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MyCard
ygopro-pre-data
Commits
101f5c62
Commit
101f5c62
authored
Mar 21, 2020
by
mercury233
Browse files
Options
Browse Files
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Plain Diff
fix
parent
cd4f5cb8
Changes
16
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Showing
16 changed files
with
148 additions
and
116 deletions
+148
-116
script/c100338002.lua
script/c100338002.lua
+5
-4
script/c100338019.lua
script/c100338019.lua
+1
-1
script/c100338034.lua
script/c100338034.lua
+1
-1
script/c101101012.lua
script/c101101012.lua
+5
-4
script/c101101013.lua
script/c101101013.lua
+6
-4
script/c101101014.lua
script/c101101014.lua
+11
-11
script/c101101015.lua
script/c101101015.lua
+8
-5
script/c101101041.lua
script/c101101041.lua
+13
-8
script/c101101042.lua
script/c101101042.lua
+15
-11
script/c101101053.lua
script/c101101053.lua
+7
-5
script/c101101054.lua
script/c101101054.lua
+12
-12
script/c101101055.lua
script/c101101055.lua
+4
-3
script/c101101066.lua
script/c101101066.lua
+2
-2
script/c101101072.lua
script/c101101072.lua
+54
-41
script/c32491822.lua
script/c32491822.lua
+2
-2
script/c6007213.lua
script/c6007213.lua
+2
-2
No files found.
script/c100338002.lua
View file @
101f5c62
...
...
@@ -57,7 +57,7 @@ function c100338002.countop(e,tp,eg,ep,ev,re,r,rp)
if
c
:
IsFacedown
()
or
not
c
:
IsRelateToEffect
(
e
)
then
return
end
local
og
=
Duel
.
GetOperatedGroup
()
local
ct
=
og
:
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_GRAVE
)
if
ct
>
0
and
c
:
AddCounter
(
0x57
,
ct
)
then
if
ct
>
0
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_AVOID_BATTLE_DAMAGE
)
...
...
@@ -70,10 +70,11 @@ function c100338002.countop(e,tp,eg,ep,ev,re,r,rp)
end
end
function
c100338002
.
reptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsReason
(
REASON_BATTLE
+
REASON_EFFECT
)
and
e
:
GetHandler
():
IsCanRemoveCounter
(
tp
,
0x57
,
1
,
REASON_EFFECT
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
c
:
IsReason
(
REASON_BATTLE
+
REASON_EFFECT
)
and
not
c
:
IsReason
(
REASON_REPLACE
)
and
c
:
IsCanRemoveCounter
(
tp
,
0x57
,
1
,
REASON_EFFECT
)
end
return
Duel
.
SelectEffectYesNo
(
tp
,
e
:
GetHandler
()
,
96
)
return
Duel
.
SelectEffectYesNo
(
tp
,
c
,
96
)
end
function
c100338002
.
repop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
e
:
GetHandler
():
RemoveCounter
(
tp
,
0x57
,
1
,
REASON_EFFECT
)
...
...
script/c100338019.lua
View file @
101f5c62
...
...
@@ -12,7 +12,7 @@ function c100338019.initial_effect(c)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e2
:
SetCode
(
100338019
)
e2
:
SetCode
(
54828837
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetTargetRange
(
1
,
0
)
c
:
RegisterEffect
(
e2
)
...
...
script/c100338034.lua
View file @
101f5c62
...
...
@@ -12,7 +12,7 @@ function c100338034.initial_effect(c)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e2
:
SetCode
(
1
00338034
)
e2
:
SetCode
(
1
6317140
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetTargetRange
(
1
,
0
)
c
:
RegisterEffect
(
e2
)
...
...
script/c101101012.lua
View file @
101f5c62
...
...
@@ -31,8 +31,8 @@ function c101101012.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c101101012
.
costfilter
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
e
:
GetHandler
())
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c101101012
.
costfilter
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
1
,
e
:
GetHandler
())
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
e
:
SetLabel
(
g
:
GetFirst
():
GetLevel
())
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
end
function
c101101012
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
...
...
@@ -75,7 +75,8 @@ function c101101012.spcon2(e,tp,eg,ep,ev,re,r,rp)
return
Duel
.
