Commit a245f486 authored by mercury233's avatar mercury233

fix

parent 1379380f
...@@ -41,6 +41,7 @@ function s.initial_effect(c) ...@@ -41,6 +41,7 @@ function s.initial_effect(c)
e5:SetType(EFFECT_TYPE_IGNITION) e5:SetType(EFFECT_TYPE_IGNITION)
e5:SetRange(LOCATION_SZONE) e5:SetRange(LOCATION_SZONE)
e5:SetProperty(EFFECT_FLAG_CARD_TARGET) e5:SetProperty(EFFECT_FLAG_CARD_TARGET)
e5:SetCountLimit(1,id)
e5:SetCost(s.descost) e5:SetCost(s.descost)
e5:SetTarget(s.destg) e5:SetTarget(s.destg)
e5:SetOperation(s.desop) e5:SetOperation(s.desop)
......
...@@ -60,26 +60,25 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -60,26 +60,25 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Remove(sg,POS_FACEDOWN,REASON_RULE) Duel.Remove(sg,POS_FACEDOWN,REASON_RULE)
end end
end end
function s.thfilter(c,tp)
function s.thfilter(c)
return c:IsType(TYPE_MONSTER) and c:IsSetCard(0x189) return c:IsType(TYPE_MONSTER) and c:IsSetCard(0x189)
and c:IsAbleToHand() and c:IsAbleToHand() and c:GetOwner()==tp
end end
function s.xfilter(c) function s.xfilter(c,tp)
return c:IsFaceup() and c:IsType(TYPE_XYZ) and c:IsSetCard(0x189) return c:IsFaceup() and c:IsType(TYPE_XYZ) and c:IsSetCard(0x189)
and c:GetOverlayGroup():IsExists(s.thfilter,1,nil) and c:GetOverlayGroup():IsExists(s.thfilter,1,nil,tp)
end end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_MZONE) and s.xfilter(chkc) end if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_MZONE) and s.xfilter(chkc,tp) end
if chk==0 then return Duel.IsExistingTarget(s.xfilter,tp,LOCATION_MZONE,0,1,nil) end if chk==0 then return Duel.IsExistingTarget(s.xfilter,tp,LOCATION_MZONE,0,1,nil,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
Duel.SelectTarget(tp,s.xfilter,tp,LOCATION_MZONE,0,1,1,nil) Duel.SelectTarget(tp,s.xfilter,tp,LOCATION_MZONE,0,1,1,nil,tp)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_OVERLAY) Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_OVERLAY)
end end
function s.thop(e,tp,eg,ep,ev,re,r,rp) function s.thop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
local mg=tc:GetOverlayGroup():Filter(s.thfilter,nil) local mg=tc:GetOverlayGroup():Filter(s.thfilter,nil,tp)
if tc:IsRelateToEffect(e) and tc:IsFaceup() and #mg>0 then if tc:IsRelateToEffect(e) and #mg>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local bc=mg:Select(tp,1,1,nil):GetFirst() local bc=mg:Select(tp,1,1,nil):GetFirst()
if Duel.SendtoHand(bc,nil,REASON_EFFECT)>0 if Duel.SendtoHand(bc,nil,REASON_EFFECT)>0
......
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