Commit 9b3d5773 authored by mercury233's avatar mercury233

update db and pics and scripts

parent 2626dade
#created by ... #created by ...
#main #main
100262001
100259005 100259005
100259013 100259013
100259029 100259029
...@@ -34,6 +35,7 @@ ...@@ -34,6 +35,7 @@
100259021 100259021
100259045 100259045
101012042 101012042
101012055
!side !side
100260001 100260001
100260003 100260003
......
picn/101012013.jpg

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picn/101012013.jpg

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picn/101012013.jpg
picn/101012013.jpg
picn/101012013.jpg
picn/101012013.jpg
  • 2-up
  • Swipe
  • Onion skin
pics/101012013.jpg

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pics/101012013.jpg

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pics/101012013.jpg
pics/101012013.jpg
pics/101012013.jpg
pics/101012013.jpg
  • 2-up
  • Swipe
  • Onion skin
--深淵の青眼龍
--Scripted by nekrozar
function c100259005.initial_effect(c)
--to hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100259005,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCountLimit(1,100259005)
e1:SetCondition(c100259005.condition)
e1:SetTarget(c100259005.thtg1)
e1:SetOperation(c100259005.thop1)
c:RegisterEffect(e1)
--to hand
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100259005,1))
e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_PHASE+PHASE_END)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,100259105)
e2:SetCondition(c100259005.thcon2)
e2:SetTarget(c100259005.thtg2)
e2:SetOperation(c100259005.thop2)
c:RegisterEffect(e2)
--atkup
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(100259005,2))
e3:SetCategory(CATEGORY_ATKCHANGE)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_GRAVE)
e3:SetCountLimit(1,100259205)
e3:SetCondition(c100259005.condition)
e3:SetCost(aux.bfgcost)
e3:SetTarget(c100259005.atktg)
e3:SetOperation(c100259005.atkop)
c:RegisterEffect(e3)
end
function c100259005.cfilter(c)
return c:IsFaceup() and c:IsCode(89631139)
end
function c100259005.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c100259005.cfilter,tp,LOCATION_ONFIELD+LOCATION_GRAVE,0,1,nil)
end
function c100259005.thfilter1(c)
return (c:GetType()==TYPE_RITUAL+TYPE_SPELL or c:IsCode(24094653)) and c:IsAbleToHand()
end
function c100259005.thtg1(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100259005.thfilter1,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c100259005.thop1(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c100259005.thfilter1,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
function c100259005.thcon2(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()==tp and c100259005.condition(e,tp,eg,ep,ev,re,r,rp)
end
function c100259005.thfilter2(c)
return c:IsLevelAbove(8) and c:IsRace(RACE_DRAGON) and c:IsAbleToHand()
end
function c100259005.thtg2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100259005.thfilter2,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c100259005.thop2(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c100259005.thfilter2,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
function c100259005.atkfilter(c)
return c:IsFaceup() and c:IsLevelBelow(8) and c:IsRace(RACE_DRAGON)
end
function c100259005.atktg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100259005.atkfilter,tp,LOCATION_MZONE,0,1,nil) end
end
function c100259005.atkop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c100259005.atkfilter,tp,LOCATION_MZONE,0,nil)
local tc=g:GetFirst()
while tc do
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(1000)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1)
tc=g:GetNext()
end
end
--究極宝玉獣 レインボー・ドラゴン
--Scripted by nekrozar
function c100259013.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100259013,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_ATTACK_ANNOUNCE)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,100259013)
e1:SetCondition(c100259013.spcon1)
e1:SetTarget(c100259013.sptg1)
e1:SetOperation(c100259013.spop1)
c:RegisterEffect(e1)
--send replace
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e2:SetCode(EFFECT_TO_GRAVE_REDIRECT_CB)
e2:SetCondition(c100259013.repcon)
e2:SetOperation(c100259013.repop)
c:RegisterEffect(e2)
--special summon
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(100259013,1))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOHAND+CATEGORY_SEARCH)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_SZONE)
e3:SetCountLimit(1,100259113)
e3:SetCondition(c100259013.spcon2)
e3:SetCost(aux.bfgcost)
e3:SetTarget(c100259013.sptg2)
e3:SetOperation(c100259013.spop2)
c:RegisterEffect(e3)
end
function c100259013.cfilter(c)
return c and c:IsFaceup() and c:IsSetCard(0x1034)
end
function c100259013.spcon1(e,tp,eg,ep,ev,re,r,rp)
return c100259013.cfilter(Duel.GetAttacker()) or c100259013.cfilter(Duel.GetAttackTarget())
end
function c100259013.sptg1(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c100259013.spop1(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
end
function c100259013.repcon(e)
local c=e:GetHandler()
return c:IsFaceup() and c:IsLocation(LOCATION_MZONE) and c:IsReason(REASON_DESTROY)
end
function c100259013.repop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local e1=Effect.CreateEffect(c)
e1:SetCode(EFFECT_CHANGE_TYPE)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetValue(TYPE_SPELL+TYPE_CONTINUOUS)
e1:SetReset(RESET_EVENT+RESETS_STANDARD-RESET_TURN_SET)
c:RegisterEffect(e1)
end
function c100259013.spcon2(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetType()==TYPE_CONTINUOUS+TYPE_SPELL
end
function c100259013.spfilter(c,e,tp)
return c:IsLevelBelow(4) and c:IsSetCard(0x1034) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
and Duel.IsExistingMatchingCard(c100259013.thfilter,tp,LOCATION_DECK,0,1,c)
end
function c100259013.thfilter(c)
return c:IsSetCard(0x2034) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end
function c100259013.sptg2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c100259013.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c100259013.spop2(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g1=Duel.SelectMatchingCard(tp,c100259013.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
local tc=g1:GetFirst()
if tc and Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP) then
local c=e:GetHandler()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e2)
Duel.SpecialSummonComplete()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g2=Duel.SelectMatchingCard(tp,c100259013.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g2:GetCount()>0 then
Duel.SendtoHand(g2,tp,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g2)
end
end
end
--スカーレッド・スーパーノヴァ・ドラゴン
--Scripted by nekrozar
function c100259021.initial_effect(c)
--synchro summon
aux.AddSynchroMixProcedure(c,aux.Tuner(nil),aux.Tuner(nil),aux.Tuner(nil),aux.NonTuner(Card.IsSynchroType,TYPE_SYNCHRO),1,99)
c:EnableReviveLimit()
--special summon condition
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetRange(LOCATION_EXTRA)
e1:SetValue(aux.synlimit)
c:RegisterEffect(e1)
--atkup
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetRange(LOCATION_MZONE)
e2:SetCode(EFFECT_UPDATE_ATTACK)
e2:SetValue(c100259021.atkval)
c:RegisterEffect(e2)
--indestructable
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e3:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e3:SetRange(LOCATION_MZONE)
e3:SetValue(aux.indoval)
c:RegisterEffect(e3)
--remove
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(100259021,0))
e4:SetCategory(CATEGORY_REMOVE)
e4:SetType(EFFECT_TYPE_QUICK_O)
e4:SetCode(EVENT_CHAINING)
e4:SetRange(LOCATION_MZONE)
e4:SetCountLimit(1,EFFECT_COUNT_CODE_SINGLE)
e4:SetCondition(c100259021.rmcon1)
e4:SetTarget(c100259021.rmtg)
e4:SetOperation(c100259021.rmop)
c:RegisterEffect(e4)
local e5=e4:Clone()
e5:SetCode(EVENT_ATTACK_ANNOUNCE)
e5:SetCondition(c100259021.rmcon2)
c:RegisterEffect(e5)
--special summon
local e6=Effect.CreateEffect(c)
e6:SetDescription(aux.Stringid(100259021,1))
e6:SetCategory(CATEGORY_SPECIAL_SUMMON)
e6:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e6:SetCode(EVENT_PHASE+PHASE_END)
e6:SetRange(LOCATION_REMOVED)
e6:SetCountLimit(1)
e6:SetCondition(c100259021.spcon)
e6:SetTarget(c100259021.sptg)
e6:SetOperation(c100259021.spop)
c:RegisterEffect(e6)
e4:SetLabelObject(e6)
e5:SetLabelObject(e6)
--double tuner
local e7=Effect.CreateEffect(c)
e7:SetType(EFFECT_TYPE_SINGLE)
e7:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e7:SetCode(21142671)
c:RegisterEffect(e7)
end
c100259021.material_type=TYPE_SYNCHRO
function c100259021.atkval(e,c)
return Duel.GetMatchingGroupCount(Card.IsType,c:GetControler(),LOCATION_GRAVE,0,nil,TYPE_TUNER)*500
end
function c100259021.rmcon1(e,tp,eg,ep,ev,re,r,rp)
return ep==1-tp and re:IsActiveType(TYPE_MONSTER)
end
function c100259021.rmcon2(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetAttacker():IsControler(1-tp)
end
function c100259021.rmtg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
local g=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,0,LOCATION_ONFIELD,nil)
if c:IsAbleToRemove() then g:AddCard(c) end
if chk==0 then return g:GetCount()>0 end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,g:GetCount(),0,0)
end
function c100259021.rmop(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
local g=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,0,LOCATION_ONFIELD,nil)
if c:IsAbleToRemove() and c:IsRelateToEffect(e) then g:AddCard(c) end
if Duel.Remove(g,POS_FACEUP,REASON_EFFECT)~=0 then
local op=Duel.GetOperatedGroup()
