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MyCard
ygopro-pre-data
Commits
90038180
Commit
90038180
authored
Jan 31, 2021
by
mercury233
Browse files
Options
Browse Files
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Plain Diff
fix
parent
44798cc9
Changes
50
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Showing
50 changed files
with
141 additions
and
124 deletions
+141
-124
expansions/pre-release.cdb
expansions/pre-release.cdb
+0
-0
script/c100416035.lua
script/c100416035.lua
+1
-1
script/c100416038.lua
script/c100416038.lua
+1
-1
script/c101103086.lua
script/c101103086.lua
+1
-1
script/c101103093.lua
script/c101103093.lua
+1
-1
script/c101103095.lua
script/c101103095.lua
+1
-1
script/c101103096.lua
script/c101103096.lua
+1
-1
script/c101103097.lua
script/c101103097.lua
+1
-1
script/c101104005.lua
script/c101104005.lua
+3
-3
script/c101104006.lua
script/c101104006.lua
+2
-1
script/c101104009.lua
script/c101104009.lua
+3
-1
script/c101104011.lua
script/c101104011.lua
+2
-2
script/c101104013.lua
script/c101104013.lua
+5
-5
script/c101104015.lua
script/c101104015.lua
+1
-1
script/c101104016.lua
script/c101104016.lua
+1
-1
script/c101104018.lua
script/c101104018.lua
+2
-1
script/c101104019.lua
script/c101104019.lua
+1
-1
script/c101104023.lua
script/c101104023.lua
+1
-1
script/c101104024.lua
script/c101104024.lua
+1
-2
script/c101104025.lua
script/c101104025.lua
+3
-4
script/c101104027.lua
script/c101104027.lua
+1
-1
script/c101104029.lua
script/c101104029.lua
+11
-9
script/c101104030.lua
script/c101104030.lua
+2
-2
script/c101104031.lua
script/c101104031.lua
+1
-4
script/c101104033.lua
script/c101104033.lua
+1
-1
script/c101104034.lua
script/c101104034.lua
+1
-1
script/c101104035.lua
script/c101104035.lua
+5
-3
script/c101104037.lua
script/c101104037.lua
+2
-1
script/c101104038.lua
script/c101104038.lua
+1
-3
script/c101104041.lua
script/c101104041.lua
+1
-1
script/c101104042.lua
script/c101104042.lua
+19
-18
script/c101104045.lua
script/c101104045.lua
+9
-6
script/c101104046.lua
script/c101104046.lua
+2
-1
script/c101104047.lua
script/c101104047.lua
+1
-1
script/c101104054.lua
script/c101104054.lua
+0
-1
script/c101104057.lua
script/c101104057.lua
+2
-0
script/c101104059.lua
script/c101104059.lua
+2
-3
script/c101104060.lua
script/c101104060.lua
+1
-1
script/c101104062.lua
script/c101104062.lua
+15
-8
script/c101104064.lua
script/c101104064.lua
+4
-2
script/c101104066.lua
script/c101104066.lua
+3
-2
script/c101104070.lua
script/c101104070.lua
+2
-1
script/c101104077.lua
script/c101104077.lua
+2
-2
script/c101104078.lua
script/c101104078.lua
+2
-0
script/c101104205.lua
script/c101104205.lua
+6
-12
script/c101104207.lua
script/c101104207.lua
+5
-2
script/c101104208.lua
script/c101104208.lua
+2
-2
script/c101104209.lua
script/c101104209.lua
+2
-2
script/c22180094.lua
script/c22180094.lua
+2
-2
script/c95974848.lua
script/c95974848.lua
+2
-2
No files found.
expansions/pre-release.cdb
View file @
90038180
No preview for this file type
script/c100416035.lua
View file @
90038180
...
@@ -75,7 +75,7 @@ function c100416035.sprop(e,tp,eg,ep,ev,re,r,rp,c)
...
@@ -75,7 +75,7 @@ function c100416035.sprop(e,tp,eg,ep,ev,re,r,rp,c)
end
end
function
c100416035
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c100416035
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsControler
(
tp
)
and
chkc
:
IsOnField
()
end
if
chkc
then
return
chkc
:
IsControler
(
tp
)
and
chkc
:
IsOnField
()
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
aux
.
TRUE
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
2
,
e
:
GetHandler
())
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
aux
.
TRUE
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
e
:
GetHandler
())
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
dg
=
Duel
.
SelectTarget
(
tp
,
aux
.
TRUE
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
2
,
e
:
GetHandler
())
local
dg
=
Duel
.
SelectTarget
(
tp
,
aux
.
TRUE
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
2
,
e
:
GetHandler
())
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
dg
,
dg
:
GetCount
(),
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
dg
,
dg
:
GetCount
(),
0
,
0
)
...
...
script/c100416038.lua
View file @
90038180
...
@@ -35,7 +35,7 @@ function c100416038.initial_effect(c)
...
@@ -35,7 +35,7 @@ function c100416038.initial_effect(c)
e4
:
SetCountLimit
(
1
)
e4
:
SetCountLimit
(
1
)
e4
:
SetCondition
(
c100416038
.
tkccon
)
e4
:
SetCondition
(
c100416038
.
tkccon
)
e4
:
SetCost
(
c100416038
.
tkccost
)
e4
:
SetCost
(
c100416038
.
tkccost
)
e4
:
SetTarget
(
c100416038
.
tkctg
)
e4
:
SetTarget
(
c100416038
.
tkctg
)
e4
:
SetOperation
(
c100416038
.
tkcop
)
e4
:
SetOperation
(
c100416038
.
tkcop
)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
end
end
...
...
script/c101103086.lua
View file @
90038180
...
@@ -5,5 +5,5 @@ function c101103086.initial_effect(c)
...
@@ -5,5 +5,5 @@ function c101103086.initial_effect(c)
aux
.
AddRitualProcEqual2
(
c
,
c101103086
.
ritual_filter
)
aux
.
AddRitualProcEqual2
(
c
,
c101103086
.
ritual_filter
)
end
end
function
c101103086
.
ritual_filter
(
c
)
function
c101103086
.
ritual_filter
(
c
)
return
c
:
IsType
(
TYPE_RITUAL
)
and
c
:
IsAttribute
(
ATTRIBUTE_WIND
)
return
c
:
IsType
(
TYPE_RITUAL
)
and
c
:
IsAttribute
(
ATTRIBUTE_WIND
)
end
end
script/c101103093.lua
View file @
90038180
...
@@ -53,7 +53,7 @@ function c101103093.thop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -53,7 +53,7 @@ function c101103093.thop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
local
sg
=
Duel
.
GetMatchingGroup
(
c101103093
.
atkfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
sg
=
Duel
.
GetMatchingGroup
(
c101103093
.
atkfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
tc
=
sg
:
GetFirst
()
local
tc
=
sg
:
GetFirst
()
for
tc
in
aux
.
Next
(
sg
)
do
for
tc
in
aux
.
Next
(
sg
)
do
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
...
...
script/c101103095.lua
View file @
90038180
...
@@ -58,7 +58,7 @@ function c101103095.tgop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -58,7 +58,7 @@ function c101103095.tgop(e,tp,eg,ep,ev,re,r,rp)
if
#
g
>
0
and
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
then
if
#
g
>
0
and
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
local
sg
=
Duel
.
GetMatchingGroup
(
c101103095
.
atkfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
sg
=
Duel
.
GetMatchingGroup
(
c101103095
.
atkfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
tc
=
sg
:
GetFirst
()
local
tc
=
sg
:
GetFirst
()
for
tc
in
aux
.
Next
(
sg
)
do
for
tc
in
aux
.
Next
(
sg
)
do
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
...
...
script/c101103096.lua
View file @
90038180
...
@@ -56,7 +56,7 @@ function c101103096.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -56,7 +56,7 @@ function c101103096.spop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
local
g
=
Duel
.
GetMatchingGroup
(
c101103096
.
atkfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
c101103096
.
atkfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
for
tc
in
aux
.
Next
(
g
)
do
for
tc
in
aux
.
Next
(
g
)
do
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
...
...
script/c101103097.lua
View file @
90038180
...
@@ -44,7 +44,7 @@ function c101103097.draop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -44,7 +44,7 @@ function c101103097.draop(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
local
g
=
Duel
.
GetMatchingGroup
(
c101103097
.
atkfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
c101103097
.
atkfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
for
tc
in
aux
.
Next
(
g
)
do
for
tc
in
aux
.
Next
(
g
)
do
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
...
...
script/c101104005.lua
View file @
90038180
...
@@ -25,12 +25,12 @@ function c101104005.initial_effect(c)
...
