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MyCard
ygopro-pre-data
Commits
a0b5016c
Commit
a0b5016c
authored
Jul 04, 2019
by
mercury233
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
update scripts
parent
d0f42c8f
Changes
16
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Inline
Side-by-side
Showing
16 changed files
with
119 additions
and
144 deletions
+119
-144
script/c100200166.lua
script/c100200166.lua
+7
-9
script/c100200167.lua
script/c100200167.lua
+3
-2
script/c100200168.lua
script/c100200168.lua
+1
-1
script/c100252001.lua
script/c100252001.lua
+2
-6
script/c101010011.lua
script/c101010011.lua
+1
-1
script/c101010012.lua
script/c101010012.lua
+2
-2
script/c101010013.lua
script/c101010013.lua
+2
-2
script/c101010027.lua
script/c101010027.lua
+53
-53
script/c101010028.lua
script/c101010028.lua
+12
-8
script/c101010033.lua
script/c101010033.lua
+2
-2
script/c101010046.lua
script/c101010046.lua
+4
-2
script/c101010048.lua
script/c101010048.lua
+2
-2
script/c101010057.lua
script/c101010057.lua
+18
-50
script/c101010058.lua
script/c101010058.lua
+1
-1
script/c101010064.lua
script/c101010064.lua
+2
-0
script/c101010072.lua
script/c101010072.lua
+7
-3
No files found.
script/c100200166.lua
View file @
a0b5016c
...
@@ -17,7 +17,7 @@ function c100200166.initial_effect(c)
...
@@ -17,7 +17,7 @@ function c100200166.initial_effect(c)
e2
:
SetCode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
e2
:
SetCode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e2
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e2
:
SetTarget
(
c100200166
.
target
)
e2
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsSetCard
,
0x99
)
)
e2
:
SetCondition
(
c100200166
.
indcon
)
e2
:
SetCondition
(
c100200166
.
indcon
)
e2
:
SetValue
(
1
)
e2
:
SetValue
(
1
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
...
@@ -28,7 +28,7 @@ function c100200166.initial_effect(c)
...
@@ -28,7 +28,7 @@ function c100200166.initial_effect(c)
e3
:
SetCode
(
EFFECT_AVOID_BATTLE_DAMAGE
)
e3
:
SetCode
(
EFFECT_AVOID_BATTLE_DAMAGE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e3
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e3
:
SetTarget
(
c100200166
.
target
)
e3
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsSetCard
,
0x99
)
)
e3
:
SetCondition
(
c100200166
.
indcon
)
e3
:
SetCondition
(
c100200166
.
indcon
)
e3
:
SetValue
(
1
)
e3
:
SetValue
(
1
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
...
@@ -47,14 +47,11 @@ function c100200166.cfilter(c)
...
@@ -47,14 +47,11 @@ function c100200166.cfilter(c)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x99
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x99
)
end
end
function
c100200166
.
atcon
(
e
)
function
c100200166
.
atcon
(
e
)
return
Duel
.
IsExistingMatchingCard
(
c100200166
.
cfilter
,
e
:
Get
OwnerPlayer
(),
LOCATION_MZONE
,
0
,
1
,
e
:
GetHandler
()
)
return
Duel
.
IsExistingMatchingCard
(
c100200166
.
cfilter
,
e
:
Get
HandlerPlayer
(),
LOCATION_MZONE
,
0
,
1
,
nil
)
end
end
function
c100200166
.
indcon
(
e
)
function
c100200166
.
indcon
(
e
)
return
e
:
GetHandler
():
IsDefensePos
()
return
e
:
GetHandler
():
IsDefensePos
()
end
end
function
c100200166
.
target
(
e
,
c
)
return
c
~=
e
:
GetHandler
()
and
c
:
IsSetCard
(
0x99
)
end
function
c100200166
.
scfilter1
(
c
,
e
,
tp
,
mc
)
function
c100200166
.
scfilter1
(
c
,
e
,
tp
,
mc
)
local
mg
=
Group
.
FromCards
(
c
,
mc
)
local
mg
=
Group
.
FromCards
(
c
,
mc
)
return
c
:
IsLevel
(
1
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsLevel
(
1
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
...
@@ -63,14 +60,15 @@ end
...
@@ -63,14 +60,15 @@ end
function
c100200166
.
scfilter2
(
c
,
mg
)
function
c100200166
.
scfilter2
(
c
,
mg
)
return
c
:
IsSynchroSummonable
(
nil
,
mg
)
return
c
:
IsSynchroSummonable
(
nil
,
mg
)
end
end
function
c100200166
.
sctg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c100200166
.
sctg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
c100200166
.
scfilter1
(
chkc
,
e
,
tp
,
c
)
end
if
chk
==
0
then
return
Duel
.
IsPlayerCanSpecialSummonCount
(
tp
,
2
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanSpecialSummonCount
(
tp
,
2
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingTarget
(
c100200166
.
scfilter1
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
,
c
)
end
and
Duel
.
IsExistingTarget
(
c100200166
.
scfilter1
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
,
c
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_
TARGET
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_
SPSUMMON
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c100200166
.
scfilter1
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
,
c
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c100200166
.
scfilter1
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
,
c
)
Duel
.
SetOperationInfo
(
g
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
Duel
.
SetOperationInfo
(
g
,
CATEGORY_SPECIAL_SUMMON
,
g
,
2
,
tp
,
LOCATION_EXTRA
)
end
end
function
c100200166
.
scop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c100200166
.
scop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
...
...
script/c100200167.lua
View file @
a0b5016c
...
@@ -8,6 +8,7 @@ function c100200167.initial_effect(c)
...
@@ -8,6 +8,7 @@ function c100200167.initial_effect(c)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCode
(
EVENT_PRE_DAMAGE_CALCULATE
)
e1
:
SetCode
(
EVENT_PRE_DAMAGE_CALCULATE
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCountLimit
(
1
,
100200167
)
e1
:
SetCondition
(
c100200167
.
condition
)
e1
:
SetCondition
(
c100200167
.
condition
)
e1
:
SetTarget
(
c100200167
.
sptg
)
e1
:
SetTarget
(
c100200167
.
sptg
)
e1
:
SetOperation
(
c100200167
.
spop
)
e1
:
SetOperation
(
c100200167
.
spop
)
...
@@ -16,7 +17,7 @@ function c100200167.initial_effect(c)
...
@@ -16,7 +17,7 @@ function c100200167.initial_effect(c)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
)
e2
:
SetCountLimit
(
1
,
100200267
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetTarget
(
c100200167
.
lvtg
)
e2
:
SetTarget
(
c100200167
.
lvtg
)
e2
:
SetOperation
(
c100200167
.
lvop
)
e2
:
SetOperation
(
c100200167
.
lvop
)
...
@@ -60,7 +61,7 @@ function c100200167.lvfilter(c,lv)
...
@@ -60,7 +61,7 @@ function c100200167.lvfilter(c,lv)
end
end
function
c100200167
.
lvtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c100200167
.
lvtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
lv
=
e
:
GetHandler
():
GetLevel
()
local
lv
=
e
:
GetHandler
():
GetLevel
()
if
chkc
then
return
chkc
:
IsControler
(
tp
)
and
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
c
hkc
:
IsType
(
TYPE_MONSTER
)
end
if
chkc
then
return
chkc
:
IsControler
(
tp
)
and
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
c
100200167
.
lvfilter
(
chkc
,
lv
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c100200167
.
lvfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
lv
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c100200167
.
lvfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
lv
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
Duel
.
SelectTarget
(
tp
,
c100200167
.
lvfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
lv
)
Duel
.
SelectTarget
(
tp
,
c100200167
.
lvfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
lv
)
...
...
script/c100200168.lua
View file @
a0b5016c
...
@@ -76,7 +76,7 @@ function c100200168.disfilter2(c)
...
@@ -76,7 +76,7 @@ function c100200168.disfilter2(c)
return
aux
.
disfilter1
(
c
)
and
c
:
IsSummonType
(
SUMMON_TYPE_PENDULUM
)
return
aux
.
disfilter1
(
c
)
and
c
:
IsSummonType
(
SUMMON_TYPE_PENDULUM
)
end
end
function
c100200168
.
distg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c100200168
.
distg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
c100200168
.
disfilter2
(
chkc
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
c
hkc
:
IsControler
(
1
-
tp
)
and
c
100200168
.
disfilter2
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c100200168
.
disfilter2
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c100200168
.
disfilter2
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c100200168
.
disfilter2
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c100200168
.
disfilter2
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
...
...
script/c100252001.lua
View file @
a0b5016c
...