if op:IsContains(c) then
if Duel.GetTurnPlayer()==tp and Duel.GetCurrentPhase()==PHASE_END then
e:GetLabelObject():SetLabel(Duel.GetTurnCount())
c:RegisterFlagEffect(100259021,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END+RESET_SELF_TURN,0,2)
else
e:GetLabelObject():SetLabel(0)
c:RegisterFlagEffect(100259021,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END+RESET_SELF_TURN,0,1)
end
end
end
end
function c100259021.spcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()==tp and Duel.GetTurnCount()~=e:GetLabel() and e:GetHandler():GetFlagEffect(100259021)~=0
end
function c100259021.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c100259021.spop(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
end
--銀河眼の残光竜
--Scripted by nekrozar
function c100259029.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100259029,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,100259029)
e1:SetCondition(c100259029.spcon1)
e1:SetTarget(c100259029.sptg1)
e1:SetOperation(c100259029.spop1)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100259029,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_TO_GRAVE)
e2:SetCountLimit(1,100259129)
e2:SetCondition(c100259029.spcon2)
e2:SetTarget(c100259029.sptg2)
e2:SetOperation(c100259029.spop2)
c:RegisterEffect(e2)
end
function c100259029.cfilter(c)
return c:IsFaceup() and c:IsSetCard(0x107b)
end
function c100259029.spcon1(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c100259029.cfilter,tp,LOCATION_MZONE,0,1,nil)
end
function c100259029.sptg1(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c100259029.spop1(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP_DEFENSE)
end
end
function c100259029.spcon2(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsReason(REASON_COST) and re:IsHasType(0x7e0) and re:IsActiveType(TYPE_MONSTER)
and c:IsPreviousLocation(LOCATION_OVERLAY)
end
function c100259029.spfilter(c,e,tp)
return c:IsCode(93717133)
and (Duel.GetLocation(tp,LOCATION_MZONE)>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
or (Duel.IsExistingMatchingCard(c100259029.matfilter,tp,LOCATION_MZONE,0,1,nil) and c:IsCanOverlay()))
end
function c100259029.matfilter(c)
return c:IsFaceup() and c:IsType(TYPE_XYZ)
end
function c100259029.sptg2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100259029.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,nil,e,tp) end
local bpchk=0
if Duel.GetCurrentPhase()>=PHASE_BATTLE_START and Duel.GetCurrentPhase()<PHASE_BATTLE then bpchk=1 end
e:SetLabel(bpchk)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_DECK)
end
function c100259029.atkfilter(c)
return c:IsFaceup() and c:IsSetCard(0x48) and c:IsType(TYPE_XYZ)
end
function c100259029.spop2(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local c=e:GetHandler()
local g=Duel.SelectMatchingCard(tp,c100259029.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil,e,tp)
local tc=g:GetFirst()
local res=0
if tc then
if Duel.IsExistingMatchingCard(c100259029.matfilter,tp,LOCATION_MZONE,0,1,nil) and tc:IsCanOverlay()
and (not tc:IsCanBeSpecialSummoned(e,0,tp,false,false) or Duel.GetLocation(tp,LOCATION_MZONE)<=0 or Duel.SelectOption(tp,1190,aux.Stringid(100259029,2))==1) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
local sg=Duel.SelectMatchingCard(tp,c100259029.matfilter,tp,LOCATION_MZONE,0,1,1,nil)
Duel.Overlay(sg:GetFirst(),Group.FromCards(tc))
res=1
else
res=Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
end
if res~=0 and e:GetLabel()==1 then
local tg=Duel.GetMatchingGroup(c100259029.atkfilter,tp,LOCATION_MZONE,0,nil)
local tc=tg:GetFirst()
while tc do
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_ATTACK_FINAL)
e1:SetValue(tc:GetAttack()*2)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1)
tc=tg:GetNext()
end
end
end
end
--DDD死謳王バイス・レクイエム
--Scripted by nekrozar
function c100259037.initial_effect(c)
--pendulum summon
aux.EnablePendulumAttribute(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100259037,0))
e1:SetCategory(CATEGORY_DESTROY+CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_PZONE)
e1:SetCountLimit(1,100259037)
e1:SetTarget(c100259037.sptg)
e1:SetOperation(c100259037.spop)
c:RegisterEffect(e1)
--splimit
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e2:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e2:SetRange(LOCATION_MZONE)
e2:SetTargetRange(1,0)
e2:SetTarget(c100259037.splimit)
c:RegisterEffect(e2)
--effect gain
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_BE_MATERIAL)
e3:SetCondition(c100259037.effcon)
e3:SetOperation(c100259037.effop)
c:RegisterEffect(e3)
end
function c100259037.desfilter(c)
return c:IsFaceup() and c:IsSetCard(0xae)
end
function c100259037.desfilter2(c,e)
return c100259037.desfilter(c) and c:IsCanBeEffectTarget(e)
end
function c100259037.fselect(g,tp)
return Duel.GetMZoneCount(tp,g)>0
end
function c100259037.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and chkc:IsControler(tp) and c100259037.desfilter(chkc) end
local g=Duel.GetMatchingGroup(c100259037.desfilter2,tp,LOCATION_ONFIELD,0,nil,e)
if chk==0 then return e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false)
and g:CheckSubGroup(c100259037.fselect,1,g:GetCount(),tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local sg=g:SelectSubGroup(tp,c100259037.fselect,false,1,g:GetCount(),tp)
Duel.SetTargetCard(sg)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,sg,sg:GetCount(),0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c100259037.spop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e)
if Duel.Destroy(g,REASON_EFFECT)~=0 then
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 then
local ct=Duel.GetOperatedGroup():GetCount()
if ct>0 and Duel.SelectYesNo(tp,aux.Stringid(100259037,2)) then
local lv=Duel.SelectOption(tp,aux.Stringid(100259037,3),aux.Stringid(100259037,4))
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_LEVEL)
if lv==0 then
e1:SetValue(ct)
else
e1:SetValue(-ct)
end
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
c:RegisterEffect(e1)
end
end
end
end
function c100259037.splimit(e,c,tp,sumtp,sumpos)
return not c:IsSetCard(0x10af)
end
function c100259037.effcon(e,tp,eg,ep,ev,re,r,rp)
return bit.band(r,REASON_FUSION+REASON_SYNCHRO+REASON_XYZ+REASON_LINK)~=0 and e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD)
and e:GetHandler():GetReasonCard():IsSetCard(0x10af)
end
function c100259037.effop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetFlagEffect(tp,100259037)~=0 then return end
local c=e:GetHandler()
local rc=c:GetReasonCard()
local e1=Effect.CreateEffect(rc)
e1:SetDescription(aux.Stringid(100259037,1))
e1:SetCategory(CATEGORY_TODECK+CATEGORY_DESTROY+CATEGORY_RECOVER)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetTarget(c100259037.destg)
e1:SetOperation(c100259037.desop)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
rc:RegisterEffect(e1,true)
if not rc:IsType(TYPE_EFFECT) then
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_ADD_TYPE)
e2:SetValue(TYPE_EFFECT)
e2:SetReset(RESET_EVENT+RESETS_STANDARD)
rc:RegisterEffect(e2,true)
end
rc:RegisterFlagEffect(0,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(100259037,5))
Duel.RegisterFlagEffect(tp,100259037,RESET_PHASE+PHASE_END,0,1)
end
function c100259037.desfilter(c,tp)
return Duel.IsExistingMatchingCard(c100259037.tdfilter,tp,LOCATION_ONFIELD+LOCATION_GRAVE,0,1,c)
end
function c100259037.tdfilter(c)
return (c:IsFaceup() or c:IsLocation(LOCATION_GRAVE)) and c:IsSetCard(0xae) and c:IsAbleToDeck()
end
function c100259037.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and c100259037.desfilter(chkc,tp) end
if chk==0 then return Duel.IsExistingTarget(c100259037.desfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,c100259037.desfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil,tp)
local sg=Duel.GetMatchingGroup(c100259037.tdfilter,tp,LOCATION_ONFIELD+LOCATION_GRAVE,0,g)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_TODECK,g,1,0,0)
end
function c100259037.desop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
local exc=nil
if tc:IsRelateToEffect(e) then exc=tc end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c100259037.tdfilter),tp,LOCATION_ONFIELD+LOCATION_GRAVE,0,1,1,exc)
if g:GetCount()>0 and Duel.SendtoDeck(g,nil,2,REASON_EFFECT)~=0
and g:GetFirst():IsLocation(LOCATION_DECK+LOCATION_EXTRA) and tc:IsRelateToEffect(e) then
if Duel.Destroy(tc,REASON_EFFECT)~=0 then
Duel.BreakEffect()
Duel.Recover(tp,1000,REASON_EFFECT)
end
end
end
--ヴァレルエンド・ドラゴン
--Scripted by nekrozar
function c100259045.initial_effect(c)
--link summon
aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkType,TYPE_EFFECT),3)
c:EnableReviveLimit()
--indestructable
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e1:SetValue(1)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
c:RegisterEffect(e2)
--cannot be target
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e3:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
e3:SetRange(LOCATION_MZONE)
e3:SetValue(c100259045.efilter)
c:RegisterEffect(e3)
--attack all
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetCode(EFFECT_ATTACK_ALL)
e4:SetValue(1)
c:RegisterEffect(e4)
--disable
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(100259045,0))
e5:SetCategory(CATEGORY_DISABLE+CATEGORY_SPECIAL_SUMMON)
e5:SetType(EFFECT_TYPE_QUICK_O)
e5:SetProperty(EFFECT_FLAG_CARD_TARGET)
e5:SetCode(EVENT_FREE_CHAIN)
e5:SetRange(LOCATION_MZONE)
e5:SetCountLimit(1,100259045)
e5:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e5:SetTarget(c100259045.distg)
e5:SetOperation(c100259045.disop)
