Commit 34585ead authored by mercury233's avatar mercury233

fix

parent f4791658
...@@ -7,7 +7,7 @@ function c100270001.initial_effect(c) ...@@ -7,7 +7,7 @@ function c100270001.initial_effect(c)
e1:SetDescription(aux.Stringid(100270001,0)) e1:SetDescription(aux.Stringid(100270001,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY) e1:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetCountLimit(1,100270001) e1:SetCountLimit(1,100270001)
e1:SetTarget(c100270001.sptg1) e1:SetTarget(c100270001.sptg1)
...@@ -31,6 +31,7 @@ function c100270001.initial_effect(c) ...@@ -31,6 +31,7 @@ function c100270001.initial_effect(c)
e3:SetDescription(aux.Stringid(100270001,2)) e3:SetDescription(aux.Stringid(100270001,2))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON) e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetProperty(EFFECT_FLAG_DELAY)
e3:SetCode(EVENT_SPSUMMON_SUCCESS) e3:SetCode(EVENT_SPSUMMON_SUCCESS)
e3:SetRange(LOCATION_GRAVE) e3:SetRange(LOCATION_GRAVE)
e3:SetCountLimit(1,100270102) e3:SetCountLimit(1,100270102)
......
...@@ -23,7 +23,7 @@ function c100270014.initial_effect(c) ...@@ -23,7 +23,7 @@ function c100270014.initial_effect(c)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--Negate --Negate
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(100270014,0)) e3:SetDescription(aux.Stringid(100270014,1))
e3:SetCategory(CATEGORY_NEGATE+CATEGORY_REMOVE) e3:SetCategory(CATEGORY_NEGATE+CATEGORY_REMOVE)
e3:SetType(EFFECT_TYPE_QUICK_O) e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetCode(EVENT_CHAINING) e3:SetCode(EVENT_CHAINING)
...@@ -53,7 +53,7 @@ end ...@@ -53,7 +53,7 @@ end
function c100270014.tgtg(e,tp,eg,ep,ev,re,r,rp,chk) function c100270014.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100270014.tgfilter,tp,LOCATION_DECK,0,1,nil) if chk==0 then return Duel.IsExistingMatchingCard(c100270014.tgfilter,tp,LOCATION_DECK,0,1,nil)
and Duel.CheckReleaseGroupEx(tp,c100270014.filter,1,e:GetHandler()) end and Duel.CheckReleaseGroupEx(tp,c100270014.filter,1,e:GetHandler()) end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,0,tp,1) Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK)
end end
function c100270014.tgop(e,tp,eg,ep,ev,re,r,rp) function c100270014.tgop(e,tp,eg,ep,ev,re,r,rp)
local ct=Duel.GetMatchingGroupCount(c100270014.tgfilter,tp,LOCATION_DECK,0,nil) local ct=Duel.GetMatchingGroupCount(c100270014.tgfilter,tp,LOCATION_DECK,0,nil)
...@@ -63,7 +63,7 @@ function c100270014.tgop(e,tp,eg,ep,ev,re,r,rp) ...@@ -63,7 +63,7 @@ function c100270014.tgop(e,tp,eg,ep,ev,re,r,rp)
if g:GetCount()>0 then if g:GetCount()>0 then
local rct=Duel.Release(g,REASON_EFFECT) local rct=Duel.Release(g,REASON_EFFECT)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local tg=Duel.SelectMatchingCard(tp,c100270014.tgfilter,tp,LOCATION_DECK,0,1,rct,nil) local tg=Duel.SelectMatchingCard(tp,c100270014.tgfilter,tp,LOCATION_DECK,0,rct,rct,nil)
Duel.SendtoGrave(tg,REASON_EFFECT) Duel.SendtoGrave(tg,REASON_EFFECT)
end end
end end
......
...@@ -24,8 +24,12 @@ function c100270018.initial_effect(c) ...@@ -24,8 +24,12 @@ function c100270018.initial_effect(c)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
function c100270018.thtg(e,tp,eg,ep,ev,re,r,rp,chk) function c100270018.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetFieldGroupCount(tp,0,LOCATION_DECK)>2 end if chk==0 then
local g=Duel.GetDecktopGroup(tp,3)
return #g>=3 and g:IsExists(Card.IsAbleToHand,1,nil)
end
Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,1-tp,500) Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,1-tp,500)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,0,LOCATION_DECK)
end end
function c100270018.thop(e,tp,eg,ep,ev,re,r,rp) function c100270018.thop(e,tp,eg,ep,ev,re,r,rp)
if Duel.Recover(1-tp,500,REASON_EFFECT)~=0 and Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)>=3 then if Duel.Recover(1-tp,500,REASON_EFFECT)~=0 and Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)>=3 then
......
...@@ -31,9 +31,12 @@ function c100270019.initial_effect(c) ...@@ -31,9 +31,12 @@ function c100270019.initial_effect(c)
e4:SetCondition(c100270019.damcon) e4:SetCondition(c100270019.damcon)
c:RegisterEffect(e4) c:RegisterEffect(e4)
end end
function c100270019.cfilter(c,code)
return c:IsFaceup() and c:IsCode(code)
end
function c100270019.nsfilter(c,tp) function c100270019.nsfilter(c,tp)
return c:IsRace(RACE_SPELLCASTER) and c:IsAttack(1850) and not c:IsPublic() and c:IsSummonable(true,nil) return c:IsRace(RACE_SPELLCASTER) and c:IsAttack(1850) and not c:IsPublic() and c:IsSummonable(true,nil)
and not Duel.IsExistingMatchingCard(Card.IsCode,tp,LOCATION_MZONE,0,1,nil,c:GetCode()) and not Duel.IsExistingMatchingCard(c100270019.cfilter,tp,LOCATION_MZONE,0,1,nil,c:GetCode())
end end
function c100270019.nscost(e,tp,eg,ep,ev,re,r,rp,chk) function c100270019.nscost(e,tp,eg,ep,ev,re,r,rp,chk)
e:SetLabel(100) e:SetLabel(100)
...@@ -53,7 +56,7 @@ function c100270019.nstg(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -53,7 +56,7 @@ function c100270019.nstg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.SetTargetCard(e:GetLabelObject()) Duel.SetTargetCard(e:GetLabelObject())
Duel.SetOperationInfo(0,CATEGORY_SUMMON,nil,1,0,0) Duel.SetOperationInfo(0,CATEGORY_SUMMON,nil,1,0,0)
end end
function c100270019.nsop(e,tp,eg,ep,ev,re,r,rp,chk) function c100270019.nsop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if tc and tc:IsRelateToEffect(e) then if tc and tc:IsRelateToEffect(e) then
......
