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MyCard
ygopro-pre-data
Commits
5af4f726
Commit
5af4f726
authored
Jun 17, 2022
by
mercury233
Browse files
Options
Browse Files
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Plain Diff
fix
parent
1c9f4a1a
Pipeline
#13867
passed with stages
in 2 minutes and 15 seconds
Changes
51
Pipelines
1
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Inline
Side-by-side
Showing
51 changed files
with
115 additions
and
77 deletions
+115
-77
expansions/pre-release.cdb
expansions/pre-release.cdb
+0
-0
script/c100200218.lua
script/c100200218.lua
+5
-0
script/c100290001.lua
script/c100290001.lua
+1
-1
script/c100290002.lua
script/c100290002.lua
+2
-1
script/c100290003.lua
script/c100290003.lua
+8
-4
script/c100290008.lua
script/c100290008.lua
+5
-2
script/c100290009.lua
script/c100290009.lua
+1
-0
script/c100290018.lua
script/c100290018.lua
+1
-1
script/c100290020.lua
script/c100290020.lua
+7
-5
script/c100290022.lua
script/c100290022.lua
+1
-1
script/c100290025.lua
script/c100290025.lua
+2
-4
script/c100290027.lua
script/c100290027.lua
+2
-1
script/c100290031.lua
script/c100290031.lua
+2
-2
script/c100290033.lua
script/c100290033.lua
+1
-0
script/c100290034.lua
script/c100290034.lua
+1
-0
script/c100290037.lua
script/c100290037.lua
+2
-1
script/c100290038.lua
script/c100290038.lua
+2
-2
script/c100290039.lua
script/c100290039.lua
+2
-2
script/c100290040.lua
script/c100290040.lua
+4
-0
script/c100290041.lua
script/c100290041.lua
+1
-1
script/c100290042.lua
script/c100290042.lua
+1
-1
script/c100290043.lua
script/c100290043.lua
+1
-1
script/c100290045.lua
script/c100290045.lua
+4
-5
script/c100290046.lua
script/c100290046.lua
+4
-3
script/c100313001.lua
script/c100313001.lua
+3
-2
script/c100313025.lua
script/c100313025.lua
+1
-1
script/c100313051.lua
script/c100313051.lua
+3
-1
script/c100427001.lua
script/c100427001.lua
+2
-1
script/c100427004.lua
script/c100427004.lua
+1
-1
script/c100427005.lua
script/c100427005.lua
+1
-1
script/c100427007.lua
script/c100427007.lua
+1
-1
script/c100427021.lua
script/c100427021.lua
+1
-1
script/c100427022.lua
script/c100427022.lua
+2
-1
script/c100427023.lua
script/c100427023.lua
+2
-1
script/c100427030.lua
script/c100427030.lua
+1
-1
script/c100427031.lua
script/c100427031.lua
+1
-1
script/c100427033.lua
script/c100427033.lua
+1
-1
script/c101108081.lua
script/c101108081.lua
+4
-3
script/c101110001.lua
script/c101110001.lua
+1
-0
script/c101110002.lua
script/c101110002.lua
+1
-1
script/c101110003.lua
script/c101110003.lua
+3
-2
script/c101110004.lua
script/c101110004.lua
+2
-1
script/c101110005.lua
script/c101110005.lua
+2
-1
script/c101110022.lua
script/c101110022.lua
+1
-1
script/c101110023.lua
script/c101110023.lua
+3
-1
script/c101110024.lua
script/c101110024.lua
+1
-1
script/c101110039.lua
script/c101110039.lua
+2
-1
script/c101110057.lua
script/c101110057.lua
+1
-1
script/c101110059.lua
script/c101110059.lua
+12
-11
script/c101110071.lua
script/c101110071.lua
+1
-1
script/c101110072.lua
script/c101110072.lua
+1
-0
No files found.
expansions/pre-release.cdb
View file @
5af4f726
No preview for this file type
script/c100200218.lua
View file @
5af4f726
...
...
@@ -16,6 +16,7 @@ function c100200218.initial_effect(c)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
e2
:
SetTarget
(
c100200218
.
indtg
)
e2
:
SetOperation
(
c100200218
.
indop
)
c
:
RegisterEffect
(
e2
)
end
...
...
@@ -38,6 +39,9 @@ function c100200218.setop(e,tp,eg,ep,ev,re,r,rp)
tc
:
RegisterEffect
(
e1
)
end
end
function
c100200218
.
indtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetFlagEffect
(
tp
,
100200218
)
==
0
end
end
function
c100200218
.
indop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
...
...
@@ -47,4 +51,5 @@ function c100200218.indop(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetValue
(
aux
.
indoval
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
,
2
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
RegisterFlagEffect
(
tp
,
100200218
,
RESET_PHASE
+
PHASE_END
,
0
,
2
)
end
script/c100290001.lua
View file @
5af4f726
...
...
@@ -53,8 +53,8 @@ function s.destg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
g
:
GetCount
(),
0
,
0
)
end
function
s
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
tg
=
Duel
.
