Commit 90331a1e authored by mercury233's avatar mercury233

fix

parent 019a33f9
--ダイダラボッチ
--Daidara-Bocchi
--Script by Lyris12
local s,id,o=GetID()
function s.initial_effect(c)
--cannot special summon
local e1=Effect.CreateEffect(c)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
c:RegisterEffect(e1)
--tribute 1
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,0))
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_SUMMON_PROC)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e2:SetCondition(s.otcon)
e2:SetOperation(s.otop)
e2:SetValue(SUMMON_TYPE_ADVANCE)
c:RegisterEffect(e2)
--atk up
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_UPDATE_ATTACK)
e3:SetRange(LOCATION_MZONE)
e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e3:SetValue(s.atkval)
c:RegisterEffect(e3)
--to hand
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(id,1))
e4:SetCategory(CATEGORY_TOHAND)
e4:SetType(EFFECT_TYPE_IGNITION)
e4:SetRange(LOCATION_GRAVE)
e4:SetCondition(s.thcon)
e4:SetCost(s.thcost)
e4:SetTarget(s.thtg)
e4:SetOperation(s.thop)
c:RegisterEffect(e4)
end
function s.otfilter(c,tp)
return c:IsRace(RACE_ZOMBIE) and (c:IsControler(tp) or c:IsFaceup())
end
function s.otcon(e,c,minc)
if c==nil then return true end
local tp=c:GetControler()
local mg=Duel.GetMatchingGroup(s.otfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil,tp)
return c:IsLevelAbove(7) and minc<=1 and Duel.CheckTribute(c,1,1,mg)
end
function s.otop(e,tp,eg,ep,ev,re,r,rp,c)
local mg=Duel.GetMatchingGroup(s.otfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil,tp)
local sg=Duel.SelectTribute(tp,c,1,1,mg)
Duel.Release(sg,REASON_SUMMON+REASON_MATERIAL)
end
function s.atkfilter(c)
return c:IsFaceup() and c:IsRace(RACE_ZOMBIE)
end
function s.atkval(e)
return Duel.GetMatchingGroupCount(s.atkfilter,e:GetHandlerPlayer(),LOCATION_MZONE,0,e:GetHandler())*200
end
function s.cfilter(c)
return c:IsRace(RACE_ZOMBIE) and not c:IsCode(id)
end
function s.thcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetCurrentPhase()==PHASE_MAIN1 and not Duel.CheckPhaseActivity()
and Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_GRAVE,0,2,nil)
end
function s.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,nil) end
Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_COST)
end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:IsAbleToHand() end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,c,1,0,0)
end
function s.thop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then Duel.SendtoHand(c,nil,REASON_EFFECT) end
end
--クイーン・バタフライ ダナウス
--Queen Butterfly Danaus
--Script by Lyris12
local s,id,o=GetID()
function s.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(1,id))
e1:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,id)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_CARD_TARGET)
e1:SetCondition(s.condition)
e1:SetTarget(s.target)
e1:SetOperation(s.operation)
c:RegisterEffect(e1)
end
function s.condition(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_NORMAL) and aux.dscon()
end
function s.filter(c,e,tp)
return c:IsLevelBelow(4) and c:IsRace(RACE_INSECT) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and s.filter(chkc,e,tp) end
local c=e:GetHandler()
if chk==0 then return aux.nzatk(c) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(s.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
local ft=math.min(3,(Duel.GetLocationCount(tp,LOCATION_MZONE)))
if Duel.IsPlayerAffectedByEffect(tp,59822133) then ft=1 end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,s.filter,tp,LOCATION_GRAVE,0,1,ft,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,#g,0,0)
end
function s.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsFacedown() or not c:IsRelateToEffect(e) or c:IsImmuneToEffect(e) then return end
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_ATTACK_FINAL)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
e1:SetValue(0)
c:RegisterEffect(e1)
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
if ft<1 then return end
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e)
if #g==0 then return end
if ft>1 and Duel.IsPlayerAffectedByEffect(tp,59822133) then ft=1 end
if #g>ft then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
g=g:Select(tp,ft,ft,nil)
end
for tc in aux.Next(g) do
Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE)
e2:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EFFECT_DISABLE_EFFECT)
e3:SetValue(RESET_TURN_SET)
tc:RegisterEffect(e3)
end
Duel.SpecialSummonComplete()
end
...@@ -23,7 +23,7 @@ function s.initial_effect(c) ...@@ -23,7 +23,7 @@ function s.initial_effect(c)
e3:SetDescription(aux.Stringid(id,1)) e3:SetDescription(aux.Stringid(id,1))
e3:SetCategory(CATEGORY_DRAW+CATEGORY_HANDES) e3:SetCategory(CATEGORY_DRAW+CATEGORY_HANDES)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e3:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_PLAYER_TARGET)
e3:SetRange(LOCATION_MZONE) e3:SetRange(LOCATION_MZONE)
e3:SetCode(EVENT_TO_HAND) e3:SetCode(EVENT_TO_HAND)
e3:SetCountLimit(1,id+o) e3:SetCountLimit(1,id+o)
......
