Commit 6ded8995 authored by mercury233's avatar mercury233

update scripts

parent be04d43e
#created by ...
#main
100207002
101201061
100207028
100428032
......@@ -42,6 +43,8 @@
101201064
100200001
#extra
100207003
100207004
100428035
100428036
101201035
......
--ヘルカイトプテラ
--Script by 奥克斯
function c100207002.initial_effect(c)
--cannot be battle target
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
e1:SetRange(LOCATION_MZONE)
e1:SetCondition(c100207002.atcon)
e1:SetValue(c100207002.atlimit)
c:RegisterEffect(e1)
--search
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100207002,0))
e2:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,100207002)
e2:SetTarget(c100207002.thtg)
e2:SetOperation(c100207002.thop)
c:RegisterEffect(e2)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100207002,2))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOHAND+CATEGORY_GRAVE_ACTION)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_REMOVE)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCountLimit(1,100207002+100)
e2:SetTarget(c100207002.sptg)
e2:SetOperation(c100207002.spop)
c:RegisterEffect(e2)
end
function c100207002.filter(c)
return not c:IsAttribute(ATTRIBUTE_WIND) and c:IsFaceup()
end
function c100207002.atcon(e)
local tp=e:GetHandlerPlayer()
local g=Duel.GetMatchingGroup(c100207002.filter,tp,0,LOCATION_MZONE,nil)
return #g>=2
end
function c100207002.atlimit(e,c)
local tp=e:GetHandlerPlayer()
return not c:IsAttribute(ATTRIBUTE_WIND) and c:IsControler(1-tp) and not c:IsImmuneToEffect(e)
end
function c100207002.thfilter(c)
return c:IsCode(24094653) and c:IsAbleToHand()
end
function c100207002.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100207002.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c100207002.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c100207002.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if #g==0 then return end
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
function c100207002.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c100207002.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)>0 then
local g=Duel.GetMatchingGroup(aux.NecroValleyFilter(c100207002.thfilter),tp,LOCATION_GRAVE,0,nil)
if #g==0 then return end
if Duel.SelectYesNo(tp,aux.Stringid(100207002,1)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local tg=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c100207002.thfilter),tp,LOCATION_GRAVE,0,1,1,nil)
Duel.BreakEffect()
Duel.SendtoHand(tg,nil,REASON_EFFECT)
end
end
end
----ヘルホーンドザウルス
function c100207003.initial_effect(c)
--fusion material
c:EnableReviveLimit()
aux.AddFusionProcCodeFun(c,100207002,c100207003.matfilter,1,true,true)
--move field
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100207003,0))
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCountLimit(1,100207003)
e1:SetCondition(c100207003.con)
e1:SetTarget(c100207003.tg)
e1:SetOperation(c100207003.op)
c:RegisterEffect(e1)
--direct_attack
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DIRECT_ATTACK)
e2:SetCondition(c100207003.pcon)
c:RegisterEffect(e2)
--summon
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(100207003,1))
e3:SetCategory(CATEGORY_SUMMON)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(1,100207003+100)
e3:SetTarget(c100207003.sumtg)
e3:SetOperation(c100207003.sumop)
c:RegisterEffect(e3)
end
function c100207003.matfilter(c)
return c:IsRace(RACE_DRAGON+RACE_DINOSAUR)
end
function c100207003.con(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_FUSION)
end
function c100207003.pfilter(c,tp)
return not c:IsForbidden() and c:IsType(TYPE_FIELD) and c:CheckUniqueOnField(tp)
end
function c100207003.tg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100207003.pfilter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil,tp) end
end
function c100207003.op(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOFIELD)
