Effect
.
CreateEffect
(
c
)
e
1
:
SetType
(
EFFECT_TYPE_FIELD
)
e
1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e
1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e
1
:
SetTargetRange
(
1
,
0
)
e
1
:
SetTarget
(
c100248035
.
splimit
)
e
1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e
1
,
tp
)
local
e
2
=
Effect
.
CreateEffect
(
c
)
e
2
:
SetType
(
EFFECT_TYPE_FIELD
)
e
2
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e
2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e
2
:
SetTargetRange
(
1
,
0
)
e
2
:
SetTarget
(
c100248035
.
splimit
)
e
2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e
2
,
tp
)
end
function
c100248035
.
splimit
(
e
,
c
)
return
not
c
:
IsRace
(
RACE_INSECT
)
and
c
:
IsLocation
(
LOCATION_EXTRA
)
...
...
script/c100248040.lua
View file @
a90b10f7
...
...
@@ -11,8 +11,8 @@ function c100248040.initial_effect(c)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetCode
(
EVENT_PRE_DAMAGE_CALCULATE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
)
e1
:
SetCondition
(
c100248040
.
atkcon
)
e1
:
SetCost
(
c100248040
.
atkcost
)
e1
:
SetOperation
(
c100248040
.
atkop
)
c
:
RegisterEffect
(
e1
)
--search
...
...
@@ -28,7 +28,7 @@ end
function
c100248040
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
c
:
GetBattleTarget
()
return
c
==
Duel
.
GetAttacker
()
and
tc
and
tc
:
IsFaceup
()
and
tc
:
GetAttack
()
>
c
:
GetAttack
()
return
c
==
Duel
.
GetAttacker
()
and
tc
and
tc
:
IsFaceup
()
and
tc
:
IsControler
(
1
-
tp
)
and
tc
:
GetAttack
()
>
c
:
GetAttack
()
end
function
c100248040
.
atkcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
...
...
script/c100248044.lua
View file @
a90b10f7
...
...
@@ -25,7 +25,7 @@ function c100248044.initial_effect(c)
c
:
RegisterEffect
(
e2
)
end
function
c100248044
.
filter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x22c
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP
)
return
c
:
IsSetCard
(
0x22c
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
c100248044
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
c100248044
.
filter
(
chkc
,
e
,
tp
)
end
...
...
script/c100250011.lua
View file @
a90b10f7
...
...
@@ -19,7 +19,7 @@ function c100250011.condition(e,tp,eg,ep,ev,re,r,rp)
return
Duel
.
GetAttacker
():
IsControler
(
1
-
tp
)
and
Duel
.
GetAttackTarget
()
==
nil
and
atk
>=
8000
end
function
c100250011
.
spfilter
(
c
,
e
,
tp
)
return
c
:
Is
Type
(
TYPE_MONSTER
)
and
c
:
Is
CanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_ATTACK
)
return
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_ATTACK
)
end
function
c100250011
.
spfilter1
(
c
,
e
,
tp
,
chk
)
return
c100250011
.
spfilter
(
c
,
e
,
tp
)
...
...
script/c100336001.lua
View file @
a90b10f7
...
...
@@ -37,6 +37,7 @@ function c100336001.destg(e,tp,eg,ep,ev,re,r,rp,chk)
end
function
c100336001
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
and
Duel
.
Destroy
(
e
:
GetHandler
(),
REASON_EFFECT
)
>
0
then
Duel
.
BreakEffect
()
local
g
=
Duel
.
GetFieldGroup
(
tp
,
0
,
LOCATION_EXTRA
)
Duel
.
ConfirmCards
(
tp
,
g
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
...
...
script/c100422034.lua
View file @
a90b10f7
...
...
@@ -33,13 +33,15 @@ function c100422034.cost(e,tp,eg,ep,ev,re,r,rp,chk)
e
:
GetHandler
():
RemoveOverlayCard
(
tp
,
2
,
2
,
REASON_COST
)
end
function
c100422034
.
filter
(
c
)
return
c
:
Is
Faceup
()
and
c
:
Is
ControlerCanBeChanged
()
return
c
:
IsControlerCanBeChanged
()
end
function
c100422034
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
1
-
tp
)
and
c100422034
.
filter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c100422034
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
if
chk
==
0
then
return
ft
>
0
and
Duel
.
IsExistingTarget
(
c100422034
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
local
ct
=
math.min
(
ft
,
2
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONTROL
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c100422034
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
2
,
nil
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c100422034
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
ct
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_CONTROL
,
g
,
#
g
,
0
,
0
)
end
function
c100422034
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
@@ -77,8 +79,8 @@ end
function
c100422034
.
lvfilter
(
c
)
return
c
:
IsFaceup
()
and
not
c
:
IsLevel
(
8
)
and
c
:
GetLevel
()
>
0
end
function
c100422034
.
lvtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c100422034
.
lvfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
function
c100422034
.
lvtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c100422034
.
lvfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
e
:
GetHandler
()
)
end
end
function
c100422034
.
lvop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
c100422034
.
lvfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
...
...
script/c100422045.lua
View file @
a90b10f7
...
...
@@ -41,9 +41,9 @@ end
function
c100422045
.
atkfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
GetCounter
(
0x1041
)
>
0
end
function
c100422045
.
atkval
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
c100422045
.
atkfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
local
atk
=
g
:
GetSum
(
Card
.