...@@ -87,14 +87,14 @@ function c100270024.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -87,14 +87,14 @@ function c100270024.operation(e,tp,eg,ep,ev,re,r,rp)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EFFECT_DISABLE) e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1) tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(e:GetHandler()) local e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_SINGLE) e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetCode(EFFECT_DISABLE_EFFECT) e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetValue(RESET_TURN_SET) e2:SetValue(RESET_TURN_SET)
e2:SetReset(RESET_EVENT+RESETS_STANDARD) e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e2) tc:RegisterEffect(e2)
end end
end end
......
...@@ -20,6 +20,7 @@ function c100270043.initial_effect(c) ...@@ -20,6 +20,7 @@ function c100270043.initial_effect(c)
e2:SetCategory(CATEGORY_ATKCHANGE) e2:SetCategory(CATEGORY_ATKCHANGE)
e2:SetType(EFFECT_TYPE_IGNITION) e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_GRAVE) e2:SetRange(LOCATION_GRAVE)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCountLimit(1,100270043+100) e2:SetCountLimit(1,100270043+100)
e2:SetCost(aux.bfgcost) e2:SetCost(aux.bfgcost)
e2:SetTarget(c100270043.atktg) e2:SetTarget(c100270043.atktg)
...@@ -68,7 +69,7 @@ function c100270043.atkop(e,tp,eg,ep,ev,re,r,rp) ...@@ -68,7 +69,7 @@ function c100270043.atkop(e,tp,eg,ep,ev,re,r,rp)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(1000) e1:SetValue(1000)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,Duel.GetTurnPlayer()==tp and 2 or 1)
tc:RegisterEffect(e1) tc:RegisterEffect(e1)
end end
end end
...@@ -4,7 +4,7 @@ ...@@ -4,7 +4,7 @@
function c100270045.initial_effect(c) function c100270045.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,100270045+EFFECT_COUNT_CODE_OATH) e1:SetCountLimit(1,100270045+EFFECT_COUNT_CODE_OATH)
...@@ -32,6 +32,7 @@ function c100270045.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -32,6 +32,7 @@ function c100270045.activate(e,tp,eg,ep,ev,re,r,rp)
if g:GetCount()>0 then if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g) Duel.ConfirmCards(1-tp,g)
Duel.ShuffleHand(tp)
if Duel.IsExistingMatchingCard(c100270045.cfilter,tp,0,LOCATION_MZONE,1,nil) and Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0)==0 if Duel.IsExistingMatchingCard(c100270045.cfilter,tp,0,LOCATION_MZONE,1,nil) and Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0)==0
and Duel.IsExistingMatchingCard(c100270045.spfilter,tp,LOCATION_HAND,0,1,nil,e,tp) and Duel.IsExistingMatchingCard(c100270045.spfilter,tp,LOCATION_HAND,0,1,nil,e,tp)
and Duel.SelectYesNo(tp,aux.Stringid(100270045,0)) then and Duel.SelectYesNo(tp,aux.Stringid(100270045,0)) then
......
...@@ -31,25 +31,25 @@ function c100270047.initial_effect(c) ...@@ -31,25 +31,25 @@ function c100270047.initial_effect(c)
e3:SetOperation(c100270047.spop) e3:SetOperation(c100270047.spop)
c:RegisterEffect(e3) c:RegisterEffect(e3)
end end
function c100270047.filter1(c) function c100270047.cfilter(c)
return c:IsAttribute(ATTRIBUTE_LIGHT) and c:IsRace(RACE_FAIRY) and c:IsAbleToDeck() and not c:IsPublic() return c:IsAttribute(ATTRIBUTE_LIGHT) and c:IsRace(RACE_FAIRY) and c:IsAbleToDeck() and not c:IsPublic()
end end
function c100270047.filter2(c) function c100270047.thfilter(c)
return c:IsAttribute(ATTRIBUTE_LIGHT) and c:IsLevel(7) and c:IsRace(RACE_DRAGON) and c:IsAbleToHand() return c:IsAttribute(ATTRIBUTE_LIGHT) and c:IsLevel(7) and c:IsRace(RACE_DRAGON) and c:IsAbleToHand()
end end
function c100270047.thtg(e,tp,eg,ep,ev,re,r,rp,chk) function c100270047.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100270047.filter1,tp,LOCATION_HAND,0,1,nil) if chk==0 then return Duel.IsExistingMatchingCard(c100270047.cfilter,tp,LOCATION_HAND,0,1,nil)
and Duel.IsExistingMatchingCard(c100270047.filter2,tp,LOCATION_DECK,0,1,nil) end and Duel.IsExistingMatchingCard(c100270047.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,1,tp,LOCATION_HAND) Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,1,tp,LOCATION_HAND)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end end
function c100270047.thop(e,tp,eg,ep,ev,re,r,rp) function c100270047.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g1=Duel.SelectMatchingCard(tp,c100270047.filter1,tp,LOCATION_HAND,0,1,1,nil) local g1=Duel.SelectMatchingCard(tp,c100270047.cfilter,tp,LOCATION_HAND,0,1,1,nil)
if g1:GetCount()==0 then return end if g1:GetCount()==0 then return end
Duel.ConfirmCards(1-tp,g1) Duel.ConfirmCards(1-tp,g1)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g2=Duel.SelectMatchingCard(tp,c100270047.filter2,tp,LOCATION_DECK,0,1,1,nil) local g2=Duel.SelectMatchingCard(tp,c100270047.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g2:GetCount()>0 and Duel.SendtoHand(g2,nil,REASON_EFFECT)~=0 then if g2:GetCount()>0 and Duel.SendtoHand(g2,nil,REASON_EFFECT)~=0 then
Duel.ConfirmCards(1-tp,g2) Duel.ConfirmCards(1-tp,g2)
Duel.ShuffleDeck(tp) Duel.ShuffleDeck(tp)
......
...@@ -41,7 +41,7 @@ function c100270048.condition(e,tp,eg,ep,ev,re,r,rp) ...@@ -41,7 +41,7 @@ function c100270048.condition(e,tp,eg,ep,ev,re,r,rp)
return ph==PHASE_MAIN1 or ph==PHASE_MAIN2 return ph==PHASE_MAIN1 or ph==PHASE_MAIN2
end end
function c100270048.thfilter(c) function c100270048.thfilter(c)
return c:IsLevel(7) and c:IsAttribute(ATTRIBUTE_LIGHT) and c:IsRace(RACE_DRAGON) and c:IsAbleToHand() return c:IsFaceup() and c:IsLevel(7) and c:IsAttribute(ATTRIBUTE_LIGHT) and c:IsRace(RACE_DRAGON) and c:IsAbleToHand()
end end
function c100270048.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c100270048.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c100270048.thfilter(chkc) end if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c100270048.thfilter(chkc) end
......
