Commit 7244cc1b authored by mercury233's avatar mercury233

fix

parent fb22df53
...@@ -14,16 +14,16 @@ function c100200178.initial_effect(c) ...@@ -14,16 +14,16 @@ function c100200178.initial_effect(c)
e1:SetOperation(c100200178.spop) e1:SetOperation(c100200178.spop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--atk --atk
local e1=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100200178,1)) e2:SetDescription(aux.Stringid(100200178,1))
e1:SetCategory(CATEGORY_ATKCHANGE) e2:SetCategory(CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_IGNITION) e2:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_GRAVE) e2:SetRange(LOCATION_GRAVE)
e1:SetCountLimit(1,100200278) e2:SetCountLimit(1,100200278)
e1:SetCost(c100200178.atkcost) e2:SetCost(c100200178.atkcost)
e1:SetTarget(c100200178.atktg) e2:SetTarget(c100200178.atktg)
e1:SetOperation(c100200178.atkop) e2:SetOperation(c100200178.atkop)
c:RegisterEffect(e1) c:RegisterEffect(e2)
end end
function c100200178.filter(c) function c100200178.filter(c)
return c:IsFaceup() and c:IsAttribute(ATTRIBUTE_WIND) return c:IsFaceup() and c:IsAttribute(ATTRIBUTE_WIND)
......
...@@ -15,7 +15,7 @@ function c100310003.initial_effect(c) ...@@ -15,7 +15,7 @@ function c100310003.initial_effect(c)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--spsummon2 --spsummon2
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100310003,0)) e2:SetDescription(aux.Stringid(100310003,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_DESTROY) e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_DESTROY)
e2:SetType(EFFECT_TYPE_IGNITION) e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
......
...@@ -31,6 +31,7 @@ end ...@@ -31,6 +31,7 @@ end
function c100310023.target1(e,tp,eg,ep,ev,re,r,rp,chk) function c100310023.target1(e,tp,eg,ep,ev,re,r,rp,chk)
local g=Duel.GetMatchingGroup(c100310023.thfilter1,tp,LOCATION_DECK,0,nil) local g=Duel.GetMatchingGroup(c100310023.thfilter1,tp,LOCATION_DECK,0,nil)
if chk==0 then return g:GetClassCount(Card.GetCode)>=2 end if chk==0 then return g:GetClassCount(Card.GetCode)>=2 end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,2,tp,LOCATION_DECK) Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,2,tp,LOCATION_DECK)
end end
function c100310023.activate1(e,tp,eg,ep,ev,re,r,rp) function c100310023.activate1(e,tp,eg,ep,ev,re,r,rp)
...@@ -56,6 +57,7 @@ end ...@@ -56,6 +57,7 @@ end
function c100310023.target2(e,tp,eg,ep,ev,re,r,rp,chk) function c100310023.target2(e,tp,eg,ep,ev,re,r,rp,chk)
local g=Duel.GetMatchingGroup(c100310023.thfilter2,tp,LOCATION_DECK,0,nil) local g=Duel.GetMatchingGroup(c100310023.thfilter2,tp,LOCATION_DECK,0,nil)
if chk==0 then return g:GetClassCount(Card.GetCode)>=2 end if chk==0 then return g:GetClassCount(Card.GetCode)>=2 end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,2,tp,LOCATION_DECK) Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,2,tp,LOCATION_DECK)
end end
function c100310023.activate2(e,tp,eg,ep,ev,re,r,rp) function c100310023.activate2(e,tp,eg,ep,ev,re,r,rp)
......
...@@ -11,7 +11,7 @@ function c100414028.initial_effect(c) ...@@ -11,7 +11,7 @@ function c100414028.initial_effect(c)
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD) e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_CANNOT_ATTACK_ANNOUNCE) e2:SetCode(EFFECT_CANNOT_ATTACK_ANNOUNCE)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_SZONE)
e2:SetTargetRange(LOCATION_MZONE,0) e2:SetTargetRange(LOCATION_MZONE,0)
e2:SetTarget(c100414028.tglimit) e2:SetTarget(c100414028.tglimit)
c:RegisterEffect(e2) c:RegisterEffect(e2)
......
...@@ -43,6 +43,7 @@ function c100414034.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -43,6 +43,7 @@ function c100414034.activate(e,tp,eg,ep,ev,re,r,rp)
and Duel.IsExistingMatchingCard(Card.IsFaceup,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) and Duel.IsExistingMatchingCard(Card.IsFaceup,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil)
and Duel.SelectYesNo(tp,aux.Stringid(100414034,2)) then and Duel.SelectYesNo(tp,aux.Stringid(100414034,2)) then
Duel.BreakEffect() Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectMatchingCard(tp,Card.IsFaceup,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,1,nil) local g=Duel.SelectMatchingCard(tp,Card.IsFaceup,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,1,nil)
Duel.HintSelection(g) Duel.HintSelection(g)
local tc=g:GetFirst() local tc=g:GetFirst()
......
...@@ -7,6 +7,7 @@ function c100414036.initial_effect(c) ...@@ -7,6 +7,7 @@ function c100414036.initial_effect(c)
e1:SetCategory(CATEGORY_RECOVER+CATEGORY_DESTROY+CATEGORY_TODECK) e1:SetCategory(CATEGORY_RECOVER+CATEGORY_DESTROY+CATEGORY_TODECK)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,100414036+EFFECT_COUNT_CODE_OATH)
e1:SetCondition(c100414036.condition) e1:SetCondition(c100414036.condition)
e1:SetTarget(c100414036.target) e1:SetTarget(c100414036.target)
e1:SetOperation(c100414036.activate) e1:SetOperation(c100414036.activate)
......
...@@ -49,9 +49,7 @@ function c101011088.costfilter(c) ...@@ -49,9 +49,7 @@ function c101011088.costfilter(c)
end end
function c101011088.rmcost(e,tp,eg,ep,ev,re,r,rp,chk) function c101011088.rmcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c101011088.costfilter,tp,LOCATION_HAND,0,1,nil) end if chk==0 then return Duel.IsExistingMatchingCard(c101011088.costfilter,tp,LOCATION_HAND,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISCARD) Duel.DiscardHand(tp,c101011088.costfilter,1,1,REASON_COST+REASON_DISCARD)
local g=Duel.SelectMatchingCard(tp,c101011088.costfilter,tp,LOCATION_HAND,0,1,1,nil)
Duel.SendtoGrave(g,REASON_COST+REASON_DISCARD)
end end
function c101011088.rmfilter(c) function c101011088.rmfilter(c)
return c:IsFaceup() and c:IsType(TYPE_EFFECT) and c:IsAbleToRemove() return c:IsFaceup() and c:IsType(TYPE_EFFECT) and c:IsAbleToRemove()
......
...@@ -9,7 +9,6 @@ function c101101001.initial_effect(c) ...@@ -9,7 +9,6 @@ function c101101001.initial_effect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SUMMON_PROC) e1:SetCode(EFFECT_SUMMON_PROC)
e1:SetCondition(c101101001.ntcon) e1:SetCondition(c101101001.ntcon)
e1:SetOperation(c101101001.ntop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--spsummon --spsummon
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment