Commit 902edd7d authored by mercury233's avatar mercury233

update scripts

parent aa3c904e
...@@ -6,12 +6,30 @@ function c100260015.initial_effect(c) ...@@ -6,12 +6,30 @@ function c100260015.initial_effect(c)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_LIMIT_ZONE)
e1:SetCountLimit(1,100260015+EFFECT_COUNT_CODE_OATH) e1:SetCountLimit(1,100260015+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(c100260015.target) e1:SetTarget(c100260015.target)
e1:SetOperation(c100260015.activate) e1:SetOperation(c100260015.activate)
e1:SetValue(c100260015.zones)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function c100260015.zones(e,tp,eg,ep,ev,re,r,rp)
local zone=0xff
local ft=0
local p0=Duel.CheckLocation(tp,LOCATION_PZONE,0)
local p1=Duel.CheckLocation(tp,LOCATION_PZONE,1)
if p0 then ft=ft+1 end
if p1 then ft=ft+1 end
local b=e:IsHasType(EFFECT_TYPE_ACTIVATE) and not e:GetHandler():IsLocation(LOCATION_SZONE)
local st=Duel.GetLocationCount(tp,LOCATION_SZONE)
local b1=not b and ft>0
local b2=b and ft==1 and st-ft>0
local b3=b and ft==2
if b1 or b3 then return zone end
if b2 and p0 then zone=zone-0x1 end
if b2 and p1 then zone=zone-0x10 end
return zone
end
function c100260015.cfilter(c) function c100260015.cfilter(c)
return c:IsFaceup() and c:IsType(TYPE_PENDULUM) return c:IsFaceup() and c:IsType(TYPE_PENDULUM)
end end
......
--スカーレッド・ファミリア
--Scripted by mallu11
function c101012016.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(101012016,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,101012016)
e1:SetCost(c101012016.spcost)
e1:SetTarget(c101012016.sptg)
e1:SetOperation(c101012016.spop)
c:RegisterEffect(e1)
--lv
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(101012016,1))
e2:SetCategory(CATEGORY_LVCHANGE)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,101012116)
e2:SetCost(aux.bfgcost)
e2:SetTarget(c101012016.lvtg)
e2:SetOperation(c101012016.lvop)
c:RegisterEffect(e2)
end
function c101012016.costfilter(c,tp)
return c:IsRace(RACE_FIEND) and Duel.GetMZoneCount(tp,c)>0
end
function c101012016.spfilter(c,e,tp)
return c:IsRace(RACE_DRAGON) and c:IsAttribute(ATTRIBUTE_DARK) and c:IsType(TYPE_SYNCHRO)
and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE)
end
function c101012016.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckReleaseGroup(tp,c101012016.costfilter,1,nil,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
local g=Duel.SelectReleaseGroup(tp,c101012016.costfilter,1,1,nil,tp)
Duel.Release(g,REASON_COST)
end
function c101012016.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c101012016.spfilter(chkc,e,tp) end
if chk==0 then return Duel.IsExistingTarget(c101012016.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c101012016.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c101012016.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP_DEFENSE) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1,true)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetValue(RESET_TURN_SET)
e2:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e2,true)
Duel.SpecialSummonComplete()
end
end
function c101012016.lvfilter(c)
return c:IsFaceup() and c:IsRace(RACE_DRAGON) and c:IsAttribute(ATTRIBUTE_DARK) and c:IsType(TYPE_SYNCHRO) and c:IsLevelAbove(1)
end
function c101012016.lvtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c101012016.lvfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c101012016.lvfilter,tp,LOCATION_MZONE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
local g=Duel.SelectTarget(tp,c101012016.lvfilter,tp,LOCATION_MZONE,0,1,1,nil)
local lv=g:GetFirst():GetLevel()
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(101012016,2))
e:SetLabel(Duel.AnnounceLevel(tp,1,8,lv))
end
function c101012016.lvop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if tc:IsFaceup() and tc:IsRelateToEffect(e) then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CHANGE_LEVEL)
e1:SetValue(e:GetLabel())
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
end
end
--クリムゾン・リゾネーター
--Scripted by mallu11
function c101012017.initial_effect(c)
--spsummon1
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(101012017,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,101012017)
e1:SetCondition(c101012017.spcon1)
e1:SetCost(c101012017.spcost)
e1:SetTarget(c101012017.sptg1)
e1:SetOperation(c101012017.spop1)
c:RegisterEffect(e1)
--spsummon2
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(101012017,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,101012117)
e2:SetCondition(c101012017.spcon2)
e2:SetCost(c101012017.spcost)
e2:SetTarget(c101012017.sptg2)
e2:SetOperation(c101012017.spop2)
c:RegisterEffect(e2)
Duel.AddCustomActivityCounter(101012017,ACTIVITY_SPSUMMON,c101012017.counterfilter)
end
function c101012017.counterfilter(c)
return (c:IsRace(RACE_DRAGON) and c:IsAttribute(ATTRIBUTE_DARK) and c:IsType(TYPE_SYNCHRO)) or c:GetSummonLocation()~=LOCATION_EXTRA
end
function c101012017.spcon1(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0)==0
end
function c101012017.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetCustomActivityCount(101012017,tp,ACTIVITY_SPSUMMON)==0 end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetReset(RESET_PHASE+PHASE_END)
e1:SetTargetRange(1,0)
e1:SetTarget(c101012017.splimit)
Duel.RegisterEffect(e1,tp)
end
function c101012017.splimit(e,c)
return not (c:IsRace(RACE_DRAGON) and c:IsAttribute(ATTRIBUTE_DARK) and c:IsType(TYPE_SYNCHRO)) and c:IsLocation(LOCATION_EXTRA)
end
function c101012017.sptg1(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
end
function c101012017.spop1(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
end
function c101012017.cfilter(c)
return c:IsFaceup() and c:IsRace(RACE_DRAGON) and c:IsAttribute(ATTRIBUTE_DARK) and c:IsType(TYPE_SYNCHRO)
end
function c101012017.spcon2(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c101012017.cfilter,tp,LOCATION_MZONE,0,1,e:GetHandler()) and Duel.GetMatchingGroupCount(aux.TRUE,tp,LOCATION_MZONE,0,e:GetHandler())==1
end
function c101012017.spfilter(c,e,tp)
return c:IsSetCard(0x57) and not c:IsCode(101012017) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c101012017.sptg2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c101012017.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_DECK)
end
function c101012017.spop2(e,tp,eg,ep,ev,re,r,rp)
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
if ft<=0 then return end
local ct=math.min(ft,2)
if Duel.IsPlayerAffectedByEffect(tp,59822133) then ct=1 end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c101012017.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,ct,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
--ランタン・シャーク
--not fully implemented
--Scripted by mallu11
function c101012018.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(101012018,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCountLimit(1,101012018)
e1:SetTarget(c101012018.sptg)
e1:SetOperation(c101012018.spop)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e2)
--xyzlv
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_XYZ_LEVEL)
e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e3:SetRange(LOCATION_MZONE)
e3:SetValue(c101012018.xyzlv)
c:RegisterEffect(e3)
--
if not c101012018.global_check then
c101012018.global_check=true
Duel.RegisterFlagEffect(0,101012018,0,0,1,5)
Duel.RegisterFlagEffect(1,101012018,0,0,1,5)
local ge1=Effect.CreateEffect(c)
ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
ge1:SetCode(EVENT_FREE_CHAIN)
ge1:SetCountLimit(10)
ge1:SetOperation(c101012018.xyzlvop)
Duel.RegisterEffect(ge1,0)
local ge2=ge1:Clone()
Duel.RegisterEffect(ge2,1)
c101012018.xyzlvop(ge1,0)
c101012018.xyzlvop(ge2,1)
end
end
function c101012018.spfilter(c,e,tp)
return c:IsAttribute(ATTRIBUTE_WATER) and c:IsLevelAbove(3) and c:IsLevelBelow(5) and not c:IsCode(101012018) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE)
end
function c101012018.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(c101012018.spfilter,tp,LOCATION_HAND,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
function c101012018.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c101012018.spfilter,tp,LOCATION_HAND,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP_DEFENSE)
end
end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetTargetRange(1,0)
e1:SetReset(RESET_PHASE+PHASE_END)
e1:SetTarget(c101012018.splimit)
Duel.RegisterEffect(e1,tp)
end
function c101012018.splimit(e,c)
return not c:IsType(TYPE_XYZ) and c:IsLocation(LOCATION_EXTRA)
end
function c101012018.xyzlv(e,c,rc)
if rc:IsAttribute(ATTRIBUTE_WATER) then
return c:GetLevel()+0x10000*Duel.GetFlagEffectLabel(tp,101012018)
else
return c:GetLevel()