GetMatchingGroup
(
s
.
tgfilter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
sg
=
tg
:
SelectSubGroup
(
tp
,
aux
.
dlvcheck
,
false
,
5
,
5
)
if
sg
then
Duel
.
SendtoGrave
(
sg
,
REASON_EFFECT
)
...
...
script/c100290002.lua
View file @
5af4f726
...
...
@@ -8,6 +8,7 @@ function s.initial_effect(c)
e1
:
SetCategory
(
CATEGORY_TOGRAVE
+
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e1
)
...
...
@@ -43,7 +44,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
LOCATION_HAND
+
LOCATION_DECK
+
LOCATION_EXTRA
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
,
nil
):
GetFirst
()
if
tc
then
Duel
.
BreakEffect
()
local
proc
=
tc
:
IsCode
(
100290001
)
local
proc
=
tc
:
IsCode
(
100290001
)
and
e
:
GetHandler
():
IsCode
(
id
)
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
proc
,
proc
,
POS_FACEUP
)
if
proc
then
tc
:
CompleteProcedure
()
end
end
...
...
script/c100290003.lua
View file @
5af4f726
...
...
@@ -68,16 +68,20 @@ function c100290003.spcon(e,tp,eg,ep,ev,re,r,rp)
return
c
:
IsReason
(
REASON_LOST_TARGET
)
and
ec
:
IsReason
(
REASON_BATTLE
)
and
ec
:
IsPreviousControler
(
tp
)
end
function
c100290003
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
ec
=
e
:
GetHandler
():
GetPreviousEquipTarget
()
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
ec
and
ec
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
local
c
=
e
:
GetHandler
()
local
ec
=
c
:
GetPreviousEquipTarget
()
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
ec
and
ec
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
Duel
.
SetTargetCard
(
ec
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
ec
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_EQUIP
,
e
:
GetHandler
(),
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_EQUIP
,
c
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_LEAVE_GRAVE
,
c
,
1
,
0
,
0
)
end
function
c100290003
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
e
:
GetHandler
():
GetPreviousEquipTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
c
:
IsRelateToEffect
(
e
)
and
Duel
.
SpecialSummonStep
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
then
if
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
SpecialSummonStep
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
and
c
:
IsRelateToEffect
(
e
)
then
Duel
.
Equip
(
tp
,
c
,
tc
)
--Add Equip limit
local
e1
=
Effect
.
CreateEffect
(
tc
)
...
...
script/c100290008.lua
View file @
5af4f726
...
...
@@ -40,10 +40,12 @@ end
function
c100290008
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
c100290008
.
tdfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
e
,
tp
):
GetFirst
()
if
tc
and
Duel
.
SendtoDeck
(
tc
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
>
0
and
tc
:
IsLocation
(
LOCATION_DECK
+
LOCATION_EXTRA
)
if
not
tc
then
return
end
local
code
=
tc
:
GetCode
()
if
Duel
.
SendtoDeck
(
tc
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
>
0
and
tc
:
IsLocation
(
LOCATION_DECK
+
LOCATION_EXTRA
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c100290008
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
,
tc
:
GetCode
()
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c100290008
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
,
code
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
...
...
@@ -62,6 +64,7 @@ function c100290008.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
return
g
:
CheckSubGroup
(
c100290008
.
gcheck
,
1
,
2
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
1
)
end
function
c100290008
.
drop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
NecroValleyFilter
(
c100290008
.
filter
),
tp
,
LOCATION_GRAVE
,
0
,
nil
)
...
...
script/c100290009.lua
View file @
5af4f726
...
...
@@ -8,6 +8,7 @@ function c100290009.initial_effect(c)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
100290009
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetHintTiming
(
0
,
TIMING_END_PHASE
)
e1
:
SetTarget
(
c100290009
.
target
)
e1
:
SetOperation
(
c100290009
.
activate
)
c
:
RegisterEffect
(
e1
)
...
...
script/c100290018.lua
View file @
5af4f726
...
...
@@ -72,7 +72,7 @@ function s.cefilter(c,ct)
return
Duel
.
CheckChainTarget
(
ct
,
c
)
end
function
s
.
cetg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsOnField
()
and
s
.
cefilter
(
chkc
,
ev
)
end
if
chkc
then
return
chkc
:
IsOnField
()
and
s
.
cefilter
(
chkc
,
ev
)
and
chkc
~=
e
:
GetHandler
()
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
cefilter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
e
:
GetHandler
(),
ev
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
Duel
.
SelectTarget
(
tp
,
s
.
cefilter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
e
:
GetHandler
(),
ev
)
...
...
script/c100290020.lua
View file @
5af4f726
...
...
@@ -30,7 +30,7 @@ function c100290020.dfilter(c)
return
c
:
IsSetCard
(
0x26
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToDeck
()
end
function
c100290020
.
filter
(
c
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsAbleToDeck
()
end
function
c100290020
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsOnField
()
and
chkc
:
IsControler
(
1
-
tp
)
and
c100290020
.
filter
(
chkc
)
end
...
...
