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MyCard
ygopro-pre-data
Commits
614b7bd8
Commit
614b7bd8
authored
Apr 19, 2021
by
mercury233
Browse files
Options
Browse Files
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Plain Diff
fix
parent
3934fb95
Changes
19
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Showing
19 changed files
with
90 additions
and
107 deletions
+90
-107
expansions/pre-release.cdb
expansions/pre-release.cdb
+0
-0
script/c100278027.lua
script/c100278027.lua
+8
-4
script/c100425034.lua
script/c100425034.lua
+3
-1
script/c101105004.lua
script/c101105004.lua
+2
-3
script/c101105012.lua
script/c101105012.lua
+24
-17
script/c101105013.lua
script/c101105013.lua
+2
-2
script/c101105014.lua
script/c101105014.lua
+3
-3
script/c101105015.lua
script/c101105015.lua
+10
-6
script/c101105016.lua
script/c101105016.lua
+3
-1
script/c101105018.lua
script/c101105018.lua
+5
-5
script/c101105020.lua
script/c101105020.lua
+1
-1
script/c101105021.lua
script/c101105021.lua
+2
-1
script/c101105022.lua
script/c101105022.lua
+3
-5
script/c101105023.lua
script/c101105023.lua
+5
-4
script/c101105027.lua
script/c101105027.lua
+3
-43
script/c101105028.lua
script/c101105028.lua
+2
-3
script/c101105030.lua
script/c101105030.lua
+4
-2
script/c101105031.lua
script/c101105031.lua
+5
-4
script/c101105042.lua
script/c101105042.lua
+5
-2
No files found.
expansions/pre-release.cdb
View file @
614b7bd8
No preview for this file type
script/c100278027.lua
View file @
614b7bd8
...
...
@@ -56,13 +56,16 @@ function c100278027.eqop(e,tp,eg,ep,ev,re,r,rp)
mt
.
zw_equip_monster
(
tc
,
tp
,
c
)
end
end
function
c100278027
.
discon
(
e
)
function
c100278027
.
cfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x107e
)
and
c
:
GetOriginalType
()
&
TYPE_MONSTER
~=
0
end
function
c100278027
.
discon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
e
g
=
c
:
GetEquipGroup
()
return
#
eg
>
0
and
eg
:
IsExists
(
Card
.
IsSetCard
,
1
,
nil
,
0x107e
)
local
g
=
c
:
GetEquipGroup
()
return
#
g
>
0
and
g
:
IsExists
(
c100278027
.
cfilter
,
1
,
nil
)
end
function
c100278027
.
disfilter
(
c
)
return
c
:
IsFaceup
()
and
not
c
:
IsDisabled
()
and
c
:
IsType
(
TYPE_EFFECT
)
and
c
:
GetAttack
()
>
0
return
c
:
IsFaceup
()
and
not
c
:
IsDisabled
()
and
c
:
IsType
(
TYPE_EFFECT
)
end
function
c100278027
.
distg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsControler
(
1
-
tp
)
and
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
c100278027
.
disfilter
(
chkc
)
end
...
...
@@ -88,6 +91,7 @@ function c100278027.disop(e,tp,eg,ep,ev,re,r,rp)
e2
:
SetValue
(
RESET_TURN_SET
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e2
)
Duel
.
AdjustInstantly
()
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_SET_ATTACK_FINAL
)
...
...
script/c100425034.lua
View file @
614b7bd8
...
...
@@ -42,7 +42,8 @@ end
function
c100425034
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
if
c
:
IsRelateToEffect
(
e
)
and
tc
:
IsRelateToEffect
(
e
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
tc
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
1
then
if
c
:
IsRelateToEffect
(
e
)
and
tc
:
IsRelateToEffect
(
e
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
tc
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
1
then
local
g
=
Group
.
FromCards
(
c
,
tc
)
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
...
...
@@ -76,6 +77,7 @@ function c100425034.efop(e,tp,eg,ep,ev,re,r,rp)
local
e2
=
Effect
.
CreateEffect
(
rc
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_CANNOT_CHANGE_CONTROL
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
rc
:
RegisterEffect
(
e2
,
true
)
if
not
rc
:
IsType
(
TYPE_EFFECT
)
then
local
e3
=
Effect
.
CreateEffect
(
c
)
...
...
script/c101105004.lua
View file @
614b7bd8
...
...
@@ -7,7 +7,6 @@ function c101105004.initial_effect(c)
e1
:
SetDescription
(
aux
.
Stringid
(
101105004
,
0
))
e1
:
SetCategory
(
CATEGORY_DISABLE
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DAMAGE_CAL
)
e1
:
SetCode
(
EVENT_CHAINING
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCountLimit
(
1
,
101105004
)
...
...
@@ -22,7 +21,7 @@ function c101105004.initial_effect(c)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetHintTiming
(
0
,
TIMING_END_PHASE
)
e2
:
SetHintTiming
(
0
,
TIMING
S_CHECK_MONSTER
+
TIMING
_END_PHASE
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCountLimit
(
1
,
101105004
)
e2
:
SetCost
(
c101105004
.
spcost
)
...
...
@@ -43,7 +42,7 @@ function c101105004.discost(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SendtoGrave
(
e
:
GetHandler
(),
REASON_COST
+
REASON_DISCARD
)
end
function
c101105004
.
distg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
not
re
:
GetHandler
():
IsDisabled
()
end
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DISABLE
,
eg
,
1
,
0
,
0
)
end
function
c101105004
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
script/c101105012.lua
View file @
614b7bd8
--いくらの軍貫
--Roe Suship
--scripted by XyleN5967
function
c101105012
.
initial_effect
(
c
)
--special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_
CANNOT_DISABLE
+
EFFECT_FLAG_
UNCOPYABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCountLimit
(
1
,
101105012
)
e1
:
SetCountLimit
(
1
,
101105012
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCondition
(
c101105012
.
sprcon
)
c
:
RegisterEffect
(
e1
)
--to hand or special summon
...
...
@@ -32,25 +32,32 @@ function c101105012.sprcon(e,c)
and
Duel
.
IsExistingMatchingCard
(
c101105012
.
sprfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
end
function
c101105012
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_DECK
,
0
)
>=
3
end
local
g
=
Duel
.
GetDecktopGroup
(
tp
,
3
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
if
chk
==
0
then
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_DECK
,
0
)
>=
3
and
(
g
:
IsExists
(
Card
.
IsAbleToHand
,
1
,
nil
)
or
ft
>
0
and
Duel
.
IsPlayerCanSpecialSummon
(
tp
)
and
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
63060238
)
and
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
97148796
))
end
end
function
c101105012
.
filter
(
c
,
e
,
tp
)
return
c
:
IsCode
(
101105011
)
and
(
c
:
IsAbleToHand
()
or
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
))
function
c101105012
.
filter
(
c
,
e
,
tp
,
ft
)
return
c
:
IsCode
(
101105011
)
and
(
c
:
IsAbleToHand
()
or
ft
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
))
end
function
c101105012
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetDecktopGroup
(
tp
,
3
)
if
#
g
<
3
then
return
end
Duel
.
ConfirmDecktop
(
tp
,
3
)
local
tg
=
g
:
Filter
(
c101105012
.
filter
,
nil
,
e
,
tp
)
if
#
tg
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
101105012
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_OPERATECARD
)
local
sg
=
tg
:
Select
(
tp
,
1
,
1
,
nil
)
local
tc
=
sg
:
GetFirst
()
if
tc
:
IsAbleToHand
()
and
(
not
tc
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
or
Duel
.
SelectOption
(
tp
,
1190
,
1152
)
==
0
)
then
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
else
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
if
#
g
>
0
then
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
local
tg
=
g
:
Filter
(
c101105012
.
filter
,
nil
,
e
,
tp
,
ft
)
if
#
tg
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
101105012
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_OPERATECARD
)
local
sg
=
tg
:
Select
(
tp
,
1
,
1
,
nil
)
local
tc
=
sg
:
GetFirst
()
if
tc
:
IsAbleToHand
()
and
(
ft
<=
0
or
not
tc
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
or
Duel
.
SelectOption
(
tp
,
1190
,
1152
)
==
0
)
then
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
else
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
Duel
.
ShuffleDeck
(
tp
)
end
end
script/c101105013.lua
View file @
614b7bd8
...
...
@@ -33,7 +33,7 @@ function c101105013.spfilter(c,e,tp)
return
c
:
IsSetCard
(
0x70
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
not
c
:
IsCode
(
101105013
)
end
function
c101105013
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
Get
LocationCount
(
tp
,
LOCATION_MZONE
)
>-
1
if
chk
==
0
then
return
Duel
.