@@ -75,12 +75,9 @@ end
...
@@ -75,12 +75,9 @@ end
function
c100252001
.
nttg
(
e
,
c
)
function
c100252001
.
nttg
(
e
,
c
)
return
c
:
IsLevelAbove
(
5
)
and
c
:
IsSetCard
(
0xaf
)
return
c
:
IsLevelAbove
(
5
)
and
c
:
IsSetCard
(
0xaf
)
end
end
function
c100252001
.
cfilter
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
end
function
c100252001
.
effcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c100252001
.
effcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckReleaseGroup
(
tp
,
c100252001
.
cfilter
,
1
,
e
:
GetHandler
())
end
if
chk
==
0
then
return
Duel
.
CheckReleaseGroup
(
tp
,
nil
,
1
,
e
:
GetHandler
())
end
local
g
=
Duel
.
SelectReleaseGroup
(
tp
,
c100252001
.
cfilter
,
1
,
1
,
e
:
GetHandler
())
local
g
=
Duel
.
SelectReleaseGroup
(
tp
,
nil
,
1
,
1
,
e
:
GetHandler
())
Duel
.
Release
(
g
,
REASON_COST
)
Duel
.
Release
(
g
,
REASON_COST
)
end
end
function
c100252001
.
effcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c100252001
.
effcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
@@ -152,7 +149,6 @@ function c100252001.atkop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -152,7 +149,6 @@ function c100252001.atkop(e,tp,eg,ep,ev,re,r,rp)
local
lp
=
Duel
.
GetLP
(
1
-
tp
)
local
lp
=
Duel
.
GetLP
(
1
-
tp
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetValue
(
lp
)
e1
:
SetValue
(
lp
)
...
...
script/c101010011.lua
View file @
a0b5016c
...
@@ -56,7 +56,7 @@ function c101010011.filter(c,e,tp)
...
@@ -56,7 +56,7 @@ function c101010011.filter(c,e,tp)
return
not
c
:
IsCode
(
101010011
)
and
c
:
IsSetCard
(
0x19
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
131
,
tp
,
false
,
false
)
return
not
c
:
IsCode
(
101010011
)
and
c
:
IsSetCard
(
0x19
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
131
,
tp
,
false
,
false
)
end
end
function
c101010011
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c101010011
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
Get
LocationCount
(
tp
,
LOCATION_MZONE
)
>-
1
if
chk
==
0
then
return
Duel
.
Get
MZoneCount
(
tp
,
e
:
GetHandler
())
>
0
and
Duel
.
IsExistingMatchingCard
(
c101010011
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
and
Duel
.
IsExistingMatchingCard
(
c101010011
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
end
...
...
script/c101010012.lua
View file @
a0b5016c
...
@@ -25,7 +25,7 @@ function c101010012.initial_effect(c)
...
@@ -25,7 +25,7 @@ function c101010012.initial_effect(c)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
c101010012
.
costfilter
(
c
,
ec
)
function
c101010012
.
costfilter
(
c
,
ec
)
return
c
:
IsSetCard
(
0x19
)
and
not
c
:
IsCode
(
ec
:
GetCode
())
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToGraveAsCost
()
return
c
:
IsSetCard
(
0x19
)
and
not
c
:
IsCode
(
101010012
)
and
not
c
:
IsCode
(
ec
:
GetCode
())
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToGraveAsCost
()
end
end
function
c101010012
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c101010012
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
...
@@ -65,7 +65,7 @@ function c101010012.filter(c,e,tp)
...
@@ -65,7 +65,7 @@ function c101010012.filter(c,e,tp)
return
not
c
:
IsCode
(
101010012
)
and
c
:
IsSetCard
(
0x19
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
132
,
tp
,
false
,
false
)
return
not
c
:
IsCode
(
101010012
)
and
c
:
IsSetCard
(
0x19
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
132
,
tp
,
false
,
false
)
end
end
function
c101010012
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c101010012
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
Get
LocationCount
(
tp
,
LOCATION_MZONE
)
>-
1
if
chk
==
0
then
return
Duel
.
Get
MZoneCount
(
tp
,
e
:
GetHandler
())
>
0
and
Duel
.
IsExistingMatchingCard
(
c101010012
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
and
Duel
.
IsExistingMatchingCard
(
c101010012
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
end
...
...
script/c101010013.lua
View file @
a0b5016c
...