@@ -25,12 +25,12 @@ function c101104005.initial_effect(c)
e2
:
SetOperation
(
c101104005
.
ovop
)
e2
:
SetOperation
(
c101104005
.
ovop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
c101104005
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x155
)
and
not
c
:
IsCode
(
101104005
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
end
function
c101104005
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101104005
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsPreviousLocation
(
LOCATION_HAND
+
LOCATION_DECK
)
return
e
:
GetHandler
():
IsPreviousLocation
(
LOCATION_HAND
+
LOCATION_DECK
)
end
end
function
c101104005
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x155
)
and
not
c
:
IsCode
(
101104005
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
end
function
c101104005
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c101104005
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
c101104005
.
spfilter
(
chkc
,
e
,
tp
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
c101104005
.
spfilter
(
chkc
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
...
...
script/c101104006.lua
View file @
90038180
...
@@ -5,6 +5,7 @@ function c101104006.initial_effect(c)
...
@@ -5,6 +5,7 @@ function c101104006.initial_effect(c)
--special summon
--special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
101104006
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
101104006
,
0
))
1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_CHAINING
)
e1
:
SetCode
(
EVENT_CHAINING
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
...
@@ -65,7 +66,7 @@ function c101104006.eqfilter2(c)
...
@@ -65,7 +66,7 @@ function c101104006.eqfilter2(c)
end
end
function
c101104006
.
eqtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c101104006
.
eqtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
eg
:
IsContains
(
chkc
)
and
c101104006
.
eqfilter1
(
chkc
,
e
,
tp
)
end
if
chkc
then
return
eg
:
IsContains
(
chkc
)
and
c101104006
.
eqfilter1
(
chkc
,
e
,
tp
)
end
if
chk
==
0
then
return
eg
:
IsExists
(
c101104006
.
eqfilter1
,
1
,
nil
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
eg
:
IsExists
(
c101104006
.
eqfilter1
,
1
,
nil
,
e
,
tp
)
end
local
g
=
eg
:
Clone
()
local
g
=
eg
:
Clone
()
if
#
eg
>
1
then
if
#
eg
>
1
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
...
...
script/c101104009.lua
View file @
90038180
...
@@ -47,7 +47,9 @@ function c101104009.srop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -47,7 +47,9 @@ function c101104009.srop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
function
c101104009
.
cfilter
(
c
,
tp
)
function
c101104009
.
cfilter
(
c
,
tp
)
return
c
:
IsPreviousPosition
(
POS_FACEUP
)
and
c
:
GetPreviousControler
()
==
tp
and
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
and
(
c
:
IsPreviousSetCard
(
0x1123
)
or
c
:
GetPreviousRaceOnField
()
&
RACE_PLANT
~=
0
and
c
:
GetPreviousTypeOnField
()
&
TYPE_SYNCHRO
~=
0
)
and
(
c
:
IsReason
(
REASON_BATTLE
)
or
c
:
IsReason
(
REASON_EFFECT
)
and
c
:
GetReasonPlayer
()
==
1
-
tp
)
return
c
:
IsPreviousPosition
(
POS_FACEUP
)
and
c
:
GetPreviousControler
()
==
tp
and
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
and
(
c
:
IsPreviousSetCard
(
0x1123
)
or
c
:
GetPreviousRaceOnField
()
&
RACE_PLANT
~=
0
and
c
:
GetPreviousTypeOnField
()
&
TYPE_SYNCHRO
~=
0
)
and
(
c
:
IsReason
(
REASON_BATTLE
)
or
c
:
IsReason
(
REASON_EFFECT
)
and
c
:
GetReasonPlayer
()
==
1
-
tp
)
end
end
function
c101104009
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101104009
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
not
eg
:
IsContains
(
e
:
GetHandler
())
and
eg
:
IsExists
(
c101104009
.
cfilter
,
1
,
nil
,
tp
)
return
not
eg
:
IsContains
(
e
:
GetHandler
())
and
eg
:
IsExists
(
c101104009
.
cfilter
,
1
,
nil
,
tp
)
...
...
script/c101104011.lua
View file @
90038180
...
@@ -23,7 +23,7 @@ function c101104011.initial_effect(c)
...
@@ -23,7 +23,7 @@ function c101104011.initial_effect(c)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetRange
(
LOCATION_MZONE
+
LOCATION_GRAVE
)
e2
:
SetRange
(
LOCATION_MZONE
+
LOCATION_GRAVE
)
e2
:
SetCountLimit
(
1
,
101104111
)
e2
:
SetCountLimit
(
1
,
101104111
)
e2
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e2
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
)
e2
:
SetCondition
(
c101104011
.
discon
)
e2
:
SetCondition
(
c101104011
.
discon
)
e2
:
SetCost
(
aux
.
bfgcost
)
e2
:
SetCost
(
aux
.
bfgcost
)
e2
:
SetTarget
(
c101104011
.
distg
)
e2
:
SetTarget
(
c101104011
.
distg
)
...
@@ -57,7 +57,7 @@ end
...
@@ -57,7 +57,7 @@ end
function
c101104011
.
distg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c101104011
.
distg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsOnField
()
and
chkc
:
IsControler
(
1
-
tp
)
and
aux
.
disfilter1
(
chkc
)
end
if
chkc
then
return
chkc
:
IsOnField
()
and
chkc
:
IsControler
(
1
-
tp
)
and
aux
.
disfilter1
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
aux
.
disfilter1
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
aux
.
disfilter1
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_
FACEUP
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_
DISABLE
)
local
g
=
Duel
.
SelectTarget
(
tp
,
aux
.
disfilter1
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectTarget
(
tp
,
aux
.
disfilter1
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DISABLE
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DISABLE
,
g
,
1
,
0
,
0
)
end
end
...
...
script/c101104013.lua
View file @
90038180
...
@@ -18,7 +18,6 @@ function c101104013.initial_effect(c)
...
@@ -18,7 +18,6 @@ function c101104013.initial_effect(c)
e2
:
SetDescription
(
aux
.
Stringid
(
101104013
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
101104013
,
1
))
e2
:
SetCategory
(
CATEGORY_EQUIP
)
e2
:
SetCategory
(
CATEGORY_EQUIP
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCountLimit
(
1
,
101104013
+
100
)
e2
:
SetCountLimit
(
1
,
101104013
+
100
)
...
@@ -29,7 +28,7 @@ function c101104013.initial_effect(c)
...
@@ -29,7 +28,7 @@ function c101104013.initial_effect(c)
end
end
function
c101104013
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c101104013
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsReleasable
()
end
if
chk
==
0
then
return
e
:
GetHandler
():
IsReleasable
()
end
Duel
.
Release
(
e
:
GetHandler
(),
REASON_COST
+
REASON_RELEASE
)
Duel
.
Release
(
e
:
GetHandler
(),
REASON_COST
)
end
end
function
c101104013
.
spfilter
(
c
,
e
,
tp
)
function
c101104013
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x88
)
and
not
c
:
IsCode
(
101104013
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
return
c
:
IsSetCard
(
0x88
)
and
not
c
:
IsCode
(
101104013
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
...
@@ -53,7 +52,7 @@ function c101104013.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -53,7 +52,7 @@ function c101104013.spop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
function
c101104013
.
eqfilter
(
c
,
tp
)
function
c101104013
.
eqfilter
(
c
,
tp
)
return
c
:
Is
Controler
(
tp
)
and
c
:
IsSetCard
(
0x88
)
and
c
:
IsSummonType
(
SUMMON_TYPE_XYZ
)
return
c
:
Is
SummonPlayer
(
tp
)
and
c
:
IsSetCard
(
0x88
)
and
c
:
IsType
(
TYPE_XYZ
)
and
c
:
IsSummonType
(
SUMMON_TYPE_XYZ
)
end
end
function
c101104013
.
eqcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101104013
.
eqcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
c101104013
.
eqfilter
,
1
,
nil
,
tp
)
return
eg
:
IsExists
(
c101104013
.
eqfilter
,
1
,
nil
,
tp
)
...
@@ -64,11 +63,11 @@ function c101104013.eqtg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -64,11 +63,11 @@ function c101104013.eqtg(e,tp,eg,ep,ev,re,r,rp,chk)
if
#
eg
==
1
then
if
#
eg
==
1
then
tg
=
eg
:
Clone
()
tg
=
eg
:
Clone
()
else
else
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_
TARGET
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_
EQUIP
)
tg
=
eg
:
FilterSelect
(
tp
,
c101104013
.
eqfilter
,
1
,
1
,
nil
,
e
,
tp
)
tg
=
eg
:
FilterSelect
(
tp
,
c101104013
.
eqfilter
,
1
,
1
,
nil
,
e
,
tp
)
end
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_EQUIP
)
Duel
.
SetTargetCard
(
tg
)
Duel
.
SetTargetCard
(
tg
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_LEAVE_GRAVE
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
end
function
c101104013
.
eqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101104013
.
eqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
...