Get
MZoneCount
(
tp
,
e
:
GetHandler
())
>
0
and
Duel
.
IsExistingMatchingCard
(
c101105013
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
...
...
@@ -63,4 +63,4 @@ function c101105013.thop(e,tp,eg,ep,ev,re,r,rp)
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
SendtoHand
(
c
,
nil
,
REASON_EFFECT
)
end
end
\ No newline at end of file
end
script/c101105014.lua
View file @
614b7bd8
...
...
@@ -14,6 +14,7 @@ function c101105014.initial_effect(c)
--SpecialSummon
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
101105014
,
0
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCountLimit
(
1
,
101105014
)
...
...
@@ -64,8 +65,7 @@ function c101105014.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
end
function
c101105014
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
local
fid
=
c
:
GetFieldID
()
c
:
RegisterFlagEffect
(
101105014
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
1
,
fid
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
...
...
@@ -89,4 +89,4 @@ function c101105014.thcon(e,tp,eg,ep,ev,re,r,rp)
end
function
c101105014
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
SendtoHand
(
e
:
GetLabelObject
(),
nil
,
REASON_EFFECT
)
end
\ No newline at end of file
end
script/c101105015.lua
View file @
614b7bd8
...
...
@@ -14,12 +14,11 @@ function c101105015.initial_effect(c)
--atk up
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
101105015
,
1
))
e2
:
SetCategory
(
CATEGORY_ATKCHANGE
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCost
(
aux
.
bfgcost
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetCountLimit
(
1
,
101105015
)
e2
:
SetTarget
(
c101105015
.
atktg
)
e2
:
SetOperation
(
c101105015
.
atkop
)
c
:
RegisterEffect
(
e2
)
...
...
@@ -51,11 +50,16 @@ end
function
c101105015
.
atkfilter
(
c
)
return
c
:
IsFaceup
()
and
aux
.
AtkEqualsDef
(
c
)
and
c
:
IsRace
(
RACE_MACHINE
)
end
function
c101105015
.
cfilter
(
c
,
atk
)
return
c101105015
.
atkfilter
(
c
)
and
not
(
c
:
IsAttack
(
atk
)
and
c
:
IsDefense
(
atk
))
end
function
c101105015
.
atktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsControler
(
tp
)
and
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
c101105015
.
atkfilter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c101105015
.
atkfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c101105015
.
atkfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
c101105015
.
atkfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
if
g
:
GetCount
()
>
0
then
atk
=
g
:
GetSum
(
Card
.
GetBaseAttack
)
end
if
chkc
then
return
chkc
:
IsControler
(
tp
)
and
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
c101105015
.
cfilter
(
chkc
,
atk
)
end
if
chk
==
0
then
return
g
:
GetCount
()
>
0
and
Duel
.
IsExistingTarget
(
c101105015
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
atk
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c101105015
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
atk
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g
,
1
,
0
,
0
)
end
function
c101105015
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
script/c101105016.lua
View file @
614b7bd8
...
...
@@ -55,7 +55,9 @@ function c101105016.spop(e,tp,eg,ep,ev,re,r,rp)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<
1
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c101105016
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
,
e
:
GetLabel
())
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
if
#
g
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
function
c101105016
.
thfilter
(
c
)
return
c
:
IsFacedown
()
and
aux
.
AtkEqualsDef
(
c
)
...
...
script/c101105018.lua
View file @
614b7bd8
...
...
@@ -60,8 +60,7 @@ function c101105018.tgfilter(c,lv)
end
function
c101105018
.
tgtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
c101105018
.
tcfilter
(
chkc
,
tp
)
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingTarget
(
c101105018
.
tcfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c101105018
.
tcfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c101105018
.
tcfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
tp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
)
...
...
@@ -71,12 +70,13 @@ function c101105018.tgop(e,tp,eg,ep,ev,re,r,rp)
if
not
tc
:
IsRelateToEffect
(
e
)
or
tc
:
IsFacedown
()
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
c101105018
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
tc
:
GetLevel
())
if
sg
:
GetCount
()
>
0
and
Duel
.
SendtoGrave
(
sg
,
REASON_EFFECT
)
~=
0
then
local
atk
=
sg
:
GetFirst
():
GetLevel
()
local
sc
=
sg
:
GetFirst
()
if
sc
and
Duel
.
SendtoGrave
(
sc
,
REASON_EFFECT
)
~=
0
and
sc
:
IsLocation
(
LOCATION_GRAVE
)
then
local
lv
=
sc
:
GetLevel
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
atk
*
100
)
e1
:
SetValue
(
lv
*
100
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
...
...
script/c101105020.lua
View file @
614b7bd8
...
...
@@ -46,7 +46,7 @@ function c101105020.spop(e,tp,eg,ep,ev,re,r,rp)
end
function
c101105020
.
costfilter
(
c
,
ft
)
return
(
c
:
IsLocation
(
LOCATION_HAND
)
or
c
:
IsFaceup
())
and
c
:
IsType
(
TYPE_TRAP
)
and
c
:
IsSetCard
(
0x15c
)
and
c
:
IsAbleToGraveAsCost
()
and
(
ft
>
0
or
c
:
Is
OnField
(
)
and
ft
>-
1
)
and
(
ft
>
0
or
c
:
Is
Location
(
LOCATION_SZONE
)
and
ft
>-
1
)
end
function
c101105020
.
setcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
...
...
script/c101105021.lua
View file @
614b7bd8
...
...
@@ -18,6 +18,7 @@ function c101105021.initial_effect(c)
e2
:
SetDescription
(
aux
.
Stringid
(
101105021
,
1
))
e2
:
SetCategory
(
CATEGORY_DESTROY
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCountLimit
(
1
,
101105021
+
100
)
e2
:
SetCondition
(
aux
.
exccon
)
...
...
@@ -28,7 +29,7 @@ function c101105021.initial_effect(c)
end
c101105021
.
counter_add_list
=
{
0x100e
}
function
c101105021
.
ctfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
Is
Type
(
TYPE_MONSTER
)
return
c
:
IsFaceup
()
and
c
:
Is
CanAddCounter
(
0x100e
,
2
)
end
function
c101105021
.
cttg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsOnField
()
and
c101105021
.
ctfilter
(
chkc
)
end
...
...
script/c101105022.lua
View file @
614b7bd8
...
...
@@ -44,18 +44,16 @@ function c101105022.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
aux
.
drccheck
,
false
,
2
,
2
)
Duel
.
SetTargetCard
(
sg
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
sg
,
sg
:
GetCount
(),
0
,
LOCATION_GRAVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
sg
,
sg
:
GetCount
(),
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
c101105022
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
local
tg
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
):
Filter
(
Card
.
IsRelateToEffect
,
nil
,
e
)
if
tg
:
GetCount
()
<=
0
then
return
end
Duel
.
SendtoDeck
(
tg
,
nil
,
0
,
REASON_EFFECT
)
Duel
.
SendtoDeck
(
tg
,
nil
,
2
,
REASON_EFFECT
)
local
g
=
Duel
.
GetOperatedGroup
()
if
g
:
IsExists
(
Card
.
IsLocation
,
1
,
nil
,
LOCATION_DECK
)
then
Duel
.
ShuffleDeck
(
tp
)
end
if
g
:
IsExists
(
Card
.
IsLocation
,
1
,
nil
,
LOCATION_DECK
+
LOCATION_EXTRA
)
then
if
g
:
IsExists
(
Card
.
IsLocation
,
1
,
nil
,
LOCATION_DECK
+
LOCATION_EXTRA
)
and
c
:
IsRelateToEffect
(
e
)
then
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
...
...
script/c101105023.lua
View file @
614b7bd8
...
...
@@ -17,7 +17,7 @@ function c101105023.initial_effect(c)
--destroy
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
101105023
,
1
))
e2
:
SetCategory
(
CATEGORY_DESTROY
)
e2
:
SetCategory
(
CATEGORY_
HANDES
+
CATEGORY_
DESTROY
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_BATTLE_START
)
e2
:
SetCost
(
c101105023
.
descost
)
...
...
@@ -34,7 +34,7 @@ function c101105023.indescost(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
not
e
:
GetHandler
():
IsPublic
()
end
end
function
c101105023
.
indestg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsDiscardable
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
nil
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_HANDES
,
nil
,
0
,
tp
,
1
)
end
function
c101105023
.
indesop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
@@ -62,14 +62,15 @@ function c101105023.descost(e,tp,eg,ep,ev,re,r,rp,chk)
end
function
c101105023
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
tc
=
e
:
GetHandler
():
GetBattleTarget
()
e
:
SetLabelObject
(
tc
)
if
chk
==
0
then
return
tc
and
tc
:
IsControler
(
1
-
tp
)
and
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_HAND
,
0
)
>
0
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_HANDES
,
nil
,
0
,
tp
,
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
tc
,
1
,
0
,
0
)
end
function
c101105023
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
DiscardHand
(
tp
,
nil
,
1
,
1
,
REASON_EFFECT
+
REASON_DISCARD
)
>
0
then
local
tc
=
e
:
Get
Handler
():
GetBattleTarge
t
()
if
tc
:
IsRelateToBattle
(
)
then
local
tc
=
e
:
Get
LabelObjec
t
()
if
tc
and
tc
:
IsRelateToBattle
()
and
tc
:
IsControler
(
1
-
tp
)
then
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
end
end
...
...
script/c101105027.lua
View file @
614b7bd8
...
...
@@ -3,6 +3,8 @@
--Script by Kohana Sonogami
function
c101105027
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
--spirit return
aux
.
EnableSpiritReturn
(
c
,
EVENT_SPSUMMON_SUCCESS
)
--special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
...
...
@@ -12,13 +14,6 @@ function c101105027.initial_effect(c)
e1
:
SetCountLimit
(
1
,
101105027
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCondition
(
c101105027
.
sprcon
)
c
:
RegisterEffect
(
e1
)
--spirit return
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetOperation
(
c101105027
.
retreg
)
c
:
RegisterEffect
(
e2
)
--act limit
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
101105026
,
0
))
...
...
@@ -40,41 +35,6 @@ function c101105027.sprcon(e,c)
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c101105027
.
sprfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
function
c101105027
.
retreg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e1
:
SetDescription
(
1104
)
e1
:
SetCategory
(
CATEGORY_TOHAND
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
)
e1
:
SetReset
(
RESET_EVENT
+
0x1ee0000
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetCondition
(
aux
.
SpiritReturnConditionForced
)
e1
:
SetTarget
(
c101105027
.
rettg
)
e1
:
SetOperation
(
c101105027
.
retop
)
c
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCondition
(
aux
.
SpiritReturnConditionOptional
)
c
:
RegisterEffect
(
e2
)
end
function
c101105027
.
rettg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
if
e
:
IsHasType
(
EFFECT_TYPE_TRIGGER_F
)
then
return
true
else
return
e
:
GetHandler
():
IsAbleToHand
()
end
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
c101105027
.
retop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
and
c
:
IsFaceup
()
then
Duel
.
SendtoHand
(
c
,
nil
,
REASON_EFFECT
)
end
end
function
c101105027
.
cfilter
(
c
)
return
c
:
IsType
(
TYPE_SPIRIT
)
and
c
:
IsFaceup
()
end
...
...
@@ -86,7 +46,7 @@ function c101105027.acttg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
function
c101105027
.
actop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
then
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_CANNOT_TRIGGER
)
...
...
script/c101105028.lua
View file @
614b7bd8
...
...
@@ -5,7 +5,7 @@ function c101105028.initial_effect(c)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
101105028
,
0
))
e1
:
SetCategory
(
CATEGORY_REMOVE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_
O
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_
F
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetCountLimit
(
1
,
101105028
)
e1
:
SetCondition
(
c101105028
.
rmcon
)
...
...
@@ -23,7 +23,7 @@ function c101105028.initial_effect(c)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
101105028
,
1
))
e3
:
SetCategory
(
CATEGORY_TOGRAVE
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_
O
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_
F
)
e3
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e3
:
SetCountLimit
(
1
,
101105028
)
e3
:
SetCondition
(
c101105028
.
tgcon
)
...
...
@@ -38,7 +38,6 @@ function c101105028.initial_effect(c)
e4
:
SetRange
(
LOCATION_REMOVED
)
e4
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e4
:
SetCountLimit
(
1
,
101105028
+
100
)
e4
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e4
:
SetCondition
(
c101105028
.
spcon
)
e4
:
SetTarget
(
c101105028
.
sptg
)
e4
:
SetOperation
(
c101105028
.
spop
)
...
...
script/c101105030.lua
View file @
614b7bd8
...
...
@@ -20,7 +20,7 @@ function c101105030.initial_effect(c)
e2
:
SetDescription
(
aux
.
Stringid
(
101105030
,
1
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetProperty
(
EFFECT_FLAG_
CARD_TARGET
+
EFFECT_FLAG_
DELAY
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
,
101105030
+
100
)
...
...
@@ -38,7 +38,7 @@ end
function
c101105030
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
local
tc
=
Duel
.
GetFirstMatchingCard
(
c101105030
.
filter
,
tp
,
LOCATION_PZONE
,
0
,
c
,
c
)
local
tc
=
Duel
.
GetFirstMatchingCard
(
nil
,
tp
,
LOCATION_PZONE
,
0
,
c
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
tc
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
c
,
1
,
0
,
0
)
end
...
...
@@ -66,6 +66,8 @@ function c101105030.sptg2(e,tp,eg,ep,ev,re,r,rp,chk)
end
function
c101105030
.
spop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
(
c
:
IsRelateToEffect
(
e
)
and
c
:
IsFaceup
())
then
return
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
c101105030
.
spfilter2
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
,
c
)
if
sg
:
GetCount
()
>
0
then
...
...
script/c101105031.lua
View file @
614b7bd8
...
...
@@ -10,7 +10,7 @@ function c101105031.initial_effect(c)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetHintTiming
(
0
,
TIMING_END_PHASE
+
TIMINGS_CHECK_MONSTER
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
,
101105031
)
e1
:
SetCountLimit
(
1
)
e1
:
SetTarget
(
c101105031
.
seqtg
)
e1
:
SetOperation
(
c101105031
.
seqop
)
c
:
RegisterEffect
(
e1
)
...
...
@@ -38,8 +38,8 @@ function c101105031.seqfilter(c,e,tp)
end
function
c101105031
.
seqtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
1
-
tp
)
and
c101105031
.
seqfilter
(
chkc
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
,
PLAYER_NONE
,
0
)
>
0
and
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_MZONE
,
PLAYER_NONE
,
0
)
>
0
and
Duel
.
IsExistingTarget
(
c101105031
.
seqfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
,
e
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
Duel
.
SelectTarget
(
tp
,
c101105031
.
seqfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
e
,
tp
)
...
...
@@ -62,7 +62,8 @@ function c101105031.seqop(e,tp,eg,ep,ev,re,r,rp)
local
flag
=
Duel
.
SelectDisableField
(
tp
,
1
,
LOCATION_MZONE
,
0
,
~
filter
)
local
seq1
=
math.log
(
flag
,
2
)
local
seq2
=
4
-
math.log
(
flag
,
2
)
if
Duel
.
MoveSequence
(
c
,
seq1
)
~=
0
then
Duel
.
MoveSequence
(
c
,
seq1
)
if
c
:
GetSequence
()
==
seq1
then
Duel
.
MoveSequence
(
tc
,
seq2
)
if
tc
:
IsFaceup
()
then
Duel
.
BreakEffect
()
...
...
script/c101105042.lua
View file @
614b7bd8
...
...
@@ -65,12 +65,14 @@ function c101105042.eqfilter(c)
return
c
:
IsFaceup
()
and
c
:
IsSummonLocation
(
LOCATION_EXTRA
)
end
function
c101105042
.
eqtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
c
=
e
:
GetHandler
()
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
c101105042
.
eqfilter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
Duel
.
IsExistingTarget
(
c101105042
.
eqfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
and
Duel
.
IsExistingTarget
(
c101105042
.
eqfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
c
:
CheckUniqueOnField
(
tp
,
LOCATION_SZONE
)
and
not
c
:
IsForbidden
()
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_EQUIP
)
Duel
.
SelectTarget
(
tp
,
c101105042
.
eqfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_LEAVE_GRAVE
,
e
:
GetHandler
()
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_LEAVE_GRAVE
,
c
,
1
,
0
,
0
)
end
function
c101105042
.
eqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
...
...
@@ -79,6 +81,7 @@ function c101105042.eqop(e,tp,eg,ep,ev,re,r,rp)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
<=
0
or
tc
:
IsFacedown
()
or
not
tc
:
IsRelateToEffect
(
e
)
then
return
end
if
not
c
:
CheckUniqueOnField
(
tp
,
LOCATION_SZONE
)
or
c
:
IsForbidden
()
then
return
end
if
not
Duel
.
Equip
(
tp
,
c
,
tc
)
then
return
end
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
...
...
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