@@ -65,7 +65,7 @@ function c101010013.filter(c,e,tp)
...
@@ -65,7 +65,7 @@ function c101010013.filter(c,e,tp)
return
not
c
:
IsCode
(
101010013
)
and
c
:
IsSetCard
(
0x19
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
133
,
tp
,
false
,
false
)
return
not
c
:
IsCode
(
101010013
)
and
c
:
IsSetCard
(
0x19
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
133
,
tp
,
false
,
false
)
end
end
function
c101010013
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c101010013
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
Get
LocationCount
(
tp
,
LOCATION_MZONE
)
>-
1
if
chk
==
0
then
return
Duel
.
Get
MZoneCount
(
tp
,
e
:
GetHandler
())
>
0
and
Duel
.
IsExistingMatchingCard
(
c101010013
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
and
Duel
.
IsExistingMatchingCard
(
c101010013
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
end
...
...
script/c101010027.lua
View file @
a0b5016c
script/c101010028.lua
View file @
a0b5016c
...
@@ -5,40 +5,44 @@ function c101010028.initial_effect(c)
...
@@ -5,40 +5,44 @@ function c101010028.initial_effect(c)
--reg
--reg
local
e0
=
Effect
.
CreateEffect
(
c
)
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e0
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e0
:
SetCode
(
EVENT_REMOVE
)
e0
:
SetCode
(
EVENT_REMOVE
)
e0
:
SetOperation
(
c101010028
.
rmop
)
e0
:
SetOperation
(
c101010028
.
rmop
)
c
:
RegisterEffect
(
e0
)
c
:
RegisterEffect
(
e0
)
--special summon
--special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_REMOVE
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetRange
(
LOCATION_REMOVED
)
e1
:
SetRange
(
LOCATION_REMOVED
)
e1
:
SetCountLimit
(
1
)
e1
:
SetCountLimit
(
1
,
101010028
)
e1
:
SetCondition
(
c101010028
.
spcon
)
e1
:
SetCondition
(
c101010028
.
spcon
)
e1
:
SetTarget
(
c101010028
.
sptg
)
e1
:
SetTarget
(
c101010028
.
sptg
)
e1
:
SetOperation
(
c101010028
.
spop
)
e1
:
SetOperation
(
c101010028
.
spop
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
function
c101010028
.
rmop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c101010028
.
rmop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
c
:
RegisterFlagEffect
(
101010028
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
c
:
RegisterFlagEffect
(
101010028
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
end
function
c101010028
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101010028
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
GetFlagEffect
(
101010028
)
~=
0
return
e
:
GetHandler
():
GetFlagEffect
(
101010028
)
~=
0
end
end
function
c101010028
.
rmfilter
(
c
,
tp
)
return
c
:
IsAbleToRemove
()
and
Duel
.
GetMZoneCount
(
tp
,
c
)
>
0
end
function
c101010028
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c101010028
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToRemove
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c101010028
.
rmfilter
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
tp
)
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_ATTACK
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
nil
,
1
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
+
LOCATION_GRAVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
nil
,
1
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
+
LOCATION_GRAVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
end
function
c101010028
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c101010028
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToRemove
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c101010028
.
rmfilter
),
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
tp
)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
if
tc
and
Duel
.
Remove
(
tc
,
POS_FACEUP
,
REASON_EFFECT
)
~=
0
then
if
tc
and
Duel
.
Remove
(
tc
,
POS_FACEUP
,
REASON_EFFECT
)
~=
0
and
c
:
IsRelateToEffect
(
e
)
then
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_ATTACK
)
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_ATTACK
)
end
end
end
end
script/c101010033.lua
View file @
a0b5016c
...
@@ -5,7 +5,7 @@ function c101010033.initial_effect(c)
...
@@ -5,7 +5,7 @@ function c101010033.initial_effect(c)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
--fusion
--fusion
aux
.
AddFusionProcCodeFun
(
c
,
101010013
,
aux
.
FilterBoolFunction
(
Card
.
IsFusionSetCard
,
0x19
),
2
,
true
,
true
)
aux
.
AddFusionProcCodeFun
(
c
,
101010013
,
aux
.
FilterBoolFunction
(
Card
.
IsFusionSetCard
,
0x19
),
2
,
true
,
true
)
aux
.