GetAttack
)
function
c100422045
.
atkval
(
e
,
c
)
local
g
=
Duel
.
GetMatchingGroup
(
c100422045
.
atkfilter
,
0
,
LOCATION_MZONE
,
LOCATION_MZONE
,
c
)
local
atk
=
g
:
GetSum
(
Card
.
Get
Base
Attack
)
return
atk
end
function
c100422045
.
cfilter
(
c
,
tp
)
...
...
@@ -51,7 +51,7 @@ function c100422045.cfilter(c,tp)
end
function
c100422045
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
tp
~=
ep
and
eg
:
IsExists
(
c100422045
.
cfilter
,
1
,
nil
,
1
-
tp
)
and
Duel
.
GetCurrentChain
()
==
0
and
e
:
GetHandler
():
Get
SummonType
(
SUMMON_TYPE_FUSION
)
and
e
:
GetHandler
():
Is
SummonType
(
SUMMON_TYPE_FUSION
)
end
function
c100422045
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
...
...
script/c101010014.lua
View file @
a90b10f7
...
...
@@ -26,7 +26,8 @@ function c101010014.initial_effect(c)
c
:
RegisterEffect
(
e2
)
end
function
c101010014
.
cfilter
(
c
)
return
c
:
IsRace
(
RACE_DRAGON
)
and
c
:
IsAbleToGraveAsCost
()
and
(
c
:
IsLocation
(
LOCATION_HAND
)
or
c
:
IsFaceup
())
return
c
:
IsRace
(
RACE_DRAGON
)
and
c
:
GetOriginalLevel
()
>
0
and
c
:
IsAbleToGraveAsCost
()
and
(
c
:
IsLocation
(
LOCATION_HAND
)
or
c
:
IsFaceup
())
end
function
c101010014
.
filter
(
c
,
e
,
tp
)
local
rg
=
Duel
.
GetMatchingGroup
(
c101010014
.
cfilter
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
,
0
,
nil
)
...
...
script/c101010035.lua
View file @
a90b10f7
...
...
@@ -70,6 +70,11 @@ function c101010035.atkop(e,tp,eg,ep,ev,re,r,rp)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_BATTLE
)
c
:
RegisterEffect
(
e2
)
Duel
.
ChainAttack
()
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_EXTRA_ATTACK
)
e3
:
SetValue
(
1
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_BATTLE
)
c
:
RegisterEffect
(
e3
)
end
end
script/c101010037.lua
View file @
a90b10f7
...
...
@@ -14,6 +14,7 @@ function c101010037.initial_effect(c)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetCondition
(
c101010037
.
ctcon
)
e1
:
SetTarget
(
c101010037
.
cttg
)
e1
:
SetOperation
(
c101010037
.
ctop
)
c
:
RegisterEffect
(
e1
)
--atk up
...
...
@@ -40,11 +41,14 @@ function c101010037.initial_effect(c)
c
:
RegisterEffect
(
e3
)
end
function
c101010037
.
ctcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_LINK
)
and
Duel
.
IsExistingMatchingCard
(
c101010037
.
cfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_LINK
)
end
function
c101010037
.
cfilter
(
c
)
return
c
:
IsRace
(
RACE_CYBERSE
)
and
c
:
IsType
(
TYPE_RITUAL
+
TYPE_FUSION
+
TYPE_SYNCHRO
+
TYPE_XYZ
)
end
function
c101010037
.
cttg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c101010037
.
cfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
end
function
c101010037
.
cfilter2
(
c
,
type
)
return
c
:
IsRace
(
RACE_CYBERSE
)
and
c
:
IsType
(
type
)
end
...
...
script/c101010047.lua
View file @
a90b10f7
...
...
@@ -14,6 +14,7 @@ function c101010047.initial_effect(c)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
101010047
)
e1
:
SetHintTiming
(
TIMING_DAMAGE_STEP
)
e1
:
SetCondition
(
c101010047
.
atkcon
)
e1
:
SetCost
(
aux
.
bfgcost
)
e1
:
SetTarget
(
c101010047
.
atktg
)
...
...
@@ -42,31 +43,31 @@ function c101010047.atkfilter(c)
end
function
c101010047
.
atktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
c101010047
.
atkfilter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c101010047
.
atkfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c101010047
.
atkfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
e
:
GetHandler
()
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
SelectTarget
(
tp
,
c101010047
.
atkfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
end
function
c101010047
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
local
m
=
_G
[
"c"
..
tc
:
GetCode
()]
if
not
m
then
return
end
local
no
=
m
.
xyz_number
if
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
if
m
and
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
then
local
no
=
m
.
xyz_number
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_SET_ATTACK_FINAL
)
e1
:
SetValue
(
no
*
100
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_BATTLE
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_CHANGE_DAMAGE
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e2
:
SetTargetRange
(
0
,
1
)
e2
:
SetValue
(
c101010047
.
val
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_BATTLE
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_CHANGE_DAMAGE
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e2
:
SetTargetRange
(
0
,
1
)
e2
:
SetValue
(
c101010047
.
val
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_BATTLE
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
function
c101010047
.
val
(
e
,
re
,
dam
,
r
,
rp
,
rc
)
if
bit
.
band
(
r
,
REASON_BATTLE
)
~=
0
then
...
...
script/c101010050.lua
View file @
a90b10f7
...
...
@@ -87,7 +87,7 @@ end
function
c101010050
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c101010050
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c101010050
.
spfilter
)
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
end
...
...
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