GetTurnPlayer
()
==
tp
end
function
c101101012
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsRace
(
RACE_WARRIOR
)
and
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
(
c
:
IsFaceup
()
or
c
:
IsLocation
(
LOCATION_GRAVE
))
and
c
:
IsRace
(
RACE_WARRIOR
)
and
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
c101101012
.
spop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
...
...
@@ -84,11 +85,11 @@ function c101101012.spop2(e,tp,eg,ep,ev,re,r,rp)
c
:
SetTurnCounter
(
ct
)
if
ct
==
2
and
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c101101012
.
spfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
c101101012
.
spfilter
)
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
101101012
,
3
))
then
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c101101012
.
spfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c101101012
.
spfilter
)
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
,
e
,
tp
)
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
script/c101101013.lua
View file @
101f5c62
...
...
@@ -34,7 +34,8 @@ function c101101013.initial_effect(c)
c
:
RegisterEffect
(
e4
)
end
function
c101101013
.
tgfilter
(
c
)
return
((
c
:
IsRace
(
RACE_WARRIOR
)
and
c
:
IsAttribute
(
ATTRIBUTE_FIRE
))
or
c
:
IsSetCard
(
0x207a
))
and
not
c
:
IsCode
(
101101013
)
and
c
:
IsAbleToGrave
()
return
((
c
:
IsRace
(
RACE_WARRIOR
)
and
c
:
IsAttribute
(
ATTRIBUTE_FIRE
))
or
c
:
IsSetCard
(
0x207a
))
and
not
c
:
IsCode
(
101101013
)
and
c
:
IsAbleToGrave
()
end
function
c101101013
.
tgtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c101101013
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
...
...
@@ -56,24 +57,25 @@ function c101101013.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
and
Duel
.
IsExistingTarget
(
c101101013
.
eqfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_EQUIP
)
Duel
.
SelectTarget
(
tp
,
c101101013
.
eqfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_EQUIP
,
e
:
GetHandler
(),
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_LEAVE_GRAVE
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
c101101013
.
eqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
if
c
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
and
tc
:
IsControler
(
tp
)
and
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
Equip
(
tp
,
c
,
tc
)
if
not
Duel
.
Equip
(
tp
,
c
,
tc
)
then
return
end
--equip limit
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetLabelObject
(
tc
)
e1
:
SetValue
(
c101101013
.
eqlimit
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
c
:
RegisterEffect
(
e1
)
end
end
function
c101101013
.
eqlimit
(
e
,
c
)
local
tp
=
e
:
GetHandlerPlayer
()
return
c
:
IsControler
(
tp
)
return
c
==
e
:
GetLabelObject
()
end
script/c101101014.lua
View file @
101f5c62
...
...
@@ -29,16 +29,15 @@ function c101101014.initial_effect(c)
e3
:
SetValue
(
aux
.
tgoval
)
c
:
RegisterEffect
(
e3
)
end
function
c101101014
.
cfilter
(
c
,
ft
)
return
(
c
:
IsLocation
(
LOCATION_HAND
)
or
c
:
IsFaceup
())
and
((
c
:
IsRace
(
RACE_WARRIOR
)
and
c
:
IsAttribute
(
ATTRIBUTE_FIRE
))
or
c
:
GetType
()
==
TYPE_EQUIP
+
TYPE_SPELL
)
and
c
:
IsAbleToGraveAsCost
()
and
(
ft
>
0
or
c
:
GetSequence
()
<
5
)
function
c101101014
.
cfilter
(
c
,
tp
)
return
(
c
:
IsLocation
(
LOCATION_HAND
)
or
c
:
IsFaceup
())
and
((
c
:
IsRace
(
RACE_WARRIOR
)
and
c
:
IsAttribute
(
ATTRIBUTE_FIRE
))
or
c
:
GetType
()
==
TYPE_EQUIP
+
TYPE_SPELL
)
and
c
:
IsAbleToGraveAsCost
()
and
Duel
.
GetMZoneCount
(
tp
,
c
)
>
0
end
function
c101101014
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
local
loc
=
LOCATION_HAND
+
LOCATION_ONFIELD
if
ft
==
0
then
loc
=
LOCATION_MZONE
end
if
chk
==
0
then
return
ft
>-
1
and
Duel
.