AddContactFusionProcedure
(
c
,
c101010033
.
cfilter
,
LOCATION_ONFIELD
,
0
,
aux
.
tdcfop
(
c
))
:
SetValue
(
1
)
aux
.
AddContactFusionProcedure
(
c
,
c101010033
.
cfilter
,
LOCATION_ONFIELD
,
0
,
aux
.
tdcfop
(
c
))
--spsummon condition
--spsummon condition
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
...
@@ -80,7 +80,7 @@ function c101010033.filter(c,e,tp)
...
@@ -80,7 +80,7 @@ function c101010033.filter(c,e,tp)
return
c
:
IsSetCard
(
0x19
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
134
,
tp
,
false
,
false
)
return
c
:
IsSetCard
(
0x19
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
134
,
tp
,
false
,
false
)
end
end
function
c101010033
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c101010033
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
Get
LocationCount
(
tp
,
LOCATION_MZONE
)
>-
1
if
chk
==
0
then
return
Duel
.
Get
MZoneCount
(
tp
,
e
:
GetHandler
())
>
0
and
Duel
.
IsExistingMatchingCard
(
c101010033
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
and
Duel
.
IsExistingMatchingCard
(
c101010033
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
end
...
...
script/c101010046.lua
View file @
a0b5016c
...
@@ -72,8 +72,10 @@ function c101010046.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -72,8 +72,10 @@ function c101010046.spop(e,tp,eg,ep,ev,re,r,rp)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
then
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c101010046
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
,
tc
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c101010046
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
,
tc
)
if
g
:
GetCount
()
>
0
then
local
tc
=
g
:
GetFirst
()
Duel
.
SpecialSummon
(
g
,
135
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
if
tc
then
Duel
.
SpecialSummon
(
tc
,
135
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
tc
:
RegisterFlagEffect
(
tc
:
GetOriginalCode
(),
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
,
0
,
0
)
end
end
end
end
end
end
script/c101010048.lua
View file @
a0b5016c
...
@@ -60,9 +60,9 @@ function c101010048.distg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -60,9 +60,9 @@ function c101010048.distg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local
g
=
Duel
.
SelectTarget
(
tp
,
c101010048
.
disfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c101010048
.
disfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DISABLE
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DISABLE
,
g
,
1
,
0
,
0
)
if
Duel
.
GetCurrentPhase
()
==
PHASE_STANDBY
then
if
Duel
.
GetCurrentPhase
()
==
PHASE_STANDBY
then
e
:
GetHandler
():
RegisterFlagEffect
(
101010048
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_STANDBY
,
0
,
2
,
Duel
.
GetTurnCount
())
e
:
GetHandler
():
RegisterFlagEffect
(
101010048
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_STANDBY
,
EFFECT_FLAG_OATH
,
2
,
Duel
.
GetTurnCount
())
else
else
e
:
GetHandler
():
RegisterFlagEffect
(
101010048
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_STANDBY
,
0
,
1
,
0
)
e
:
GetHandler
():
RegisterFlagEffect
(
101010048
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_STANDBY
,
EFFECT_FLAG_OATH
,
1
,
0
)
end
end
end
end
function
c101010048
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101010048
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
script/c101010057.lua
View file @
a0b5016c
...
@@ -36,70 +36,38 @@ function c101010057.condition(e,tp,eg,ep,ev,re,r,rp)
...
@@ -36,70 +36,38 @@ function c101010057.condition(e,tp,eg,ep,ev,re,r,rp)
local
ph
=
Duel
.
GetCurrentPhase
()
local
ph
=
Duel
.
GetCurrentPhase
()
return
ph
>=
PHASE_BATTLE_START
and
ph
<=
PHASE_BATTLE
return
ph
>=
PHASE_BATTLE_START
and
ph
<=
PHASE_BATTLE
end
end
function
c101010057
.
filter0
(
c
)
return
c
:
IsAbleToDeck
()
end
function
c101010057
.
filter1
(
c
,
e
)
function
c101010057
.
filter1
(
c
,
e
)
return
c
:
IsAbleToDeck
()
and
not
c
:
IsImmuneToEffect
(
e
)
return
c
:
IsAbleToDeck
()
and
c
:
IsCanBeFusionMaterial
()
and
not
c
:
IsImmuneToEffect
(
e
)
end
function
c101010057
.