@@ -91,6 +90,7 @@ function c101104013.eqop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -91,6 +90,7 @@ function c101104013.eqop(e,tp,eg,ep,ev,re,r,rp)
e2
:
SetType
(
EFFECT_TYPE_EQUIP
)
e2
:
SetType
(
EFFECT_TYPE_EQUIP
)
e2
:
SetCode
(
EFFECT_BATTLE_DESTROY_REDIRECT
)
e2
:
SetCode
(
EFFECT_BATTLE_DESTROY_REDIRECT
)
e2
:
SetValue
(
LOCATION_REMOVED
)
e2
:
SetValue
(
LOCATION_REMOVED
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
c101104013
.
eqlimit
(
e
,
c
)
function
c101104013
.
eqlimit
(
e
,
c
)
...
...
script/c101104015.lua
View file @
90038180
...
@@ -27,7 +27,7 @@ function c101104015.initial_effect(c)
...
@@ -27,7 +27,7 @@ function c101104015.initial_effect(c)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
end
end
function
c101104015
.
spfilter
(
c
,
e
,
tp
)
function
c101104015
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x156
)
and
not
c
:
IsCode
(
101104015
)
return
c
:
IsSetCard
(
0x156
)
and
not
c
:
IsCode
(
101104015
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_ATTACK
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_ATTACK
)
end
end
function
c101104015
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c101104015
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
...
...
script/c101104016.lua
View file @
90038180
--ジーナの
蠱
惑魔
--ジーナの
蟲
惑魔
--Scripted by mallu11
--Scripted by mallu11
function
c101104016
.
initial_effect
(
c
)
function
c101104016
.
initial_effect
(
c
)
...
...
script/c101104018.lua
View file @
90038180
...
@@ -16,6 +16,7 @@ function c101104018.initial_effect(c)
...
@@ -16,6 +16,7 @@ function c101104018.initial_effect(c)
--special summon
--special summon
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
101104018
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
101104018
,
1
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DELAY
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DELAY
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
...
@@ -64,7 +65,7 @@ function c101104018.spfilter(c,e,tp)
...
@@ -64,7 +65,7 @@ function c101104018.spfilter(c,e,tp)
return
c
:
IsSetCard
(
0x13f
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
return
c
:
IsSetCard
(
0x13f
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
end
end
function
c101104018
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c101104018
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_
GRAVE
)
and
c101104018
.
spfilter
(
chkc
,
e
,
tp
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_
SZONE
)
and
chkc
:
IsControler
(
tp
)
and
c101104018
.
spfilter
(
chkc
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingTarget
(
c101104018
.
spfilter
,
tp
,
LOCATION_SZONE
,
0
,
1
,
nil
,
e
,
tp
)
end
and
Duel
.
IsExistingTarget
(
c101104018
.
spfilter
,
tp
,
LOCATION_SZONE
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
...
...
script/c101104019.lua
View file @
90038180
...
@@ -5,7 +5,7 @@ function c101104019.initial_effect(c)
...
@@ -5,7 +5,7 @@ function c101104019.initial_effect(c)
--spsummon
--spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
101104019
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
101104019
,
0
))
e1
:
SetCategory
(
CATEGORY_
TOHAND
+
CATEGORY_
SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCountLimit
(
1
,
101104019
)
e1
:
SetCountLimit
(
1
,
101104019
)
...
...
script/c101104023.lua
View file @
90038180
...
@@ -18,7 +18,7 @@ function c101104023.initial_effect(c)
...
@@ -18,7 +18,7 @@ function c101104023.initial_effect(c)
--tribute summon
--tribute summon
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
101104023
,
1
))
e3
:
SetDescription
(
aux
.
Stringid
(
101104023
,
1
))
e3
:
SetCategory
(
CATEGORY_
TOGRAVE
)
e3
:
SetCategory
(
CATEGORY_
SUMMON
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e3
:
SetCode
(
EVENT_TO_HAND
)
e3
:
SetCode
(
EVENT_TO_HAND
)
...
...
script/c101104024.lua
View file @
90038180
...
@@ -17,7 +17,6 @@ function c101104024.initial_effect(c)
...
@@ -17,7 +17,6 @@ function c101104024.initial_effect(c)
e2
:
SetCategory
(
CATEGORY_TODECK
)
e2
:
SetCategory
(
CATEGORY_TODECK
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e2
:
SetCode
(
EVENT_FLIP_SUMMON_SUCCESS
)
e2
:
SetCode
(
EVENT_FLIP_SUMMON_SUCCESS
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCountLimit
(
1
,
101104024
)
e2
:
SetCountLimit
(
1
,
101104024
)
e2
:
SetTarget
(
c101104024
.
tdtg
)
e2
:
SetTarget
(
c101104024
.
tdtg
)
e2
:
SetOperation
(
c101104024
.
tdop
)
e2
:
SetOperation
(
c101104024
.
tdop
)
...
@@ -48,8 +47,8 @@ function c101104024.posop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -48,8 +47,8 @@ function c101104024.posop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
function
c101104024
.
tdtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c101104024
.
tdtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToDeck
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToDeck
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g
,
g
:
GetCount
(),
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g
,
g
:
GetCount
(),
0
,
0
)
end
end
function
c101104024
.
tdop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101104024
.
tdop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
script/c101104025.lua
View file @
90038180
...
@@ -11,7 +11,6 @@ function c101104025.initial_effect(c)
...
@@ -11,7 +11,6 @@ function c101104025.initial_effect(c)
--option
--option
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
101104025
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
101104025
,
0
))
e1
:
SetCategory
(
CATEGORY_DESTROY
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e1
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
...
@@ -26,9 +25,6 @@ function c101104025.initial_effect(c)
...
@@ -26,9 +25,6 @@ function c101104025.initial_effect(c)
e2
:
SetLabelObject
(
e1
)
e2
:
SetLabelObject
(
e1
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
c101104025
.
opcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_ADVANCE
)
and
(
e
:
GetLabel
()
==
1
or
e
:
GetLabel
()
==
2
)
end
function
c101104025
.
chkfilter
(
c
,
rac
,
att
)
function
c101104025
.
chkfilter
(
c
,
rac
,
att
)
return
c
:
IsRace
(
rac
)
and
c
:
IsAttribute
(
att
)
return
c
:
IsRace
(
rac
)
and
c
:
IsAttribute
(
att
)
end
end
...
@@ -43,6 +39,9 @@ function c101104025.valcheck(e,c)
...
@@ -43,6 +39,9 @@ function c101104025.valcheck(e,c)
end
end
e
:
GetLabelObject
():
SetLabel
(
label
)
e
:
GetLabelObject
():
SetLabel
(
label
)
end
end
function
c101104025
.
opcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_ADVANCE
)
and
e
:
GetLabel
()
>
0
end
function
c101104025
.
thfilter
(
c
)
function
c101104025
.
thfilter
(
c
)
return
(
c
:
IsRace
(
RACE_FAIRY
)
and
c
:
IsAttribute
(
ATTRIBUTE_LIGHT
))
or
(
c
:
IsRace
(
RACE_FIEND
)
and
c
:
IsAttribute
(
ATTRIBUTE_DARK
))
and
c
:
IsAbleToHand
()
return
(
c
:
IsRace
(
RACE_FAIRY
)
and
c
:
IsAttribute
(
ATTRIBUTE_LIGHT
))
or
(
c
:
IsRace
(
RACE_FIEND
)
and
c
:
IsAttribute
(
ATTRIBUTE_DARK
))
and
c
:
IsAbleToHand
()
end
end
...
...
script/c101104027.lua
View file @
90038180
...
@@ -78,7 +78,7 @@ function c101104027.reptg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -78,7 +78,7 @@ function c101104027.reptg(e,tp,eg,ep,ev,re,r,rp,chk)
if
Duel
.
SelectEffectYesNo
(
tp
,
e
:
GetHandler
(),
96
)
then
if
Duel
.
SelectEffectYesNo
(
tp
,
e
:
GetHandler
(),
96
)
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c101104027
.
repfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c101104027
.
repfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_EFFECT
)
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_EFFECT
+
REASON_REPLACE
)
return
true
return
true
else
return
false
end
else
return
false
end
end
end
script/c101104029.lua
View file @
90038180
...
@@ -13,26 +13,28 @@ function c101104029.initial_effect(c)
...
@@ -13,26 +13,28 @@ function c101104029.initial_effect(c)
e1
:
SetOperation
(
c101104029
.
activate
)
e1
:
SetOperation
(
c101104029
.
activate
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
function
c101104029
.
filter1
(
c
)
function
c101104029
.
filter1
(
c
,
tp
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_REPTILE
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_REPTILE
)
and
Duel
.