...@@ -58,7 +58,7 @@ function s.filter(c,e,tp) ...@@ -58,7 +58,7 @@ function s.filter(c,e,tp)
end end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk) function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_HAND,0,1,nil,e,tp) end and Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_HAND,0,1,e:GetHandler(),e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end end
function s.spop(e,tp,eg,ep,ev,re,r,rp) function s.spop(e,tp,eg,ep,ev,re,r,rp)
...@@ -67,6 +67,9 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp) ...@@ -67,6 +67,9 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.SelectMatchingCard(tp,s.filter,tp,LOCATION_HAND,0,1,1,nil,e,tp) local g=Duel.SelectMatchingCard(tp,s.filter,tp,LOCATION_HAND,0,1,1,nil,e,tp)
if #g>0 then if #g>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_DEFENSE) Duel.SpecialSummon(g,0,tp,tp,false,false,POS_DEFENSE)
if g:GetFirst():IsFacedown() then
Duel.ConfirmCards(1-tp,g)
end
end end
end end
function s.condition(e,tp,eg,ep,ev,re,r,rp) function s.condition(e,tp,eg,ep,ev,re,r,rp)
......
...@@ -48,6 +48,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp) ...@@ -48,6 +48,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.spfilter),tp,LOCATION_GRAVE+LOCATION_HAND,0,1,1,nil,e,tp) local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.spfilter),tp,LOCATION_GRAVE+LOCATION_HAND,0,1,1,nil,e,tp)
if #g>0 then if #g>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEDOWN_DEFENSE) Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEDOWN_DEFENSE)
Duel.ConfirmCards(1-tp,g)
end end
end end
function s.condition(e,tp,eg,ep,ev,re,r,rp) function s.condition(e,tp,eg,ep,ev,re,r,rp)
...@@ -57,7 +58,8 @@ function s.condition(e,tp,eg,ep,ev,re,r,rp) ...@@ -57,7 +58,8 @@ function s.condition(e,tp,eg,ep,ev,re,r,rp)
local tc=g:GetFirst() local tc=g:GetFirst()
e:SetLabelObject(tc) e:SetLabelObject(tc)
return tc:IsOnField() and tc:IsControler(tp) return tc:IsOnField() and tc:IsControler(tp)
and (tc:IsFaceup() and tc:IsSetCard(0x2b) or tc:IsPosition(POS_FACEDOWN_DEFENSE)) and (tc:IsFaceup() and tc:IsSetCard(0x2b)
or tc:IsLocation(LOCATION_MZONE) and tc:IsPosition(POS_FACEDOWN_DEFENSE))
end end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk) function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler() local c=e:GetHandler()
...@@ -71,6 +73,7 @@ end ...@@ -71,6 +73,7 @@ end
function s.operation(e,tp,eg,ep,ev,re,r,rp) function s.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if not c:IsRelateToEffect(e) or Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEDOWN_DEFENSE)==0 then return end if not c:IsRelateToEffect(e) or Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEDOWN_DEFENSE)==0 then return end
Duel.ConfirmCards(1-tp,Group.FromCards(c))
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if tc and tc:IsRelateToEffect(e) then Duel.SendtoHand(tc,nil,REASON_EFFECT) end if tc and tc:IsRelateToEffect(e) then Duel.SendtoHand(tc,nil,REASON_EFFECT) end
end end
...@@ -68,5 +68,8 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp) ...@@ -68,5 +68,8 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp) local g=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
if #g>0 then if #g>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_DEFENSE) Duel.SpecialSummon(g,0,tp,tp,false,false,POS_DEFENSE)
if g:GetFirst():IsFacedown() then
Duel.ConfirmCards(1-tp,g)
end
end end
end end
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