filter2
(
c
,
e
,
tp
,
m
,
f
,
chkf
)
return
c
:
IsType
(
TYPE_FUSION
)
and
(
not
f
or
f
(
c
))
and
c
:
IsSetCard
(
0x19
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
true
,
false
)
and
c
:
CheckFusionMaterial
(
m
,
nil
,
chkf
)
end
end
function
c101010057
.
filter
3
(
c
)
function
c101010057
.
filter
2
(
c
,
e
,
tp
,
m
,
chkf
)
return
c
:
IsType
(
TYPE_
MONSTER
)
and
c
:
IsCanBeFusionMaterial
()
and
c
:
IsAbleToDeck
(
)
return
c
:
IsType
(
TYPE_
FUSION
)
and
c
:
IsSetCard
(
0x19
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
true
,
false
)
and
c
:
CheckFusionMaterial
(
m
,
nil
,
chkf
)
end
end
function
c101010057
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c101010057
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
if
chk
==
0
then
local
chkf
=
tp
local
chkf
=
tp
local
mg1
=
Duel
.
GetFusionMaterial
(
tp
):
Filter
(
c101010057
.
filter0
,
nil
)
local
mg
=
Duel
.
GetMatchingGroup
(
c101010057
.
filter1
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
+
LOCATION_MZONE
,
0
,
nil
,
e
)
local
mg2
=
Duel
.
GetMatchingGroup
(
c101010057
.
filter3
,
tp
,
LOCATION_MZONE
+
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
nil
)
return
Duel
.
IsExistingMatchingCard
(
c101010057
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg
,
chkf
)
mg1
:
Merge
(
mg2
)
local
res
=
Duel
.
IsExistingMatchingCard
(
c101010057
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
if
not
res
then
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
ce
~=
nil
then
local
fgroup
=
ce
:
GetTarget
()
local
mg3
=
fgroup
(
ce
,
e
,
tp
)
local
mf
=
ce
:
GetValue
()
res
=
Duel
.
IsExistingMatchingCard
(
c101010057
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg3
,
mf
,
chkf
)
end
end
return
res
end
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
end
end
function
c101010057
.
cffilter
(
c
)
return
c
:
IsLocation
(
LOCATION_HAND
)
or
(
c
:
IsLocation
(
LOCATION_MZONE
)
and
c
:
IsFacedown
())
end
function
c101010057
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101010057
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
chkf
=
tp
local
chkf
=
tp
local
mg1
=
Duel
.
GetFusionMaterial
(
tp
):
Filter
(
c101010057
.
filter1
,
nil
,
e
)
local
mg
=
Duel
.
GetMatchingGroup
(
aux
.
NecroValleyFilter
(
c101010057
.
filter1
),
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
+
LOCATION_MZONE
,
0
,
nil
,
e
)
local
mg2
=
Duel
.
GetMatchingGroup
(
c101010057
.
filter3
,
tp
,
LOCATION_MZONE
+
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
nil
)
local
sg
=
Duel
.
GetMatchingGroup
(
c101010057
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg
,
chkf
)
mg1
:
Merge
(
mg2
)
if
sg
:
GetCount
()
>
0
then
local
sg1
=
Duel
.
GetMatchingGroup
(
c101010057
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
local
mg3
=
nil
local
sg2
=
nil
local
ce
=
Duel
.
GetChainMaterial
(
tp
)
if
ce
~=
nil
then
local
fgroup
=
ce
:
GetTarget
()
mg3
=
fgroup
(
ce
,
e
,
tp
)
local
mf
=
ce
:
GetValue
()
sg2
=
Duel
.
GetMatchingGroup
(
c101010057
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg3
,
mf
,
chkf
)
end
if
sg1
:
GetCount
()
>
0
or
(
sg2
~=
nil
and
sg2
:
GetCount
()
>
0
)
then
local
sg
=
sg1
:
Clone
()
if
sg2
then
sg
:
Merge
(
sg2
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tg
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
local
tg
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
local
tc
=
tg
:
GetFirst
()
local
tc
=
tg
:
GetFirst
()
if
sg1
:
IsContains
(
tc
)
and
(
sg2
==
nil
or
not
sg2
:
IsContains
(
tc
)
or
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
()))
then
local
mat
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg
,
nil
,
chkf
)
local
mat1
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg1
,
nil
,
chkf
)
local
cf
=
mat
:
Filter
(
c101010057
.
cffilter
,
nil
)
tc
:
SetMaterial
(
mat1
)
if
cf
:
GetCount
()
>
0
then
Duel
.
