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ygopro-pre-data
Commits
2c85ff2c
Commit
2c85ff2c
authored
Oct 02, 2020
by
mercury233
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fix
parent
41761bfa
Changes
3
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3 changed files
with
5 additions
and
5 deletions
+5
-5
expansions/pre-release.cdb
expansions/pre-release.cdb
+0
-0
script/c101103026.lua
script/c101103026.lua
+4
-4
script/c101103044.lua
script/c101103044.lua
+1
-1
No files found.
expansions/pre-release.cdb
View file @
2c85ff2c
No preview for this file type
script/c101103026.lua
View file @
2c85ff2c
...
...
@@ -19,7 +19,7 @@ function c101103026.initial_effect(c)
e2
:
SetType
(
EFFECT_TYPE_TRIGGER_F
+
EFFECT_TYPE_SINGLE
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetCountLimit
(
1
,
101103
0
26
)
e2
:
SetCountLimit
(
1
,
101103
1
26
)
e2
:
SetCondition
(
c101103026
.
thcon
)
e2
:
SetTarget
(
c101103026
.
thtg
)
e2
:
SetOperation
(
c101103026
.
thop
)
...
...
@@ -58,9 +58,9 @@ function c101103026.thfilter(c)
end
function
c101103026
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
1
-
tp
,
LOCATION_ONFIELD
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
1
,
tp
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
nil
,
1
,
tp
,
LOCATION_HAND
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
0
,
1
-
tp
,
LOCATION_ONFIELD
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
nil
,
0
,
tp
,
LOCATION_HAND
)
end
function
c101103026
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
IsEnvironment
(
74665651
,
PLAYER_ALL
,
LOCATION_FZONE
)
...
...
script/c101103044.lua
View file @
2c85ff2c
...
...
@@ -21,7 +21,7 @@ function c101103044.initial_effect(c)
e2
:
SetDescription
(
aux
.
Stringid
(
101103044
,
2
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DELAY
)
e2
:
SetType
(
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetType
(
EFFECT_TYPE_
FIELD
+
EFFECT_TYPE_
TRIGGER_O
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
e2
:
SetCountLimit
(
1
,
101103044
+
100
)
...
...
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