end
end
function c101012018.xyzlvop(e,tp,eg,ep,ev,re,r,rp)
local lv=8-Duel.GetFlagEffectLabel(tp,101012018)
Duel.SetFlagEffectLabel(tp,101012018,lv)
local olde=e:GetLabelObject()
if olde then olde:Reset() end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CLIENT_HINT)
e1:SetDescription(aux.Stringid(101012018,lv))
e1:SetReset(RESET_PHASE+PHASE_END)
e1:SetTargetRange(1,0)
Duel.RegisterEffect(e1,tp)
e:SetLabelObject(e1)
end
--カッター・シャーク
--not fully implemented
--Scripted by mallu111, xyz lv workaround by mercury233
function c101012019.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(101012019,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,101012019)
e1:SetTarget(c101012019.sptg)
e1:SetOperation(c101012019.spop)
c:RegisterEffect(e1)
--xyzlv
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_XYZ_LEVEL)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetRange(LOCATION_MZONE)
e2:SetValue(c101012019.xyzlv)
c:RegisterEffect(e2)
--
if not c101012019.global_check then
c101012019.global_check=true
Duel.RegisterFlagEffect(0,101012019,0,0,1,5)
Duel.RegisterFlagEffect(1,101012019,0,0,1,5)
local ge1=Effect.CreateEffect(c)
ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
ge1:SetCode(EVENT_FREE_CHAIN)
ge1:SetCountLimit(10)
ge1:SetOperation(c101012019.xyzlvop)
Duel.RegisterEffect(ge1,0)
local ge2=ge1:Clone()
Duel.RegisterEffect(ge2,1)
c101012019.xyzlvop(ge1,0)
c101012019.xyzlvop(ge2,1)
end
end
function c101012019.tgfilter(c,e,tp)
return c:IsFaceup() and c:IsAttribute(ATTRIBUTE_WATER) and c:IsLevelAbove(1) and Duel.IsExistingMatchingCard(c101012019.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp,c:GetLevel(),c:GetCode())
end
function c101012019.spfilter(c,e,tp,lv,code)
return c:IsRace(RACE_FISH) and c:IsLevel(lv) and not c:IsCode(101012019) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE)
end
function c101012019.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c101012019.tgfilter(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c101012019.tgfilter,tp,LOCATION_MZONE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
local g=Duel.SelectTarget(tp,c101012019.tgfilter,tp,LOCATION_MZONE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c101012019.spop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and tc:IsRelateToEffect(e) and tc:IsFaceup() then
local lv=tc:GetLevel()
local code=tc:GetCode()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c101012019.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp,lv,code)
local tc=g:GetFirst()
if tc and Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP_DEFENSE) then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_TRIGGER)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
Duel.SpecialSummonComplete()
end
end
local e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e2:SetTargetRange(1,0)
e2:SetReset(RESET_PHASE+PHASE_END)
e2:SetTarget(c101012019.splimit)
Duel.RegisterEffect(e2,tp)
end
function c101012019.splimit(e,c)
return not c:IsType(TYPE_XYZ) and c:IsLocation(LOCATION_EXTRA)
end
function c101012019.xyzlv(e,c,rc)
if rc:IsAttribute(ATTRIBUTE_WATER) then
return c:GetLevel()+0x10000*Duel.GetFlagEffectLabel(tp,101012019)
else
return c:GetLevel()
end
end
function c101012019.xyzlvop(e,tp,eg,ep,ev,re,r,rp)
local lv=8-Duel.GetFlagEffectLabel(tp,101012019)
Duel.SetFlagEffectLabel(tp,101012019,lv)
local olde=e:GetLabelObject()
if olde then olde:Reset() end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CLIENT_HINT)
e1:SetDescription(aux.Stringid(101012019,lv))
e1:SetReset(RESET_PHASE+PHASE_END)
e1:SetTargetRange(1,0)
Duel.RegisterEffect(e1,tp)
e:SetLabelObject(e1)
end
--悪魔嬢マリス
--Scripted by mallu11
function c101012035.initial_effect(c)
--set
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(101012035,0))
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_MZONE)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e1:SetCountLimit(1,101012035)
e1:SetCost(c101012035.stcost)
e1:SetTarget(c101012035.sttg)
e1:SetOperation(c101012035.stop)
c:RegisterEffect(e1)
end
function c101012035.stcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckReleaseGroup(tp,aux.TRUE,2,nil) end
local g=Duel.SelectReleaseGroup(tp,aux.TRUE,2,2,nil)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
Duel.Release(g,REASON_COST)
end
function c101012035.stfilter(c)