...@@ -57,7 +57,7 @@ function c100270201.actcon(e,tp,eg,ep,ev,re,r,rp) ...@@ -57,7 +57,7 @@ function c100270201.actcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsReason(REASON_EFFECT) return e:GetHandler():IsReason(REASON_EFFECT)
end end
function c100270201.actfilter(c) function c100270201.actfilter(c)
return c:IsFaceup() and (c:IsType(TYPE_EFFECT) or bit.band(c:GetOriginalType(),TYPE_EFFECT)==TYPE_EFFECT) return c:IsFaceup() and c:IsType(TYPE_EFFECT)
end end
function c100270201.acttg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c100270201.acttg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and c100270201.actfilter(chkc) end if chkc then return chkc:IsLocation(LOCATION_MZONE) and c100270201.actfilter(chkc) end
......
...@@ -15,7 +15,7 @@ function c100270202.initial_effect(c) ...@@ -15,7 +15,7 @@ function c100270202.initial_effect(c)
--SendtoGrave --SendtoGrave
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100270202,1)) e2:SetDescription(aux.Stringid(100270202,1))
e2:SetCategory(CATEGORY_TOGRAVE) e2:SetCategory(CATEGORY_DECKDES)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DELAY) e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_TO_GRAVE) e2:SetCode(EVENT_TO_GRAVE)
...@@ -34,7 +34,7 @@ end ...@@ -34,7 +34,7 @@ end
function c100270202.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c100270202.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c100270202.cfilter(chkc,tp) end if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c100270202.cfilter(chkc,tp) end
if chk==0 then return Duel.IsExistingTarget(c100270202.cfilter,tp,0,LOCATION_MZONE,1,nil,tp) end if chk==0 then return Duel.IsExistingTarget(c100270202.cfilter,tp,0,LOCATION_MZONE,1,nil,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectTarget(tp,c100270202.cfilter,tp,0,LOCATION_MZONE,1,1,nil,tp) local g=Duel.SelectTarget(tp,c100270202.cfilter,tp,0,LOCATION_MZONE,1,1,nil,tp)
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_EXTRA) Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_EXTRA)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,1,0,0) Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,1,0,0)
...@@ -53,15 +53,12 @@ end ...@@ -53,15 +53,12 @@ end
function c100270202.tgcon(e,tp,eg,ep,ev,re,r,rp) function c100270202.tgcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsReason(REASON_EFFECT) return e:GetHandler():IsReason(REASON_EFFECT)
end end
function c100270202.ctfilter(c)
return c:IsFaceup()
end
function c100270202.tgtg(e,tp,eg,ep,ev,re,r,rp,chk) function c100270202.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
local ct=Duel.GetMatchingGroup(c100270202.ctfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil):GetClassCount(Card.GetOriginalAttribute) local ct=Duel.GetMatchingGroup(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,nil):GetClassCount(Card.GetOriginalAttribute)
if chk==0 then return ct>0 and Duel.IsPlayerCanDiscardDeck(tp,ct) end if chk==0 then return ct>0 and Duel.IsPlayerCanDiscardDeck(tp,ct) end
Duel.SetOperationInfo(0,CATEGORY_DECKDES,nil,0,tp,ct) Duel.SetOperationInfo(0,CATEGORY_DECKDES,nil,0,tp,ct)
end end
function c100270202.tgop(e,tp,eg,ep,ev,re,r,rp) function c100270202.tgop(e,tp,eg,ep,ev,re,r,rp)
local ct=Duel.GetMatchingGroup(c100270202.ctfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil):GetClassCount(Card.GetOriginalAttribute) local ct=Duel.GetMatchingGroup(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,nil):GetClassCount(Card.GetOriginalAttribute)
Duel.DiscardDeck(tp,ct,REASON_EFFECT) Duel.DiscardDeck(tp,ct,REASON_EFFECT)
end end
...@@ -9,7 +9,6 @@ function c100270203.initial_effect(c) ...@@ -9,7 +9,6 @@ function c100270203.initial_effect(c)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100270203,1)) e1:SetDescription(aux.Stringid(100270203,1))
e1:SetType(EFFECT_TYPE_IGNITION) e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetCost(c100270203.cost) e1:SetCost(c100270203.cost)
e1:SetOperation(c100270203.operation) e1:SetOperation(c100270203.operation)
...@@ -61,24 +60,22 @@ end ...@@ -61,24 +60,22 @@ end
function c100270203.filter(c) function c100270203.filter(c)
return c:IsType(TYPE_XYZ) and c:IsRankBelow(9) and c:IsRace(RACE_DRAGON) and c:IsAbleToExtra() return c:IsType(TYPE_XYZ) and c:IsRankBelow(9) and c:IsRace(RACE_DRAGON) and c:IsAbleToExtra()
end end
function c100270203.xyzfilter(c,mc,e,tp)
return mc:IsCanBeXyzMaterial(c)
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_XYZ,tp,false,false)
end
function c100270203.tg(e,tp,eg,ep,ev,re,r,rp,chk) function c100270203.tg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100270203.filter,tp,LOCATION_GRAVE,0,1,nli) end if chk==0 then return Duel.IsExistingMatchingCard(c100270203.filter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOEXTRA,nil,1,tp,LOCATION_GRAVE) Duel.SetOperationInfo(0,CATEGORY_TOEXTRA,nil,1,tp,LOCATION_GRAVE)
end end
function c100270203.op(e,tp,eg,ep,ev,re,r,rp) function c100270203.op(e,tp,eg,ep,ev,re,r,rp)
if not Duel.IsExistingMatchingCard(c100270203.filter,tp,LOCATION_GRAVE,0,1,nil) then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectTarget(tp,c100270203.filter,tp,LOCATION_GRAVE,0,1,1,nil) local g=Duel.SelectMatchingCard(tp,c100270203.filter,tp,LOCATION_GRAVE,0,1,1,nil)
if #g==0 then return end
Duel.SendtoDeck(g,nil,2,REASON_EFFECT) Duel.SendtoDeck(g,nil,2,REASON_EFFECT)
local c=e:GetHandler() local c=e:GetHandler()
local g=Duel.GetOperatedGroup()
if not g then return end
local sc=g:GetFirst() local sc=g:GetFirst()
if sc and c:IsRelateToEffect(e) and c100270203.xyzfilter(sc,c,e,tp) and Duel.SelectYesNo(tp,aux.Stringid(100270203,4)) then if sc:IsLocation(LOCATION_EXTRA) and c:IsRelateToEffect(e) and c:IsFaceup() and c:IsControler(tp)
and c:IsCanBeXyzMaterial(sc) and sc:IsCanBeSpecialSummoned(e,SUMMON_TYPE_XYZ,tp,false,false)
and Duel.GetLocationCountFromEx(tp,tp,c,sc)>0
and Duel.SelectYesNo(tp,aux.Stringid(100270203,4)) then
Duel.BreakEffect()
local mg=c:GetOverlayGroup() local mg=c:GetOverlayGroup()
if mg:GetCount()~=0 then if mg:GetCount()~=0 then
Duel.Overlay(sc,mg) Duel.Overlay(sc,mg)
......