c:RegisterEffect(e5)
end
function c100259045.efilter(e,re,rp)
return re:IsActiveType(TYPE_MONSTER)
end
function c100259045.disfilter(c)
return c:IsFaceup() and not c:IsDisabled() and c:IsType(TYPE_EFFECT)
end
function c100259045.spfilter(c,e,tp)
return c:IsSetCard(0x102) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c100259045.distg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return false end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c100259045.disfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil)
and Duel.IsExistingTarget(c100259045.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
local g1=Duel.SelectTarget(tp,c100259045.disfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
e:SetLabelObject(g1:GetFirst())
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g2=Duel.SelectTarget(tp,c100259045.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_DISABLE,g1,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g2,1,0,0)
Duel.SetChainLimit(c100259045.chlimit)
end
function c100259045.chlimit(e,ep,tp)
return tp==ep
end
function c100259045.disop(e,tp,eg,ep,ev,re,r,rp)
local hc=e:GetLabelObject()
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
local tc=g:GetFirst()
if tc==hc then tc=g:GetNext() end
if hc:IsRelateToEffect(e) and not hc:IsImmuneToEffect(e) then
Duel.NegateRelatedChain(hc,RESET_TURN_SET)
local c=e:GetHandler()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
hc:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetReset(RESET_EVENT+RESETS_STANDARD)
hc:RegisterEffect(e2)
if tc:IsRelateToEffect(e) then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
end
end
end
--ティンダングル・ドールス
--Scripted by nekrozar
function c100260006.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100260006,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_TO_GRAVE)
e1:SetCountLimit(1,100260006)
e1:SetCondition(c100260006.spcon)
e1:SetTarget(c100260006.sptg)
e1:SetOperation(c100260006.spop)
c:RegisterEffect(e1)
--flip
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100260006,1))
e2:SetCategory(CATEGORY_TOGRAVE)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_FLIP+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCountLimit(1,100260106)
e2:SetTarget(c100260006.tgtg)
e2:SetOperation(c100260006.tgop)
c:RegisterEffect(e2)
--effect gain
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_BE_MATERIAL)
e3:SetCondition(c100260006.effcon)
e3:SetOperation(c100260006.effop)
c:RegisterEffect(e3)
end
function c100260006.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsPreviousLocation(LOCATION_HAND+LOCATION_DECK)
end
function c100260006.spfilter(c,e,tp)
return c:IsSetCard(0x10b) and not c:IsCode(100260006) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEDOWN_DEFENSE)
end
function c100260006.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c100260006.spfilter(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c100260006.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c100260006.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c100260006.spop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEDOWN_DEFENSE)~=0 then
Duel.ConfirmCards(1-tp,tc)
end
end
function c100260006.tgfilter(c)
return c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToGrave()
end
function c100260006.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100260006.tgfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK)
end
function c100260006.tgop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,c100260006.tgfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoGrave(g,REASON_EFFECT)
end
end
function c100260006.effcon(e,tp,eg,ep,ev,re,r,rp)
return r==REASON_LINK and e:GetHandler():GetReasonCard():IsSetCard(0x10b)
end
function c100260006.effop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local rc=c:GetReasonCard()
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100260006,2))
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CLIENT_HINT)
e1:SetCode(EFFECT_EXTRA_ATTACK)
e1:SetValue(2)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
rc:RegisterEffect(e1,true)
end
--ライトハンド・シャーク
--Scripted by nekrozar
function c100260009.initial_effect(c)
--to hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100260009,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetCountLimit(1,100260009)
e1:SetTarget(c100260009.thtg)
e1:SetOperation(c100260009.thop)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100260009,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,100260109)
e2:SetCondition(c100260009.spcon)
e2:SetTarget(c100260009.sptg)
e2:SetOperation(c100260009.spop)
c:RegisterEffect(e2)
--effect gain
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_BE_MATERIAL)
e3:SetCondition(c100260009.effcon)
e3:SetOperation(c100260009.effop)
c:RegisterEffect(e3)
end
function c100260009.thfilter(c)
return c:IsCode(100260010) and c:IsAbleToHand()
end
function c100260009.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100260009.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c100260009.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c100260009.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
function c100260009.spcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0)==0
end
function c100260009.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c100260009.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EFFECT_LEAVE_FIELD_REDIRECT)
e1:SetValue(LOCATION_REMOVED)
e1:SetReset(RESET_EVENT+RESETS_REDIRECT)
c:RegisterEffect(e1,true)
end
end
function c100260009.cfilter(c)
return c:IsPreviousLocation(LOCATION_MZONE) and c:IsAttribute(ATTRIBUTE_WATER)
end
function c100260009.effcon(e,tp,eg,ep,ev,re,r,rp)
local mg=e:GetHandler():GetReasonCard():GetMaterial()
return r==REASON_XYZ and mg:IsExists(c100260009.cfilter,mg:GetCount(),nil)
end
function c100260009.effop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetFlagEffect(tp,100260009)~=0 then return end
local c=e:GetHandler()
local rc=c:GetReasonCard()
local e1=Effect.CreateEffect(rc)
e1:SetDescription(aux.Stringid(100260009,2))
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CLIENT_HINT)
e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e1:SetValue(1)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
rc:RegisterEffect(e1,true)
if not rc:IsType(TYPE_EFFECT) then
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_ADD_TYPE)
e2:SetValue(TYPE_EFFECT)
e2:SetReset(RESET_EVENT+RESETS_STANDARD)
rc:RegisterEffect(e2,true)
end
Duel.RegisterFlagEffect(tp,100260009,RESET_PHASE+PHASE_END,0,1)
end
--レフトハンド・シャーク
--Scripted by nekrozar
function c100260010.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100260010,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND+LOCATION_GRAVE)
e1:SetCountLimit(1,100260010)
e1:SetCondition(c100260010.spcon)
e1:SetTarget(c100260010.sptg)
e1:SetOperation(c100260010.spop)
c:RegisterEffect(e1)
--lv
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100260010,1))
e2:SetCategory(CATEGORY_LVCHANGE)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
e2:SetCondition(c100260010.lvcon)
e2:SetOperation(c100260010.lvop)
c:RegisterEffect(e2)
--effect gain
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_BE_MATERIAL)
e3:SetCondition(c100260010.effcon)
e3:SetOperation(c100260010.effop)
c:RegisterEffect(e3)
end
function c100260010.cfilter(c)
return c:IsFaceup() and c:IsCode(100260009)
end
function c100260010.spcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c100260010.cfilter,tp,LOCATION_ONFIELD,0,1,nil)
end
function c100260010.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c100260010.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EFFECT_LEAVE_FIELD_REDIRECT)
e1:SetValue(LOCATION_REMOVED)
e1:SetReset(RESET_EVENT+RESETS_REDIRECT)
c:RegisterEffect(e1,true)
end
end
function c100260010.lvcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetSummonLocation()==LOCATION_GRAVE
end
function c100260010.lvop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and c:IsFaceup() then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CHANGE_LEVEL)
e1:SetValue(4)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
c:RegisterEffect(e1)
end
end
function c100260010.cfilter2(c)
return c:IsPreviousLocation(LOCATION_MZONE) and c:IsAttribute(ATTRIBUTE_WATER)
end
function c100260010.effcon(e,tp,eg,ep,ev,re,r,rp)
local mg=e:GetHandler():GetReasonCard():GetMaterial()
return r==REASON_XYZ and mg:IsExists(c100260010.cfilter2,mg:GetCount(),nil)
end
function c100260010.effop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetFlagEffect(tp,100260010)~=0 then return end
local c=e:GetHandler()
local rc=c:GetReasonCard()
local e1=Effect.CreateEffect(rc)
e1:SetDescription(aux.Stringid(100260010,2))
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CLIENT_HINT)
e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e1:SetValue(1)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
rc:RegisterEffect(e1,true)
if not rc:IsType(TYPE_EFFECT) then
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_ADD_TYPE)
e2:SetValue(TYPE_EFFECT)
e2:SetReset(RESET_EVENT+RESETS_STANDARD)
rc:RegisterEffect(e2,true)
end
Duel.RegisterFlagEffect(tp,100260010,RESET_PHASE+PHASE_END,0,1)
end
...@@ -7,6 +7,7 @@ function c100260014.initial_effect(c) ...@@ -7,6 +7,7 @@ function c100260014.initial_effect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCountLimit(1,100260014+EFFECT_COUNT_CODE_OATH) e1:SetCountLimit(1,100260014+EFFECT_COUNT_CODE_OATH)
e1:SetCost(c100260014.cost) e1:SetCost(c100260014.cost)
e1:SetTarget(c100260014.target) e1:SetTarget(c100260014.target)
......