@@ -38,13 +38,14 @@ function c100290020.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
and
Duel
.
IsExistingMatchingCard
(
c100290020
.
dfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c100290020
.
filter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
2
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g
,
g
:
GetCount
(),
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
nil
,
1
,
tp
,
LOCATION_HAND
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g
,
#
g
+
1
,
tp
,
LOCATION_ONFIELD
+
LOCATION_HAND
)
end
function
c100290020
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
sc
=
Duel
.
SelectMatchingCard
(
tp
,
c100290020
.
dfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
):
GetFirst
()
if
sc
and
Duel
.
SendtoDeck
(
sc
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
>
0
and
sc
:
IsLocation
(
LOCATION_DECK
)
then
if
not
sc
then
return
end
Duel
.
ConfirmCards
(
1
-
tp
,
sc
)
if
Duel
.
SendtoDeck
(
sc
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
>
0
and
sc
:
IsLocation
(
LOCATION_DECK
)
then
local
g
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
):
Filter
(
Card
.
IsRelateToEffect
,
nil
,
e
)
Duel
.
SendtoDeck
(
g
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
end
...
...
@@ -53,7 +54,8 @@ function c100290020.spfilter(c,e,tp)
return
c
:
IsSetCard
(
0x26
)
and
(
c
:
IsLocation
(
LOCATION_GRAVE
)
or
c
:
IsFaceup
())
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
end
function
c100290020
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c100290020
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsControler
(
tp
)
and
chkc
:
IsLocation
(
LOCATION_GRAVE
+
LOCATION_REMOVED
)
and
c100290020
.
spfilter
(
chkc
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingTarget
(
c100290020
.
spfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
...
...
script/c100290022.lua
View file @
5af4f726
...
...
@@ -58,7 +58,7 @@ end
function
s
.
posop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
Damage
(
tp
,
1000
,
REASON_EFFECT
)
<=
0
then
return
end
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
and
c
:
Is
Faceup
()
then
if
c
:
IsRelateToEffect
(
e
)
and
c
:
Is
AttackPos
()
then
Duel
.
BreakEffect
()
Duel
.
ChangePosition
(
c
,
POS_FACEUP_DEFENSE
)
end
...
...
script/c100290025.lua
View file @
5af4f726
...
...
@@ -57,10 +57,8 @@ end
function
c100290025
.
sptg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
c
:
GetFlagEffect
(
100290025
)
==
0
end
c
:
RegisterFlagEffect
(
100290025
,
RESET_CHAIN
,
0
,
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
c
,
1
,
0
,
0
)
end
function
c100290025
.
spop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
...
...
script/c100290027.lua
View file @
5af4f726
...
...
@@ -37,6 +37,7 @@ function s.lvop(e,tp,eg,ep,ev,re,r,rp)
for
tc
in
aux
.
Next
(
g
)
do
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetCode
(
EFFECT_UPDATE_LEVEL
)
e1
:
SetValue
(
-
1
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
...
...
@@ -49,7 +50,7 @@ end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
sfilter
,
tp
,
LOCATION_DECK
+
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_
DECK
+
LOCATION_HAND
+
LOCATION_
GRAVE
)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
...
...
script/c100290031.lua
View file @
5af4f726
...
...
@@ -27,7 +27,7 @@ function c100290031.initial_effect(c)
c
:
RegisterEffect
(
e2
)
--to extra or grave
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetCategory
(
CATEGORY_TOEXTRA
+
CATEGORY_TOGRAVE
)
e3
:
SetCategory
(
CATEGORY_TOEXTRA
+
CATEGORY_TOGRAVE
+
CATEGORY_DECKDES
)
e3
:
SetType
(
EFFECT_TYPE_IGNITION
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCountLimit
(
1
,
100290031
+
100
)
...
...
@@ -45,6 +45,7 @@ function c100290031.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c100290031
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
c100290031
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
...
...
@@ -86,7 +87,6 @@ function c100290031.tgfilter(c)
end
function
c100290031
.
tgtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c100290031
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOEXTRA
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
c100290031
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_OPERATECARD
)
...
...
script/c100290033.lua
View file @
5af4f726
...
...
@@ -98,6 +98,7 @@ function c100290033.desop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
HintSelection
(
g
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
if
e
:
GetLabel
()
==
1
and
c
:
IsRelateToEffect
(
e
)
and
c
:
IsFaceup
()
then
Duel
.
BreakEffect
()
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
...
...
script/c100290034.lua
View file @
5af4f726
...
...
@@ -40,6 +40,7 @@ function c100290034.negop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tc
=
g
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
if
tc
then
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
local
fid
=
e
:
GetHandler
():
GetFieldID
()
tc
:
RegisterFlagEffect
(
100290034
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
1
,
fid
)
...
...
script/c100290037.lua
View file @
5af4f726
...
...
@@ -43,6 +43,7 @@ function c100290037.regop(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetCountLimit
(
1
,
100290037
)
e1
:
SetRange
(
LOCATION_GRAVE
)
e1
:
SetTarget
(
c100290037
.
sptg
)
...
...
