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MyCard
ygopro-pre-data
Commits
95011314
Commit
95011314
authored
Mar 18, 2020
by
mercury233
Browse files
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Plain Diff
fix
parent
78fa103f
Changes
4
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4 changed files
with
5 additions
and
5 deletions
+5
-5
script/c100338002.lua
script/c100338002.lua
+1
-1
script/c101101042.lua
script/c101101042.lua
+1
-1
script/c101101044.lua
script/c101101044.lua
+1
-1
script/c101101055.lua
script/c101101055.lua
+2
-2
No files found.
script/c100338002.lua
View file @
95011314
...
@@ -53,7 +53,7 @@ function c100338002.countop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -53,7 +53,7 @@ function c100338002.countop(e,tp,eg,ep,ev,re,r,rp)
local
g
=
Duel
.
GetMatchingGroup
(
c100338002
.
tgfilter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
c100338002
.
tgfilter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
c100338002
.
fselect
,
false
,
1
,
g
:
GetCount
(),
c
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
c100338002
.
fselect
,
false
,
1
,
g
:
GetCount
(),
c
)
if
sg
:
GetCount
()
>
0
and
Duel
.
SendtoGrave
(
sg
,
REASON_EFFECT
)
~=
0
then
if
sg
and
sg
:
GetCount
()
>
0
and
Duel
.
SendtoGrave
(
sg
,
REASON_EFFECT
)
~=
0
then
if
c
:
IsFacedown
()
or
not
c
:
IsRelateToEffect
(
e
)
then
return
end
if
c
:
IsFacedown
()
or
not
c
:
IsRelateToEffect
(
e
)
then
return
end
local
og
=
Duel
.
GetOperatedGroup
()
local
og
=
Duel
.
GetOperatedGroup
()
local
ct
=
og
:
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_GRAVE
)
local
ct
=
og
:
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_GRAVE
)
...
...
script/c101101042.lua
View file @
95011314
...
@@ -10,7 +10,7 @@ function c101101042.initial_effect(c)
...
@@ -10,7 +10,7 @@ function c101101042.initial_effect(c)
e1
:
SetDescription
(
aux
.
Stringid
(
101101042
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
101101042
,
0
))
e1
:
SetCategory
(
CATEGORY_DESTROY
)
e1
:
SetCategory
(
CATEGORY_DESTROY
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
)
e1
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DELAY
)
e1
:
SetCode
(
EVENT_EQUIP
)
e1
:
SetCode
(
EVENT_EQUIP
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
,
101101042
)
e1
:
SetCountLimit
(
1
,
101101042
)
...
...
script/c101101044.lua
View file @
95011314
...
@@ -11,7 +11,7 @@ function c101101044.initial_effect(c)
...
@@ -11,7 +11,7 @@ function c101101044.initial_effect(c)
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
.
101101044
)
e1
:
SetCountLimit
(
1
,
101101044
)
e1
:
SetCost
(
c101101044
.
thcost
)
e1
:
SetCost
(
c101101044
.
thcost
)
e1
:
SetTarget
(
c101101044
.
thtg
)
e1
:
SetTarget
(
c101101044
.
thtg
)
e1
:
SetOperation
(
c101101044
.
thop
)
e1
:
SetOperation
(
c101101044
.
thop
)
...
...
script/c101101055.lua
View file @
95011314
...
@@ -21,7 +21,7 @@ function c101101055.initial_effect(c)
...
@@ -21,7 +21,7 @@ function c101101055.initial_effect(c)
--search
--search
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
101101055
,
0
))
e3
:
SetDescription
(
aux
.
Stringid
(
101101055
,
0
))
e3
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_
SEARCH
+
CATEGORY_
DESTROY
)
e3
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_DESTROY
)
e3
:
SetType
(
EFFECT_TYPE_IGNITION
)
e3
:
SetType
(
EFFECT_TYPE_IGNITION
)
e3
:
SetRange
(
LOCATION_SZONE
)
e3
:
SetRange
(
LOCATION_SZONE
)
e3
:
SetCountLimit
(
1
,
101101055
)
e3
:
SetCountLimit
(
1
,
101101055
)
...
@@ -78,7 +78,7 @@ function c101101055.spcon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -78,7 +78,7 @@ function c101101055.spcon(e,tp,eg,ep,ev,re,r,rp)
return
c
:
IsReason
(
REASON_LOST_TARGET
)
and
c
:
GetPreviousEquipTarget
():
IsLocation
(
LOCATION_GRAVE
)
return
c
:
IsReason
(
REASON_LOST_TARGET
)
and
c
:
GetPreviousEquipTarget
():
IsLocation
(
LOCATION_GRAVE
)
end
end
function
c101101055
.
spfilter
(
c
,
e
,
tp
)
function
c101101055
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsRace
(
RACE_WARRIOR
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP
)
return
c
:
IsRace
(
RACE_WARRIOR
)
and
c
:
Is
Attribute
(
ATTRIBUTE_FIRE
)
and
c
:
Is
CanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
function
c101101055
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c101101055
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
...
...
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