IsExistingTarget
(
c101104029
.
filter2
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
,
c
:
IsCanTurnSet
())
end
end
function
c101104029
.
filter2
(
c
)
function
c101104029
.
filter2
(
c
,
check
)
return
c
:
IsFaceup
()
and
(
c
:
IsCanTurnSet
()
or
c
:
GetAttack
()
>
0
)
return
c
:
IsFaceup
()
and
(
c
heck
and
c
:
IsCanTurnSet
()
or
c
:
GetAttack
()
>
0
)
end
end
function
c101104029
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c101104029
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
false
end
if
chkc
then
return
false
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c101104029
.
filter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c101104029
.
filter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
)
end
and
Duel
.
IsExistingTarget
(
c101104029
.
filter2
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
local
g1
=
Duel
.
SelectTarget
(
tp
,
c101104029
.
filter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
local
g1
=
Duel
.
SelectTarget
(
tp
,
c101104029
.
filter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
e
:
SetLabelObject
(
g1
:
GetFirst
())
local
tc1
=
g1
:
GetFirst
()
local
check
=
tc1
:
IsCanTurnSet
()
e
:
SetLabelObject
(
tc1
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
local
g2
=
Duel
.
SelectTarget
(
tp
,
c101104029
.
filter2
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
local
g2
=
Duel
.
SelectTarget
(
tp
,
c101104029
.
filter2
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
check
)
local
sel
local
sel
local
tc2
=
g2
:
GetFirst
()
local
tc2
=
g2
:
GetFirst
()
if
tc2
:
IsAttack
(
0
)
then
if
tc2
:
IsAttack
(
0
)
then
sel
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
101104029
,
0
))
sel
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
101104029
,
0
))
elseif
not
tc2
:
IsCanTurnSet
(
)
then
elseif
not
(
check
and
tc2
:
IsCanTurnSet
()
)
then
sel
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
101104029
,
1
))
+
1
sel
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
101104029
,
1
))
+
1
else
else
sel
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
101104029
,
0
),
aux
.
Stringid
(
101104029
,
1
))
sel
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
101104029
,
0
),
aux
.
Stringid
(
101104029
,
1
))
...
@@ -57,7 +59,7 @@ function c101104029.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -57,7 +59,7 @@ function c101104029.activate(e,tp,eg,ep,ev,re,r,rp)
local
tc1
=
e
:
GetLabelObject
()
local
tc1
=
e
:
GetLabelObject
()
local
tc2
=
g
:
GetFirst
()
local
tc2
=
g
:
GetFirst
()
if
tc2
==
tc1
then
tc2
=
g
:
GetNext
()
end
if
tc2
==
tc1
then
tc2
=
g
:
GetNext
()
end
if
tc1
:
IsRelateToEffect
(
e
)
and
Duel
.
Destroy
(
tc1
,
REASON_EFFECT
)
~=
0
and
tc2
:
IsRelateToEffect
(
e
)
then
if
tc1
:
IsRelateToEffect
(
e
)
and
Duel
.
Destroy
(
tc1
,
REASON_EFFECT
)
~=
0
and
tc2
and
tc2
:
IsRelateToEffect
(
e
)
then
local
e1
=
Effect
.
CreateEffect
(
tc2
)
local
e1
=
Effect
.
CreateEffect
(
tc2
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_SET_ATTACK_FINAL
)
e1
:
SetCode
(
EFFECT_SET_ATTACK_FINAL
)
...
...
script/c101104030.lua
View file @
90038180
...
@@ -66,8 +66,8 @@ end
...
@@ -66,8 +66,8 @@ end
function
c101104030
.
cfilter
(
c
)
function
c101104030
.
cfilter
(
c
)
return
c
:
IsFacedown
()
or
not
c
:
IsType
(
TYPE_PENDULUM
)
return
c
:
IsFacedown
()
or
not
c
:
IsType
(
TYPE_PENDULUM
)
end
end
function
c101104030
.
sccon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101104030
.
sccon
(
e
)
return
not
Duel
.
IsExistingMatchingCard
(
c101104030
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
return
not
Duel
.
IsExistingMatchingCard
(
c101104030
.
cfilter
,
e
:
GetHandlerPlayer
()
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
end
function
c101104030
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101104030
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
~=
tp
return
Duel
.
GetTurnPlayer
()
~=
tp
...
...
script/c101104031.lua
View file @
90038180
...
@@ -17,7 +17,7 @@ function c101104031.initial_effect(c)
...
@@ -17,7 +17,7 @@ function c101104031.initial_effect(c)
e2
:
SetDescription
(
aux
.
Stringid
(
101104031
,
0
))
e2
:
SetDescription
(
aux
.
Stringid
(
101104031
,
0
))
e2
:
SetCategory
(
CATEGORY_COUNTER
+
CATEGORY_TOKEN
)
e2
:
SetCategory
(
CATEGORY_COUNTER
+
CATEGORY_TOKEN
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
,
101104031
)
e2
:
SetCountLimit
(
1
,
101104031
)
e2
:
SetCondition
(
c101104031
.
tkcon
)
e2
:
SetCondition
(
c101104031
.
tkcon
)
...
@@ -41,9 +41,6 @@ function c101104031.tktg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -41,9 +41,6 @@ function c101104031.tktg(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
e
:
GetHandler
():
IsCanAddCounter
(
0x59
,
1
)
end
if
chk
==
0
then
return
e
:
GetHandler
():
IsCanAddCounter
(
0x59
,
1
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_COUNTER
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_COUNTER
,
nil
,
1
,
0
,
0
)
end
end
function
c101104031
.
tkfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_TOKEN
)
end
function
c101104031
.
tkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101104031
.
tkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
...
...
script/c101104033.lua
View file @
90038180
...
@@ -38,7 +38,7 @@ function c101104033.initial_effect(c)
...
@@ -38,7 +38,7 @@ function c101104033.initial_effect(c)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
end
end
function
c101104033
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101104033
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_FUSION
)
and
Duel
.
GetCurrentPhase
()
&
PHASE_DAMAGE
==
0
and
Duel
.
GetCurrentPhase
()
&
PHASE_DAMAGE_CAL
==
0
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_FUSION
)
and
Duel
.
GetCurrentPhase
()
&
(
PHASE_DAMAGE
+
PHASE_DAMAGE_CAL
)
==
0
end
end
function
c101104033
.
filter1
(
c
,
e
)
function
c101104033
.
filter1
(
c
,
e
)
return
c
:
IsAbleToRemove
()
and
not
c
:
IsImmuneToEffect
(
e
)
return
c
:
IsAbleToRemove
()
and
not
c
:
IsImmuneToEffect
(
e
)
...
...
script/c101104034.lua
View file @
90038180
...
@@ -31,7 +31,7 @@ function c101104034.initial_effect(c)
...
@@ -31,7 +31,7 @@ function c101104034.initial_effect(c)
e3
:
SetCountLimit
(
1
,
101104034
)
e3
:
SetCountLimit
(
1
,
101104034
)
e3
:
SetTarget
(
c101104034
.
remtg
)
e3
:
SetTarget
(
c101104034
.
remtg
)
e3
:
SetOperation
(
c101104034
.
remop
)
e3
:
SetOperation
(
c101104034
.
remop
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
end
end
function
c101104034
.
atkval
(
e
)
function
c101104034
.
atkval
(
e
)
return
Duel
.
GetFieldGroupCount
(
e
:
GetHandlerPlayer
(),
LOCATION_REMOVED
,
0
)
*-
100
return
Duel
.
GetFieldGroupCount
(
e
:
GetHandlerPlayer
(),
LOCATION_REMOVED
,
0
)
*-
100
...
...
script/c101104035.lua
View file @
90038180
...
@@ -83,11 +83,11 @@ end
...
@@ -83,11 +83,11 @@ end
function
c101104035
.
discon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101104035
.
discon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetHandler
():
IsStatus
(
STATUS_BATTLE_DESTROYED
)
or
not
Duel
.
IsChainNegatable
(
ev
)
or
ep
==
tp
then
return
false
end
if
e
:
GetHandler
():
IsStatus
(
STATUS_BATTLE_DESTROYED
)
or
not
Duel
.
IsChainNegatable
(
ev
)
or
ep
==
tp
then
return
false
end
local
ex
,
tg
,
tc
=
Duel
.
GetOperationInfo
(
ev
,
CATEGORY_DESTROY
)
local
ex
,
tg
,
tc
=
Duel
.
GetOperationInfo
(
ev
,
CATEGORY_DESTROY
)
return
ex
and
tg
~=
nil
and
tc
>
0
return
ex
and
(
tg
~=
nil
or
tc
>
0
)
end
end
function
c101104035
.
discost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c101104035
.
discost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsReleasable
()
end
if
chk
==
0
then
return
e
:
GetHandler
():
IsReleasable
()
end
Duel
.
Release
(
e
:
GetHandler
(),
REASON_
EFFEC
T
)
Duel
.
Release
(
e
:
GetHandler
(),
REASON_
COS
T
)
end
end
function
c101104035
.
distg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c101104035
.
distg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
...
@@ -103,7 +103,9 @@ function c101104035.spfilter(c,e,tp)
...
@@ -103,7 +103,9 @@ function c101104035.spfilter(c,e,tp)
end
end
end
end
function
c101104035
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101104035
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
NegateActivation
(
ev
)
and
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
c101104035
.
spfilter
),
tp
,
LOCATION_EXTRA
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
101104035
,
3
))
then
if
Duel
.
NegateActivation
(
ev
)
and
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
c101104035
.
spfilter
),
tp
,
LOCATION_EXTRA
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
101104035
,
3
))
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c101104035
.
spfilter
),
tp
,
LOCATION_EXTRA
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c101104035
.
spfilter
),
tp
,
LOCATION_EXTRA
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
...
...
script/c101104037.lua
View file @
90038180
...
@@ -6,7 +6,7 @@ function c101104037.initial_effect(c)
...
@@ -6,7 +6,7 @@ function c101104037.initial_effect(c)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
--destroy
--destroy
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_DESTROY
)
e1
:
SetCategory
(
CATEGORY_DESTROY
+
CATEGORY_DAMAGE
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetCode
(
EVENT_CHAINING
)
e1
:
SetCode
(
EVENT_CHAINING
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
...
@@ -59,6 +59,7 @@ end
...
@@ -59,6 +59,7 @@ end
function
c101104037
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101104037
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
if
ft
<=
0
then
return
end
if
ft
<=
0
then
return
end
if
ft
>
3
then
ft
=
3
end
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
then
ft
=
1
end
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
then
ft
=
1
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c101104037
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
ft
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c101104037
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
ft
,
nil
,
e
,
tp
)
...
...
script/c101104038.lua
View file @
90038180
...
@@ -11,7 +11,6 @@ function c101104038.initial_effect(c)
...
@@ -11,7 +11,6 @@ function c101104038.initial_effect(c)
e1
:
SetDescription
(
aux
.
Stringid
(
101104038
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
101104038
,
0
))
e1
:
SetCategory
(
CATEGORY_DAMAGE
)
e1
:
SetCategory
(
CATEGORY_DAMAGE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetCode
(
EVENT_DESTROYED
)
e1
:
SetCode
(
EVENT_DESTROYED
)
e1
:
SetCondition
(
c101104038
.
damcon
)
e1
:
SetCondition
(
c101104038
.
damcon
)
e1
:
SetTarget
(
c101104038
.
damtg
)
e1
:
SetTarget
(
c101104038
.
damtg
)
...
@@ -59,8 +58,7 @@ function c101104038.destg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -59,8 +58,7 @@ function c101104038.destg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
PLAYER_ALL
,
2000
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
PLAYER_ALL
,
2000
)
end
end
function
c101104038
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101104038
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
and
Duel
.
Destroy
(
e
:
GetHandler
(),
REASON_EFFECT
)
>
0
then
Duel
.
Destroy
(
e
:
GetHandler
(),
REASON_EFFECT
)
Duel
.
Damage
(
tp
,
2000
,
REASON_EFFECT
)
Duel
.
Damage
(
tp
,
2000
,
REASON_EFFECT
)
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
Damage
(
1
-
tp
,
2000
,
REASON_EFFECT
)
Duel
.
Damage
(
1
-
tp
,
2000
,
REASON_EFFECT
)
...
...
script/c101104041.lua
View file @
90038180
...
@@ -63,7 +63,7 @@ function c101104041.rmop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -63,7 +63,7 @@ function c101104041.rmop(e,tp,eg,ep,ev,re,r,rp)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
local
ct
=
c
:
GetOverlayCount
()
local
ct
=
c
:
GetOverlayCount
()
Duel
.
Remove
(
c
,
0
,
REASON_EFFECT
+
REASON_TEMPORARY
)
Duel
.
Remove
(
c
,
POS_FACEUP
,
REASON_EFFECT
+
REASON_TEMPORARY
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
...
...
script/c101104042.lua
View file @
90038180
...
@@ -17,16 +17,17 @@ function c101104042.initial_effect(c)
...
@@ -17,16 +17,17 @@ function c101104042.initial_effect(c)
e1
:
SetOperation
(
c101104042
.
spop
)
e1
:
SetOperation
(
c101104042
.
spop
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--disable
--disable
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
101104042
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
101104042
,
1
))
e3
:
SetCategory
(
CATEGORY_DISABLE
)
e2
:
SetCategory
(
CATEGORY_DISABLE
)
e3
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e3
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e3
:
SetCountLimit
(
1
,
101104042
+
100
)
e2
:
SetRange
(
LOCATION_SZONE
)
e3
:
SetCondition
(
c101104042
.
discon
)
e2
:
SetCountLimit
(
1
,
101104042
+
100
)
e3
:
SetTarget
(
c101104042
.
distg
)
e2
:
SetCondition
(
c101104042
.
discon
)
e3
:
SetOperation
(
c101104042
.
disop
)
e2
:
SetTarget
(
c101104042
.
distg
)
c
:
RegisterEffect
(
e3
)
e2
:
SetOperation
(
c101104042
.
disop
)
c
:
RegisterEffect
(
e2
)
end
end
function
c101104042
.
mfilter
(
c
,
xyzc
)
function
c101104042
.
mfilter
(
c
,
xyzc
)
return
c
:
IsXyzType
(
TYPE_MONSTER
)
and
c
:
IsXyzLevel
(
xyzc
,
4
)
and
c
:
IsRace
(
RACE_SPELLCASTER
)
return
c
:
IsXyzType
(
TYPE_MONSTER
)
and
c
:
IsXyzLevel
(
xyzc
,
4
)
and
c
:
IsRace
(
RACE_SPELLCASTER
)
...
@@ -54,14 +55,14 @@ function c101104042.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -54,14 +55,14 @@ function c101104042.spop(e,tp,eg,ep,ev,re,r,rp)
if
#
g
>
0
then
if
#
g
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
local
e
2
=
Effect
.
CreateEffect
(
c
)
local
e
1
=
Effect
.
CreateEffect
(
c
)
e
2
:
SetType
(
EFFECT_TYPE_FIELD
)
e
1
:
SetType
(
EFFECT_TYPE_FIELD
)
e
2
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e
1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e
2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e
1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e
2
:
SetTargetRange
(
1
,
0
)
e
1
:
SetTargetRange
(
1
,
0
)
e
2
:
SetTarget
(
c101104042
.
splimit
)
e
1
:
SetTarget
(
c101104042
.
splimit
)
e
2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e
1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e
2
,
tp
)
Duel
.
RegisterEffect
(
e
1
,
tp
)
end
end
function
c101104042
.
splimit
(
e
,
c
)
function
c101104042
.
splimit
(
e
,
c
)
return
not
c
:
IsSetCard
(
0x150
)
and
c
:
IsLocation
(
LOCATION_EXTRA
)
return
not
c
:
IsSetCard
(
0x150
)
and
c
:
IsLocation
(
LOCATION_EXTRA
)
...
...
script/c101104045.lua
View file @
90038180
...
@@ -62,15 +62,18 @@ function c101104045.seqtg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -62,15 +62,18 @@ function c101104045.seqtg(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function
c101104045
.
seqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101104045
.
seqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
not
(
c
:
IsRelateToEffect
(
e
)
and
c
:
IsFaceup
()
and
c
:
IsControler
(
tp
)
)
then
return
end
if
not
(
c
:
IsRelateToEffect
(
e
)
and
c
:
IsFaceup
())
then
return
end
local
zone
=
bit
.
band
(
e
:
GetHandler
():
GetLinkedZone
(),
0x1f
)
local
zone
=
bit
.
band
(
e
:
GetHandler
():
GetLinkedZone
(
tp
),
0x1f
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
,
PLAYER_NONE
,
0
,
zone
)
<=
0
then
return
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
,
PLAYER_NONE
,
0
,
zone
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOZONE
)
local
s
=
zone
local
flag
=
bit
.
bxor
(
zone
,
0xff
)
if
s
&
(
s
-
1
)
~=
0
then
local
s
=
Duel
.
SelectDisableField
(
tp
,
1
,
LOCATION_MZONE
,
0
,
flag
)
local
flag
=
bit
.
bxor
(
zone
,
0xff
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOZONE
)
s
=
Duel
.
SelectDisableField
(
tp
,
1
,
LOCATION_MZONE
,
0
,
flag
)
end
local
nseq
=
math.log
(
s
,
2
)
local
nseq
=
math.log
(
s
,
2
)
Duel
.
MoveSequence
(
c
,
nseq
)
Duel
.
MoveSequence
(
c
,
nseq
)
if
c
:
GetSequence
()
==
nseq
and
Duel
.
Select
YesNo
(
tp
,
aux
.
Stringid
(
101104045
,
2
))
then
if
c
:
GetSequence
()
==
nseq
and
Duel
.
Select
EffectYesNo
(
tp
,
c
,
aux
.
Stringid
(
101104045
,
2
))
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
local
attr
=
Duel
.
AnnounceAttribute
(
tp
,
1
,
0xff
-
c
:
GetAttribute
())
local
attr
=
Duel
.
AnnounceAttribute
(
tp
,
1
,
0xff
-
c
:
GetAttribute
())
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c101104046.lua
View file @
90038180
--クラリアの
蠱
惑魔
--クラリアの
蟲
惑魔
--Scripted by mallu11
--Scripted by mallu11
function
c101104046
.
initial_effect
(
c
)
function
c101104046
.
initial_effect
(
c
)
...
@@ -25,6 +25,7 @@ function c101104046.initial_effect(c)
...
@@ -25,6 +25,7 @@ function c101104046.initial_effect(c)
--special summon
--special summon
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
101104046
,
0
))
e3
:
SetDescription
(
aux
.
Stringid
(
101104046
,
0
))
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e3
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e3
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e3
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
...
...
script/c101104047.lua
View file @
90038180
...
@@ -76,7 +76,7 @@ function c101104047.repfilter(c,tp)
...
@@ -76,7 +76,7 @@ function c101104047.repfilter(c,tp)
end
end
function
c101104047
.
desreptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c101104047
.
desreptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
eg
:
IsExists
(
c101104047
.
repfilter
,
1
,
c
,
tp
)
and
c
:
IsAbleToRemove
()
and
not
c
:
IsStatus
(
STATUS_DESTROY_CONFIRMED
)
end
if
chk
==
0
then
return
eg
:
IsExists
(
c101104047
.
repfilter
,
1
,
c
,
tp
)
and
c
:
IsAbleToRemove
()
and
not
c
:
IsStatus
(
STATUS_DESTROY_CONFIRMED
)
end
return
Duel
.
SelectEffectYesNo
(
tp
,
c
,
96
)
return
Duel
.
SelectEffectYesNo
(
tp
,
c
,
96
)
end
end
function
c101104047
.
desrepval
(
e
,
c
)
function
c101104047
.
desrepval
(
e
,
c
)
...
...
script/c101104054.lua
View file @
90038180
...
@@ -10,7 +10,6 @@ function c101104054.initial_effect(c)
...
@@ -10,7 +10,6 @@ function c101104054.initial_effect(c)
--activate limit
--activate limit
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
101104054
,
0
))
e2
:
SetDescription
(
aux
.
Stringid
(
101104054
,
0
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetRange
(
LOCATION_SZONE
)
...
...
script/c101104057.lua
View file @
90038180
...
@@ -4,9 +4,11 @@
...
@@ -4,9 +4,11 @@
function
c101104057
.
initial_effect
(
c
)
function
c101104057
.
initial_effect
(
c
)
--tohand and spsummon
--tohand and spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
101104057
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOHAND
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOHAND
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_CHAINING
)
e1
:
SetCode
(
EVENT_CHAINING
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetCondition
(
c101104057
.
spcon
)
e1
:
SetCondition
(
c101104057
.
spcon
)
e1
:
SetTarget
(
c101104057
.
sptg
)
e1
:
SetTarget
(
c101104057
.
sptg
)
e1
:
SetOperation
(
c101104057
.
spop
)
e1
:
SetOperation
(
c101104057
.
spop
)
...
...
script/c101104059.lua
View file @
90038180
...
@@ -8,7 +8,7 @@ function c101104059.initial_effect(c)
...
@@ -8,7 +8,7 @@ function c101104059.initial_effect(c)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_
MAIN_END
)
e1
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_
END_PHASE
)
e1
:
SetCountLimit
(
1
,
101104059
)
e1
:
SetCountLimit
(
1
,
101104059
)
e1
:
SetTarget
(
c101104059
.
sptg1
)
e1
:
SetTarget
(
c101104059
.
sptg1
)
e1
:
SetOperation
(
c101104059
.
spop1
)
e1
:
SetOperation
(
c101104059
.
spop1
)
...
@@ -17,7 +17,7 @@ function c101104059.initial_effect(c)
...
@@ -17,7 +17,7 @@ function c101104059.initial_effect(c)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_
TO_GRAVE
)
e2
:
SetCode
(
EVENT_
DESTROYED
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetCountLimit
(
1
,
101104059
+
100
)
e2
:
SetCountLimit
(
1
,
101104059
+
100
)
e2
:
SetCondition
(
c101104059
.
spcon2
)
e2
:
SetCondition
(
c101104059
.
spcon2
)
...
@@ -43,7 +43,6 @@ end
...
@@ -43,7 +43,6 @@ end
function
c101104059
.
spcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101104059
.
spcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
return
c
:
IsPreviousLocation
(
LOCATION_SZONE
)
and
c
:
IsPreviousPosition
(
POS_FACEDOWN
)
return
c
:
IsPreviousLocation
(
LOCATION_SZONE
)
and
c
:
IsPreviousPosition
(
POS_FACEDOWN
)
and
c
:
IsReason
(
REASON_DESTROY
)
end
end
function
c101104059
.
spfilter2
(
c
,
e
,
tp
)
function
c101104059
.
spfilter2
(
c
,
e
,
tp
)
return
(
c
:
IsFaceup
()
or
c
:
IsLocation
(
LOCATION_GRAVE
))
and
(
c
:
IsCode
(
73580471
)
or
aux
.
IsCodeListed
(
c
,
73580471
))
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
(
c
:
IsFaceup
()
or
c
:
IsLocation
(
LOCATION_GRAVE
))
and
(
c
:
IsCode
(
73580471
)
or
aux
.
IsCodeListed
(
c
,
73580471
))
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
...
...
script/c101104060.lua
View file @
90038180
...
@@ -75,7 +75,7 @@ end
...
@@ -75,7 +75,7 @@ end
function
c101104060
.
damop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101104060
.
damop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Damage
(
tp
,
2300
,
REASON_EFFECT
)
Duel
.
Damage
(
tp
,
2300
,
REASON_EFFECT
)
end
end
function
c101104060
.
actlimit
(
e
,
re
,
rp
)
function
c101104060
.
actlimit
(
e
,
re
,
rp
)
local
rc
=
re
:
GetHandler
()
local
rc
=
re
:
GetHandler
()
return
re
:
IsActiveType
(
TYPE_MONSTER
)
and
not
rc
:
IsRace
(
RACE_CYBERSE
)
return
re
:
IsActiveType
(
TYPE_MONSTER
)
and
not
rc
:
IsRace
(
RACE_CYBERSE
)
end
end
script/c101104062.lua
View file @
90038180
...
@@ -34,6 +34,7 @@ function c101104062.initial_effect(c)
...
@@ -34,6 +34,7 @@ function c101104062.initial_effect(c)
e4
:
SetDescription
(
aux
.
Stringid
(
101104062
,
1
))
e4
:
SetDescription
(
aux
.
Stringid
(
101104062
,
1
))
e4
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e4
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e4
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e4
:
SetRange
(
LOCATION_SZONE
)
e4
:
SetRange
(
LOCATION_SZONE
)
e4
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e4
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e4
:
SetCondition
(
c101104062
.
spcon
)
e4
:
SetCondition
(
c101104062
.
spcon
)
...
@@ -50,7 +51,8 @@ function c101104062.indtg(e,c)
...
@@ -50,7 +51,8 @@ function c101104062.indtg(e,c)
return
c
:
IsRace
(
RACE_BEASTWARRIOR
)
and
c
:
IsSetCard
(
0x88
)
return
c
:
IsRace
(
RACE_BEASTWARRIOR
)
and
c
:
IsSetCard
(
0x88
)
end
end
function
c101104062
.
costfilter
(
c
)
function
c101104062
.
costfilter
(
c
)
return
c
:
IsSetCard
(
0x88
)
and
c
:
IsAbleToGraveAsCost
()
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsSetCard
(
0x88
)
and
c
:
IsAbleToGraveAsCost
()
and
(
c
:
IsFaceup
()
or
c
:
IsLocation
(
LOCATION_HAND
))
end
end
function
c101104062
.
discost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c101104062
.
discost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c101104062
.
costfilter
,
tp
,
LOCATION_MZONE
+
LOCATION_HAND
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c101104062
.
costfilter
,
tp
,
LOCATION_MZONE
+
LOCATION_HAND
,
0
,
1
,
nil
)
end
...
@@ -58,20 +60,17 @@ function c101104062.discost(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -58,20 +60,17 @@ function c101104062.discost(e,tp,eg,ep,ev,re,r,rp,chk)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c101104062
.
costfilter
,
tp
,
LOCATION_MZONE
+
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c101104062
.
costfilter
,
tp
,
LOCATION_MZONE
+
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
end
function
c101104062
.
disfilter
(
c
)
return
c
:
IsFaceup
()
and
not
c
:
IsDisabled
()
end
function
c101104062
.
distg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c101104062
.
distg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsControler
(
1
-
tp
)
and
chkc
:
IsLocation
(
LOCATION_ONFIELD
)
and
c101104062
.
disfilter
(
chkc
)
end
if
chkc
then
return
chkc
:
IsControler
(
1
-
tp
)
and
chkc
:
IsLocation
(
LOCATION_ONFIELD
)
and
aux
.
disfilter1
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c101104062
.
disfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
aux
.
disfilter1
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DISABLE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DISABLE
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c101104062
.
disfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectTarget
(
tp
,
aux
.
disfilter1
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DISABLE
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DISABLE
,
g
,
1
,
0
,
0
)
end
end
function
c101104062
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101104062
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
and
not
tc
:
IsDisabled
(
)
then
if
((
tc
:
IsFaceup
()
and
not
tc
:
IsDisabled
())
or
tc
:
IsType
(
TYPE_TRAPMONSTER
))
and
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
NegateRelatedChain
(
tc
,
RESET_TURN_SET
)
Duel
.
NegateRelatedChain
(
tc
,
RESET_TURN_SET
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
...
@@ -84,6 +83,14 @@ function c101104062.disop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -84,6 +83,14 @@ function c101104062.disop(e,tp,eg,ep,ev,re,r,rp)
e2
:
SetValue
(
RESET_TURN_SET
)
e2
:
SetValue
(
RESET_TURN_SET
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e2
)
tc
:
RegisterEffect
(
e2
)
if
tc
:
IsType
(
TYPE_TRAPMONSTER
)
then
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e3
:
SetCode
(
EFFECT_DISABLE_TRAPMONSTER
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e3
)
end
end
end
end
end
function
c101104062
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101104062
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
script/c101104064.lua
View file @
90038180
...
@@ -26,11 +26,13 @@ function c101104064.postg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -26,11 +26,13 @@ function c101104064.postg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c101104064
.
posfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
2
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c101104064
.
posfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
2
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_POSCHANGE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_POSCHANGE
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c101104064
.
posfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
2
,
2
,
nil
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c101104064
.
posfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
2
,
2
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_POSCHANGE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
2
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
2
,
0
,
0
)
end
end
function
c101104064
.
filter
(
c
,
e
)
return
c
:
IsRelateToEffect
(
e
)
and
c
:
IsLocation
(
LOCATION_MZONE
)
end
function
c101104064
.
posop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101104064
.
posop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
):
Filter
(
Card
.
IsRelateToEffect
,
nil
,
e
)
local
g
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
):
Filter
(
c101104064
.
filter
,
nil
,
e
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
ChangePosition
(
g
,
POS_FACEDOWN_DEFENSE
)
Duel
.
ChangePosition
(
g
,
POS_FACEDOWN_DEFENSE
)
end
end
...
...
script/c101104066.lua
View file @
90038180
...
@@ -6,6 +6,7 @@ function c101104066.initial_effect(c)
...
@@ -6,6 +6,7 @@ function c101104066.initial_effect(c)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
101104066
+
EFFECT_COUNT_CODE_OATH
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--apply
--apply
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
...
@@ -13,7 +14,7 @@ function c101104066.initial_effect(c)
...
@@ -13,7 +14,7 @@ function c101104066.initial_effect(c)
e2
:
SetRange
(
LOCATION_FZONE
)
e2
:
SetRange
(
LOCATION_FZONE
)
e2
:
SetProperty
(
EFFECT_FLAG_BOTH_SIDE
)
e2
:
SetProperty
(
EFFECT_FLAG_BOTH_SIDE
)
e2
:
SetCountLimit
(
1
)
e2
:
SetCountLimit
(
1
)
e2
:
Set
Target
(
c101104066
.
effcon
)
e2
:
Set
Condition
(
c101104066
.
effcon
)
e2
:
SetOperation
(
c101104066
.
effop
)
e2
:
SetOperation
(
c101104066
.
effop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
...
@@ -31,7 +32,7 @@ function c101104066.effop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -31,7 +32,7 @@ function c101104066.effop(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetRange
(
LOCATION_SZONE
)
e1
:
SetRange
(
LOCATION_SZONE
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
e2
=
e1
:
Clone
()
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_CANNOT_DISABLE_SUMMON
)
e2
:
SetCode
(
EFFECT_CANNOT_DISABLE_SUMMON
)
Duel
.
RegisterEffect
(
e2
,
tp
)
Duel
.
RegisterEffect
(
e2
,
tp
)
--inactivatable
--inactivatable
...
...
script/c101104070.lua
View file @
90038180
...
@@ -70,7 +70,8 @@ function c101104070.filter(c,tp)
...
@@ -70,7 +70,8 @@ function c101104070.filter(c,tp)
end
end
function
c101104070
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c101104070
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
1
-
tp
)
and
c101104070
.
filter
(
chkc
,
tp
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
1
-
tp
)
and
c101104070
.
filter
(
chkc
,
tp
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c101104070
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
,
tp
)
end
if
chk
==
0
then
return
e
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
and
Duel
.
IsExistingTarget
(
c101104070
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_EQUIP
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_EQUIP
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c101104070
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
tp
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c101104070
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
tp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_EQUIP
,
e
:
GetHandler
(),
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_EQUIP
,
e
:
GetHandler
(),
1
,
0
,
0
)
...
...
script/c101104077.lua
View file @
90038180
...
@@ -15,7 +15,7 @@ function c101104077.initial_effect(c)
...
@@ -15,7 +15,7 @@ function c101104077.initial_effect(c)
--banish replace
--banish replace
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
101104077
)
e2
:
SetCode
(
55049722
)
e2
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e2
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCountLimit
(
1
,
101104077
+
100
)
e2
:
SetCountLimit
(
1
,
101104077
+
100
)
...
@@ -35,7 +35,7 @@ function c101104077.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -35,7 +35,7 @@ function c101104077.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local
ct
=
g
:
GetClassCount
(
Card
.
GetCode
)
local
ct
=
g
:
GetClassCount
(
Card
.
GetCode
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RTOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RTOHAND
)
local
sg
=
Duel
.
SelectTarget
(
tp
,
c101104077
.
thfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
ct
,
nil
)
local
sg
=
Duel
.
SelectTarget
(
tp
,
c101104077
.
thfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
ct
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_
DESTROY
,
sg
,
sg
:
GetCount
(),
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_
TOHAND
,
sg
,
sg
:
GetCount
(),
0
,
0
)
end
end
function
c101104077
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101104077
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
):
Filter
(
Card
.
IsRelateToEffect
,
nil
,
e
)
local
g
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
):
Filter
(
Card
.
IsRelateToEffect
,
nil
,
e
)
...
...
script/c101104078.lua
View file @
90038180
...
@@ -4,8 +4,10 @@
...
@@ -4,8 +4,10 @@
function
c101104078
.
initial_effect
(
c
)
function
c101104078
.
initial_effect
(
c
)
--to hand
--to hand
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_TOHAND
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetCountLimit
(
1
,
101104078
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCountLimit
(
1
,
101104078
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCost
(
c101104078
.
cost
)
e1
:
SetCost
(
c101104078
.
cost
)
e1
:
SetTarget
(
c101104078
.
target
)
e1
:
SetTarget
(
c101104078
.
target
)
...
...
script/c101104205.lua
View file @
90038180
...
@@ -31,13 +31,6 @@ function c101104205.initial_effect(c)
...
@@ -31,13 +31,6 @@ function c101104205.initial_effect(c)
e3
:
SetTarget
(
c101104205
.
eqtg
)
e3
:
SetTarget
(
c101104205
.
eqtg
)
e3
:
SetOperation
(
c101104205
.
eqop
)
e3
:
SetOperation
(
c101104205
.
eqop
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
--atkup
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_EQUIP
)
e0
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e0
:
SetValue
(
3000
)
e0
:
SetCondition
(
c101104205
.
atkcon
)
c
:
RegisterEffect
(
e0
)
--special summon
--special summon
local
e4
=
Effect
.
CreateEffect
(
c
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
101104205
,
2
))
e4
:
SetDescription
(
aux
.
Stringid
(
101104205
,
2
))
...
@@ -50,10 +43,6 @@ function c101104205.initial_effect(c)
...
@@ -50,10 +43,6 @@ function c101104205.initial_effect(c)
e4
:
SetOperation
(
c101104205
.
spop
)
e4
:
SetOperation
(
c101104205
.
spop
)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
end
end
function
c101104205
.
atkcon
(
e
)
local
c
=
e
:
GetHandler
()
return
c
:
GetFlagEffect
(
101104205
)
>
0
or
c
:
GetFlagEffect
(
101104204
)
>
0
end
function
c101104205
.
thcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c101104205
.
thcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
CheckRemoveOverlayCard
(
tp
,
1
,
REASON_COST
)
end
if
chk
==
0
then
return
e
:
GetHandler
():
CheckRemoveOverlayCard
(
tp
,
1
,
REASON_COST
)
end
e
:
GetHandler
():
RemoveOverlayCard
(
tp
,
1
,
1
,
REASON_COST
)
e
:
GetHandler
():
RemoveOverlayCard
(
tp
,
1
,
1
,
REASON_COST
)
...
@@ -104,7 +93,12 @@ function c101104205.equip_monster(c,tp,tc)
...
@@ -104,7 +93,12 @@ function c101104205.equip_monster(c,tp,tc)
e1
:
SetValue
(
c101104205
.
eqlimit
)
e1
:
SetValue
(
c101104205
.
eqlimit
)
e1
:
SetLabelObject
(
tc
)
e1
:
SetLabelObject
(
tc
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterFlagEffect
(
101104205
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
0
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_EQUIP
)
e2
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e2
:
SetValue
(
3000
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
c
:
RegisterEffect
(
e2
)
end
end
function
c101104205
.
eqlimit
(
e
,
c
)
function
c101104205
.
eqlimit
(
e
,
c
)
return
c
==
e
:
GetLabelObject
()
return
c
==
e
:
GetLabelObject
()
...
...
script/c101104207.lua
View file @
90038180
...
@@ -5,7 +5,7 @@ function c101104207.initial_effect(c)
...
@@ -5,7 +5,7 @@ function c101104207.initial_effect(c)
--search
--search
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
101104207
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
101104207
,
0
))
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
+
CATEGORY_TODECK
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
101104207
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCountLimit
(
1
,
101104207
+
EFFECT_COUNT_CODE_OATH
)
...
@@ -22,7 +22,8 @@ function c101104207.tdfilter(c)
...
@@ -22,7 +22,8 @@ function c101104207.tdfilter(c)
return
not
c
:
IsPublic
()
and
c
:
IsAbleToDeck
()
return
not
c
:
IsPublic
()
and
c
:
IsAbleToDeck
()
end
end
function
c101104207
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c101104207
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c101104207
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
c101104207
.
tdfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c101104207
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
c101104207
.
tdfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
end
function
c101104207
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101104207
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
@@ -36,5 +37,7 @@ function c101104207.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -36,5 +37,7 @@ function c101104207.activate(e,tp,eg,ep,ev,re,r,rp)
Duel
.
ConfirmCards
(
1
-
tp
,
g1
)
Duel
.
ConfirmCards
(
1
-
tp
,
g1
)
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_EFFECT
)
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_EFFECT
)
else
Duel
.
ShuffleHand
(
tp
)
end
end
end
end
\ No newline at end of file
script/c101104208.lua
View file @
90038180
...
@@ -18,6 +18,7 @@ function c101104208.initial_effect(c)
...
@@ -18,6 +18,7 @@ function c101104208.initial_effect(c)
e2
:
SetCategory
(
CATEGORY_TOHAND
)
e2
:
SetCategory
(
CATEGORY_TOHAND
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetCountLimit
(
1
,
101104308
)
e2
:
SetCountLimit
(
1
,
101104308
)
e2
:
SetCost
(
aux
.
bfgcost
)
e2
:
SetCost
(
aux
.
bfgcost
)
e2
:
SetCondition
(
c101104208
.
thcon
)
e2
:
SetCondition
(
c101104208
.
thcon
)
...
@@ -39,14 +40,13 @@ function c101104208.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -39,14 +40,13 @@ function c101104208.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
end
function
c101104208
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101104208
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
and
tc
:
IsRelateToEffect
(
e
)
then
if
tc
:
IsRelateToEffect
(
e
)
then
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
tc
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
tc
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
not
tc
:
IsHasEffect
(
EFFECT_NECRO_VALLEY
)
and
not
tc
:
IsHasEffect
(
EFFECT_NECRO_VALLEY
)
and
(
not
tc
:
IsAbleToHand
()
or
Duel
.
SelectOption
(
tp
,
1190
,
1152
)
==
1
)
then
and
(
not
tc
:
IsAbleToHand
()
or
Duel
.
SelectOption
(
tp
,
1190
,
1152
)
==
1
)
then
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
else
else
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
end
end
end
end
end
end
...
...
script/c101104209.lua
View file @
90038180
...
@@ -31,8 +31,8 @@ function c101104209.spfilter(c,e,tp)
...
@@ -31,8 +31,8 @@ function c101104209.spfilter(c,e,tp)
end
end
function
c101104209
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c101104209
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c101104209
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
IsExistingMatchingCard
(
aux
.
TRUE
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
c101104209
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_DECK
,
0
)
>
1
end
and
Duel
.
IsExistingMatchingCard
(
aux
.
TRUE
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
end
function
c101104209
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101104209
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
script/c22180094.lua
View file @
90038180
...
@@ -46,14 +46,14 @@ function c22180094.costfilter(c,e,tp)
...
@@ -46,14 +46,14 @@ function c22180094.costfilter(c,e,tp)
if
c
:
IsLocation
(
LOCATION_HAND
)
then
if
c
:
IsLocation
(
LOCATION_HAND
)
then
return
c
:
IsSetCard
(
0x156
)
and
c
:
IsAbleToRemoveAsCost
()
return
c
:
IsSetCard
(
0x156
)
and
c
:
IsAbleToRemoveAsCost
()
else
else
return
e
:
GetHandler
():
IsSetCard
(
0x156
)
and
c
:
IsHasEffect
(
101104077
,
tp
)
and
c
:
IsAbleToRemoveAsCost
()
return
e
:
GetHandler
():
IsSetCard
(
0x156
)
and
c
:
IsHasEffect
(
55049722
,
tp
)
and
c
:
IsAbleToRemoveAsCost
()
end
end
end
end
function
c22180094
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c22180094
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c22180094
.
costfilter
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c22180094
.
costfilter
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
tg
=
Duel
.
SelectMatchingCard
(
tp
,
c22180094
.
costfilter
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
tg
=
Duel
.
SelectMatchingCard
(
tp
,
c22180094
.
costfilter
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
te
=
tg
:
GetFirst
():
IsHasEffect
(
101104077
,
tp
)
local
te
=
tg
:
GetFirst
():
IsHasEffect
(
55049722
,
tp
)
if
te
then
if
te
then
te
:
UseCountLimit
(
tp
)
te
:
UseCountLimit
(
tp
)
Duel
.
Remove
(
tg
,
POS_FACEUP
,
REASON_REPLACE
)
Duel
.
Remove
(
tg
,
POS_FACEUP
,
REASON_REPLACE
)
...
...
script/c95974848.lua
View file @
90038180
...
@@ -38,14 +38,14 @@ function c95974848.costfilter(c,e,tp)
...
@@ -38,14 +38,14 @@ function c95974848.costfilter(c,e,tp)
if
c
:
IsLocation
(
LOCATION_HAND
)
then
if
c
:
IsLocation
(
LOCATION_HAND
)
then
return
c
:
IsSetCard
(
0x156
)
and
c
:
IsAbleToRemoveAsCost
()
return
c
:
IsSetCard
(
0x156
)
and
c
:
IsAbleToRemoveAsCost
()
else
else
return
e
:
GetHandler
():
IsSetCard
(
0x156
)
and
c
:
IsHasEffect
(
101104077
,
tp
)
and
c
:
IsAbleToRemoveAsCost
()
return
e
:
GetHandler
():
IsSetCard
(
0x156
)
and
c
:
IsHasEffect
(
55049722
,
tp
)
and
c
:
IsAbleToRemoveAsCost
()
end
end
end
end
function
c95974848
.
descost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c95974848
.
descost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c95974848
.
costfilter
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c95974848
.
costfilter
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
tg
=
Duel
.
SelectMatchingCard
(
tp
,
c95974848
.
costfilter
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
tg
=
Duel
.
SelectMatchingCard
(
tp
,
c95974848
.
costfilter
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
te
=
tg
:
GetFirst
():
IsHasEffect
(
101104077
,
tp
)
local
te
=
tg
:
GetFirst
():
IsHasEffect
(
55049722
,
tp
)
if
te
then
if
te
then
te
:
UseCountLimit
(
tp
)
te
:
UseCountLimit
(
tp
)
Duel
.
Remove
(
tg
,
POS_FACEUP
,
REASON_REPLACE
)
Duel
.
Remove
(
tg
,
POS_FACEUP
,
REASON_REPLACE
)
...
...
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