@@ -56,7 +57,7 @@ function c100290037.filter(c,e,tp)
end
function
c100290037
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsControler
(
tp
)
and
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
c100290037
.
filter
(
chkc
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
=
2
and
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
and
Duel
.
IsExistingTarget
(
c100290037
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
2
,
nil
,
e
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
...
...
script/c100290038.lua
View file @
5af4f726
...
...
@@ -56,10 +56,10 @@ function c100290038.activate(e,tp,eg,ep,ev,re,r,rp)
end
end
function
c100290038
.
rcfilter
(
c
)
return
c
:
IsSetCard
(
0x4
)
and
c
:
IsFaceup
()
return
c
:
IsSetCard
(
0x4
)
and
c
:
IsFaceup
()
and
c
:
GetOriginalType
()
&
TYPE_MONSTER
~=
0
end
function
c100290038
.
rccon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
c100290038
.
rcfilter
,
tp
,
LOCATION_
MZONE
,
0
,
1
,
nil
)
return
Duel
.
IsExistingMatchingCard
(
c100290038
.
rcfilter
,
tp
,
LOCATION_
ONFIELD
,
0
,
1
,
nil
)
end
function
c100290038
.
tgfilter
(
c
,
e
,
tp
)
return
c
:
IsCanBeEffectTarget
(
e
)
and
c
:
IsControler
(
1
-
tp
)
...
...
script/c100290039.lua
View file @
5af4f726
...
...
@@ -54,10 +54,10 @@ function c100290039.activate(e,tp,eg,ep,ev,re,r,rp)
end
end
function
c100290039
.
cfilter
(
c
)
return
c
:
IsSetCard
(
0x4
)
and
c
:
IsFaceup
()
return
c
:
IsSetCard
(
0x4
)
and
c
:
IsFaceup
()
and
c
:
GetOriginalType
()
&
TYPE_MONSTER
~=
0
end
function
c100290039
.
rccon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
ep
==
tp
and
Duel
.
IsExistingMatchingCard
(
c100290039
.
cfilter
,
tp
,
LOCATION_
MZONE
,
0
,
1
,
nil
)
return
ep
==
tp
and
Duel
.
IsExistingMatchingCard
(
c100290039
.
cfilter
,
tp
,
LOCATION_
ONFIELD
,
0
,
1
,
nil
)
end
function
c100290039
.
rctg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
...
...
script/c100290040.lua
View file @
5af4f726
...
...
@@ -8,6 +8,7 @@ function c100290040.initial_effect(c)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCountLimit
(
1
,
100290040
)
e1
:
SetCost
(
c100290040
.
lvcost
)
e1
:
SetTarget
(
c100290040
.
lvtg
)
e1
:
SetOperation
(
c100290040
.
lvop
)
c
:
RegisterEffect
(
e1
)
--special summon
...
...
@@ -29,6 +30,9 @@ function c100290040.lvcost(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c100290040
.
lvcfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
e
:
GetHandler
())
end
Duel
.
DiscardHand
(
tp
,
c100290040
.
lvcfilter
,
1
,
1
,
REASON_DISCARD
+
REASON_COST
,
e
:
GetHandler
())
end
function
c100290040
.
lvtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsLevelAbove
(
3
)
end
end
function
c100290040
.
lvop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
...
...
script/c100290041.lua
View file @
5af4f726
...
...
@@ -18,7 +18,7 @@ function c100290041.initial_effect(c)
-- search
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
100290041
,
1
))
e3
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_
DECKDES
)
e3
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_
TOHAND
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e3
:
SetCode
(
EVENT_TO_GRAVE
)
...
...
script/c100290042.lua
View file @
5af4f726
...
...
@@ -8,7 +8,7 @@ function c100290042.initial_effect(c)
--special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
100290042
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_COUNTER
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetRange
(
LOCATION_MZONE
)
...
...
script/c100290043.lua
View file @
5af4f726
...
...
@@ -9,7 +9,7 @@ function c100290043.initial_effect(c)
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_GRAVE_ACTION
+
CATEGORY_GRAVE_SPSUMMON
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_
DELAY
+
EFFECT_FLAG_
CARD_TARGET
)
e1
:
SetCountLimit
(
1
,
100290043
)
e1
:
SetCondition
(
c100290043
.
spcon
)
e1
:
SetTarget
(
c100290043
.
sptg
)
...
...
script/c100290045.lua
View file @
5af4f726
...
...
@@ -21,7 +21,6 @@ function c100290045.initial_effect(c)
e3
:
SetCategory
(
CATEGORY_ATKCHANGE
+
CATEGORY_DISABLE
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetCode
(
EVENT_BATTLE_CONFIRM
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCondition
(
c100290045
.
atkcon
)
e3
:
SetCost
(
c100290045
.
atkcost
)
e3
:
SetOperation
(
c100290045
.
atkop
)
...
...
