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MyCard
ygopro-pre-data
Commits
4b4160c5
Commit
4b4160c5
authored
Nov 04, 2020
by
mercury233
Browse files
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fix
parent
90c50398
Changes
19
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Showing
19 changed files
with
83 additions
and
63 deletions
+83
-63
expansions/pre-release.cdb
expansions/pre-release.cdb
+0
-0
script/c100270208.lua
script/c100270208.lua
+16
-3
script/c100270216.lua
script/c100270216.lua
+1
-1
script/c101102086.lua
script/c101102086.lua
+6
-5
script/c101102087.lua
script/c101102087.lua
+2
-2
script/c101102088.lua
script/c101102088.lua
+1
-1
script/c101102089.lua
script/c101102089.lua
+6
-6
script/c101102090.lua
script/c101102090.lua
+1
-1
script/c101102091.lua
script/c101102091.lua
+1
-1
script/c101102092.lua
script/c101102092.lua
+7
-7
script/c101102093.lua
script/c101102093.lua
+10
-21
script/c101102094.lua
script/c101102094.lua
+4
-2
script/c101103001.lua
script/c101103001.lua
+5
-0
script/c101103039.lua
script/c101103039.lua
+1
-1
script/c101103041.lua
script/c101103041.lua
+2
-1
script/c101103049.lua
script/c101103049.lua
+2
-2
script/c101103069.lua
script/c101103069.lua
+16
-7
script/c101103074.lua
script/c101103074.lua
+1
-1
script/c101103080.lua
script/c101103080.lua
+1
-1
No files found.
expansions/pre-release.cdb
View file @
4b4160c5
No preview for this file type
script/c100270208.lua
View file @
4b4160c5
...
...
@@ -58,17 +58,30 @@ function c100270208.sptg1(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
end
function
c100270208
.
spop1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
and
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
then
local
code
=
tc
:
GetCode
()
local
g
=
Duel
.
GetMatchingGroup
(
c100270208
.
spfilter
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
code
)
if
#
g
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
sg
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
SpecialSummon
(
sg
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
local
sc
=
g
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
if
Duel
.
SpecialSummonStep
(
sc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
sc
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
sc
:
RegisterEffect
(
e2
)
end
Duel
.
SpecialSummonComplete
()
end
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
()
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
...
...
script/c100270216.lua
View file @
4b4160c5
...
...
@@ -82,7 +82,7 @@ end
function
c100270216
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
bc
=
e
:
GetHandler
():
GetBattleTarget
()
local
zone
=
Duel
.
GetLinkedZone
(
tp
)
&
0x1f
if
chk
==
0
then
return
zone
~=
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
,
LOCATION_REASON_TOFIELD
,
zone
)
>
0
and
bc
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
Duel
.
SetTargetCard
(
bc
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
bc
,
1
,
0
,
0
)
...
...
script/c101102086.lua
View file @
4b4160c5
...
...
@@ -28,7 +28,7 @@ function c101102086.initial_effect(c)
c
:
RegisterEffect
(
e2
)
end
function
c101102086
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
~=
tp
return
Duel
.
IsEnvironment
(
101102092
,
tp
,
LOCATION_FZONE
)
and
Duel
.
GetTurnPlayer
()
~=
tp
and
(
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN1
or
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN2
)
end
function
c101102086
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
...
...
@@ -46,11 +46,12 @@ function c101102086.sp2costfilter(c)
return
c
:
IsAbleToRemoveAsCost
()
and
(
c
:
IsFaceup
()
or
c
:
IsLocation
(
LOCATION_HAND
))
end
function
c101102086
.
sp2cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsReleasable
()
and
Duel
.
IsExistingMatchingCard
(
c101102086
.
sp2costfilter
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
Release
(
e
:
GetHandler
(),
REASON_COST
+
REASON_RELEASE
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
c
:
IsReleasable
()
and
Duel
.
IsExistingMatchingCard
(
c101102086
.
sp2costfilter
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
,
0
,
1
,
c
)
end
Duel
.
Release
(
c
,
REASON_COST
+
REASON_RELEASE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
cost
=
Duel
.
SelectMatchingCard
(
tp
,
c101102086
.
sp2costfilter
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
cost
=
Duel
.
SelectMatchingCard
(
tp
,
c101102086
.
sp2costfilter
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
,
0
,
1
,
1
,
c
)
Duel
.
Remove
(
cost
,
POS_FACEUP
,
REASON_COST
)
end
function
c101102086
.
sp2tgfilter
(
c
,
e
,
tp
)
...