...@@ -5,7 +5,7 @@ function c100270204.initial_effect(c) ...@@ -5,7 +5,7 @@ function c100270204.initial_effect(c)
--extra summon --extra summon
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100270204,0)) e1:SetDescription(aux.Stringid(100270204,0))
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetTarget(c100270204.sumtg) e1:SetTarget(c100270204.sumtg)
e1:SetOperation(c100270204.sumop) e1:SetOperation(c100270204.sumop)
...@@ -13,7 +13,7 @@ function c100270204.initial_effect(c) ...@@ -13,7 +13,7 @@ function c100270204.initial_effect(c)
--special summon --special summon
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100270204,1)) e2:SetDescription(aux.Stringid(100270204,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetCategory(CATEGORY_DESTROY+CATEGORY_SPECIAL_SUMMON)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetType(EFFECT_TYPE_IGNITION) e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_GRAVE) e2:SetRange(LOCATION_GRAVE)
...@@ -22,15 +22,12 @@ function c100270204.initial_effect(c) ...@@ -22,15 +22,12 @@ function c100270204.initial_effect(c)
e2:SetOperation(c100270204.spop) e2:SetOperation(c100270204.spop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
function c100270204.sumtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanSummon(tp) and Duel.IsPlayerCanAdditionalSummon(tp) and Duel.GetFlagEffect(tp,100270204)==0 end
end
function c100270204.sumop(e,tp,eg,ep,ev,re,r,rp) function c100270204.sumop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetFlagEffect(tp,100270204)~=0 then return end if Duel.GetFlagEffect(tp,100270204)~=0 then return end
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetDescription(aux.Stringid(100270204,2)) e1:SetDescription(aux.Stringid(100270204,2))
e1:SetType(EFFECT_TYPE_FIELD) e1:SetType(EFFECT_TYPE_FIELD)
e1:SetTargetRange(LOCATION_HAND,0) e1:SetTargetRange(LOCATION_HAND+LOCATION_MZONE,0)
e1:SetCode(EFFECT_EXTRA_SUMMON_COUNT) e1:SetCode(EFFECT_EXTRA_SUMMON_COUNT)
e1:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,0x39)) e1:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,0x39))
e1:SetReset(RESET_PHASE+PHASE_END) e1:SetReset(RESET_PHASE+PHASE_END)
...@@ -38,31 +35,31 @@ function c100270204.sumop(e,tp,eg,ep,ev,re,r,rp) ...@@ -38,31 +35,31 @@ function c100270204.sumop(e,tp,eg,ep,ev,re,r,rp)
Duel.RegisterFlagEffect(tp,100270204,RESET_PHASE+PHASE_END,0,1) Duel.RegisterFlagEffect(tp,100270204,RESET_PHASE+PHASE_END,0,1)
end end
function c100270204.cfilter(c) function c100270204.cfilter(c,tp)
return c:IsFaceup() and c:IsAttribute(ATTRIBUTE_FIRE) return c:IsFaceup() and c:IsAttribute(ATTRIBUTE_FIRE) and Duel.GetMZoneCount(tp,c)>0
end end
function c100270204.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c100270204.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c100270204.cfilter(chkc) end if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c100270204.cfilter(chkc,tp) end
local c=e:GetHandler() local c=e:GetHandler()
if chk==0 then return Duel.IsExistingTarget(c100270204.cfilter,tp,LOCATION_MZONE,0,1,nil) if chk==0 then return Duel.IsExistingTarget(c100270204.cfilter,tp,LOCATION_MZONE,0,1,nil,tp)
and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
Duel.SelectTarget(tp,c100270204.cfilter,tp,LOCATION_MZONE,0,1,1,nil) local g=Duel.SelectTarget(tp,c100270204.cfilter,tp,LOCATION_MZONE,0,1,1,nil,tp)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
end end
function c100270204.spop(e,tp,eg,ep,ev,re,r,rp) function c100270204.spop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
local c=e:GetHandler() local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.Destroy(tc,REASON_EFFECT)~=0 then if tc:IsRelateToEffect(e) and Duel.Destroy(tc,REASON_EFFECT)~=0
if Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP_DEFENSE)~=0 then and c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP_DEFENSE)~=0 then
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EFFECT_LEAVE_FIELD_REDIRECT) e1:SetCode(EFFECT_LEAVE_FIELD_REDIRECT)
e1:SetValue(LOCATION_REMOVED) e1:SetValue(LOCATION_REMOVED)
e1:SetReset(RESET_EVENT+RESETS_REDIRECT) e1:SetReset(RESET_EVENT+RESETS_REDIRECT)
c:RegisterEffect(e1,true) c:RegisterEffect(e1,true)
end
end end
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD) e1:SetType(EFFECT_TYPE_FIELD)
......