local tc=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c100207003.pfilter),tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil,tp):GetFirst()
if tc then Duel.MoveToField(tc,tp,tp,LOCATION_FZONE,POS_FACEUP,true) end
end
function c100207003.pcon(e,tp,eg,ep,ev,re,r,rp)
local ec=e:GetHandler()
return ec:IsStatus(STATUS_SPSUMMON_TURN)
end
function c100207003.sumfilter(c)
return c:IsRace(RACE_DRAGON+RACE_DINOSAUR) and c:IsSummonable(true,nil)
end
function c100207003.sumtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100207003.sumfilter,tp,LOCATION_HAND+LOCATION_MZONE,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_SUMMON,nil,1,0,0)
end
function c100207003.sumop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SUMMON)
local g=Duel.SelectMatchingCard(tp,c100207003.sumfilter,tp,LOCATION_HAND+LOCATION_MZONE,0,1,1,nil)
local tc=g:GetFirst()
if tc then
Duel.Summon(tp,tc,true,nil)
end
end
\ No newline at end of file
--暗黒界の混沌王 カラレス
--Script by beyond
local s,id,o=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--material
aux.AddFusionProcCodeFunRep(c,99458769,aux.FilterBoolFunction(Card.IsRace,RACE_FIEND),2,63,true,true)
--des
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCondition(s.descon)
e1:SetTarget(s.destg)
e1:SetOperation(s.desop)
c:RegisterEffect(e1)
--attack
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
e2:SetOperation(s.sucop)
c:RegisterEffect(e2)
--discard hand
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(id,1))
e3:SetCategory(CATEGORY_HANDES)
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
e3:SetCode(EVENT_FREE_CHAIN)
e3:SetHintTiming(0,TIMINGS_CHECK_MONSTER)
e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(1)
e3:SetTarget(s.target)
e3:SetOperation(s.operation)
c:RegisterEffect(e3)
end
function s.descon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_FUSION)
end
function s.destg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(aux.TRUE,tp,0,LOCATION_ONFIELD,1,nil) end
local sg=Duel.GetMatchingGroup(aux.TRUE,tp,0,LOCATION_ONFIELD,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,sg,sg:GetCount(),0,0)
end
function s.desop(e,tp,eg,ep,ev,re,r,rp)
local sg=Duel.GetMatchingGroup(aux.TRUE,tp,0,LOCATION_ONFIELD,nil)
Duel.Destroy(sg,REASON_EFFECT)
end
function s.sucop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_BASE_ATTACK)
e1:SetValue(c:GetMaterialCount()*1000)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_SET_BASE_DEFENSE)
c:RegisterEffect(e2)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_ONFIELD) and chkc:IsControler(tp) and chkc:IsFaceup() end
if chk==0 then return Duel.IsExistingTarget(Card.IsFaceup,tp,LOCATION_ONFIELD,0,1,nil)
and Duel.GetFieldGroupCount(tp,LOCATION_HAND,0)>0 end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
Duel.SelectTarget(tp,Card.IsFaceup,tp,LOCATION_ONFIELD,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_HANDES,nil,0,tp,1)
end
function s.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if Duel.DiscardHand(tp,nil,1,1,REASON_EFFECT+REASON_DISCARD)~=0
and tc:IsRelateToEffect(e) and tc:IsFaceup() then
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,2))
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE+EFFECT_FLAG_CLIENT_HINT)
e1:SetValue(s.tgoval)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
end
end
function s.tgoval(e,re,rp)
return rp==1-e:GetOwnerPlayer()
end
......@@ -82,7 +82,7 @@ function c100428035.tgop(e,tp,eg,ep,ev,re,r,rp)
if g:GetCount()>0 and Duel.SendtoGrave(g,REASON_EFFECT)~=0
and g:GetFirst():IsLocation(LOCATION_GRAVE) then
local tc=Duel.GetFirstTarget()
if tc:IsRelateToChain() and tc:IsControler(1-tp) then
if c:IsRelateToChain() and tc:IsRelateToChain() and tc:IsControler(1-tp) then
Duel.Overlay(c,tc)
end
end
......
......@@ -81,6 +81,7 @@ end
function s.retcon(e,tp,eg,ep,ev,re,r,rp)
if not e:GetLabelObject():IsExists(s.retfilter,1,nil) then
e:GetLabelObject():DeleteGroup()
e:Reset()
return false
end
return true
......
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