@@ -33,8 +32,8 @@ function c100290045.initial_effect(c)
e4
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e4
:
SetCode
(
EVENT_CHAINING
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetCondition
(
c100290045
.
discon
)
e4
:
SetCountLimit
(
1
,
100290045
)
e4
:
SetCondition
(
c100290045
.
discon
)
e4
:
SetTarget
(
c100290045
.
distg
)
e4
:
SetOperation
(
c100290045
.
disop
)
c
:
RegisterEffect
(
e4
)
...
...
@@ -59,18 +58,18 @@ function c100290045.atkop(e,tp,eg,ep,ev,re,r,rp)
local
bc
=
c
:
GetBattleTarget
()
if
bc
:
IsFaceup
()
and
bc
:
IsRelateToBattle
()
and
bc
:
IsControler
(
1
-
tp
)
then
Duel
.
NegateRelatedChain
(
bc
,
RESET_TURN_SET
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
()
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
-
200
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
bc
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
()
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_DISABLE
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
bc
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
e
:
GetHandler
()
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
...
...
script/c100290046.lua
View file @
5af4f726
...
...
@@ -7,7 +7,7 @@ function c100290046.initial_effect(c)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetCountLimit
(
1
,
100290046
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCountLimit
(
1
,
100290046
)
e1
:
SetTarget
(
c100290046
.
target
)
e1
:
SetOperation
(
c100290046
.
activate
)
c
:
RegisterEffect
(
e1
)
...
...
@@ -24,6 +24,7 @@ function c100290046.initial_effect(c)
end
function
c100290046
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsAttribute
(
ATTRIBUTE_EARTH
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
and
(
c
:
IsFaceup
()
or
c
:
IsLocation
(
LOCATION_GRAVE
))
and
c
:
IsCanBeEffectTarget
(
e
)
end
function
c100290046
.
fselect
(
g
)
return
g
:
GetClassCount
(
Card
.
GetCode
)
==
1
...
...
@@ -61,12 +62,12 @@ function c100290046.activate(e,tp,eg,ep,ev,re,r,rp)
tc
:
RegisterEffect
(
e3
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
)
e4
:
SetCode
(
EFFECT_SET_ATTACK
)
e4
:
SetCode
(
EFFECT_SET_ATTACK
_FINAL
)
e4
:
SetValue
(
0
)
e4
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e4
)
local
e5
=
e4
:
Clone
()
e5
:
SetCode
(
EFFECT_SET_DEFENSE
)
e5
:
SetCode
(
EFFECT_SET_DEFENSE
_FINAL
)
tc
:
RegisterEffect
(
e5
)
tc
=
g
:
GetNext
()
end
...
...
script/c100313001.lua
View file @
5af4f726
...
...
@@ -14,7 +14,8 @@ function c100313001.initial_effect(c)
--search
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
100313001
,
1
))
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
e2
:
SetCondition
(
c100313001
.
condition
)
e2
:
SetTarget
(
c100313001
.
target
)
...
...
@@ -47,7 +48,7 @@ end
function
c100313001
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c100313001
.
filter1
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
if
rp
==
1
-
tp
and
tp
==
e
:
GetLabel
()
then
e
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
+
CATEGORY_SPECIAL_SUMMON
)
e
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
+
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_GRAVE_SPSUMMON
)
else
e
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
end
...
...
script/c100313025.lua
View file @
5af4f726
...
...
@@ -4,7 +4,7 @@ function c100313025.initial_effect(c)
--remove
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
100313025
,
0
))
e1
:
SetCategory
(
CATEGORY_REMOVE
)
e1
:
SetCategory
(
CATEGORY_REMOVE
+
CATEGORY_HANDES
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
...
...
script/c100313051.lua
View file @
5af4f726
...
...
@@ -53,11 +53,13 @@ function c100313051.spcon(e,tp,eg,ep,ev,re,r,rp)
and
c
:
IsPreviousControler
(
tp
)
and
c
:
GetReasonPlayer
()
==
1
-
tp
end
function
c100313051
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c100313051
.
spfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
nil
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c100313051
.
spfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_HANDES
,
nil
,
0
,
PLAYER_ALL
,
1
)
end
function
c100313051
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c100313051
.
spfilter
),
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
#
g
>
0
and
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
>
0
then
...
...
script/c100427001.lua
View file @
5af4f726
...
...
@@ -31,6 +31,7 @@ end
function
c100427001
.
tga
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DICE
,
nil
,
0
,
tp
,
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_RECOVER
,
nil
,
0
,
tp
,
0
)
end
function
c100427001
.
spfilter
(
c
,
e
,
tp
,
dc
)
return
c
:
IsSetCard
(
0x26
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
c
:
IsLevelBelow
(
dc
)
...
...
@@ -68,7 +69,7 @@ function c100427001.opd(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
sg
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
DisableShuffleCheck
()
Duel
.
SendtoGrave
(
sg
,
REASON_EFFECT
)
Duel
.
SendtoGrave
(
sg
,
REASON_EFFECT
+
REASON_REVEAL
)
ct
=
ct
-
1
end
local
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
100427001
,
4
),
aux
.
Stringid
(
100427001
,
5
))
...
...
script/c100427004.lua
View file @
5af4f726
...
