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MyCard
ygopro-pre-data
Commits
8d6ea06a
Commit
8d6ea06a
authored
Jun 12, 2020
by
mercury233
Browse files
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fix
parent
ce21e3ef
Changes
10
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Showing
10 changed files
with
62 additions
and
52 deletions
+62
-52
script/c100266015.lua
script/c100266015.lua
+1
-1
script/c100268001.lua
script/c100268001.lua
+4
-3
script/c100311001.lua
script/c100311001.lua
+24
-24
script/c101102005.lua
script/c101102005.lua
+1
-1
script/c101102019.lua
script/c101102019.lua
+5
-5
script/c101102032.lua
script/c101102032.lua
+1
-0
script/c101102033.lua
script/c101102033.lua
+4
-2
script/c101102041.lua
script/c101102041.lua
+15
-14
script/c101102061.lua
script/c101102061.lua
+5
-0
script/c101102073.lua
script/c101102073.lua
+2
-2
No files found.
script/c100266015.lua
View file @
8d6ea06a
...
@@ -38,7 +38,7 @@ end
...
@@ -38,7 +38,7 @@ end
function
c100266015
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c100266015
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c100266015
.
costfilter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c100266015
.
costfilter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
1
,
nil
)
end
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c100266015
.
filter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c100266015
.
cost
filter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
end
function
c100266015
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c100266015
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
...
...
script/c100268001.lua
View file @
8d6ea06a
...
@@ -38,16 +38,17 @@ function c100268001.rfilter(c,tp)
...
@@ -38,16 +38,17 @@ function c100268001.rfilter(c,tp)
end
end
function
c100268001
.
fselect
(
g
,
tp
)
function
c100268001
.
fselect
(
g
,
tp
)
Duel
.
SetSelectedCard
(
g
)
Duel
.
SetSelectedCard
(
g
)
return
g
:
CheckWithSumGreater
(
Card
.
GetLevel
,
8
)
and
aux
.
mzctcheckrel
(
g
,
tp
)
return
g
:
CheckWithSumGreater
(
Card
.
GetLevel
,
8
)
and
Duel
.
GetMZoneCount
(
tp
,
g
)
>
0
and
Duel
.
CheckReleaseGroupEx
(
tp
,
Auxiliary
.
IsInGroup
,
#
g
,
nil
,
g
)
end
end
function
c100268001
.
hspcon
(
e
,
c
)
function
c100268001
.
hspcon
(
e
,
c
)
if
c
==
nil
then
return
true
end
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
local
tp
=
c
:
GetControler
()
local
rg
=
Duel
.
GetReleaseGroup
(
tp
,
true
):
Filter
(
c100268001
.
rfilter
,
nil
,
tp
)
local
rg
=
Duel
.
GetReleaseGroup
(
tp
,
true
):
Filter
(
c100268001
.
rfilter
,
c
,
tp
)
return
rg
:
CheckSubGroup
(
c100268001
.
fselect
,
1
,
rg
:
GetCount
(),
tp
)
return
rg
:
CheckSubGroup
(
c100268001
.
fselect
,
1
,
rg
:
GetCount
(),
tp
)
end
end
function
c100268001
.
hsptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
c
)
function
c100268001
.
hsptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
c
)
local
rg
=
Duel
.
GetReleaseGroup
(
tp
,
true
):
Filter
(
c100268001
.
rfilter
,
nil
,
tp
)
local
rg
=
Duel
.
GetReleaseGroup
(
tp
,
true
):
Filter
(
c100268001
.
rfilter
,
c
,
tp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
local
sg
=
rg
:
SelectSubGroup
(
tp
,
c100268001
.
fselect
,
true
,
1
,
rg
:
GetCount
(),
tp
)
local
sg
=
rg
:
SelectSubGroup
(
tp
,
c100268001
.
fselect
,
true
,
1
,
rg
:
GetCount
(),
tp
)
if
sg
then
if
sg
then
...
...
script/c100311001.lua
View file @
8d6ea06a
...
@@ -20,7 +20,7 @@ function c100311001.initial_effect(c)
...
@@ -20,7 +20,7 @@ function c100311001.initial_effect(c)
e2
:
SetCategory
(
CATEGORY_ATKCHANGE
)
e2
:
SetCategory
(
CATEGORY_ATKCHANGE
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e
1
:
SetCountLimit
(
1
,
100311001
+
100
)
e
2
:
SetCountLimit
(
1
,
100311001
+
100
)
e2
:
SetTarget
(
c100311001
.
distg
)
e2
:
SetTarget
(
c100311001
.
distg
)
e2
:
SetOperation
(
c100311001
.
disop
)
e2
:
SetOperation
(
c100311001
.
disop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
...
@@ -28,7 +28,8 @@ function c100311001.initial_effect(c)
...
@@ -28,7 +28,8 @@ function c100311001.initial_effect(c)
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetCode
(
EVENT_BATTLE_DESTROYED
)
e3
:
SetCode
(
EVENT_BATTLE_DESTROYED
)
e1
:
SetCountLimit
(
1
,
100311001
+
200
)
e3
:
SetCountLimit
(
1
,
100311001
+
200
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCondition
(
c100311001
.
eqcon
)
e3
:
SetCondition
(
c100311001
.
eqcon
)
e3
:
SetTarget
(
c100311001
.
eqtg
)
e3
:
SetTarget
(
c100311001
.
eqtg
)
e3
:
SetOperation
(
c100311001
.
eqop
)
e3
:
SetOperation
(
c100311001
.
eqop
)
...
@@ -69,17 +70,20 @@ function c100311001.disop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -69,17 +70,20 @@ function c100311001.disop(e,tp,eg,ep,ev,re,r,rp)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e1
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e2
)
tc
:
RegisterEffect
(
e2
)
if
tc
:
IsType
(
TYPE_TRAPMONSTER
)
then
if
tc
:
IsType
(
TYPE_TRAPMONSTER
)
then
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_DISABLE_TRAPMONSTER
)
e3
:
SetCode
(
EFFECT_DISABLE_TRAPMONSTER
)
e3
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e3
)
tc
:
RegisterEffect
(
e3
)
end
end
...
@@ -88,6 +92,7 @@ function c100311001.disop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -88,6 +92,7 @@ function c100311001.disop(e,tp,eg,ep,ev,re,r,rp)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetValue
(
-
ct
*
1000
)
e1
:
SetValue
(
-
ct
*
1000
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e1
)
tc
:
RegisterEffect
(
e1
)
...
@@ -95,7 +100,7 @@ function c100311001.disop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -95,7 +100,7 @@ function c100311001.disop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
function
c100311001
.
cfilter
(
c
,
tp
)
function
c100311001
.
cfilter
(
c
,
tp
)
return
c
:
IsReason
(
REASON_BATTLE
)
and
c
:
IsLocation
(
LOCATION_GRAVE
)
and
c
:
GetPreviousControler
()
~=
tp
return
c
:
IsReason
(
REASON_BATTLE
)
and
c
:
IsLocation
(
LOCATION_GRAVE
)
and
c
:
GetPreviousControler
()
==
1
-
tp
and
c
:
IsType
(
TYPE_MONSTER
)
end
end
function
c100311001
.
eqcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c100311001
.
eqcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
c100311001
.
cfilter
,
1
,
nil
,
tp
)
return
eg
:
IsExists
(
c100311001
.
cfilter
,
1
,
nil
,
tp
)
...
@@ -105,37 +110,32 @@ function c100311001.filter(c,e,tp)
...
@@ -105,37 +110,32 @@ function c100311001.filter(c,e,tp)
and
c
:
IsLocation
(
LOCATION_GRAVE
)
and
c
:
IsReason
(
REASON_BATTLE
)
and
not
c
:
IsForbidden
()
and
c
:
IsLocation
(
LOCATION_GRAVE
)
and
c
:
IsReason
(
REASON_BATTLE
)
and
not
c
:
IsForbidden
()
end
end
function
c100311001
.
eqtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c100311001
.
eqtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
ct
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
if
chk
==
0
then
return
ct
>
0
and
eg
:
IsExists
(
c100311001
.
filter
,
1
,
nil
,
e
,
tp
)
end
and
eg
:
IsExists
(
c100311001
.
filter
,
1
,
nil
,
e
,
tp
)
end
local
g
=
eg
:
Filter
(
c100311001
.
filter
,
nil
,
e
,
tp
)
local
g
=
eg
:
Filter
(
c100311001
.
filter
,
nil
,
e
,
tp
)
local
t
c
=
nil
local
t
g
=
nil
if
g
:
GetCount
()
>
1
then
if
g
:
GetCount
()
>
1
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
t
c
=
g
:
Select
(
tp
,
1
,
ct
,
nil
)
t
g
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
else
else
t
c
=
g
t
g
=
g
end
end
e
:
SetLabelObject
(
tc
)
Duel
.
SetTargetCard
(
tg
)
tc
:
ForEach
(
Card
.
CreateEffectRelation
,
e
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_LEAVE_GRAVE
,
tg
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_LEAVE_GRAVE
,
tc
,
#
tc
,
0
,
0
)
end
end
function
c100311001
.
eqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c100311001
.
eqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
g
=
e
:
GetLabelObject
()
local
tc
=
Duel
.
GetFirstTarget
()
g
=
g
:
Filter
(
Card
.
IsRelateToEffect
,
nil
,
e
)
if
c
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
then
if
c
:
IsFaceup
()
then
if
Duel
.
Equip
(
tp
,
tc
,
c
,
true
,
true
)
then
for
tc
in
aux
.
Next
(
g
)
do
local
e1
=
Effect
.
CreateEffect
(
c
)
if
Duel
.
Equip
(
tp
,
tc
,
c
,
true
,
true
)
then
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e1
:
SetValue
(
c100311001
.
eqlimit
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e1
)
e1
:
SetValue
(
c100311001
.
eqlimit
)
tc
:
RegisterEffect
(
e1
)
end
Duel
.
EquipComplete
()
end
end
Duel
.
EquipComplete
()
end
end
end
end
function
c100311001
.
eqlimit
(
e
,
c
)
function
c100311001
.
eqlimit
(
e
,
c
)
...
...
script/c101102005.lua
View file @
8d6ea06a
...
@@ -8,7 +8,7 @@ function c101102005.initial_effect(c)
...
@@ -8,7 +8,7 @@ function c101102005.initial_effect(c)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
,
c
101102005
)
e1
:
SetCountLimit
(
1
,
101102005
)
e1
:
SetCondition
(
c101102005
.
spcon
)
e1
:
SetCondition
(
c101102005
.
spcon
)
e1
:
SetTarget
(
c101102005
.
sptg
)
e1
:
SetTarget
(
c101102005
.
sptg
)
e1
:
SetOperation
(
c101102005
.
spop
)
e1
:
SetOperation
(
c101102005
.
spop
)
...
...
script/c101102019.lua
View file @
8d6ea06a
...
@@ -5,7 +5,7 @@ function c101102019.initial_effect(c)
...
@@ -5,7 +5,7 @@ function c101102019.initial_effect(c)
--spsummon
--spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
101102019
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
101102019
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_DRAW
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e1
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
...
@@ -46,7 +46,7 @@ function c101102019.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -46,7 +46,7 @@ function c101102019.spop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
function
c101102019
.
negfilter
(
c
)
function
c101102019
.
negfilter
(
c
)
return
c
:
IsFaceup
()
and
not
c
:
IsDisabled
(
)
and
not
c
:
IsSetCard
(
0xb2
)
return
aux
.
disfilter1
(
c
)
and
not
c
:
IsSetCard
(
0xb2
)
end
end
function
c101102019
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c101102019
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsOnField
()
end
if
chkc
then
return
chkc
:
IsOnField
()
end
...
@@ -92,18 +92,18 @@ function c101102019.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -92,18 +92,18 @@ function c101102019.operation(e,tp,eg,ep,ev,re,r,rp)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
nc
:
RegisterEffect
(
e1
)
nc
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
nc
:
RegisterEffect
(
e2
)
nc
:
RegisterEffect
(
e2
)
if
nc
:
IsType
(
TYPE_TRAPMONSTER
)
then
if
nc
:
IsType
(
TYPE_TRAPMONSTER
)
then
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_DISABLE_TRAPMONSTER
)
e3
:
SetCode
(
EFFECT_DISABLE_TRAPMONSTER
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
nc
:
RegisterEffect
(
e3
)
nc
:
RegisterEffect
(
e3
)
end
end
nc
=
b2
:
GetNext
()
nc
=
b2
:
GetNext
()
...
...
script/c101102032.lua
View file @
8d6ea06a
...
@@ -12,6 +12,7 @@ function c101102032.initial_effect(c)
...
@@ -12,6 +12,7 @@ function c101102032.initial_effect(c)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetCountLimit
(
1
,
101102032
)
e1
:
SetTarget
(
c101102032
.
target
)
e1
:
SetTarget
(
c101102032
.
target
)
e1
:
SetOperation
(
c101102032
.
operation
)
e1
:
SetOperation
(
c101102032
.
operation
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
...
...
script/c101102033.lua
View file @
8d6ea06a
...
@@ -22,6 +22,7 @@ function c101102033.initial_effect(c)
...
@@ -22,6 +22,7 @@ function c101102033.initial_effect(c)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetHintTiming
(
0
,
TIMING_MAIN_END
)
e2
:
SetCountLimit
(
1
,
101102033
)
e2
:
SetCountLimit
(
1
,
101102033
)
e2
:
SetCondition
(
c101102033
.
discon
)
e2
:
SetCondition
(
c101102033
.
discon
)
e2
:
SetTarget
(
c101102033
.
distg
)
e2
:
SetTarget
(
c101102033
.
distg
)
...
@@ -30,7 +31,7 @@ function c101102033.initial_effect(c)
...
@@ -30,7 +31,7 @@ function c101102033.initial_effect(c)
end
end
function
c101102033
.
repfilter
(
c
,
tp
)
function
c101102033
.
repfilter
(
c
,
tp
)
return
c
:
IsSetCard
(
0x24d
)
and
c
:
IsType
(
TYPE_FUSION
)
and
c
:
IsControler
(
tp
)
and
c
:
IsLocation
(
LOCATION_ONFIELD
)
return
c
:
IsSetCard
(
0x24d
)
and
c
:
IsType
(
TYPE_FUSION
)
and
c
:
IsControler
(
tp
)
and
c
:
IsLocation
(
LOCATION_ONFIELD
)
and
c
:
IsReason
(
REASON_
BATTLE
+
REASON_
EFFECT
)
and
not
c
:
IsReason
(
REASON_REPLACE
)
and
c
:
IsReason
(
REASON_EFFECT
)
and
not
c
:
IsReason
(
REASON_REPLACE
)
end
end
function
c101102033
.
desfilter
(
c
,
e
,
tp
)
function
c101102033
.
desfilter
(
c
,
e
,
tp
)
return
c
:
IsFaceup
()
and
c
:
IsControler
(
tp
)
and
c
:
IsLocation
(
LOCATION_MZONE
)
and
c
:
IsSetCard
(
0x24d
)
return
c
:
IsFaceup
()
and
c
:
IsControler
(
tp
)
and
c
:
IsLocation
(
LOCATION_MZONE
)
and
c
:
IsSetCard
(
0x24d
)
...
@@ -62,7 +63,8 @@ function c101102033.fmfilter(c)
...
@@ -62,7 +63,8 @@ function c101102033.fmfilter(c)
return
c
:
IsType
(
TYPE_FUSION
)
and
c
:
IsSetCard
(
0x24d
)
and
c
:
IsFaceup
()
and
mg
and
mg
:
IsExists
(
Card
.
IsType
,
1
,
nil
,
TYPE_EFFECT
)
return
c
:
IsType
(
TYPE_FUSION
)
and
c
:
IsSetCard
(
0x24d
)
and
c
:
IsFaceup
()
and
mg
and
mg
:
IsExists
(
Card
.
IsType
,
1
,
nil
,
TYPE_EFFECT
)
end
end
function
c101102033
.
discon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101102033
.
discon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
c101102033
.
fmfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
return
(
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN1
or
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN2
)
and
Duel
.
IsExistingMatchingCard
(
c101102033
.
fmfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
end
function
c101102033
.
disfilter
(
c
)
function
c101102033
.
disfilter
(
c
)
return
aux
.
disfilter1
(
c
)
and
c
:
GetSummonLocation
()
==
LOCATION_EXTRA
return
aux
.
disfilter1
(
c
)
and
c
:
GetSummonLocation
()
==
LOCATION_EXTRA
...
...
script/c101102041.lua
View file @
8d6ea06a
...
@@ -53,20 +53,21 @@ function c101102041.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -53,20 +53,21 @@ function c101102041.operation(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetValue
(
atk
)
e1
:
SetValue
(
atk
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
local
mg
=
c
:
GetOverlayGroup
()
local
mg
=
c
:
GetOverlayGroup
()
if
not
mg
:
IsExists
(
c101102041
.
mgfilter
,
1
,
nil
)
then
return
end
if
mg
:
IsExists
(
c101102041
.
mgfilter
,
1
,
nil
)
then
local
exc
=
aux
.
ExceptThisCard
(
e
)
local
exc
=
aux
.
ExceptThisCard
(
e
)
local
g
=
Duel
.
GetMatchingGroup
(
c101102041
.
tgfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
exc
)
local
g
=
Duel
.
GetMatchingGroup
(
c101102041
.
tgfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
exc
)
for
tc
in
aux
.
Next
(
g
)
do
for
tc
in
aux
.
Next
(
g
)
do
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e1
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e2
)
tc
:
RegisterEffect
(
e2
)
end
end
end
local
e0
=
Effect
.
CreateEffect
(
c
)
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_FIELD
)
e0
:
SetType
(
EFFECT_TYPE_FIELD
)
...
...
script/c101102061.lua
View file @
8d6ea06a
...
@@ -8,6 +8,7 @@ function c101102061.initial_effect(c)
...
@@ -8,6 +8,7 @@ function c101102061.initial_effect(c)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCountLimit
(
1
,
101102061
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCountLimit
(
1
,
101102061
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetTarget
(
c101102061
.
target
)
e1
:
SetOperation
(
c101102061
.
activate
)
e1
:
SetOperation
(
c101102061
.
activate
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--extra summon
--extra summon
...
@@ -20,6 +21,10 @@ function c101102061.initial_effect(c)
...
@@ -20,6 +21,10 @@ function c101102061.initial_effect(c)
e2
:
SetOperation
(
c101102061
.
exop
)
e2
:
SetOperation
(
c101102061
.
exop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
c101102061
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
)
end
function
c101102061
.
thfilter
(
c
)
function
c101102061
.
thfilter
(
c
)
if
not
c
:
IsAbleToHand
()
then
return
false
end
if
not
c
:
IsAbleToHand
()
then
return
false
end
return
c
:
IsLocation
(
LOCATION_DECK
)
and
(
c
:
IsSetCard
(
0xb2
)
or
c
:
IsSetCard
(
0x107
))
and
c
:
IsType
(
TYPE_MONSTER
)
return
c
:
IsLocation
(
LOCATION_DECK
)
and
(
c
:
IsSetCard
(
0xb2
)
or
c
:
IsSetCard
(
0x107
))
and
c
:
IsType
(
TYPE_MONSTER
)
...
...
script/c101102073.lua
View file @
8d6ea06a
...
@@ -24,14 +24,14 @@ function c101102073.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -24,14 +24,14 @@ function c101102073.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local
g
=
Duel
.
SelectTarget
(
tp
,
c101102073
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c101102073
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
g
,
1
,
0
,
0
)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
if
tc
:
GetOriginalLevel
()
=
=
4
then
if
tc
:
GetOriginalLevel
()
<
=
4
then
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOKEN
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOKEN
,
nil
,
1
,
0
,
0
)
end
end
end
end
function
c101102073
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c101102073
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
then
if
tc
:
IsRelateToEffect
(
e
)
then
if
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
and
tc
:
GetOriginalLevel
()
=
=
4
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
and
tc
:
GetOriginalLevel
()
<
=
4
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
101102173
,
0x24d
,
0x4011
,
0
,
0
,
2
,
RACE_WARRIOR
,
ATTRIBUTE_LIGHT
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
101102073
,
0
))
then
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
101102173
,
0x24d
,
0x4011
,
0
,
0
,
2
,
RACE_WARRIOR
,
ATTRIBUTE_LIGHT
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
101102073
,
0
))
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
local
token
=
Duel
.
CreateToken
(
tp
,
101102173
)
local
token
=
Duel
.
CreateToken
(
tp
,
101102173
)
...
...
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