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MyCard
ygopro-pre-data
Commits
7c1e67d9
Commit
7c1e67d9
authored
Dec 03, 2022
by
mercury233
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fix
parent
c308be25
Changes
3
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3 changed files
with
12 additions
and
5 deletions
+12
-5
expansions/pre-release.cdb
expansions/pre-release.cdb
+0
-0
script/c100297006.lua
script/c100297006.lua
+1
-1
script/c100345055.lua
script/c100345055.lua
+11
-4
No files found.
expansions/pre-release.cdb
View file @
7c1e67d9
No preview for this file type
script/c100297006.lua
View file @
7c1e67d9
...
...
@@ -80,7 +80,7 @@ function c100297006.sumtg(e,tp,eg,ep,ev,re,r,rp,chk)
end
function
c100297006
.
sumop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetDescription
(
aux
.
Stringid
(
100297006
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
100297006
,
2
))
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_EXTRA_SUMMON_COUNT
)
e1
:
SetTargetRange
(
LOCATION_HAND
+
LOCATION_MZONE
,
0
)
...
...
script/c100345055.lua
View file @
7c1e67d9
--ホールティアの蟲惑魔
--Script by 奥克斯
--Script by 奥克斯
& mercury233
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
...
...
@@ -21,6 +22,7 @@ function s.initial_effect(c)
c
:
RegisterEffect
(
e2
)
--Special Summon
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
...
...
@@ -37,9 +39,14 @@ function s.cfilter(c)
return
c
:
GetType
()
==
TYPE_TRAP
and
c
:
IsDiscardable
()
end
function
s
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
not
e
:
GetHandler
():
IsStatus
(
STATUS_SET_TURN
)
then
return
true
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
DiscardHand
(
tp
,
s
.
cfilter
,
1
,
1
,
REASON_DISCARD
+
REASON_COST
)
local
c
=
e
:
GetHandler
()
if
not
c
:
IsStatus
(
STATUS_SET_TURN
)
then
return
true
end
local
ct
=#
{
c
:
IsHasEffect
(
EFFECT_TRAP_ACT_IN_SET_TURN
,
tp
)}
local
dis
=
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
if
chk
==
0
then
return
ct
>
1
or
dis
end
if
ct
==
1
or
dis
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
2
))
then
Duel
.
DiscardHand
(
tp
,
s
.
cfilter
,
1
,
1
,
REASON_DISCARD
+
REASON_COST
,
nil
)
end
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
IsCostChecked
()
...
...
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