--ペンデュラム・エクシーズ
--Scripted by nekrozar
function c100260016.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,100260016+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(c100260016.target)
e1:SetOperation(c100260016.activate)
c:RegisterEffect(e1)
end
function c100260016.spfilter1(c,e,tp)
return c:IsCanBeSpecialSummoned(e,0,tp,false,false)
and Duel.IsExistingTarget(c100260016.spfilter2,tp,LOCATION_PZONE,0,1,c,e,tp,c)
end
function c100260016.xyzlv(e,c,rc)
return e:GetHandler():GetLevel()+e:GetLabel()*0x10000
end
function c100260016.spfilter2(c,e,tp,mc)
if not c:IsCanBeSpecialSummoned(e,0,tp,false,false) then return false end
local e1=nil
local e2=nil
if c:IsLevelAbove(1) and mc:IsLevelAbove(1) then
e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_XYZ_LEVEL)
e1:SetValue(c100260016.xyzlv)
e1:SetLabel(mc:GetLevel())
c:RegisterEffect(e1,true)
e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_XYZ_LEVEL)
e2:SetValue(c100260016.xyzlv)
e2:SetLabel(c:GetLevel())
mc:RegisterEffect(e2,true)
end
local res=Duel.IsExistingMatchingCard(Card.IsXyzSummonable,tp,LOCATION_EXTRA,0,1,nil,Group.FromCards(c,mc),2,2)
if e1 then e1:Reset() end
if e2 then e2:Reset() end
return res
end
function c100260016.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return false end
if chk==0 then return Duel.IsPlayerCanSpecialSummonCount(tp,2)
and not Duel.IsPlayerAffectedByEffect(tp,59822133)
and Duel.GetLocationCount(tp,LOCATION_MZONE)>1
and Duel.GetLocationCountFromEx(tp)>0
and Duel.IsExistingTarget(c100260016.spfilter1,tp,LOCATION_PZONE,0,1,nil,e,tp) end
local g=Duel.GetFieldGroup(tp,LOCATION_PZONE,0)
Duel.SetTargetCard(g)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,2,0,0)
end
function c100260016.spfilter3(c,e,tp)
return c:IsRelateToEffect(e) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c100260016.activate(e,tp,eg,ep,ev,re,r,rp)
if Duel.IsPlayerAffectedByEffect(tp,59822133) then return end
if Duel.GetLocationCount(tp,LOCATION_MZONE)<2 then return end
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(c100260016.spfilter3,nil,e,tp)
if g:GetCount()<2 then return end
local tc1=g:GetFirst()
local tc2=g:GetNext()
Duel.SpecialSummonStep(tc1,0,tp,tp,false,false,POS_FACEUP)
Duel.SpecialSummonStep(tc2,0,tp,tp,false,false,POS_FACEUP)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc1:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_DISABLE_EFFECT)
tc1:RegisterEffect(e2)
local e3=e1:Clone()
tc2:RegisterEffect(e3)
local e4=e2:Clone()
tc2:RegisterEffect(e4)
Duel.SpecialSummonComplete()
if Duel.GetLocationCountFromEx(tp,tp,g)<=0 then return end
local e5=nil
local e6=nil
if tc1:IsLevelAbove(1) and tc2:IsLevelAbove(1) then
e5=Effect.CreateEffect(e:GetHandler())
e5:SetType(EFFECT_TYPE_SINGLE)
e5:SetCode(EFFECT_XYZ_LEVEL)
e5:SetValue(c100260016.xyzlv)
e5:SetLabel(tc2:GetLevel())
tc1:RegisterEffect(e5,true)
e6=Effect.CreateEffect(e:GetHandler())
e6:SetType(EFFECT_TYPE_SINGLE)
e6:SetCode(EFFECT_XYZ_LEVEL)
e6:SetValue(c100260016.xyzlv)
e6:SetLabel(tc1:GetLevel())
tc2:RegisterEffect(e6,true)
end
local xyzg=Duel.GetMatchingGroup(Card.IsXyzSummonable,tp,LOCATION_EXTRA,0,nil,g,2,2)
if xyzg:GetCount()>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local xyz=xyzg:Select(tp,1,1,nil):GetFirst()
Duel.XyzSummon(tp,xyz,g)
end
if e5 then e5:Reset() end
if e6 then e5:Reset() end
end
--ダウジング・フュージョン
--Scripted by nekrozar
function c100260017.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,100260017+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(c100260017.target)
e1:SetOperation(c100260017.activate)
c:RegisterEffect(e1)
end
function c100260017.filter1(c)
return c:IsType(TYPE_PENDULUM) and c:IsCanBeFusionMaterial() and c:IsAbleToRemove()
end
function c100260017.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c100260017.filter3(c)
return c:IsCanBeFusionMaterial() and c:IsType(TYPE_PENDULUM)
end
function c100260017.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetMatchingGroup(c100260017.filter1,tp,LOCATION_GRAVE,0,nil)
local res=Duel.IsExistingMatchingCard(c100260017.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg2=fgroup(ce,e,tp):Filter(c100260017.filter3,nil)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c100260017.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end
end
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_GRAVE)
end
function c100260017.activate(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetMatchingGroup(aux.NecroValleyFilter(c100260017.filter1),tp,LOCATION_GRAVE,0,nil)
local sg1=Duel.GetMatchingGroup(c100260017.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp):Filter(c100260017.filter3,nil)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c100260017.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.Remove(mat1,POS_FACEUP,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
end
--白の水鏡
--Scripted by nekrozar
function c100260018.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,100260018+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(c100260018.target)
e1:SetOperation(c100260018.activate)
c:RegisterEffect(e1)
end
function c100260018.filter(c,e,tp)
return c:IsLevelBelow(4) and c:IsRace(RACE_FISH) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c100260018.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c100260018.filter(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c100260018.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c100260018.filter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c100260018.thfilter(c,code)
return c:IsOriginalCodeRule(code) and c:IsAbleToHand()
end
function c100260018.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)~=0 then
local g=Duel.GetMatchingGroup(c100260018.thfilter,tp,LOCATION_DECK,0,nil,tc:GetOriginalCodeRule())
if g:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(100260018,0)) then
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local sg=g:Select(tp,1,1,nil)
Duel.SendtoHand(sg,tp,REASON_EFFECT)
Duel.ConfirmCards(1-tp,sg)
end
end
end
--エターナル・ボンド
--Scripted by nekrozar
function c100260020.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,100260020)
e1:SetHintTiming(0,TIMING_END_PHASE)
e1:SetTarget(c100260020.sptg)
e1:SetOperation(c100260020.spop)
c:RegisterEffect(e1)
--control
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100260020,0))
e2:SetCategory(CATEGORY_CONTROL+CATEGORY_ATKCHANGE)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetRange(LOCATION_GRAVE)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetCountLimit(1,100260120)
e2:SetCondition(c100260020.ctcon)
e2:SetCost(aux.bfgcost)
e2:SetTarget(c100260020.cttg)
e2:SetOperation(c100260020.ctop)
c:RegisterEffect(e2)
end
function c100260020.filter(c,e,tp)
return c:IsSetCard(0x55) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c100260020.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c100260020.filter(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c100260020.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
if Duel.IsPlayerAffectedByEffect(tp,59822133) then ft=1 end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c100260020.filter,tp,LOCATION_GRAVE,0,1,ft,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,g:GetCount(),0,0)
end
function c100260020.spop(e,tp,eg,ep,ev,re,r,rp)
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
if ft<=0 then return end
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
local sg=g:Filter(Card.IsRelateToEffect,nil,e)
if sg:GetCount()>1 and Duel.IsPlayerAffectedByEffect(tp,59822133) then return end
if sg:GetCount()>ft then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
sg=sg:Select(tp,ft,ft,nil)
end
local tc=sg:GetFirst()
while tc do
Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1,true)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e2,true)
tc=sg:GetNext()
end
Duel.SpecialSummonComplete()
end
function c100260020.ctcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()==tp and (Duel.GetCurrentPhase()==PHASE_MAIN1 or Duel.GetCurrentPhase()==PHASE_MAIN2)
end
function c100260020.ctfilter(c)
return c:IsFaceup() and c:IsSetCard(0x55) and c:IsControlerCanBeChanged()
end
function c100260020.cttg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and c100260020.ctfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c100260020.ctfilter,tp,0,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONTROL)
local g=Duel.SelectTarget(tp,c100260020.ctfilter,tp,0,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_CONTROL,g,1,0,0)
end
function c100260020.atkfilter(c)
return c:IsFaceup() and c:IsSetCard(0x55)
end
function c100260020.ctop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.GetControl(tc,tp)~=0 then
local atk=0
local g=Duel.GetMatchingGroup(c100260020.atkfilter,tp,LOCATION_MZONE,0,nil)
if g:GetCount()>0 then atk=g:GetSum(Card.GetBaseAttack) end
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_ATTACK_FINAL)
e1:SetValue(atk)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
end
local e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_CANNOT_ATTACK_ANNOUNCE)
e2:SetTargetRange(LOCATION_MZONE,0)
e2:SetTarget(c100260020.ftarget)
e2:SetLabel(tc:GetFieldID())
e2:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e2,tp)
end
function c100260020.ftarget(e,c)
return e:GetLabel()~=c:GetFieldID()
end
...@@ -36,7 +36,7 @@ function c100261005.cost(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -36,7 +36,7 @@ function c100261005.cost(e,tp,eg,ep,ev,re,r,rp,chk)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_REMAIN_FIELD) e1:SetCode(EFFECT_REMAIN_FIELD)
e1:SetProperty(EFFECT_FLAG_OATH) e1:SetProperty(EFFECT_FLAG_OATH+EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_CHAIN) e1:SetReset(RESET_CHAIN)
c:RegisterEffect(e1) c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
......