IsExistingMatchingCard
(
c101101014
.
cfilter
,
tp
,
loc
,
0
,
1
,
e
:
GetHandler
(),
ft
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c101101014
.
cfilter
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
,
0
,
1
,
e
:
GetHandler
(),
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c101101014
.
cfilter
,
tp
,
loc
,
0
,
1
,
1
,
e
:
GetHandler
(),
ft
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c101101014
.
cfilter
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
,
0
,
1
,
1
,
e
:
GetHandler
(),
tp
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
function
c101101014
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
...
...
@@ -53,7 +52,7 @@ function c101101014.operation(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_CHANGE_LEVEL
)
e1
:
SetValue
(
1
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
)
c
:
RegisterEffect
(
e1
)
end
end
...
...
@@ -66,24 +65,25 @@ function c101101014.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
and
Duel
.
IsExistingTarget
(
c101101014
.
eqfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_EQUIP
)
Duel
.
SelectTarget
(
tp
,
c101101014
.
eqfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_EQUIP
,
e
:
GetHandler
(),
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_LEAVE_GRAVE
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
c101101014
.
eqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
if
c
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
and
tc
:
IsControler
(
tp
)
and
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
Equip
(
tp
,
c
,
tc
)
if
not
Duel
.
Equip
(
tp
,
c
,
tc
)
then
return
end
--equip limit
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetLabelObject
(
tc
)
e1
:
SetValue
(
c101101014
.
eqlimit
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
c
:
RegisterEffect
(
e1
)
end
end
function
c101101014
.
eqlimit
(
e
,
c
)
local
tp
=
e
:
GetHandlerPlayer
()
return
c
:
IsControler
(
tp
)
return
c
==
e
:
GetLabelObject
()
end
script/c101101015.lua
View file @
101f5c62
...
...
@@ -31,13 +31,15 @@ function c101101015.initial_effect(c)
c
:
RegisterEffect
(
e3
)
end
function
c101101015
.
cfilter
(
c
)
return
((
c
:
IsRace
(
RACE_WARRIOR
)
and
c
:
IsAttribute
(
ATTRIBUTE_FIRE
))
or
c
:
IsSetCard
(
0x207a
))
and
c
:
IsAbleToDeckAsCost
()
return
(
c
:
IsLocation
(
LOCATION_GRAVE
)
or
c
:
IsFaceup
())
and
((
c
:
IsRace
(
RACE_WARRIOR
)
and
c
:
IsAttribute
(
ATTRIBUTE_FIRE
))
or
c
:
IsSetCard
(
0x207a
))
and
c
:
IsAbleToDeckAsCost
()
end
function
c101101015
.
drcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c101101015
.
cfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
3
,
e
:
GetHandler
())
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c101101015
.
cfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
3
,
3
,
e
:
GetHandler
())
Duel
.
SendtoDeck
(
g
,
nil
,
3
,
REASON_COST
)
Duel
.
HintSelection
(
g
)
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_COST
)
end
function
c101101015
.
drtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
...
...
@@ -57,24 +59,25 @@ function c101101015.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
Duel
.
IsExistingTarget
(
c101101015
.
eqfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_EQUIP
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_EQUIP
,
e
:
GetHandler
(),
1
,
0
,
0
)
Duel
.
SelectTarget
(
tp
,
c101101015
.
eqfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
end
function
c101101015
.
eqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
if
c
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
and
tc
:
IsControler
(
tp
)
and
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
Equip
(
tp
,
c
,
tc
)
if
not
Duel
.
Equip
(
tp
,
c
,
tc
)
then
return
end
--equip limit
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetLabelObject
(
tc
)
e1
:
SetValue
(
c101101015
.
eqlimit
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
c
:
RegisterEffect
(
e1
)
end
end
function
c101101015
.
eqlimit
(
e
,
c
)
local
tp
=
e
:
GetHandlerPlayer
()
return
c
:
IsControler
(
tp
)
return
c
==
e
:
GetLabelObject
()
end
script/c101101041.lua
View file @
101f5c62
...
...
@@ -58,7 +58,7 @@ function c101101041.regop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
function
c101101041
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
c101101041
.
tgfilter2
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
c101101041
.
thfilter2
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
return
Duel
.
IsExistingMatchingCard
(
c101101041
.
tgfilter2
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
function
c101101041
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_CARD
,
0
,
101101041
)
...
...
@@ -78,23 +78,29 @@ end
function
c101101041
.
eqcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN1
or
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN2
end
function
c101101041
.
eqfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_WARRIOR
)
end
function
c101101041
.
eqtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
c
hkc
:
IsFaceup
(
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
c
101101041
.
eqfilter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
Duel
.
IsExistingTarget
(
Card
.
IsRace
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
RACE_WARRIOR
)
end
and
Duel
.
IsExistingTarget
(
c101101041
.
eqfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_EQUIP
)
Duel
.
SelectTarget
(
tp
,
Card
.
IsRace
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
RACE_WARRIOR
)
Duel
.
SelectTarget
(
tp
,
c101101041
.
eqfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_EQUIP
,
e
:
GetHandler
(),
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_LEAVE_GRAVE
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
c101101041
.
eqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
if
c
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
Equip
(
tp
,
c
,
tc
)
if
c
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsControler
(
tp
)
then
if
not
Duel
.
Equip
(
tp
,
c
,
tc
)
then
return
end
--equip limit
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetLabelObject
(
tc
)
e1
:
SetValue
(
c101101041
.
eqlimit
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
c
:
RegisterEffect
(
e1
)
...
...
@@ -107,6 +113,5 @@ function c101101041.eqop(e,tp,eg,ep,ev,re,r,rp)
end
end
function
c101101041
.
eqlimit
(
e
,
c
)
local
tp
=
e
:
GetHandlerPlayer
()
return
c
:
IsControler
(
tp
)
return
c
==
e
:
GetLabelObject
()
end
script/c101101042.lua
View file @
101f5c62
...
...
@@ -9,7 +9,7 @@ function c101101042.initial_effect(c)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
101101042
,
0
))
e1
:
SetCategory
(
CATEGORY_DESTROY
)
e1
:
SetType
(
EFFECT_TYPE_
QUICK
_O
)
e1
:
SetType
(
EFFECT_TYPE_
FIELD
+
EFFECT_TYPE_TRIGGER
_O
)
e1
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DELAY
)
e1
:
SetCode
(
EVENT_EQUIP
)
e1
:
SetRange
(
LOCATION_MZONE
)
...
...
@@ -20,6 +20,7 @@ function c101101042.initial_effect(c)
--equip
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
101101042
,
1
))
e2
:
SetCategory
(
CATEGORY_EQUIP
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e2
:
SetRange
(
LOCATION_MZONE
)
...
...
@@ -42,28 +43,31 @@ function c101101042.desop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Destroy
(
sg
,
REASON_EFFECT
)
end
end
function
c101101042
.
eqfilter
(
c
,
ec
)
return
c
:
IsType
(
TYPE_EQUIP
)
and
c
:
CheckEquipTarget
(
ec
)
function
c101101042
.
eqfilter
(
c
,
ec
,
tp
)
return
c
:
IsType
(
TYPE_EQUIP
)
and
c
:
CheckEquipTarget
(
ec
)
and
c
:
CheckUniqueOnField
(
tp
,
LOCATION_SZONE
)
and
not
c
:
IsForbidden
()
end
function
c101101042
.
eqfilter2
(
c
)
return
c
:
IsRace
(
RACE_WARRIOR
)
and
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
and
not
c
:
IsForbidden
()
function
c101101042
.
eqfilter2
(
c
,
tp
)
return
c
:
IsRace
(
RACE_WARRIOR
)
and
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
and
c
:
CheckUniqueOnField
(
tp
,
LOCATION_SZONE
)
and
not
c
:
IsForbidden
()
end
function
c101101042
.
eqtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
end
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c101101042
.
eqfilter
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
c
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_EQUIP
,
nil
,
1
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
)
end
function
c101101042
.
eqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
<=
0
or
c
:
IsFacedown
()
or
not
c
:
IsRelateToEffect
(
e
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_EQUIP
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c101101042
.
eqfilter
),
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
c
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c101101042
.
eqfilter
),
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
c
,
tp
)
local
tc
=
g
:
GetFirst
()
if
tc
then
Duel
.
Equip
(
tp
,
tc
,
c
)
Duel
.