...
script/c101102087.lua
View file @
4b4160c5
...
...
@@ -49,7 +49,7 @@ function c101102087.ctval(e,re,rp)
return
rp
==
1
-
e
:
GetHandlerPlayer
()
and
(
re
:
GetActiveType
()
&
TYPE_MONSTER
)
>
0
end
function
c101102087
.
negcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
not
e
:
GetHandler
():
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
re
:
GetHandler
()
~=
e
:
GetHandler
()
return
not
e
:
GetHandler
():
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
ep
==
1
-
tp
and
re
:
IsActiveType
(
TYPE_SPELL
)
and
Duel
.
IsChainNegatable
(
ev
)
end
function
c101102087
.
negcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
...
...
@@ -75,7 +75,7 @@ function c101102087.thcon(e,tp,eg,ep,ev,re,r,rp)
return
rp
==
1
-
tp
and
c
:
GetPreviousControler
()
==
tp
end
function
c101102087
.
thtgfilter
(
c
)
return
c
:
IsSetCard
(
0x258
)
and
c
:
IsType
(
TYPE_
MONSTER
)
and
c
:
IsAbleToHand
()
return
c
:
IsSetCard
(
0x258
)
and
c
:
IsType
(
TYPE_
TRAP
)
and
c
:
IsAbleToHand
()
end
function
c101102087
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_REMOVED
)
and
chkc
:
IsControler
(
tp
)
and
c101102087
.
thtgfilter
(
chkc
)
end
...
...
script/c101102088.lua
View file @
4b4160c5
...
...
@@ -48,7 +48,7 @@ function c101102088.ctval(e,re,rp)
return
rp
==
1
-
e
:
GetHandlerPlayer
()
and
(
re
:
GetActiveType
()
&
TYPE_SPELL
)
>
0
end
function
c101102088
.
drcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
not
e
:
GetHandler
():
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
re
:
GetHandler
()
~=
e
:
GetHandler
()
return
not
e
:
GetHandler
():
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
ep
==
1
-
tp
and
re
:
IsActiveType
(
TYPE_TRAP
)
and
Duel
.
IsChainNegatable
(
ev
)
end
function
c101102088
.
drcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
...
...
script/c101102089.lua
View file @
4b4160c5
...
...
@@ -48,8 +48,8 @@ function c101102089.ctval(e,re,rp)
return
rp
==
1
-
e
:
GetHandlerPlayer
()
and
(
re
:
GetActiveType
()
&
TYPE_MONSTER
)
>
0
end
function
c101102089
.
rmcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
not
e
:
GetHandler
():
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
re
:
GetHandler
()
~=
e
:
GetHandler
()
and
re
:
IsActiveType
(
TYPE_
TRAP
)
and
Duel
.
IsChainNegatable
(
ev
)
return
not
e
:
GetHandler
():
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
ep
==
1
-
tp
and
re
:
IsActiveType
(
TYPE_
MONSTER
)
and
Duel
.
IsChainNegatable
(
ev
)
end
function
c101102089
.
cfilter
(
c
)
return
not
c
:
IsStatus
(
STATUS_BATTLE_DESTROYED
)
...
...
@@ -57,13 +57,13 @@ end
function
c101102089
.
rmcostfilter2
(
c
,
e
)
return
c
:
IsAbleToRemove
()
and
c
:
IsCanBeEffectTarget
(
e
)
end
function
c101102089
.
rmcostfilter
(
c
,
e
)
return
c
:
IsAbleToRemoveAsCost
()
and
Duel
.
IsExistingMatchingCard
(
c101102089
.
rmcostfilter2
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
c
)
function
c101102089
.
rmcostfilter
(
c
,
e
,
tp
)
return
c
:
IsAbleToRemoveAsCost
()
and
Duel
.
IsExistingMatchingCard
(
c101102089
.
rmcostfilter2
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
c
,
e
)
end
function
c101102089
.
rmcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c101102089
.
rmcostfilter
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
,
0
,
1
,
nil
,
e
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c101102089
.
rmcostfilter
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c101102089
.
rmcostfilter
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
,
e
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c101102089
.
rmcostfilter
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
,
e
,
tp
)
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
end
function
c101102089
.
rmtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
...
...
script/c101102090.lua
View file @
4b4160c5
...
...
@@ -55,7 +55,7 @@ end
function
c101102090
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
and
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
end
end
function
c101102090
.
immcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
script/c101102091.lua
View file @
4b4160c5
...
...
@@ -41,7 +41,7 @@ function c101102091.negcon(e,tp,eg,ep,ev,re,r,rp)
end
function
c101102091
.
cfilter
(
c
,
re
)
return
not
c
:
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
c
:
IsAbleToRemoveAsCost
()
and
c
:
IsType
(
re
:
GetActiveType
())
and
c
:
IsType
(
re
:
GetActiveType
())
and
c
:
IsSetCard
(
0x258
)
end
function
c101102091
.
negcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c101102091
.
cfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_HAND
+
LOCATION_ONFIELD
,
0
,
1
,
nil
,
re
)
end
...
...
script/c101102092.lua
View file @
4b4160c5
...
...
@@ -15,17 +15,17 @@ function c101102092.initial_effect(c)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e2
:
SetRange
(
LOCATION_FZONE
)
e2
:
SetTargetRange
(
LOCATION_MZONE
,
LOCATION_MZONE
)
e2
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsSetCard
,
0x
19
))
e2
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e2
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsSetCard
,
0x
258
))
e2
:
SetValue
(
c101102092
.
atkval
)
c
:
RegisterEffect
(
e2
)
--draw
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
101102092
,
0
))
e3
:
SetDescription
(
aux
.
Stringid
(
101102092
,
1
))
e3
:
SetCategory
(
CATEGORY_DRAW
+
CATEGORY_TODECK
)
e3
:
SetType
(
EFFECT_TYPE_IGNITION
)
e3
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e3
:
SetRange
(
LOCATION_
M
ZONE
)
e3
:
SetRange
(
LOCATION_
F
ZONE
)
e3
:
SetCountLimit
(
1
)
e3
:
SetTarget
(
c101102092
.
drtg
)
e3
:
SetOperation
(
c101102092
.
drop
)
...
...
@@ -38,13 +38,13 @@ function c101102092.atkval(e,c)
local
tp
=
e
:
GetHandler
():
GetControler
()
return
Duel
.
GetMatchingGroupCount
(
c101102092
.
atkvalfilter
,
tp
,
LOCATION_REMOVED
,
0
,
nil
)
*
100
end
function
c101102092
.
th
filter
(
c
,
e
,
tp
)
return
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
c
:
IsLevelBelow
(
4
)
function
c101102092
.
sp
filter
(
c
,
e
,
tp
)
return
c
:
Is
SetCard
(
0x258
)
and
c
:
Is
CanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
c
:
IsLevelBelow
(
4
)
end
function
c101102092
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
if
Duel
.
GetMZoneCount
(
tp
)
<=
0
then
return
end
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c101102092
.
th
filter
,
tp
,
LOCATION_HAND
+
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c101102092
.
sp
filter
,
tp
,
LOCATION_HAND
+
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
#
g
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
101102092
,
0
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
sg
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
...
...
script/c101102093.lua
View file @
4b4160c5
...
...
@@ -11,15 +11,10 @@ function c101102093.initial_effect(c)
e1
:
SetTarget
(
c101102093
.
target
)
e1
:
SetOperation
(
c101102093
.
activate
)
c
:
RegisterEffect
(
e1
)
--damage
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_CHAINING
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetOperation
(
c101102093
.
regop
)
e2
:
SetLabelObject
(
e1
)
c
:
RegisterEffect
(
e2
)
Duel
.
AddCustomActivityCounter
(
101102093
,
ACTIVITY_CHAIN
,
c101102093
.
chainfilter
)
end
function
c101102093
.
chainfilter
(
re
,
tp
,
cid
)
return
false
end
function
c101102093
.
filter0
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeFusionMaterial
()
and
c
:
IsAbleToRemove
()
...
...
@@ -31,11 +26,9 @@ function c101102093.filter2(c,e,tp,m,f,chkf)
return
c
:
IsType
(
TYPE_FUSION
)
and
c
:
IsSetCard
(
0x258
)
and
(
not
f
or
f
(
c
))
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
)
and
c
:
CheckFusionMaterial
(
m
,
nil
,
chkf
)
end
function
c101102093
.
cfilter
(
c
)
return
c
:
GetSummonLocation
()
==
LOCATION_EXTRA
end
function
c101102093
.
fcheck
(
tp
,
sg
,
fc
)
return
(
sg
:
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_DECK
)
<=
1
and
fc
:
IsLocation
(
LOCATION_DECK
))
and
(
sg
:
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_GRAVE
)
<=
1
and
fc
:
IsLocation
(
LOCATION_GRAVE
))
return
sg
:
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_DECK
)
<=
1
and
sg
:
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_GRAVE
)
<=
1
end
function
c101102093
.
gcheck
(
sg
)
return
sg
:
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_DECK
)
<=
1
and
sg
:
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_GRAVE
)
<=
1
...
...
@@ -44,12 +37,12 @@ function c101102093.target(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
local
chkf
=
tp
local
mg1
=
Duel
.
GetFusionMaterial
(
tp
)
if
e
:
GetLabel
()
==
Duel
.
GetTurnCount
()
then
if
Duel
.
GetCustomActivityCount
(
101102093
,
1
-
tp
,
ACTIVITY_CHAIN
)
~=
0
then
local
mg2
=
Duel
.
GetMatchingGroup
(
c101102093
.
filter0
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
nil
)
if
mg2
:
GetCount
()
>
0
then
mg1
:
Merge
(
mg2
)
Auxiliary
.
FCheckAdditional
=
c
87931906
.
fcheck
Auxiliary
.
GCheckAdditional
=
c
87931906
.
gcheck
Auxiliary
.
FCheckAdditional
=
c
101102093
.
fcheck
Auxiliary
.
GCheckAdditional
=
c
101102093
.
gcheck
end
end
local
res
=
Duel
.
IsExistingMatchingCard
(
c101102093
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg1
,
nil
,
chkf
)
...
...
@@ -72,7 +65,7 @@ function c101102093.activate(e,tp,eg,ep,ev,re,r,rp)
local
chkf
=
tp
local
mg1
=
Duel
.
GetFusionMaterial
(
tp
):
Filter
(
c101102093
.
filter1
,
nil
,
e
)
local
exmat
=
false
if
Duel
.
IsExistingMatchingCard
(
c101102093
.
cfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
then
if
Duel
.
GetCustomActivityCount
(
101102093
,
1
-
tp
,
ACTIVITY_CHAIN
)
~=
0
then
local
mg2
=
Duel
.
GetMatchingGroup
(
c101102093
.
filter0
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
nil
)
if
mg2
:
GetCount
()
>
0
then
mg1
:
Merge
(
mg2
)
...
...
@@ -122,7 +115,3 @@ function c101102093.activate(e,tp,eg,ep,ev,re,r,rp)
tc
:
CompleteProcedure
()
end
end
function
c101102093
.
regop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
rp
==
tp
then
return
end
e
:
GetLabelObject
():
SetLabel
(
Duel
.
GetTurnCount
())
end
\ No newline at end of file
script/c101102094.lua
View file @
4b4160c5
...
...
@@ -63,11 +63,13 @@ function c101102094.operation(e,tp,eg,ep,ev,re,r,rp)
end
function
c101102094
.
rmcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ec
=
e
:
GetHandler
():
GetEquipTarget
()
if
not
ec
then
return
false
end
local
tc
=
ec
:
GetBattleTarget
()
return
ec
and
tc
and
Duel
.
GetAttacker
()
==
ec
and
tc
:
IsSummonType
(
SUMMON_TYPE_SPECIAL
)
return
tc
and
Duel
.
GetAttacker
()
==
ec
and
tc
:
IsSummonType
(
SUMMON_TYPE_SPECIAL
)
and
tc
:
IsControler
(
1
-
tp
)
end
function
c101102094
.
rmtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
ec
=
e
:
GetHandler
():
GetEquipTarget
()
local
tc
=
ec
:
GetBattleTarget
()
if
chk
==
0
then
return
tc
and
tc
:
IsAbleToRemove
()
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
tc
,
1
,
0
,
0
)
...
...
@@ -98,7 +100,7 @@ function c101102094.spop(e,tp,eg,ep,ev,re,r,rp)
if
not
tc
:
IsRelateToEffect
(
e
)
then
return
end
if
Duel
.
SendtoGrave
(
tc
,
REASON_EFFECT
)
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c101102094
.
sp
op
filter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
,
tc
:
GetOriginalAttribute
())
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c101102094
.
sp
tg
filter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
,
tc
:
GetOriginalAttribute
())
if
#
g
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
...
...
script/c101103001.lua
View file @
4b4160c5
...
...
@@ -27,17 +27,20 @@ function c101103001.regop(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetValue
(
59464593
)
e1
:
SetLabel
(
1
)
e1
:
SetCondition
(
c101103001
.
condition
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
c
:
RegisterEffect
(
e1
)
--control
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_CANNOT_CHANGE_CONTROL
)
e2
:
SetLabel
(
10
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
c
:
RegisterEffect
(
e2
)
--battle indes
local
e3
=
e1
:
Clone
()
e3
:
SetCode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
e3
:
SetValue
(
1
)
e3
:
SetLabel
(
100
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
c
:
RegisterEffect
(
e3
)
--destroy
local
e4
=
Effect
.
CreateEffect
(
c
)
...
...
@@ -54,6 +57,7 @@ function c101103001.regop(e,tp,eg,ep,ev,re,r,rp)
e4
:
SetCost
(
c101103001
.
descost
)
e4
:
SetTarget
(
c101103001
.
destg
)
e4
:
SetOperation
(
c101103001
.
desop
)
e4
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
c
:
RegisterEffect
(
e4
)
--destroy2
local
e5
=
Effect
.
CreateEffect
(
c
)
...
...
@@ -66,6 +70,7 @@ function c101103001.regop(e,tp,eg,ep,ev,re,r,rp)
e5
:
SetCondition
(
c101103001
.
condition
)
e5
:
SetTarget
(
c101103001
.
destg2
)
e5
:
SetOperation
(
c101103001
.
desop2
)
e5
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
c
:
RegisterEffect
(
e5
)
end
function
c101103001
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
script/c101103039.lua
View file @
4b4160c5
...
...
@@ -42,7 +42,7 @@ function c101103039.initial_effect(c)
end
function
c101103039
.
filter
(
c
,
tp
)
return
c
:
IsReason
(
REASON_EFFECT
)
and
c
:
IsPreviousSetCard
(
0xe1
)
and
c
:
IsPreviousControler
(
tp
)
and
c
:
IsPreviousLocation
(
LOCATION_ONFIELD
)
and
c
:
IsPreviousPosition
(
POS_FACEUP
)
and
c
:
GetPreviousControler
()
==
tp
and
c
:
IsPreviousLocation
(
LOCATION_ONFIELD
)
and
c
:
IsPreviousPosition
(
POS_FACEUP
)
end
function
c101103039
.
despcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
c101103039
.
filter
,
1
,
nil
,
tp
)
...
...
script/c101103041.lua
View file @
4b4160c5
...
...
@@ -20,6 +20,7 @@ function c101103041.initial_effect(c)
e2
:
SetCategory
(
CATEGORY_TOHAND
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetCountLimit
(
1
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetTarget
(
c101103041
.
thtg
)
e2
:
SetOperation
(
c101103041
.
thop
)
c
:
RegisterEffect
(
e2
)
...
...
@@ -40,7 +41,7 @@ function c101103041.indtg(e,c)
return
c
:
IsFaceup
()
and
c
:
IsType
(
0x14f
)
and
c
:
IsType
(
TYPE_FUSION
)
end
function
c101103041
.
indct
(
e
,
re
,
r
,
rp
)
if
bit
.
band
(
r
,
REASON_
EFFECT
)
~=
0
then
if
bit
.
band
(
r
,
REASON_
BATTLE
)
~=
0
then
return
1
else
return
0
end
end
...
...
script/c101103049.lua
View file @
4b4160c5
...
...
@@ -9,7 +9,7 @@ function c101103049.initial_effect(c)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
101103049
,
0
))
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_
DESTROYED
)
e1
:
SetCode
(
EVENT_
TO_GRAVE
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetCountLimit
(
1
,
101103049
)
e1
:
SetCondition
(
c101103049
.
condition
)
...
...
@@ -22,7 +22,7 @@ function c101103049.initial_effect(c)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetCode
(
EVENT_
DESTROYED
)
e2
:
SetCode
(
EVENT_
TO_GRAVE
)
e2
:
SetCountLimit
(
1
,
101103049
)
e2
:
SetCondition
(
c101103049
.
condition
)
e2
:
SetTarget
(
c101103049
.
sptg
)
...
...
script/c101103069.lua
View file @
4b4160c5
...
...
@@ -7,6 +7,7 @@ function c101103069.initial_effect(c)
e1
:
SetCategory
(
CATEGORY_DISABLE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_MAIN_END
)
e1
:
SetCountLimit
(
1
,
101103069
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCondition
(
c101103069
.
condition
)
e1
:
SetTarget
(
c101103069
.
target
)
...
...
@@ -38,27 +39,30 @@ function c101103069.target(e,tp,eg,ep,ev,re,r,rp,chk)
if
ct
>
0
and
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_MZONE
,
PLAYER_NONE
,
0
)
>
0
then
if
#
g
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
101103069
,
0
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DISABLEZONE
)
dis
=
Duel
.
SelectDisableField
(
tp
,
1
,
0
,
LOCATION_MZONE
,
0
xe000e0
)
|
dis
dis
=
Duel
.
SelectDisableField
(
tp
,
1
,
0
,
LOCATION_MZONE
,
0
)
|
dis
elseif
#
g
==
0
then
if
ct
==
2
and
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_MZONE
,
PLAYER_NONE
,
0
)
>
1
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
101103069
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DISABLEZONE
)
dis
=
Duel
.
SelectDisableField
(
tp
,
2
,
0
,
LOCATION_MZONE
,
0
xe000e0
)
|
dis
dis
=
Duel
.
SelectDisableField
(
tp
,
2
,
0
,
LOCATION_MZONE
,
0
)
|
dis
else
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DISABLEZONE
)
dis
=
Duel
.
SelectDisableField
(
tp
,
1
,
0
,
LOCATION_MZONE
,
0
xe000e0
)
|
dis
dis
=
Duel
.
SelectDisableField
(
tp
,
1
,
0
,
LOCATION_MZONE
,
0
)
|
dis
end
end
end
local
tc
=
g
:
GetFirst
()
while
tc
do
dis
=
(
2
^
tc
:
GetSequence
())
|
dis
dis
=
(
2
^
tc
:
GetSequence
())
*
0x10000
|
dis
tc
=
g
:
GetNext
()
end
e
:
SetLabel
(
dis
)
Duel
.
Hint
(
HINT_ZONE
,
tp
,
dis
)
end
function
c101103069
.
disfilter2
(
c
,
dis
)
return
c
:
IsFaceup
()
and
(
2
^
c
:
GetSequence
())
&
dis
~=
0
return
c
:
IsFaceup
()
and
(
2
^
c
:
GetSequence
())
*
0x10000
&
dis
~=
0
end
function
c101103069
.
disfilter3
(
c
,
dis
)
return
c
:
IsFacedown
()
and
(
2
^
c
:
GetSequence
())
*
0x10000
&
dis
~=
0
end
function
c101103069
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
...
...
@@ -85,13 +89,18 @@ function c101103069.activate(e,tp,eg,ep,ev,re,r,rp)
e2
:
SetValue
(
RESET_TURN_SET
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e2
)
dis
=
dis
-
(
2
^
tc
:
GetSequence
())
dis
=
dis
-
(
2
^
tc
:
GetSequence
())
*
0x10000
tc
=
g
:
GetNext
()
end
local
sg
=
Duel
.
GetMatchingGroup
(
c101103069
.
disfilter3
,
tp
,
0
,
LOCATION_MZONE
,
nil
,
dis
)
local
sc
=
sg
:
GetFirst
()
while
sc
do
dis
=
dis
-
(
2
^
sc
:
GetSequence
())
*
0x10000
sc
=
sg
:
GetNext
()
end
if
dis
~=
0
then
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCode
(
EFFECT_DISABLE_FIELD
)
e3
:
SetOperation
(
c101103069
.
disop
)
e3
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
...
...
script/c101103074.lua
View file @
4b4160c5
...
...
@@ -64,7 +64,7 @@ function c101103074.tkop(e,tp,eg,ep,ev,re,r,rp)
end
end
function
c101103074
.
repfilter
(
c
,
tp
)
return
c
:
IsFaceup
()
and
c
:
IsLocation
(
LOCATION_MZONE
)
return
c
:
IsFaceup
()
and
c
:
IsLocation
(
LOCATION_MZONE
)
and
c
:
IsReason
(
REASON_BATTLE
)
and
c
:
IsSetCard
(
0x137
)
and
not
c
:
IsReason
(
REASON_REPLACE
)
end
function
c101103074
.
reptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
...
...
script/c101103080.lua
View file @
4b4160c5
...
...
@@ -37,7 +37,7 @@ function c101103080.activate(e,tp,eg,ep,ev,re,r,rp)
local
fnum
=
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_ONFIELD
)
local
gnum
=
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_GRAVE
,
0
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
local
dg
=
Duel
.
Duel
.
SelectMatchingCard
(
tp
,
c101103080
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
local
dg
=
Duel
.
SelectMatchingCard
(
tp
,
c101103080
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
local
mon
=
dg
:
GetFirst
()
local
lnum
=
mon
:
GetLevel
()
--The equation
...
...
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