...@@ -22,7 +22,6 @@ function c100270205.initial_effect(c) ...@@ -22,7 +22,6 @@ function c100270205.initial_effect(c)
e2:SetDescription(aux.Stringid(100270205,1)) e2:SetDescription(aux.Stringid(100270205,1))
e2:SetCategory(CATEGORY_POSITION) e2:SetCategory(CATEGORY_POSITION)
e2:SetType(EFFECT_TYPE_IGNITION) e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetCountLimit(1) e2:SetCountLimit(1)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
e2:SetCost(c100270205.cost) e2:SetCost(c100270205.cost)
...@@ -34,24 +33,23 @@ function c100270205.drcon(e,tp,eg,ep,ev,re,r,rp) ...@@ -34,24 +33,23 @@ function c100270205.drcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_SYNCHRO) return e:GetHandler():IsSummonType(SUMMON_TYPE_SYNCHRO)
end end
function c100270205.drtg(e,tp,eg,ep,ev,re,r,rp,chk) function c100270205.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
local ct=2 if chk==0 then return Duel.IsPlayerCanDraw(tp,2) end
if chk==0 then return ct>0 and Duel.IsPlayerCanDraw(tp,ct) end
Duel.SetTargetPlayer(tp) Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(ct) Duel.SetTargetParam(2)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,ct) Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,2)
end end
function c100270205.tgfilter(g,tp) function c100270205.tgcheck(g)
return g:IsExists(Card.IsAttribute,1,nil,ATTRIBUTE_FIRE) return g:IsExists(Card.IsAttribute,1,nil,ATTRIBUTE_FIRE)
end end
function c100270205.drop(e,tp,eg,ep,ev,re,r,rp) function c100270205.drop(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM) local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Draw(p,d,REASON_EFFECT) Duel.Draw(p,d,REASON_EFFECT)
Duel.BreakEffect()
local g=Duel.GetFieldGroup(tp,LOCATION_HAND,0) local g=Duel.GetFieldGroup(tp,LOCATION_HAND,0)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
tg=g:SelectSubGroup(tp,c100270205.tgfilter,false,2,2,tp) tg=g:SelectSubGroup(tp,c100270205.tgcheck,false,2,2)
if tg then if tg then
if Duel.SendtoGrave(tg,REASON_EFFECT)==0 then if Duel.SendtoGrave(tg,REASON_EFFECT)==0 then
Duel.ConfirmCards(1-p,tg)
Duel.ShuffleHand(p) Duel.ShuffleHand(p)
end end
else else
...@@ -69,17 +67,21 @@ function c100270205.cost(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -69,17 +67,21 @@ function c100270205.cost(e,tp,eg,ep,ev,re,r,rp,chk)
local g=Duel.SelectMatchingCard(tp,c100270205.refilter,tp,LOCATION_GRAVE,0,1,1,nil) local g=Duel.SelectMatchingCard(tp,c100270205.refilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.Remove(g,POS_FACEUP,REASON_COST) Duel.Remove(g,POS_FACEUP,REASON_COST)
end end
function c100270205.cfilter(c)
return c:IsFaceup() and c:IsSetCard(0x39)
end
function c100270205.posfilter(c) function c100270205.posfilter(c)
return c:IsFaceup() and c:IsCanTurnSet() return c:IsFaceup() and c:IsCanTurnSet()
end end
function c100270205.settg(e,tp,eg,ep,ev,re,r,rp,chk) function c100270205.settg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsSetCard,tp,LOCATION_MZONE,0,1,nil,0x39) and Duel.IsExistingMatchingCard(c100270205.posfilter,tp,0,LOCATION_MZONE,1,nil) end if chk==0 then return Duel.IsExistingMatchingCard(c100270205.cfilter,tp,LOCATION_MZONE,0,1,nil)
and Duel.IsExistingMatchingCard(c100270205.posfilter,tp,0,LOCATION_MZONE,1,nil) end
end end
function c100270205.setop(e,tp,eg,ep,ev,re,r,rp) function c100270205.setop(e,tp,eg,ep,ev,re,r,rp)
local ct=Duel.GetMatchingGroupCount(Card.IsSetCard,tp,LOCATION_MZONE,0,nil,0x39) local ct=Duel.GetMatchingGroupCount(c100270205.cfilter,tp,LOCATION_MZONE,0,nil)
if Duel.IsExistingMatchingCard(c100270205.posfilter,tp,0,LOCATION_MZONE,1,nil) then Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_POSCHANGE)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_POSCHANGE) local g=Duel.SelectMatchingCard(tp,c100270205.posfilter,tp,0,LOCATION_MZONE,1,ct,nil)
local g=Duel.SelectMatchingCard(tp,c100270205.posfilter,tp,0,LOCATION_MZONE,1,ct,nil) if #g>0 then
Duel.HintSelection(g) Duel.HintSelection(g)
Duel.ChangePosition(g,POS_FACEDOWN_DEFENSE) Duel.ChangePosition(g,POS_FACEDOWN_DEFENSE)
end end
......
...@@ -5,9 +5,8 @@ function c100270207.initial_effect(c) ...@@ -5,9 +5,8 @@ function c100270207.initial_effect(c)
--negate --negate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100270207,0)) e1:SetDescription(aux.Stringid(100270207,0))
e1:SetCategory(CATEGORY_NEGATE+CATEGORY_SPECIAL_SUMMON) e1:SetCategory(CATEGORY_DISABLE+CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e1:SetCode(EVENT_CHAINING) e1:SetCode(EVENT_CHAINING)
e1:SetRange(LOCATION_HAND) e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,100270207) e1:SetCountLimit(1,100270207)
...@@ -32,25 +31,21 @@ end ...@@ -32,25 +31,21 @@ end
function c100270207.negcon(e,tp,eg,ep,ev,re,r,rp) function c100270207.negcon(e,tp,eg,ep,ev,re,r,rp)
if not (rp==1-tp and re:IsHasProperty(EFFECT_FLAG_CARD_TARGET)) then return false end if not (rp==1-tp and re:IsHasProperty(EFFECT_FLAG_CARD_TARGET)) then return false end
local g=Duel.GetChainInfo(ev,CHAININFO_TARGET_CARDS) local g=Duel.GetChainInfo(ev,CHAININFO_TARGET_CARDS)
return g and g:IsExists(c100270207.cfilter,1,nil,tp) and Duel.IsChainNegatable(ev) return g and g:IsExists(c100270207.cfilter,1,nil,tp) and Duel.IsChainDisablable(ev)
end end
function c100270207.negtg(e,tp,eg,ep,ev,re,r,rp,chk) function c100270207.negtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0) Duel.SetOperationInfo(0,CATEGORY_DISABLE,eg,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end end
function c100270207.negop(e,tp,eg,ep,ev,re,r,rp) function c100270207.negop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end if not c:IsRelateToEffect(e) then return end
if Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 then if Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 then
if Duel.NegateActivation(ev) then Duel.NegateEffect(ev)
if re:IsHasType(EFFECT_TYPE_ACTIVATE) and re:GetHandler():IsRelateToEffect(re) then
Duel.SendtoGrave(eg,REASON_EFFECT)
end
end
end end
end end
function c100270207.tgtg(e,c) function c100270207.tgtg(e,c)
return (c:IsSetCard(0x255) or c:IsSetCard(0x256)) and c:IsType(TYPE_SPELL+TYPE_TRAP) return c:IsSetCard(0x255,0x256) and c:IsType(TYPE_SPELL+TYPE_TRAP)
end end
...@@ -44,15 +44,15 @@ function c100270208.spop(e,tp,eg,ep,ev,re,r,rp) ...@@ -44,15 +44,15 @@ function c100270208.spop(e,tp,eg,ep,ev,re,r,rp)
end end
end end
function c100270208.tgfilter(c,e,tp) function c100270208.tgfilter(c,e,tp)
return c:IsType(TYPE_LINK) and (c:IsSetCard(0x255) or c:IsSetCard(0x256)) and c:IsLinkBelow(2) and c:IsLinkState() and Duel.IsExistingMatchingCard(c100270208.spfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp,c:GetCode()) return c:IsType(TYPE_LINK) and c:IsSetCard(0x255,0x256) and c:IsLinkBelow(2) and c:IsLinkState()