return (c:IsFaceup() or c:IsLocation(LOCATION_GRAVE)) and c:GetType()==TYPE_TRAP and c:IsSSetable()
end
function c101012035.sttg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE+LOCATION_REMOVED) and chkc:IsControler(tp) and c101012035.stfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c101012035.stfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET)
local g=Duel.SelectTarget(tp,c101012035.stfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,g,1,0,0)
end
function c101012035.stop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.SSet(tp,tc)~=0 then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_LEAVE_FIELD_REDIRECT)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_REDIRECT)
e1:SetValue(LOCATION_DECKBOT)
tc:RegisterEffect(e1)
end
end
--ヴァリアント・シャーク・ランサー
--Scripted by mallu11
function c101012044.initial_effect(c)
--xyz summon
aux.AddXyzProcedure(c,nil,5,2)
c:EnableReviveLimit()
--destroy
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(101012044,0))
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,101012044)
e1:SetCondition(c101012044.descon1)
e1:SetTarget(c101012044.destg)
e1:SetOperation(c101012044.desop)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e2:SetCondition(c101012044.descon2)
c:RegisterEffect(e2)
--deck top
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(101012044,1))
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_DESTROYED)
e3:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP)
e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(1,101012144)
e3:SetCondition(c101012044.tpcon)
e3:SetTarget(c101012044.tptg)
e3:SetOperation(c101012044.tpop)
c:RegisterEffect(e3)
end
function c101012044.descon1(e,tp,eg,ep,ev,re,r,rp)
return not Duel.IsExistingMatchingCard(c101012044.desfilter,tp,LOCATION_MZONE,0,1,e:GetHandler())
end
function c101012044.descon2(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c101012044.desfilter,tp,LOCATION_MZONE,0,1,e:GetHandler())
end
function c101012044.desfilter(c)
return c:IsFaceup() and c:IsAttribute(ATTRIBUTE_WATER) and c:IsType(TYPE_XYZ)
end
function c101012044.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) end
if chk==0 then return Duel.IsExistingTarget(aux.TRUE,tp,0,LOCATION_MZONE,1,nil)
and Duel.CheckRemoveOverlayCard(tp,1,0,1,REASON_EFFECT) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,aux.TRUE,tp,0,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function c101012044.desop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if Duel.RemoveOverlayCard(tp,1,0,1,1,REASON_EFFECT) and tc:IsRelateToEffect(e) then
Duel.Destroy(tc,REASON_EFFECT)
end
end
function c101012044.cfilter(c,tp)
return c:IsPreviousPosition(POS_FACEUP) and c:GetPreviousControler()==tp
and bit.band(c:GetPreviousAttributeOnField(),ATTRIBUTE_WATER)~=0 and bit.band(c:GetPreviousTypeOnField(),TYPE_XYZ)~=0
and c:IsReason(REASON_BATTLE+REASON_EFFECT)
end
function c101012044.tpcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c101012044.cfilter,1,nil,tp) and not eg:IsContains(e:GetHandler())
end
function c101012044.tptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsType,tp,LOCATION_DECK,0,1,nil,TYPE_SPELL)
and Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)>1 end
end
function c101012044.tpop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(101012044,2))
local g=Duel.SelectMatchingCard(tp,Card.IsType,tp,LOCATION_DECK,0,1,1,nil,TYPE_SPELL)
local tc=g:GetFirst()
if tc then
Duel.ShuffleDeck(tp)
Duel.MoveSequence(tc,0)
Duel.ConfirmDecktop(tp,1)
end
end
--コマンド・リゾネーター
--Scripted by mallu11
function c101012062.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e1:SetCountLimit(1,101012062+EFFECT_COUNT_CODE_OATH)
e1:SetCost(c101012062.cost)
e1:SetTarget(c101012062.target)
e1:SetOperation(c101012062.activate)
c:RegisterEffect(e1)
end
function c101012062.costfilter(c)
return c:IsSetCard(0x57) and c:IsType(TYPE_MONSTER) and c:IsDiscardable()
end
function c101012062.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c101012062.costfilter,tp,LOCATION_HAND,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISCARD)
local g=Duel.SelectMatchingCard(tp,c101012062.costfilter,tp,LOCATION_HAND,0,1,1,nil)
Duel.SendtoGrave(g,REASON_COST+REASON_DISCARD)
end
function c101012062.filter(c)
return c:IsLevelBelow(4) and c:IsRace(RACE_FIEND) and c:IsAbleToHand()
end