...
@@ -38,7 +38,7 @@ function s.tnfilter(c)
return
c
:
IsFaceup
()
and
not
c
:
IsType
(
TYPE_TUNER
)
end
function
s
.
tntg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
s
.
tnfilter
(
chkc
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
s
.
tnfilter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
tnfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
SelectTarget
(
tp
,
s
.
tnfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
)
...
...
script/c100427005.lua
View file @
5af4f726
...
...
@@ -80,7 +80,7 @@ function c100427005.pntg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
function
c100427005
.
pnop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
not
(
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
)
then
return
end
if
not
tc
:
IsRelateToEffect
(
e
)
then
return
end
local
b1
=
tc
:
IsCanChangePosition
()
local
b2
=
aux
.
NegateMonsterFilter
(
tc
)
local
op
=-
1
...
...
script/c100427007.lua
View file @
5af4f726
...
...
@@ -91,7 +91,7 @@ function s.desop(e,tp,eg,ep,ev,re,r,rp)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
end
end
function
s
.
spcon
(
e
)
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsPreviousLocation
(
LOCATION_SZONE
)
and
c
:
GetPreviousSequence
()
<
5
end
...
...
script/c100427021.lua
View file @
5af4f726
...
...
@@ -63,7 +63,7 @@ function c100427021.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local
ct
=
5
if
not
Duel
.
IsExistingMatchingCard
(
c100427021
.
filter
,
tp
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
then
ct
=
3
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsAbleToDeck
,
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
1
,
ct
,
e
:
GetHandler
()
)
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsAbleToDeck
,
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
1
,
ct
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g
,
g
:
GetCount
(),
0
,
0
)
end
function
c100427021
.
tdop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
script/c100427022.lua
View file @
5af4f726
...
...
@@ -45,6 +45,7 @@ end
function
c100427022
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
>
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c100427022
.
stfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
100427022
,
0
))
then
Duel
.
BreakEffect
()
...
...
@@ -62,7 +63,7 @@ function c100427022.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local
ct
=
5
if
not
Duel
.
IsExistingMatchingCard
(
c100427022
.
filter
,
tp
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
then
ct
=
3
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsAbleToDeck
,
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
1
,
ct
,
e
:
GetHandler
()
)
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsAbleToDeck
,
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
1
,
ct
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g
,
g
:
GetCount
(),
0
,
0
)
end
function
c100427022
.
tdop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
script/c100427023.lua
View file @
5af4f726
...
...
@@ -19,6 +19,7 @@ function s.initial_effect(c)
c
:
RegisterEffect
(
e1
)
--deckdes
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_DECKDES
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
...
...
@@ -76,7 +77,7 @@ function s.tgop(e,tp,eg,ep,ev,re,r,rp)
if
Duel
.
SendtoGrave
(
g1
,
REASON_EFFECT
)
~=
0
and
g1
:
IsExists
(
Card
.
IsLocation
,
1
,
nil
,
LOCATION_GRAVE
)
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsCode
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
17484499
)
then
local
g
=
Duel
.
GetMatchingGroup
(
s
.
sfilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
if
#
g
>
0
and
Duel
.
Select
EffectYesNo
(
tp
,
e
:
GetHandler
(
))
then
if
#
g
>
0
and
Duel
.
Select
YesNo
(
tp
,
aux
.
Stringid
(
id
,
2
))
then
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
local
sg
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
...
...
script/c100427030.lua
View file @
5af4f726
...
...
@@ -73,7 +73,7 @@ function c100427030.desop(e,tp,eg,ep,ev,re,r,rp)
end
function
c100427030
.
pencon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
and
c
:
IsFaceup
()
return
c
:
Is
Reason
(
REASON_BATTLE
+
REASON_EFFECT
)
and
c
:
Is
PreviousLocation
(
LOCATION_MZONE
)
and
c
:
IsFaceup
()
end
function
c100427030
.
pentg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
end
...
...
script/c100427031.lua
View file @
5af4f726
...
...
@@ -73,7 +73,7 @@ function c100427031.thop(e,tp,eg,ep,ev,re,r,rp)
end
function
c100427031
.
pencon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
and
c
:
IsFaceup
()
return
c
:
Is
Reason
(
REASON_BATTLE
+
REASON_EFFECT
)
and
c
:
Is
PreviousLocation
(
LOCATION_MZONE
)
and
c
:
IsFaceup
()
end
function
c100427031
.
pentg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
end
...
...
script/c100427033.lua
View file @
5af4f726
...
...
@@ -30,7 +30,7 @@ function c100427033.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_ONFIELD
)
and
chkc
:
IsControler
(
tp
)
and
c100427033
.
filter
(
chkc
,
tp
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c100427033
.
filter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
,
tp
)
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_
A
TOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_
R
TOHAND
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c100427033
.
filter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
,
tp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
...
...
script/c101108081.lua
View file @
5af4f726
...
...
@@ -16,9 +16,10 @@ function s.filter(c,e,tp)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
end
function
s
.
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
filter
,
tp
,
LOCATION_HAND
,
0
,
nil
,
e
,
tp
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
1
and
g
:
CheckSubGroup
(
aux
.
dncheck
,
2
,
2
)
and
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
end
if
chk
==
0
then
local
g
=
Duel
.
GetMatchingGroup
(
s
.
filter
,
tp
,
LOCATION_HAND
,
0
,
nil
,
e
,
tp
)
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
1
and
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
and
g
:
CheckSubGroup
(
aux
.
dncheck
,
2
,
2
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
2
,
tp
,
LOCATION_HAND
)
end
function
s
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
script/c101110001.lua
View file @
5af4f726
...
...
@@ -46,6 +46,7 @@ function c101110001.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
clv
>
0
and
lv
>
0
and
g
:
CheckWithSumEqual
(
Card
.
GetLevel
,
lv
,
1
,
99
)
and
Duel
.
IsExistingMatchingCard
(
c101110001
.
sfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
c
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
end
function
c101110001
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
...
...
script/c101110002.lua
View file @
5af4f726
...
...
@@ -45,7 +45,7 @@ end
function
c101110002
.
tfop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOFIELD
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c101110002
.
tffilter
)
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
tp
):
GetFirst
()
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
c101110002
.
tffilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
tp
):
GetFirst
()
if
tc
then
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
end
...
...
script/c101110003.lua
View file @
5af4f726
...
...
@@ -5,7 +5,7 @@ function c101110003.initial_effect(c)
--atk
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
101110003
,
0
))
e1
:
SetCategory
(
CATEGORY_ATKCHANGE
+
CATEGORY_DISABLE
)
e1
:
SetCategory
(
CATEGORY_
TOGRAVE
+
CATEGORY_
ATKCHANGE
+
CATEGORY_DISABLE
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
+
LOCATION_HAND
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
...
...
@@ -49,13 +49,14 @@ function c101110003.distg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
and
Duel
.
IsExistingMatchingCard
(
c101110003
.
tgfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
SelectTarget
(
tp
,
c101110003
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
end
function
c101110003
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c101110003
.
tgfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
and
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
>
0
if
g
:
GetCount
()
>
0
and
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
>
0
and
g
:
GetFirst
():
IsLocation
(
LOCATION_GRAVE
)
and
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
NegateRelatedChain
(
tc
,
RESET_TURN_SET
)
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
script/c101110004.lua
View file @
5af4f726
...
...
@@ -14,7 +14,7 @@ function c101110004.initial_effect(c)
--spsummon
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
101110004
,
1
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOKEN
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOKEN
+
CATEGORY_DAMAGE
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
,
101110004
)
...
...
@@ -67,6 +67,7 @@ function c101110004.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
101110104
,
0
,
TYPES_TOKEN_MONSTER
,
700
,
700
,
2
,
RACE_WINDBEAST
,
ATTRIBUTE_DARK
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOKEN
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
tp
,
700
)
end
function
c101110004
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
...
...
script/c101110005.lua
View file @
5af4f726
...
...
@@ -27,7 +27,7 @@ function c101110005.initial_effect(c)
--spsummon
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
101110005
,
1
))
e4
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e4
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_DAMAGE
)
e4
:
SetType
(
EFFECT_TYPE_IGNITION
)
e4
:
SetRange
(
LOCATION_GRAVE
)
e4
:
SetCountLimit
(
1
,
101110005
)
...
...
@@ -59,6 +59,7 @@ function c101110005.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c101110005
.
spfilter
,
tp
,
LOCATION_DECK
+
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_HAND
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
tp
,
0
)
end
function
c101110005
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
...
...
script/c101110022.lua
View file @
5af4f726
...
...
@@ -18,7 +18,7 @@ function c101110022.initial_effect(c)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_DESTROYED
)
e2
:
SetProperty
(
EFFECT_FLAG_D
AMAGE_STEP
+
EFFECT_FLAG_D
ELAY
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCountLimit
(
1
,
101110022
+
100
)
e2
:
SetCondition
(
c101110022
.
spcon
)
e2
:
SetTarget
(
c101110022
.
sptg
)
...
...
script/c101110023.lua
View file @
5af4f726
...
...
@@ -7,7 +7,7 @@ function c101110023.initial_effect(c)
--search
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
101110023
,
0
))
e1
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_TOHAND
)
e1
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_TOHAND
+
CATEGORY_DESTROY
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_PZONE
)
e1
:
SetCountLimit
(
1
,
101110023
)
...
...
@@ -63,6 +63,7 @@ function c101110023.srop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
GetFieldGroup
(
tp
,
LOCATION_PZONE
,
0
):
Select
(
tp
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
BreakEffect
()
Duel
.
HintSelection
(
g
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
...
...
@@ -111,6 +112,7 @@ function c101110023.thop(e,tp,eg,ep,ev,re,r,rp)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
c101110023
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
):
GetFirst
()
if
tc
and
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
>
0
and
tc
:
IsLocation
(
LOCATION_HAND
)
then
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
Duel
.
ShuffleHand
(
tp
)
Duel
.
BreakEffect
()
Duel
.
DiscardHand
(
tp
,
nil
,
1
,
1
,
REASON_DISCARD
+
REASON_EFFECT
,
nil
)
end
...
...
script/c101110024.lua
View file @
5af4f726
...
...
@@ -19,7 +19,7 @@ function c101110024.initial_effect(c)
e2
:
SetCategory
(
CATEGORY_TOHAND
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_RELEASE
)
e2
:
SetProperty
(
EFFECT_FLAG_D
AMAGE_STEP
+
EFFECT_FLAG_D
ELAY
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCountLimit
(
1
,
101110024
+
100
)
e2
:
SetTarget
(
c101110024
.
thtg
)
e2
:
SetOperation
(
c101110024
.
thop
)
...
...
script/c101110039.lua
View file @
5af4f726
...
...
@@ -17,8 +17,9 @@ function c101110039.initial_effect(c)
--negate
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
101110039
,
0
))
e2
:
SetCategory
(
CATEGORY_NEGATE
+
CATEGORY_DESTROY
)
e2
:
SetCategory
(
CATEGORY_NEGATE
+
CATEGORY_DESTROY
+
CATEGORY_TOGRAVE
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DAMAGE_CAL
)
e2
:
SetCode
(
EVENT_CHAINING
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
,
101110039
)
...
...
script/c101110057.lua
View file @
5af4f726
...
...
@@ -25,7 +25,7 @@ function c101110057.initial_effect(c)
c
:
RegisterEffect
(
e2
)
end
function
c101110057
.
filter
(
c
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsAbleToDeck
()
end
function
c101110057
.
cfilter
(
c
)
return
c
:
IsCode
(
56099748
)
and
c
:
IsFaceup
()
...
...
script/c101110059.lua
View file @
5af4f726
...
...
@@ -12,17 +12,17 @@ function c101110059.initial_effect(c)
e1
:
SetOperation
(
c101110059
.
activate
)
c
:
RegisterEffect
(
e1
)
--to hand
local
e
3
=
Effect
.
CreateEffect
(
c
)
e
3
:
SetDescription
(
aux
.
Stringid
(
101110059
,
1
))
e
3
:
SetCategory
(
CATEGORY_TOHAND
)
e
3
:
SetType
(
EFFECT_TYPE_IGNITION
)
e
3
:
SetRange
(
LOCATION_GRAVE
)
e
3
:
SetCountLimit
(
1
,
9603254
)
e
3
:
SetCondition
(
c101110059
.
thcon
)
e
3
:
SetCost
(
aux
.
bfgcost
)
e
3
:
SetTarget
(
c101110059
.
thtg
)
e
3
:
SetOperation
(
c101110059
.
thop
)
c
:
RegisterEffect
(
e
3
)
local
e
2
=
Effect
.
CreateEffect
(
c
)
e
2
:
SetDescription
(
aux
.
Stringid
(
101110059
,
1
))
e
2
:
SetCategory
(
CATEGORY_TOHAND
)
e
2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e
2
:
SetRange
(
LOCATION_GRAVE
)
e
2
:
SetCountLimit
(
1
,
101110059
)
e
2
:
SetCondition
(
c101110059
.
thcon
)
e
2
:
SetCost
(
aux
.
bfgcost
)
e
2
:
SetTarget
(
c101110059
.
thtg
)
e
2
:
SetOperation
(
c101110059
.
thop
)
c
:
RegisterEffect
(
e
2
)
end
function
c101110059
.
filter
(
c
)
return
c
:
IsCode
(
56063182
)
and
(
c
:
IsFaceup
()
or
c
:
IsLocation
(
LOCATION_GRAVE
))
and
c
:
IsAbleToHand
()
...
...
@@ -50,6 +50,7 @@ function c101110059.activate(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_POSCHANGE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c101110059
.
actfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
if
#
g
>
0
then
Duel
.
BreakEffect
()
Duel
.
ChangePosition
(
g
,
POS_FACEDOWN_DEFENSE
)
end
end
...
...
script/c101110071.lua
View file @
5af4f726
...
...
@@ -28,7 +28,7 @@ function c101110071.handcon(e)
end
function
c101110071
.
tdfilter
(
c
)
return
c
:
IsSetCard
(
0x33
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
GetLevel
()
>
0
and
(
c
:
IsAbleToDeckAsCost
()
or
c
:
IsAbleToExtraAsCost
()
)
and
c
:
IsAbleToDeckOrExtraAsCost
(
)
and
(
c
:
IsFaceup
()
or
c
:
IsLocation
(
LOCATION_GRAVE
))
end
function
c101110071
.
fselect
(
g
,
e
,
tp
)
...
...
script/c101110072.lua
View file @
5af4f726
...
...
@@ -62,6 +62,7 @@ function c101110072.setop(e,tp,eg,ep,ev,re,r,rp)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_LEAVE_FIELD_REDIRECT
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_REDIRECT
)
e1
:
SetValue
(
LOCATION_REMOVED
)
c
:
RegisterEffect
(
e1
)
...
...
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