BreakEffect
()
if
Duel
.
IsExistingMatchingCard
(
c101101042
.
eqfilter2
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
101101042
,
2
))
then
if
not
Duel
.
Equip
(
tp
,
tc
,
c
)
then
return
end
if
Duel
.
IsExistingMatchingCard
(
c101101042
.
eqfilter2
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
tp
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
101101042
,
2
))
then
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_EQUIP
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c101101042
.
eqfilter2
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c101101042
.
eqfilter2
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
tp
)
local
tc
=
g
:
GetFirst
()
if
not
Duel
.
Equip
(
tp
,
tc
,
c
)
then
return
end
--equip limit
...
...
script/c101101053.lua
View file @
101f5c62
...
...
@@ -66,11 +66,13 @@ function c101101053.thop(e,tp,eg,ep,ev,re,r,rp)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c101101053
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
BreakEffect
()
Duel
.
Destroy
(
e
:
GetHandler
(),
REASON_EFFECT
)
local
tc
=
g
:
GetFirst
()
if
tc
and
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
~=
0
then
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
if
tc
:
IsLocation
(
LOCATION_HAND
)
then
Duel
.
BreakEffect
()
Duel
.
Destroy
(
e
:
GetHandler
(),
REASON_EFFECT
)
end
end
end
function
c101101053
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
script/c101101054.lua
View file @
101f5c62
...
...
@@ -59,14 +59,18 @@ end
function
c101101054
.
excon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsAbleToEnterBP
()
end
function
c101101054
.
exfilter
(
c
)
return
c
:
IsFaceup
()
and
not
c
:
IsHasEffect
(
EFFECT_EXTRA_ATTACK
)
end
function
c101101054
.
extg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
c
hkc
:
IsFaceup
(
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
c
101101054
.
exfilter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c101101054
.
exfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
SelectTarget
(
tp
,
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
Duel
.
SelectTarget
(
tp
,
c101101054
.
exfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
c101101054
.
exop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
...
...
@@ -83,9 +87,9 @@ function c101101054.exop(e,tp,eg,ep,ev,re,r,rp)
e2
:
SetLabel
(
tc
:
GetFieldID
())
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e2
,
tp
)
Duel
.
BreakEffect
()
Duel
.
Destroy
(
e
:
GetHandler
(),
REASON_EFFECT
)
end
Duel
.
BreakEffect
()
Duel
.
Destroy
(
e
:
GetHandler
(),
REASON_EFFECT
)
end
function
c101101054
.
ftarget
(
e
,
c
)
return
e
:
GetLabel
()
~=
c
:
GetFieldID
()
...
...
@@ -94,18 +98,14 @@ function c101101054.descon(e,tp,eg,ep,ev,re,r,rp)
local
c
=
e
:
GetHandler
()
return
c
:
IsReason
(
REASON_LOST_TARGET
)
and
c
:
GetPreviousEquipTarget
():
IsLocation
(
LOCATION_GRAVE
)
end
function
c101101054
.
desfilter
(
c
)
return
c
:
IsFaceup
()
end
function
c101101054
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
c
101101054
.
desfilter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c101101054
.
desfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
c
hkc
:
IsFaceup
(
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c101101054
.
desfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
end
function
c101101054
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
...
...
script/c101101055.lua
View file @
101f5c62
...
...
@@ -23,6 +23,7 @@ function c101101055.initial_effect(c)
e3
:
SetDescription
(
aux
.
Stringid
(
101101055
,
0
))
e3
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_DESTROY
)
e3
:
SetType
(
EFFECT_TYPE_IGNITION
)
e3
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e3
:
SetRange
(
LOCATION_SZONE
)
e3
:
SetCountLimit
(
1
,
101101055
)
e3
:
SetTarget
(
c101101055
.
thtg
)
...
...
@@ -58,7 +59,7 @@ function c101101055.thfilter(c)
return
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
and
c
:
IsRace
(
RACE_WARRIOR
)
and
c
:
IsAbleToHand
()
end
function
c101101055
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
GetControler
()
==
tp
and
chkc
:
GetLocation
()
==
LOCATION_GRAVE
and
c101101055
.
thfilter
(
chkc
)
end
if
chkc
then
return
chkc
:
IsControler
(
tp
)
and
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
c101101055
.
thfilter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c101101055
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c101101055
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
...