function c101012062.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c101012062.filter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c101012062.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c101012062.filter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
--エアー・トルピード
--Scripted by mallu11
function c101012063.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(101012063,0))
e1:SetCategory(CATEGORY_DAMAGE+CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCountLimit(1,101012063)
e1:SetTarget(c101012063.target)
e1:SetOperation(c101012063.activate)
c:RegisterEffect(e1)
--draw
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(101012063,1))
e2:SetCategory(CATEGORY_DRAW)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,101012063)
e2:SetCost(c101012063.drcost)
e2:SetTarget(c101012063.drtg)
e2:SetOperation(c101012063.drop)
c:RegisterEffect(e2)
end
function c101012063.cfilter(c)
return c:IsFaceup() and c:IsAttribute(ATTRIBUTE_WATER) and c:IsType(TYPE_XYZ) and c:CheckRemoveOverlayCard(tp,1,REASON_EFFECT)
end
function c101012063.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local b=e:IsHasType(EFFECT_TYPE_ACTIVATE) and e:GetHandler():IsLocation(LOCATION_HAND)
local ct=Duel.GetFieldGroupCount(tp,LOCATION_HAND,0)
if b then ct=ct-1 end
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c101012063.cfilter(chkc) end
if chk==0 then
return Duel.IsExistingTarget(c101012063.cfilter,tp,LOCATION_MZONE,0,1,nil) and ct>0
end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
local g=Duel.SelectTarget(tp,c101012063.cfilter,tp,LOCATION_MZONE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,ct*400)
end
function c101012063.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and tc:RemoveOverlayCard(tp,1,1,REASON_EFFECT) then
local ct=Duel.GetFieldGroupCount(tp,LOCATION_HAND,0)
if ct>0 then
local atk=Duel.Damage(1-tp,ct*400,REASON_EFFECT)
if tc:IsFaceup() then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(atk)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
end
end
end
end
function c101012063.drfilter(c)
return c:IsAttribute(ATTRIBUTE_WATER) and c:IsType(TYPE_XYZ) and c:IsAbleToRemoveAsCost()
end
function c101012063.drcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.IsExistingMatchingCard(c101012063.drfilter,tp,LOCATION_GRAVE,0,1,c) and c:IsAbleToRemoveAsCost() end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c101012063.drfilter,tp,LOCATION_GRAVE,0,1,1,c)
g:AddCard(c)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c101012063.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDraw(tp,2) end
Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(2)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,2)
end
function c101012063.drop(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Draw(p,d,REASON_EFFECT)
end
--スカーレッド・レイン
--Scripted by mallu11
function c101012074.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(101012074,0))
e1:SetCategory(CATEGORY_REMOVE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e1:SetCondition(c101012074.condition)
e1:SetTarget(c101012074.target)
e1:SetOperation(c101012074.activate)
c:RegisterEffect(e1)
--to hand
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(101012074,1))
e2:SetCategory(CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,101012074)
e2:SetCondition(c101012074.thcon)
e2:SetTarget(c101012074.thtg)
e2:SetOperation(c101012074.thop)
c:RegisterEffect(e2)
end
function c101012074.cfilter(c)
return c:IsFaceup() and c:IsType(TYPE_SYNCHRO) and c:IsLevelAbove(8)
end
function c101012074.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c101012074.cfilter,tp,LOCATION_MZONE,0,1,nil)
end
function c101012074.filter(c)
return c:IsFaceup() and c:IsLevelAbove(1)
end
function c101012074.target(e,tp,eg,ep,ev,re,r,rp,chk)
local g=Duel.GetMatchingGroup(c101012074.filter,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
if g:GetCount()<=0 then return false end
local tg=g:GetMaxGroup(Card.GetLevel)
local mg=Duel.GetMatchingGroup(aux.TRUE,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
mg:Sub(tg)
local rg=mg:Filter(Card.IsAbleToRemove,nil)
if chk==0 then return Duel.IsExistingMatchingCard(c101012074.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil)
and rg:GetCount()>0 end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,rg,rg:GetCount(),0,0)
end