and Duel.IsExistingMatchingCard(c100270208.spfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp,c:GetCode())
end end
function c100270208.spfilter(c,e,tp,code) function c100270208.spfilter(c,e,tp,code)
return c:IsCode(code) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and Duel.GetLocationCountFromEx(tp,tp,nil,c)>0 return c:IsCode(code) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and Duel.GetLocationCountFromEx(tp,tp,nil,c)>0
end end
function c100270208.sptg1(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c100270208.sptg1(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_MZONE) and c100270208.tgfilter(chkc,e,tp) end if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_MZONE) and c100270208.tgfilter(chkc,e,tp) end
if chk==0 then return Duel.GetMZoneCount(tp,e:GetHandler())>0 if chk==0 then return Duel.IsExistingTarget(c100270208.tgfilter,tp,LOCATION_MZONE,0,1,e:GetHandler(),e,tp) end
and Duel.IsExistingTarget(c100270208.tgfilter,tp,LOCATION_MZONE,0,1,e:GetHandler(),e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
local g=Duel.SelectTarget(tp,c100270208.tgfilter,tp,LOCATION_MZONE,0,1,1,nil,e,tp) local g=Duel.SelectTarget(tp,c100270208.tgfilter,tp,LOCATION_MZONE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
...@@ -60,7 +60,7 @@ end ...@@ -60,7 +60,7 @@ end
function c100270208.spop1(e,tp,eg,ep,ev,re,r,rp) function c100270208.spop1(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if tc and tc:IsRelateToEffect(e) and tc:IsFaceup() and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then if tc and tc:IsRelateToEffect(e) then
local code=tc:GetCode() local code=tc:GetCode()
local g=Duel.GetMatchingGroup(c100270208.spfilter,tp,LOCATION_EXTRA,0,nil,e,tp,code) local g=Duel.GetMatchingGroup(c100270208.spfilter,tp,LOCATION_EXTRA,0,nil,e,tp,code)
if #g>0 then if #g>0 then
......
...@@ -39,7 +39,8 @@ function c100270209.filter(c,e,tp) ...@@ -39,7 +39,8 @@ function c100270209.filter(c,e,tp)
end end
function c100270209.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c100270209.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c100270209.filter(chkc) end if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c100270209.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c100270209.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 end if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c100270209.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c100270209.filter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp) local g=Duel.SelectTarget(tp,c100270209.filter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
...@@ -62,8 +63,8 @@ function c100270209.spcost1(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -62,8 +63,8 @@ function c100270209.spcost1(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.Remove(g,POS_FACEUP,REASON_COST) Duel.Remove(g,POS_FACEUP,REASON_COST)
end end
function c100270209.spfilter1(c,e,tp) function c100270209.spfilter1(c,e,tp)
return c:IsType(TYPE_LINK) and c:IsRace(RACE_PLANT) return c:IsType(TYPE_LINK) and c:IsRace(RACE_PLANT) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
and Duel.IsExistingMatchingCard(c100270209.spnfilter,tp,LOCATION_GRAVE,0,1,c,c:GetCode()) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and Duel.IsExistingMatchingCard(c100270209.spnfilter,tp,LOCATION_GRAVE,0,1,c,c:GetCode())
end end
function c100270209.spnfilter(c,code) function c100270209.spnfilter(c,code)
return c:IsType(TYPE_LINK) and c:IsRace(RACE_PLANT) and c:IsCode(code) return c:IsType(TYPE_LINK) and c:IsRace(RACE_PLANT) and c:IsCode(code)
......
...@@ -43,8 +43,9 @@ function c100270211.spcon(e,tp,eg,ep,ev,re,r,rp) ...@@ -43,8 +43,9 @@ function c100270211.spcon(e,tp,eg,ep,ev,re,r,rp)
return ep==tp and bit.band(r,REASON_BATTLE+REASON_EFFECT)~=0 return ep==tp and bit.band(r,REASON_BATTLE+REASON_EFFECT)~=0
end end
function c100270211.sptg(e,tp,eg,ep,ev,re,r,rp,chk) function c100270211.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(c100270211.spfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp) end if chk==0 then return Duel.IsExistingMatchingCard(c100270211.spfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,1,tp,ev)
end end
function c100270211.spop(e,tp,eg,ep,ev,re,r,rp) function c100270211.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.Recover(tp,ev,REASON_EFFECT)~=0 then if Duel.Recover(tp,ev,REASON_EFFECT)~=0 then
......
...@@ -41,15 +41,16 @@ end ...@@ -41,15 +41,16 @@ end
function c100270212.mfilter(c) function c100270212.mfilter(c)
return c:IsLinkRace(RACE_PLANT) return c:IsLinkRace(RACE_PLANT)
end end
function c100270212.spfilter(c,e,tp)
return c:IsSetCard(0x255) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and Duel.GetLocationCountFromEx(tp,tp,nil,c)>0
end
function c100270212.spcon(e,tp,eg,ep,ev,re,r,rp) function c100270212.spcon(e,tp,eg,ep,ev,re,r,rp)
return ep==tp and bit.band(r,REASON_BATTLE+REASON_EFFECT)~=0 return ep==tp and bit.band(r,REASON_BATTLE+REASON_EFFECT)~=0
end end
function c100270212.spfilter(c,e,tp)
return c:IsSetCard(0x255) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and Duel.GetLocationCountFromEx(tp,tp,nil,c)>0
end
function c100270212.sptg(e,tp,eg,ep,ev,re,r,rp,chk) function c100270212.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(c100270212.spfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp) end if chk==0 then return Duel.IsExistingMatchingCard(c100270212.spfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,1,tp,ev)
end end
function c100270212.spop(e,tp,eg,ep,ev,re,r,rp) function c100270212.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.Recover(tp,ev,REASON_EFFECT)~=0 then if Duel.Recover(tp,ev,REASON_EFFECT)~=0 then
...@@ -62,7 +63,7 @@ function c100270212.spop(e,tp,eg,ep,ev,re,r,rp) ...@@ -62,7 +63,7 @@ function c100270212.spop(e,tp,eg,ep,ev,re,r,rp)
end end
function c100270212.mvcon(e,tp,eg,ep,ev,re,r,rp) function c100270212.mvcon(e,tp,eg,ep,ev,re,r,rp)
local d=Duel.GetAttackTarget() local d=Duel.GetAttackTarget()
return d and d:IsControler(tp) and d:IsFaceup() and e:GetHandler():GetLinkedGroup():IsContains(d) return d and d:IsControler(tp) and e:GetHandler():GetLinkedGroup():IsContains(d)
end end
function c100270212.mvtg(e,tp,eg,ep,ev,re,r,rp,chk) function c100270212.mvtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE,PLAYER_NONE,0)>0 end if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE,PLAYER_NONE,0)>0 end
......
...@@ -97,8 +97,10 @@ end ...@@ -97,8 +97,10 @@ end
function c100270213.desop(e,tp,eg,ep,ev,re,r,rp) function c100270213.desop(e,tp,eg,ep,ev,re,r,rp)
local ct=e:GetValue() local ct=e:GetValue()
local sg=Duel.GetMatchingGroup(nil,tp,0,LOCATION_ONFIELD,nil) local sg=Duel.GetMatchingGroup(nil,tp,0,LOCATION_ONFIELD,nil)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=sg:Select(tp,1,ct,nil) local g=sg:Select(tp,1,ct,nil)
if #g>0 then if #g>0 then
Duel.HintSelection(g)
Duel.Destroy(g,REASON_EFFECT) Duel.Destroy(g,REASON_EFFECT)
end end
end end
\ No newline at end of file
...@@ -11,7 +11,7 @@ function c100270214.initial_effect(c) ...@@ -11,7 +11,7 @@ function c100270214.initial_effect(c)
e1:SetCategory(CATEGORY_DESTROY) e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_LEAVE_FIELD) e1:SetCode(EVENT_LEAVE_FIELD)
e1:SetProperty(EFFECT_FLAG_DELAY) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetCondition(c100270214.descon) e1:SetCondition(c100270214.descon)
e1:SetTarget(c100270214.destg) e1:SetTarget(c100270214.destg)
...@@ -30,7 +30,6 @@ function c100270214.initial_effect(c) ...@@ -30,7 +30,6 @@ function c100270214.initial_effect(c)
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_BATTLE_DESTROYED) e3:SetCode(EVENT_BATTLE_DESTROYED)
e3:SetCondition(c100270214.con)
e3:SetOperation(c100270214.op) e3:SetOperation(c100270214.op)
c:RegisterEffect(e3) c:RegisterEffect(e3)
end end
...@@ -58,9 +57,9 @@ function c100270214.filter(c,ec) ...@@ -58,9 +57,9 @@ function c100270214.filter(c,ec)
return c:IsFaceup() and c:IsSetCard(0x256) and c:IsType(TYPE_LINK) and c:GetLinkedGroup():IsContains(ec) return c:IsFaceup() and c:IsSetCard(0x256) and c:IsType(TYPE_LINK) and c:GetLinkedGroup():IsContains(ec)
end end
function c100270214.dmcon(e,tp,eg,ep,ev,re,r,rp) function c100270214.dmcon(e,tp,eg,ep,ev,re,r,rp)
local a,d,c=Duel.GetAttacker(),Duel.GetAttackTarget(),e:GetHandler() local a,d=Duel.GetBattleMonster(tp)
local g=Duel.GetMatchingGroup(c100270214.filter,tp,LOCATION_MZONE,LOCATION_MZONE,nil,c) local c=e:GetHandler()
return d and (a==c or d==c) and a:GetControler()~=d:GetControler() and #g>0 return d and a==c and Duel.IsExistingMatchingCard(c100270214.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil,c)
end end
function c100270214.dmop(e,tp,eg,ep,ev,re,r,rp) function c100270214.dmop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
...@@ -72,9 +71,15 @@ function c100270214.dmop(e,tp,eg,ep,ev,re,r,rp) ...@@ -72,9 +71,15 @@ function c100270214.dmop(e,tp,eg,ep,ev,re,r,rp)
e1:SetReset(RESET_PHASE+PHASE_DAMAGE) e1:SetReset(RESET_PHASE+PHASE_DAMAGE)
Duel.RegisterEffect(e1,tp) Duel.RegisterEffect(e1,tp)
end end
function c100270214.con(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetCurrentPhase()>=PHASE_BATTLE_START and Duel.GetCurrentPhase()<=PHASE_BATTLE
end
function c100270214.op(e,tp,eg,ep,ev,re,r,rp) function c100270214.op(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_CHAIN_END)
e1:SetRange(LOCATION_MZONE)
e1:SetOperation(c100270214.skipop)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_DAMAGE)
Duel.RegisterEffect(e1,tp)
end
function c100270214.skipop(e,tp,eg,ep,ev,re,r,rp)
Duel.SkipPhase(Duel.GetTurnPlayer(),PHASE_BATTLE,RESET_PHASE+PHASE_BATTLE_STEP,1) Duel.SkipPhase(Duel.GetTurnPlayer(),PHASE_BATTLE,RESET_PHASE+PHASE_BATTLE_STEP,1)
end end
\ No newline at end of file
...@@ -11,7 +11,7 @@ function c100270215.initial_effect(c) ...@@ -11,7 +11,7 @@ function c100270215.initial_effect(c)
e1:SetCategory(CATEGORY_DESTROY) e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_LEAVE_FIELD) e1:SetCode(EVENT_LEAVE_FIELD)
e1:SetProperty(EFFECT_FLAG_DELAY) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetCondition(c100270215.descon) e1:SetCondition(c100270215.descon)
e1:SetTarget(c100270215.destg) e1:SetTarget(c100270215.destg)
...@@ -32,6 +32,7 @@ function c100270215.initial_effect(c) ...@@ -32,6 +32,7 @@ function c100270215.initial_effect(c)
e3:SetDescription(aux.Stringid(100270215,2)) e3:SetDescription(aux.Stringid(100270215,2))
e3:SetCategory(CATEGORY_RECOVER) e3:SetCategory(CATEGORY_RECOVER)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e3:SetCode(EVENT_BATTLE_DAMAGE) e3:SetCode(EVENT_BATTLE_DAMAGE)
e3:SetRange(LOCATION_MZONE) e3:SetRange(LOCATION_MZONE)
e3:SetCondition(c100270215.recon) e3:SetCondition(c100270215.recon)
...@@ -63,10 +64,10 @@ function c100270215.recfilter(c) ...@@ -63,10 +64,10 @@ function c100270215.recfilter(c)
return c:IsSetCard(0x256) and c:IsType(TYPE_LINK) and c:IsLinkAbove(1) return c:IsSetCard(0x256) and c:IsType(TYPE_LINK) and c:IsLinkAbove(1)
end end
function c100270215.rectg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c100270215.rectg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and c100270215.recfilter(chkc) end if chkc then return chkc:IsLocation(LOCATION_MZONE) and c100270215.recfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c100270215.recfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end if chk==0 then return Duel.IsExistingTarget(c100270215.recfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
local g=Duel.SelectTarget(tp,c100270215.recfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil) local g=Duel.SelectTarget(tp,c100270215.recfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,tp,g:GetFirst():GetLink()*300) Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,tp,g:GetFirst():GetLink()*300)
end end
function c100270215.recop(e,tp,eg,ep,ev,re,r,rp) function c100270215.recop(e,tp,eg,ep,ev,re,r,rp)
......