--宣告者の神巫
--Scripted by mallu11
function c100262001.initial_effect(c)
--lv
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100262001,0))
e1:SetCategory(CATEGORY_TOGRAVE+CATEGORY_LVCHANGE)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCountLimit(1,100262001)
e1:SetTarget(c100262001.lvtg)
e1:SetOperation(c100262001.lvop)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e2)
--spsummon
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(100262001,1))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_RELEASE)
e3:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP)
e3:SetCountLimit(1,100262101)
e3:SetTarget(c100262001.sptg)
e3:SetOperation(c100262001.spop)
c:RegisterEffect(e3)
end
function c100262001.lvfilter(c)
return c:IsRace(RACE_FAIRY) and c:IsLevelAbove(1) and c:IsAbleToGrave()
end
function c100262001.lvtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100262001.lvfilter,tp,LOCATION_DECK+LOCATION_EXTRA,0,1,nil)
and e:GetHandler():IsLevelAbove(1) end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK+LOCATION_EXTRA)
end
function c100262001.lvop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,c100262001.lvfilter,tp,LOCATION_DECK+LOCATION_EXTRA,0,1,1,nil)
local tc=g:GetFirst()
if tc and Duel.SendtoGrave(tc,REASON_EFFECT)~=0 and tc:IsLocation(LOCATION_GRAVE) and c:IsFaceup() and c:IsRelateToEffect(e) then
local lv=tc:GetLevel()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_LEVEL)
e1:SetValue(lv)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE+RESET_PHASE+PHASE_END)
c:RegisterEffect(e1)
end
end
function c100262001.spfilter(c,e,tp)
return c:IsRace(RACE_FAIRY) and c:IsLevelBelow(2) and not c:IsCode(100262001) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c100262001.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c100262001.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_DECK)
end
function c100262001.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c100262001.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
--深海のアーチザン
--Scripted by nekrozar
function c101012013.initial_effect(c)
--confirm
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(101012013,0))
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_TO_HAND)
e1:SetCountLimit(1,101012013)
e1:SetCondition(c101012013.cfcon)
e1:SetTarget(c101012013.cftg)
e1:SetOperation(c101012013.cfop)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(101012013,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
e2:SetCountLimit(1,101012113)
e2:SetCost(c101012013.spcost)
e2:SetTarget(c101012013.sptg)
e2:SetOperation(c101012013.spop)
c:RegisterEffect(e2)
end
function c101012013.cfcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return bit.band(r,REASON_EFFECT)~=0 and re:GetHandler():IsAttribute(ATTRIBUTE_WATER)
and c:IsPreviousLocation(LOCATION_DECK+LOCATION_GRAVE) and c:GetPreviousControler()==tp and not c:IsPublic()
end
function c101012013.cftg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(aux.NOT(Card.IsPublic),tp,0,LOCATION_HAND,1,nil) end
end
function c101012013.cfop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetFieldGroup(tp,0,LOCATION_HAND)
if g:GetCount()>0 then
Duel.ConfirmCards(tp,g)
Duel.ShuffleHand(1-tp)
end
end
function c101012013.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDiscardDeckAsCost(tp,1) end
Duel.DiscardDeck(tp,1,REASON_COST)
end
function c101012013.spfilter(c,e,tp)
return c:IsLevelBelow(4) and c:IsAttribute(ATTRIBUTE_WATER) and not c:IsCode(101012013) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c101012013.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c101012013.spfilter(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c101012013.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c101012013.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c101012013.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e2)
end
Duel.SpecialSummonComplete()
end
--深海のセントリー
--Scripted by nekrozar
function c101012014.initial_effect(c)
--remove
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(101012014,0))
e1:SetCategory(CATEGORY_REMOVE)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_TO_GRAVE)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCountLimit(1,101012014)
e1:SetCondition(c101012014.rmcon)
e1:SetTarget(c101012014.rmtg)
e1:SetOperation(c101012014.rmop)
c:RegisterEffect(e1)
--to hand
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(101012014,1))
e2:SetCategory(CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
e2:SetCountLimit(1,101012114)
e2:SetCost(c101012014.thcost)
e2:SetTarget(c101012014.thtg)
e2:SetOperation(c101012014.thop)
c:RegisterEffect(e2)
end
function c101012014.rmcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsReason(REASON_COST) and re:IsHasType(0x7e0) and re:IsActiveType(TYPE_MONSTER)
and re:GetHandler():IsAttribute(ATTRIBUTE_WATER)
end
function c101012014.rmtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,0,LOCATION_HAND,1,nil,1-tp) end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,1-tp,LOCATION_HAND)
end
function c101012014.rmop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,0,LOCATION_HAND,nil,1-tp)
if g:GetCount()==0 then return end
Duel.Hint(HINT_SELECTMSG,1-tp,HINTMSG_REMOVE)
local tc=g:Select(1-tp,1,1,nil):GetFirst()
Duel.Remove(tc,POS_FACEUP,REASON_EFFECT)
local c=e:GetHandler()
local fid=c:GetFieldID()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetCountLimit(1)
e1:SetLabel(fid)
e1:SetLabelObject(tc)
e1:SetCondition(c101012014.retcon)
e1:SetOperation(c101012014.retop)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
tc:RegisterFlagEffect(101012014,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1,fid)
end
function c101012014.retcon(e,tp,eg,ep,ev,re,r,rp)
local tc=e:GetLabelObject()
if tc:GetFlagEffectLabel(101012014)==e:GetLabel() then
return true
else
e:Reset()
return false
end
end
function c101012014.retop(e,tp,eg,ep,ev,re,r,rp)
local tc=e:GetLabelObject()
Duel.SendtoHand(tc,nil,REASON_EFFECT)
end
function c101012014.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDiscardDeckAsCost(tp,2) end
Duel.DiscardDeck(tp,2,REASON_COST)
end
function c101012014.thfilter(c)
return c:IsLevelBelow(4) and c:IsAttribute(ATTRIBUTE_WATER) and not c:IsCode(101012014) and c:IsAbleToHand()
end
function c101012014.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c101012014.thfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c101012014.thfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectTarget(tp,c101012014.thfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end
function c101012014.thop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
end
end
--深海のミンストレル
--Scripted by nekrozar
function c101012015.initial_effect(c)
--remove
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(101012015,0))
e1:SetCategory(CATEGORY_REMOVE)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,101012015)
e1:SetCost(c101012015.rmcost)
e1:SetTarget(c101012015.rmtg)
e1:SetOperation(c101012015.rmop)
c:RegisterEffect(e1)
--to deck
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(101012015,1))
e2:SetCategory(CATEGORY_TODECK)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
e2:SetCountLimit(1,101012115)
e2:SetCost(c101012015.tdcost)
e2:SetTarget(c101012015.tdtg)
e2:SetOperation(c101012015.tdop)
c:RegisterEffect(e2)
end
function c101012015.costfilter(c)
return c:IsAttribute(ATTRIBUTE_WATER) and c:IsDiscardable()
end
function c101012015.rmcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:IsDiscardable()
and Duel.IsExistingMatchingCard(c101012015.costfilter,tp,LOCATION_HAND,0,1,c) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISCARD)
local g=Duel.SelectMatchingCard(tp,c101012015.costfilter,tp,LOCATION_HAND,0,1,1,c)
g:AddCard(c)
Duel.SendtoGrave(g,REASON_COST+REASON_DISCARD)
end
function c101012015.rmtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,0,LOCATION_HAND,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,1-tp,LOCATION_HAND)
end
function c101012015.rmop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,0,LOCATION_HAND,nil)
if g:GetCount()==0 then return end
Duel.ConfirmCards(tp,g)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local tc=g:Select(tp,1,1,nil):GetFirst()
Duel.Remove(tc,POS_FACEUP,REASON_EFFECT)
Duel.ShuffleHand(1-tp)
local c=e:GetHandler()
local fid=c:GetFieldID()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetCountLimit(1)
e1:SetLabel(fid)
e1:SetLabelObject(tc)
e1:SetCondition(c101012015.retcon)
e1:SetOperation(c101012015.retop)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
tc:RegisterFlagEffect(101012015,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1,fid)
end
function c101012015.retcon(e,tp,eg,ep,ev,re,r,rp)
local tc=e:GetLabelObject()
if tc:GetFlagEffectLabel(101012015)==e:GetLabel() then
return true
else
e:Reset()
return false
end
end
function c101012015.retop(e,tp,eg,ep,ev,re,r,rp)
local tc=e:GetLabelObject()
Duel.SendtoHand(tc,nil,REASON_EFFECT)
end
function c101012015.tdcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDiscardDeckAsCost(tp,3) end
Duel.DiscardDeck(tp,3,REASON_COST)
end
function c101012015.tdfilter(c)
return c:IsLevelBelow(4) and c:IsAttribute(ATTRIBUTE_WATER) and not c:IsCode(101012015) and c:IsAbleToDeck()
end
function c101012015.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c101012015.tdfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c101012015.tdfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectTarget(tp,c101012015.tdfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TODECK,g,1,0,0)
end
function c101012015.tdop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
if tc:IsType(TYPE_FUSION+TYPE_SYNCHRO+TYPE_XYZ+TYPE_LINK)
or Duel.SelectOption(tp,aux.Stringid(101012015,2),aux.Stringid(101012015,3))==0 then
Duel.SendtoDeck(tc,nil,0,REASON_EFFECT)
else
Duel.SendtoDeck(tc,nil,1,REASON_EFFECT)
end
end
end
--戦華の孟-曹徳
--Scripted by nekrozar
function c101012020.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(101012020,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_CUSTOM+101012020)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,101012020)
e1:SetCondition(c101012020.spcon1)
e1:SetCost(c101012020.spcost1)
e1:SetTarget(c101012020.sptg1)
e1:SetOperation(c101012020.spop1)
c:RegisterEffect(e1)
--cannot be target
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
e2:SetRange(LOCATION_MZONE)
e2:SetCondition(c101012020.tgcon)
e2:SetValue(aux.tgoval)
c:RegisterEffect(e2)
--indestructable
local e3=e2:Clone()
e3:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e3:SetValue(aux.indoval)
c:RegisterEffect(e3)
--special summon
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(101012020,1))
e4:SetCategory(CATEGORY_SPECIAL_SUMMON)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_BATTLE_DESTROYING)
e4:SetCountLimit(1,101012120)
e4:SetCondition(aux.bdogcon)
e4:SetTarget(c101012020.sptg2)
e4:SetOperation(c101012020.spop2)
c:RegisterEffect(e4)
if not c101012020.global_check then
c101012020.global_check=true
local ge1=Effect.CreateEffect(c)
ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
ge1:SetCode(EVENT_DESTROYED)
ge1:SetCondition(c101012020.regcon)
ge1:SetOperation(c101012020.regop)
Duel.RegisterEffect(ge1,0)
end
end
function c101012020.regfilter(c,tp)
return c:IsReason(REASON_BATTLE+REASON_EFFECT)
and c:GetPreviousControler()==tp and c:IsPreviousLocation(LOCATION_ONFIELD)
end
function c101012020.regcon(e,tp,eg,ep,ev,re,r,rp)
local v=0
if eg:IsExists(c101012020.regfilter,1,nil,0) then v=v+1 end
if eg:IsExists(c101012020.regfilter,1,nil,1) then v=v+2 end
if v==0 then return false end
e:SetLabel(({0,1,PLAYER_ALL})[v])
return true
end
function c101012020.regop(e,tp,eg,ep,ev,re,r,rp)
Duel.RaiseEvent(eg,EVENT_CUSTOM+101012020,re,r,rp,ep,e:GetLabel())
end
function c101012020.spcon1(e,tp,eg,ep,ev,re,r,rp)
return ev==1-tp or ev==PLAYER_ALL
end
function c101012020.costfilter(c,tp)
return c:IsAbleToGraveAsCost() and Duel.GetMZoneCount(tp,c)>0
end
function c101012020.spcost1(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.IsExistingMatchingCard(c101012020.costfilter,tp,LOCATION_ONFIELD+LOCATION_HAND,0,1,c,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,c101012020.costfilter,tp,LOCATION_ONFIELD+LOCATION_HAND,0,1,1,c,tp)
Duel.SendtoGrave(g,REASON_COST)
end
function c101012020.sptg1(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c101012020.spop1(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
end
function c101012020.cfilter(c)
return c:IsFaceup() and c:IsSetCard(0x137)
end
function c101012020.tgcon(e)
return Duel.IsExistingMatchingCard(c101012020.cfilter,e:GetHandlerPlayer(),LOCATION_MZONE,0,1,e:GetHandler())
end
function c101012020.sptg2(e,tp,eg,ep,ev,re,r,rp,chk)
local bc=e:GetHandler():GetBattleTarget()
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and bc:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE) end
Duel.SetTargetCard(bc)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,bc,1,0,0)
end
function c101012020.spop2(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP_DEFENSE)
end
end
--戦華の来-張遠
--Scripted by nekrozar
function c101012021.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(101012021,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_BATTLE_START)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,101012021)
e1:SetCondition(c101012021.spcon)
e1:SetTarget(c101012021.sptg)
e1:SetOperation(c101012021.spop)
c:RegisterEffect(e1)
--indestructable
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e2:SetRange(LOCATION_MZONE)
e2:SetTargetRange(LOCATION_MZONE,0)
e2:SetTarget(c101012021.indtg)
e2:SetValue(1)
c:RegisterEffect(e2)
--destroy
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(101012021,1))
e3:SetCategory(CATEGORY_DESTROY)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_CARD_TARGET)
e3:SetCode(EVENT_DESTROYED)
e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(1,101012121)
e3:SetCondition(c101012021.descon)
e3:SetTarget(c101012021.destg)
e3:SetOperation(c101012021.desop)
c:RegisterEffect(e3)
end
function c101012021.spcon(e,tp,eg,ep,ev,re,r,rp)
local a=Duel.GetAttacker()
local d=a:GetBattleTarget()
if not d then return false end
if a:IsControler(1-tp) then a,d=d,a end
e:SetLabelObject(d)
return a:IsFaceup() and a:IsControler(tp) and a:IsSetCard(0x137) and d:IsFaceup() and d:IsControler(1-tp)
end
function c101012021.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c101012021.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 then
local tc=e:GetLabelObject()
if tc:IsRelateToBattle() and tc:IsFaceup() and tc:IsControler(1-tp) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(-1000)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1)
end
end
end
function c101012021.indtg(e,c)
return c:IsSetCard(0x137) and c~=e:GetHandler()
end
function c101012021.cfilter(c,tp)
return c:IsReason(REASON_BATTLE+REASON_EFFECT) and c:GetPreviousControler()==1-tp and c:IsPreviousLocation(LOCATION_ONFIELD)
end
function c101012021.descon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c101012021.cfilter,1,nil,tp)
end
function c101012021.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(1-tp) and chkc:IsOnField() end
if chk==0 then return Duel.IsExistingTarget(nil,tp,0,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,nil,tp,0,LOCATION_ONFIELD,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function c101012021.desop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.Destroy(tc,REASON_EFFECT)
end
end
--戦華の詭-賈文
--Scripted by nekrozar
function c101012022.initial_effect(c)
--atk
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(101012022,0))
e1:SetCategory(CATEGORY_TOGRAVE+CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,101012022)
e1:SetTarget(c101012022.atktg)
e1:SetOperation(c101012022.atkop)
c:RegisterEffect(e1)
--to hand
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(101012022,1))
e2:SetCategory(CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_CARD_TARGET)
e2:SetCode(EVENT_DESTROYED)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,101012122)
e2:SetCondition(c101012022.thcon)
e2:SetTarget(c101012022.thtg)
e2:SetOperation(c101012022.thop)
c:RegisterEffect(e2)
end
function c101012022.tgfilter(c)
return c:IsFaceup() and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsType(TYPE_CONTINUOUS) and c:IsAbleToGrave()
and Duel.IsExistingMatchingCard(Card.IsFaceup,0,LOCATION_MZONE,LOCATION_MZONE,2,c)
end
function c101012022.atktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local c=e:GetHandler()
if chkc then return chkc:IsOnField() and chkc:IsControler(tp) and c101012022.tgfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c101012022.tgfilter,tp,LOCATION_ONFIELD,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectTarget(tp,c101012022.tgfilter,tp,LOCATION_ONFIELD,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,g,1,0,0)
end