function c101012074.activate(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c101012074.filter,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
if g:GetCount()<=0 then return end
local tg=g:GetMaxGroup(Card.GetLevel)
local mg=Duel.GetMatchingGroup(aux.TRUE,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
mg:Sub(tg)
local rg=mg:Filter(Card.IsAbleToRemove,nil)
if rg:GetCount()>0 then
Duel.Remove(rg,POS_FACEUP,REASON_EFFECT)
end
g=Duel.GetMatchingGroup(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
local tc=g:GetFirst()
while tc do
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_IMMUNE_EFFECT)
e1:SetValue(c101012074.efilter)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
tc=g:GetNext()
end
end
function c101012074.efilter(e,re)
return e:GetHandler()~=re:GetOwner()
end
function c101012074.thfilter(c,tp)
return c:IsFaceup() and c:IsRace(RACE_DRAGON) and c:IsAttribute(ATTRIBUTE_DARK) and c:IsType(TYPE_SYNCHRO)
and c:IsSummonType(SUMMON_TYPE_SYNCHRO) and c:IsControler(tp)
end
function c101012074.thcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c101012074.thfilter,1,nil,tp)
end
function c101012074.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToHand() end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,e:GetHandler(),1,0,0)
end
function c101012074.thop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SendtoHand(c,nil,REASON_EFFECT)
end
end
--エクシーズ・リバイブ・スプラッシュ
--Scripted by mallu11
function c101012075.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(101012075,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_ATTACK+TIMING_END_PHASE)
e1:SetCountLimit(1,101012075)
e1:SetTarget(c101012075.target)
e1:SetOperation(c101012075.activate)
c:RegisterEffect(e1)
--rank up
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(101012075,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetRange(LOCATION_GRAVE)
e2:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_ATTACK+TIMING_END_PHASE)
e2:SetCountLimit(1,101012075)
e2:SetCost(aux.bfgcost)
e2:SetTarget(c101012075.rktg)
e2:SetOperation(c101012075.rkop)
c:RegisterEffect(e2)
end
function c101012075.cfilter(c,e,tp)
return c:IsType(TYPE_XYZ) and c:IsRankBelow(4) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c101012075.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c101012075.cfilter(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c101012075.cfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c101012075.cfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c101012075.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CHANGE_ATTRIBUTE)
e1:SetValue(ATTRIBUTE_WATER)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1)
end
end
function c101012075.rkfilter(c,e,tp)
return c:IsFaceup() and c:IsAttribute(ATTRIBUTE_WATER) and c:IsType(TYPE_XYZ)
and aux.MustMaterialCheck(c,tp,EFFECT_MUST_BE_XMATERIAL)
and Duel.IsExistingMatchingCard(c101012075.spfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp,c,c:GetRank())
and Duel.GetLocationCountFromEx(tp,tp,c)>0
end
function c101012075.spfilter(c,e,tp,mc,rank)
return c:IsRank(rank+1) and c:IsAttribute(ATTRIBUTE_WATER) and c:IsType(TYPE_XYZ) and mc:IsCanBeXyzMaterial(c)
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_XYZ,tp,false,false)
end
function c101012075.rktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_MZONE) and c101012075.spfilter(chkc,e,tp) end
if chk==0 then return Duel.IsExistingTarget(c101012075.rkfilter,tp,LOCATION_MZONE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
local g=Duel.SelectTarget(tp,c101012075.rkfilter,tp,LOCATION_MZONE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c101012075.rkop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if Duel.GetLocationCountFromEx(tp,tp,tc)<=0 or not aux.MustMaterialCheck(tc,tp,EFFECT_MUST_BE_XMATERIAL)
or tc:IsFacedown() or not tc:IsRelateToEffect(e) or tc:IsControler(1-tp) or tc:IsImmuneToEffect(e) then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c101012075.spfilter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp,tc,tc:GetRank())
local sc=g:GetFirst()
if sc then
local mg=tc:GetOverlayGroup()
if mg:GetCount()~=0 then
Duel.Overlay(sc,mg)
end
sc:SetMaterial(Group.FromCards(tc))
Duel.Overlay(sc,Group.FromCards(tc))
Duel.SpecialSummon(sc,SUMMON_TYPE_XYZ,tp,tp,false,false,POS_FACEUP)
sc:CompleteProcedure()
end
end
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment