Commit 7dd42e36 authored by mercury233's avatar mercury233

fix

parent 419d3540
...@@ -38,7 +38,7 @@ function c100334001.spop(e,tp,eg,ep,ev,re,r,rp) ...@@ -38,7 +38,7 @@ function c100334001.spop(e,tp,eg,ep,ev,re,r,rp)
e1:SetCondition(c100334001.drcon) e1:SetCondition(c100334001.drcon)
e1:SetTarget(c100334001.drtg) e1:SetTarget(c100334001.drtg)
e1:SetOperation(c100334001.drop) e1:SetOperation(c100334001.drop)
e1:SetReset(RESET_EVENT+RESETS_STANDARD-RESET_TOGRAVE) e1:SetReset(RESET_EVENT+RESETS_STANDARD-RESET_LEAVE-RESET_TOGRAVE)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
end end
......
...@@ -14,18 +14,26 @@ function c100334002.initial_effect(c) ...@@ -14,18 +14,26 @@ function c100334002.initial_effect(c)
e1:SetTarget(c100334002.drtg) e1:SetTarget(c100334002.drtg)
e1:SetOperation(c100334002.drop) e1:SetOperation(c100334002.drop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--reg
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_BE_MATERIAL)
e2:SetCondition(c100334002.drcon)
e2:SetOperation(c100334002.regop)
c:RegisterEffect(e2)
end end
function c100334002.drcon(e,tp,eg,ep,ev,re,r,rp) function c100334002.drcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsLocation(LOCATION_GRAVE) and r==REASON_LINK return e:GetHandler():IsLocation(LOCATION_GRAVE) and r==REASON_LINK
end end
function c100334002.drtg(e,tp,eg,ep,ev,re,r,rp,chk) function c100334002.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDraw(tp,1) and e:GetHandler():GetReasonCard():IsAttackAbove(500) end local rc=e:GetHandler():GetReasonCard()
if chk==0 then return Duel.IsPlayerCanDraw(tp,1) and rc:IsAttackAbove(500) and rc:GetFlagEffect(100334002)~=0 end
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1) Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end end
function c100334002.drop(e,tp,eg,ep,ev,re,r,rp) function c100334002.drop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
local rc=c:GetReasonCard() local rc=c:GetReasonCard()
if rc:GetAttack()<500 or rc:IsFacedown() or rc:IsImmuneToEffect(e) or not rc:IsRelateToEffect(e) then return end if not rc:IsAttackAbove(500) or rc:IsImmuneToEffect(e) or rc:GetFlagEffect(100334002)==0 then return end
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetCode(EFFECT_UPDATE_ATTACK)
...@@ -37,3 +45,7 @@ function c100334002.drop(e,tp,eg,ep,ev,re,r,rp) ...@@ -37,3 +45,7 @@ function c100334002.drop(e,tp,eg,ep,ev,re,r,rp)
Duel.Draw(tp,1,REASON_EFFECT) Duel.Draw(tp,1,REASON_EFFECT)
end end
end end
function c100334002.regop(e,tp,eg,ep,ev,re,r,rp)
local rc=e:GetHandler():GetReasonCard()
rc:RegisterFlagEffect(100334002,RESET_EVENT+RESETS_STANDARD,0,1)
end
...@@ -22,6 +22,7 @@ function c100334003.initial_effect(c) ...@@ -22,6 +22,7 @@ function c100334003.initial_effect(c)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1) e2:SetCountLimit(1)
e2:SetCondition(c100334003.condition) e2:SetCondition(c100334003.condition)
e2:SetTarget(c100334003.target)
e2:SetOperation(c100334003.activate) e2:SetOperation(c100334003.activate)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
...@@ -46,18 +47,22 @@ function c100334003.condition(e,tp,eg,ep,ev,re,r,rp) ...@@ -46,18 +47,22 @@ function c100334003.condition(e,tp,eg,ep,ev,re,r,rp)
local at=Duel.GetAttackTarget() local at=Duel.GetAttackTarget()
return at and at:IsControler(tp) and at:IsRace(RACE_CYBERSE) return at and at:IsControler(tp) and at:IsRace(RACE_CYBERSE)
end end
function c100334003.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.GetAttackTarget():CreateEffectRelation(e)
end
function c100334003.activate(e,tp,eg,ep,ev,re,r,rp) function c100334003.activate(e,tp,eg,ep,ev,re,r,rp)
local at=Duel.GetAttackTarget() local at=Duel.GetAttackTarget()
if at:IsRelateToEffect(e) and at:IsFaceup() then if at:IsRelateToEffect(e) and at:IsFaceup() then
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_ATTACK_FINAL) e1:SetCode(EFFECT_SET_ATTACK_FINAL)
e1:SetValue(tc:GetBaseAttack()*2) e1:SetValue(at:GetBaseAttack()*2)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_DAMAGE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_DAMAGE)
at:RegisterEffect(e1) at:RegisterEffect(e1)
local e2=e1:Clone() local e2=e1:Clone()
e2:SetCode(EFFECT_SET_DEFENSE_FINAL) e2:SetCode(EFFECT_SET_DEFENSE_FINAL)
e2:SetValue(tc:GetBaseDefense()*2) e2:SetValue(at:GetBaseAttack()*2)
at:RegisterEffect(e2) at:RegisterEffect(e2)
if at:IsAttackPos() and at:IsCanChangePosition() and Duel.SelectYesNo(tp,aux.Stringid(100334003,2)) then if at:IsAttackPos() and at:IsCanChangePosition() and Duel.SelectYesNo(tp,aux.Stringid(100334003,2)) then
Duel.BreakEffect() Duel.BreakEffect()
......
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