...@@ -11,7 +11,7 @@ function c100270216.initial_effect(c) ...@@ -11,7 +11,7 @@ function c100270216.initial_effect(c)
e1:SetCategory(CATEGORY_DESTROY) e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_LEAVE_FIELD) e1:SetCode(EVENT_LEAVE_FIELD)
e1:SetProperty(EFFECT_FLAG_DELAY) e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetCondition(c100270216.descon) e1:SetCondition(c100270216.descon)
e1:SetTarget(c100270216.destg) e1:SetTarget(c100270216.destg)
...@@ -62,10 +62,10 @@ function c100270216.atkfilter(c) ...@@ -62,10 +62,10 @@ function c100270216.atkfilter(c)
return c:IsSetCard(0x256) and c:IsType(TYPE_LINK) and c:IsLinkAbove(1) return c:IsSetCard(0x256) and c:IsType(TYPE_LINK) and c:IsLinkAbove(1)
end end
function c100270216.atktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c100270216.atktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and c100270216.atkfilter(chkc) end if chkc then return chkc:IsLocation(LOCATION_MZONE) and c100270216.atkfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c100270216.atkfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end if chk==0 then return Duel.IsExistingTarget(c100270216.atkfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
local g=Duel.SelectTarget(tp,c100270216.atkfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil) local g=Duel.SelectTarget(tp,c100270216.atkfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
end end
function c100270216.atkop(e,tp,eg,ep,ev,re,r,rp) function c100270216.atkop(e,tp,eg,ep,ev,re,r,rp)
local tc,c=Duel.GetFirstTarget(),e:GetHandler() local tc,c=Duel.GetFirstTarget(),e:GetHandler()
...@@ -73,8 +73,7 @@ function c100270216.atkop(e,tp,eg,ep,ev,re,r,rp) ...@@ -73,8 +73,7 @@ function c100270216.atkop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetValue(tc:GetLink()*800) e1:SetValue(tc:GetLink()*800)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
......
...@@ -79,11 +79,12 @@ function c100270217.setcon(e,tp,eg,ep,ev,re,r,rp) ...@@ -79,11 +79,12 @@ function c100270217.setcon(e,tp,eg,ep,ev,re,r,rp)
return tp~=Duel.GetTurnPlayer() return tp~=Duel.GetTurnPlayer()
end end
function c100270217.setfilter(c) function c100270217.setfilter(c)
return c:IsType(TYPE_CONTINUOUS) and c:IsType(TYPE_TRAP) and c:IsSSetable() return c:IsType(TYPE_CONTINUOUS) and c:IsType(TYPE_TRAP) and c:IsSSetable(true)
end end
function c100270217.settg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c100270217.settg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c100270217.setfilter(chkc) end if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c100270217.setfilter(chkc) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0 and Duel.IsExistingTarget(c100270217.setfilter,tp,LOCATION_GRAVE,0,1,nil) end if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>-1
and Duel.IsExistingTarget(c100270217.setfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET)
local sg=Duel.SelectTarget(tp,c100270217.setfilter,tp,LOCATION_GRAVE,0,1,1,nil) local sg=Duel.SelectTarget(tp,c100270217.setfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,sg,1,0,0) Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,sg,1,0,0)
......
...@@ -4,7 +4,7 @@ ...@@ -4,7 +4,7 @@
function c100270218.initial_effect(c) function c100270218.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY) e1:SetCategory(CATEGORY_DISABLE)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCountLimit(1,100270218+EFFECT_COUNT_CODE_OATH) e1:SetCountLimit(1,100270218+EFFECT_COUNT_CODE_OATH)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
...@@ -29,19 +29,18 @@ function c100270218.lkfilter(c) ...@@ -29,19 +29,18 @@ function c100270218.lkfilter(c)
end end
function c100270218.acttg(e,tp,eg,ep,ev,re,r,rp,chk) function c100270218.acttg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end if chk==0 then return true end
local lk=Duel.GetMatchingGroupCount(c100270218.lkfilter,tp,LOCATION_MZONE,0,nil) if Duel.IsExistingMatchingCard(c100270218.lkfilter,tp,LOCATION_MZONE,0,1,nil) then
if lk>0 then
local g=Duel.GetMatchingGroup(aux.disfilter1,tp,0,LOCATION_MZONE,nil) local g=Duel.GetMatchingGroup(aux.disfilter1,tp,0,LOCATION_MZONE,nil)
Duel.SetOperationInfo(0,CATEGORY_DISABLE,g,g:GetCount(),0,0) Duel.SetOperationInfo(0,CATEGORY_DISABLE,g,g:GetCount(),0,0)
end end
end end
function c100270218.actop(e,tp,eg,ep,ev,re,r,rp) function c100270218.actop(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end if not e:GetHandler():IsRelateToEffect(e) then return end
local lk=Duel.GetMatchingGroupCount(c100270218.lkfilter,tp,LOCATION_MZONE,0,nil) if Duel.IsExistingMatchingCard(c100270218.lkfilter,tp,LOCATION_MZONE,0,1,nil) then
if lk>0 then
local g=Duel.GetMatchingGroup(aux.disfilter1,tp,0,LOCATION_MZONE,nil) local g=Duel.GetMatchingGroup(aux.disfilter1,tp,0,LOCATION_MZONE,nil)
local tc=g:GetFirst() local tc=g:GetFirst()
while tc do while tc do
Duel.NegateRelatedChain(tc,RESET_TURN_SET)
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE) e1:SetCode(EFFECT_DISABLE)
......
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