function c101012022.atkop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.SendtoGrave(tc,REASON_EFFECT)~=0 and tc:IsLocation(LOCATION_GRAVE) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
local g=Duel.SelectMatchingCard(tp,Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,2,2,nil)
if g:GetCount()==2 then
local tc1=g:GetFirst()
local tc2=g:GetNext()
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EFFECT_SET_ATTACK_FINAL)
e1:SetValue(math.ceil(tc1:GetAttack()/2))
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc1:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetValue(math.ceil(tc2:GetAttack()/2))
tc2:RegisterEffect(e2)
end
end
end
function c101012022.cfilter(c,tp)
return c:IsReason(REASON_BATTLE+REASON_EFFECT) and c:GetPreviousControler()==1-tp and c:IsPreviousLocation(LOCATION_ONFIELD)
end
function c101012022.thcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c101012022.cfilter,1,nil,tp)
end
function c101012022.thfilter(c)
return c:IsSetCard(0x137) and not c:IsCode(101012022) and c:IsAbleToHand()
end
function c101012022.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c101012022.thfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c101012022.thfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectTarget(tp,c101012022.thfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end
function c101012022.thop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
end
end
--戦華の智-諸葛孔
--Scripted by nekrozar
function c101012023.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(101012023,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_TO_HAND)
e1:SetCountLimit(1,101012023)
e1:SetCondition(c101012023.spcon)
e1:SetTarget(c101012023.sptg)
e1:SetOperation(c101012023.spop)
c:RegisterEffect(e1)
--negate
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(101012023,1))
e2:SetCategory(CATEGORY_NEGATE)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e2:SetCode(EVENT_CHAINING)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,101012123)
e2:SetCondition(c101012023.negcon1)
e2:SetCost(c101012023.negcost)
e2:SetTarget(c101012023.negtg)
e2:SetOperation(c101012023.negop)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetDescription(aux.Stringid(101012023,2))
e3:SetCountLimit(1,101012223)
e3:SetCondition(c101012023.negcon2)
c:RegisterEffect(e3)
end
function c101012023.spcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return bit.band(r,REASON_EFFECT)~=0 and re:GetHandler():IsSetCard(0x137)
and c:IsPreviousLocation(LOCATION_DECK) and c:GetPreviousControler()==tp
end
function c101012023.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c101012023.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
end
function c101012023.negcon1(e,tp,eg,ep,ev,re,r,rp)
return re:IsHasType(EFFECT_TYPE_ACTIVATE) and Duel.IsChainNegatable(ev) and not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED)
end
function c101012023.cfilter(c)
return c:IsFaceup() and c:IsCode(40428851)
end
function c101012023.negcon2(e,tp,eg,ep,ev,re,r,rp)
return re:IsActiveType(TYPE_MONSTER) and Duel.IsChainNegatable(ev) and not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED)
and Duel.IsExistingMatchingCard(c101012023.cfilter,tp,LOCATION_ONFIELD,0,1,nil)
end
function c101012023.costfilter(c)
return c:IsFaceup() and c:IsSetCard(0x137) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsType(TYPE_CONTINUOUS) and c:IsAbleToGraveAsCost()
end
function c101012023.negcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c101012023.costfilter,tp,LOCATION_ONFIELD,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,c101012023.costfilter,tp,LOCATION_ONFIELD,0,1,1,nil)
Duel.SendtoGrave(g,REASON_COST)
end
function c101012023.negtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
end
function c101012023.negop(e,tp,eg,ep,ev,re,r,rp)
if Duel.NegateActivation(ev) and re:IsHasType(EFFECT_TYPE_ACTIVATE) and re:GetHandler():IsRelateToEffect(re) then
Duel.SendtoGrave(eg,REASON_EFFECT)
end
end
--深海姫プリマドーナ
--Scripted by nekrozar
function c101012042.initial_effect(c)
--synchro summon
aux.AddSynchroProcedure(c,nil,aux.NonTuner(nil),1)
c:EnableReviveLimit()
--to hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(101012042,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,101012042)
e1:SetTarget(c101012042.thtg)
e1:SetOperation(c101012042.thop)
c:RegisterEffect(e1)
--cannot be target
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_BE_MATERIAL)
e2:SetCondition(c101012042.tgcon)
e2:SetOperation(c101012042.tgop)
c:RegisterEffect(e2)
--to deck
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(101012042,1))
e3:SetCategory(CATEGORY_TODECK)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
e3:SetCode(EVENT_TO_GRAVE)
e3:SetCountLimit(1,101012142)
e3:SetTarget(c101012042.tdtg)
e3:SetOperation(c101012042.tdop)
c:RegisterEffect(e3)
end
function c101012042.thfilter(c,e,tp,ft)
return c:IsAttribute(ATTRIBUTE_WATER) and c:IsLevelBelow(4) and (c:IsAbleToHand() or (ft>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false)))
end
function c101012042.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
if chkc then return chkc:IsLocation(LOCATION_REMOVED) and chkc:IsControler(1-tp) and chkc:IsAbleToHand() end
if chk==0 then return Duel.IsExistingTarget(Card.IsAbleToHand,tp,0,LOCATION_REMOVED,1,nil)
and Duel.IsExistingMatchingCard(c101012042.thfilter,tp,LOCATION_DECK,0,1,nil,e,tp,ft) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectTarget(tp,Card.IsAbleToHand,tp,0,LOCATION_REMOVED,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c101012042.thop(e,tp,eg,ep,ev,re,r,rp)
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c101012042.thfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp,ft)
if g:GetCount()>0 then
local sc=g:GetFirst()
if sc then
local res=0
if ft>0 and sc:IsCanBeSpecialSummoned(e,0,tp,false,false)
and (not sc:IsAbleToHand() or Duel.SelectOption(tp,1190,1152)==1) then
res=Duel.SpecialSummon(sc,0,tp,tp,false,false,POS_FACEUP)
else
res=Duel.SendtoHand(sc,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,sc)
end
local tc=Duel.GetFirstTarget()
if res~=0 and tc:IsRelateToEffect(e) then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
end
end
end
end
function c101012042.tgcon(e,tp,eg,ep,ev,re,r,rp)
return r==REASON_SYNCHRO
end
function c101012042.tgop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local rc=c:GetReasonCard()
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(101012042,2))
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CLIENT_HINT)
e1:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
e1:SetValue(c101012042.tgval)
e1:SetOwnerPlayer(ep)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
rc:RegisterEffect(e1,true)
end
function c101012042.tgval(e,re,rp)
return rp==1-e:GetOwnerPlayer() and re:IsActiveType(TYPE_MONSTER)
end
function c101012042.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_REMOVED) and chkc:IsAbleToDeck() end
if chk==0 then return Duel.IsExistingTarget(Card.IsAbleToDeck,tp,LOCATION_REMOVED,LOCATION_REMOVED,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectTarget(tp,Card.IsAbleToDeck,tp,LOCATION_REMOVED,LOCATION_REMOVED,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TODECK,g,1,0,0)
end
function c101012042.tdop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SendtoDeck(tc,nil,2,REASON_EFFECT)
end
end
...@@ -39,11 +39,21 @@ function c101012049.tkop(e,tp,eg,ep,ev,re,r,rp) ...@@ -39,11 +39,21 @@ function c101012049.tkop(e,tp,eg,ep,ev,re,r,rp)
if ft>0 and ct>0 and Duel.IsPlayerCanSpecialSummonMonster(tp,48068379,0,0x4011,0,0,1,RACE_CYBERSE,ATTRIBUTE_LIGHT) then if ft>0 and ct>0 and Duel.IsPlayerCanSpecialSummonMonster(tp,48068379,0,0x4011,0,0,1,RACE_CYBERSE,ATTRIBUTE_LIGHT) then
local count=math.min(ft,ct) local count=math.min(ft,ct)
if Duel.IsPlayerAffectedByEffect(tp,59822133) then count=1 end if Duel.IsPlayerAffectedByEffect(tp,59822133) then count=1 end
if count>1 then
local num={}
local i=1
while i<=count do
num[i]=i
i=i+1
end
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(101012049,1))
count=Duel.AnnounceNumber(tp,table.unpack(num))
end
repeat repeat
local token=Duel.CreateToken(tp,101012149) local token=Duel.CreateToken(tp,101012149)
Duel.SpecialSummonStep(token,0,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummonStep(token,0,tp,tp,false,false,POS_FACEUP)
count=count-1 count=count-1
until count==0 or not Duel.SelectYesNo(tp,210) until count==0
Duel.SpecialSummonComplete() Duel.SpecialSummonComplete()
end end
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
......
--清冽の水霊使いエリア
--Scripted by nekrozar
function c101012055.initial_effect(c)
--link summon
aux.AddLinkProcedure(c,nil,2,2,c101012055.lcheck)
c:EnableReviveLimit()
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(101012055,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,101012055)
e1:SetTarget(c101012055.sptg)
e1:SetOperation(c101012055.spop)
c:RegisterEffect(e1)
--tohand
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(101012055,1))
e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_DESTROYED)
e2:SetCountLimit(1,101012155)
e2:SetCondition(c101012055.thcon)
e2:SetTarget(c101012055.thtg)
e2:SetOperation(c101012055.thop)
c:RegisterEffect(e2)
end
function c101012055.lcheck(g)
return g:IsExists(Card.IsLinkAttribute,1,nil,ATTRIBUTE_WATER)
end
function c101012055.spfilter(c,e,tp,zone)
return c:IsAttribute(ATTRIBUTE_WATER) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP,tp,zone)
end
function c101012055.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local zone=bit.band(e:GetHandler():GetLinkedZone(tp),0x1f)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(1-tp) and c101012055.spfilter(chkc,e,tp,zone) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c101012055.spfilter,tp,0,LOCATION_GRAVE,1,nil,e,tp,zone) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c101012055.spfilter,tp,0,LOCATION_GRAVE,1,1,nil,e,tp,zone)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c101012055.spop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
local zone=bit.band(e:GetHandler():GetLinkedZone(tp),0x1f)
if tc:IsRelateToEffect(e) and zone~=0 then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP,zone)
end
end
function c101012055.thcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsReason(REASON_DESTROY) and (c:IsReason(REASON_BATTLE) or (c:IsReason(REASON_EFFECT) and c:GetReasonPlayer()==1-tp)) and c:IsPreviousLocation(LOCATION_MZONE) and c:IsSummonType(SUMMON_TYPE_LINK)
end
function c101012055.thfilter(c)
return c:IsDefenseBelow(1500) and c:IsAttribute(ATTRIBUTE_WATER) and c:IsAbleToHand()
end
function c101012055.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c101012055.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c101012055.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c101012055.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
--深海のアリア
--Scripted by nekrozar
function c101012061.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,101012061+EFFECT_COUNT_CODE_OATH)
e1:SetCost(c101012061.cost)
e1:SetTarget(c101012061.target)
e1:SetOperation(c101012061.activate)
c:RegisterEffect(e1)
end
function c101012061.costfilter(c)
return c:IsAttribute(ATTRIBUTE_WATER) and c:IsAbleToRemoveAsCost()
end
function c101012061.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c101012061.costfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c101012061.costfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c101012061.filter(c)
return c:IsLevelBelow(4) and c:IsRace(RACE_SEASERPENT) and c:IsAbleToHand()
end
function c101012061.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c101012061.filter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c101012061.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c101012061.filter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
--戦華史略-十万之矢
--Scripted by nekrozar
function c101012069.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--atk
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(101012069,0))
e2:SetCategory(CATEGORY_ATKCHANGE)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetRange(LOCATION_SZONE)
e2:SetCountLimit(1,101012069)
e2:SetTarget(c101012069.atktg)
e2:SetOperation(c101012069.atkop)
c:RegisterEffect(e2)
--to field
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(101012069,1))
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetProperty(EFFECT_FLAG_DELAY)
e3:SetCode(EVENT_TO_GRAVE)
e3:SetCountLimit(1,101012169)
e3:SetCondition(c101012069.tfcon)
e3:SetTarget(c101012069.tftg)
e3:SetOperation(c101012069.tfop)
c:RegisterEffect(e3)
end
function c101012069.atkfilter(c)
return c:IsFaceup() and c:IsSetCard(0x137)
end
function c101012069.atktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return false end
if chk==0 then return Duel.IsExistingTarget(aux.nzatk,tp,0,LOCATION_MZONE,1,nil)
and Duel.IsExistingTarget(c101012069.atkfilter,tp,LOCATION_MZONE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_OPPO)
local g=Duel.SelectTarget(tp,aux.nzatk,tp,0,LOCATION_MZONE,1,1,nil)
e:SetLabelObject(g:GetFirst())
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SELF)
Duel.SelectTarget(tp,c101012069.atkfilter,tp,LOCATION_MZONE,0,1,1,nil)
end
function c101012069.atkop(e,tp,eg,ep,ev,re,r,rp)
local hc=e:GetLabelObject()
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
local tc=g:GetFirst()
if tc==hc then tc=g:GetNext() end
if hc:IsRelateToEffect(e) and hc:IsFaceup() then
local atk=hc:GetAttack()
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_ATTACK_FINAL)
e1:SetValue(math.ceil(atk/2))
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
hc:RegisterEffect(e1)
if tc:IsRelateToEffect(e) and tc:IsFaceup() then
local e2=e1:Clone()
e2:SetCode(EFFECT_UPDATE_ATTACK)
tc:RegisterEffect(e2)
end
end
end
function c101012069.cfilter(c)
return c:IsFaceup() and c:IsSetCard(0x137)
end
function c101012069.tfcon(e,tp,eg,ep,ev,re,r,rp)
local att=0
local g=Duel.GetMatchingGroup(c101012069.cfilter,tp,LOCATION_MZONE,0,nil)
local tc=g:GetFirst()
while tc do
att=bit.bor(att,tc:GetAttribute())
tc=g:GetNext()
end
return bit.band(att,att-1)~=0
end
function c101012069.tffilter(c,tp)
return c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsType(TYPE_CONTINUOUS) and c:IsSetCard(0x137) and not c:IsCode(101012069) and not c:IsForbidden() and c:CheckUniqueOnField(tp)
end
function c101012069.tftg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0
and Duel.IsExistingMatchingCard(c101012069.tffilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,nil,tp) end
end
function c101012069.tfop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOFIELD)
local tc=Duel.SelectMatchingCard(tp,c101012069.tffilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil,tp):GetFirst()
if tc then
Duel.MoveToField(tc,tp,tp,LOCATION_SZONE,POS_FACEUP,true)
end
end
...@@ -80,17 +80,14 @@ end ...@@ -80,17 +80,14 @@ end
function c101012073.condition(e,tp,eg,ep,ev,re,r,rp) function c101012073.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c101012073.filter,tp,LOCATION_MZONE,0,1,nil) return Duel.IsExistingMatchingCard(c101012073.filter,tp,LOCATION_MZONE,0,1,nil)
end end
function c101012073.desfilter(c)
return c:IsFaceup() and c:IsType(TYPE_LINK)
end
function c101012073.descon(e,tp,eg,ep,ev,re,r,rp) function c101012073.descon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()==tp return Duel.GetTurnPlayer()==tp
end end
function c101012073.desop(e,tp,eg,ep,ev,re,r,rp) function c101012073.desop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
Duel.HintSelection(Group.FromCards(c)) Duel.HintSelection(Group.FromCards(c))
if Duel.CheckReleaseGroup(tp,c101012073.desfilter,1,nil) and Duel.SelectYesNo(tp,aux.Stringid(101012073,0)) then if Duel.CheckReleaseGroup(tp,Card.IsType,1,nil,TYPE_LINK) and Duel.SelectYesNo(tp,aux.Stringid(101012073,0)) then
local g=Duel.SelectReleaseGroup(tp,c101012073.desfilter,1,1,nil) local g=Duel.SelectReleaseGroup(tp,Card.IsType,1,1,nil,TYPE_LINK)
Duel.Release(g,REASON_COST) Duel.Release(g,REASON_COST)
else Duel.Destroy(c,REASON_COST) end else Duel.Destroy(c,REASON_COST) end
end end
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