SendtoDeck
(
mat1
,
nil
,
2
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
Duel
.
ConfirmCards
(
1
-
tp
,
cf
)
end
Duel
.
SendtoDeck
(
mat
,
nil
,
2
,
REASON_EFFECT
)
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
else
local
mat2
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg3
,
nil
,
chkf
)
local
fop
=
ce
:
GetOperation
()
fop
(
ce
,
e
,
tp
,
tc
,
mat2
)
end
tc
:
CompleteProcedure
()
end
end
end
end
script/c101010058.lua
View file @
a0b5016c
...
@@ -59,7 +59,7 @@ function c101010058.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -59,7 +59,7 @@ function c101010058.spop(e,tp,eg,ep,ev,re,r,rp)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c101010058
.
filter
)
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c101010058
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
end
end
...
...
script/c101010064.lua
View file @
a0b5016c
...
@@ -62,6 +62,7 @@ end
...
@@ -62,6 +62,7 @@ end
function
c101010064
.
rectg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c101010064
.
rectg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
ct
=
e
:
GetHandler
():
GetCounter
(
0x52
)
local
ct
=
e
:
GetHandler
():
GetCounter
(
0x52
)
if
chk
==
0
then
return
ct
>
0
end
if
chk
==
0
then
return
ct
>
0
end
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
Duel
.
SetTargetPlayer
(
tp
)
Duel
.
SetTargetPlayer
(
tp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_RECOVER
,
nil
,
0
,
tp
,
ct
*
500
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_RECOVER
,
nil
,
0
,
tp
,
ct
*
500
)
end
end
...
@@ -76,6 +77,7 @@ end
...
@@ -76,6 +77,7 @@ end
function
c101010064
.
damtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c101010064
.
damtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
ct
=
e
:
GetHandler
():
GetCounter
(
0x52
)
local
ct
=
e
:
GetHandler
():
GetCounter
(
0x52
)
if
chk
==
0
then
return
ct
>
0
end
if
chk
==
0
then
return
ct
>
0
end
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
Duel
.
SetTargetPlayer
(
1
-
tp
)
Duel
.
SetTargetPlayer
(
1
-
tp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
1
-
tp
,
ct
*
300
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
1
-
tp
,
ct
*
300
)
end
end
...
...
script/c101010072.lua
View file @
a0b5016c
...
@@ -39,8 +39,8 @@ end
...
@@ -39,8 +39,8 @@ end
function
c101010072
.
filter
(
c
)
function
c101010072
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x19
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x19
)
end
end
function
c101010072
.
macon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101010072
.
macon
(
e
)
return
Duel
.
IsExistingMatchingCard
(
c101010072
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
return
Duel
.
IsExistingMatchingCard
(
c101010072
.
filter
,
e
:
GetHandlerPlayer
()
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
end
function
c101010072
.
cfilter
(
c
)
function
c101010072
.
cfilter
(
c
)
return
c
:
IsSetCard
(
0x19
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToDeckAsCost
()
return
c
:
IsSetCard
(
0x19
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToDeckAsCost
()
...
@@ -49,13 +49,17 @@ function c101010072.atkcost(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -49,13 +49,17 @@ function c101010072.atkcost(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c101010072
.
cfilter
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c101010072
.
cfilter
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c101010072
.
cfilter
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c101010072
.
cfilter
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
cf
=
g
:
Filter
(
Card
.
IsFacedown
,
nil
)
if
cf
:
GetCount
()
>
0
then
Duel
.
ConfirmCards
(
1
-
tp
,
cf
)
end
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_COST
)
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_COST
)
end
end
function
c101010072
.
atkfilter
(
c
)
function
c101010072
.
atkfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x19
)
and
c
:
GetBaseDefense
()
>
0
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x19
)
and
c
:
GetBaseDefense
()
>
0
end
end
function
c101010072
.
atktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c101010072
.
atktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
c101010072
.
atkfilter
(
chkc
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
c
hkc
:
IsControler
(
tp
)
and
c
101010072
.
atkfilter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c101010072
.
atkfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c101010072
.
atkfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
SelectTarget
(
tp
,
c101010072
.
atkfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
Duel
.
SelectTarget
(
tp
,
c101010072
.
atkfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
...
...
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