...
@@ -66,9 +67,9 @@ function c101101055.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
c101101055
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsRace
(
RACE_WARRIOR
)
then
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
if
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
~=
0
and
tc
:
IsLocation
(
LOCATION_HAND
)
then
Duel
.
BreakEffect
()
Duel
.
Destroy
(
e
:
GetHandler
(),
REASON_EFFECT
)
end
...
...
script/c101101066.lua
View file @
101f5c62
...
...
@@ -56,8 +56,8 @@ function c101101066.target(e,tp,eg,ep,ev,re,r,rp,chk)
end
if
l2
==
1
and
e
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
then
e
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_TOHAND
+
CATEGORY_SPECIAL_SUMMON
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
0
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
0
,
tp
,
LOCATION_DECK
)
else
e
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_TOHAND
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
...
...
script/c101101072.lua
View file @
101f5c62
...
...
@@ -6,26 +6,31 @@ function c101101072.initial_effect(c)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetHintTiming
(
0
,
TIMING_END_PHASE
)
e1
:
SetHintTiming
(
0
,
TIMING
S_CHECK_MONSTER
+
TIMING
_END_PHASE
)
e1
:
SetCountLimit
(
1
,
101101072
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetTarget
(
c101101072
.
target
)
e1
:
SetOperation
(
c101101072
.
activate
)
c
:
RegisterEffect
(
e1
)
end
function
c101101072
.
rmfilter
(
c
)
return
c
:
GetType
()
==
TYPE_EQUIP
+
TYPE_SPELL
and
c
:
IsAbleToRemove
()
return
(
c
:
IsLocation
(
LOCATION_GRAVE
)
or
c
:
IsFaceup
()
or
c
:
GetEquipTarget
())
and
c
:
GetType
()
==
TYPE_EQUIP
+
TYPE_SPELL
and
c
:
IsAbleToRemove
()
end
function
c101101072
.
desfilter
(
c
)
return
c
:
IsSetCard
(
0x247
)
and
c
:
IsType
(
TYPE_MONSTER
)
function
c101101072
.
desfilter
(
c
,
tp
,
g
)
local
ft
=
math.min
((
Duel
.
GetMZoneCount
(
tp
,
c
)),
3
)
if
ft
>
1
and
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
then
ft
=
1
end
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x247
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
(
not
g
or
ft
>
0
and
g
:
CheckWithSumEqual
(
Card
.
GetLevel
,
9
,
1
,
ft
))
end
function
c101101072
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsRace
(
RACE_WARRIOR
)
and
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
and
c
:
IsLevelBelow
(
9
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsRace
(
RACE_WARRIOR
)
and
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
and
c
:
IsLevelBelow
(
9
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
c101101072
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetMatchingGroup
(
c101101072
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
,
e
,
tp
)
local
g1
=
Duel
.
GetMatchingGroup
(
c101101072
.
desfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
b1
=
Duel
.
IsExistingMatchingCard
(
c101101072
.
rmfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_
SZONE
,
0
,
1
,
nil
)
local
b2
=
Duel
.
IsExistingMatchingCard
(
c101101072
.
desfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
g
:
CheckWithSumEqual
(
Card
.
GetLevel
,
9
,
1
,
3
)
local
g1
=
Duel
.
GetMatchingGroup
(
c101101072
.
desfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
,
tp
,
g
)
local
b1
=
Duel
.
IsExistingMatchingCard
(
c101101072
.
rmfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_
ONFIELD
,
0
,
1
,
nil
)
local
b2
=
g
:
GetCount
()
>
0
and
Duel
.
IsExistingMatchingCard
(
c101101072
.
desfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
,
g
)
if
chk
==
0
then
return
b1
or
b2
end
local
op
=
0
if
b1
and
b2
then
...
...
@@ -35,7 +40,7 @@ function c101101072.target(e,tp,eg,ep,ev,re,r,rp,chk)
else
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
101101072
,
1
))
+
1
end
e
:
SetLabel
(
op
)
if
op
==
0
then
e
:
SetCategory
(
CATEGORY_REMOVE
)
e
:
SetCategory
(
CATEGORY_REMOVE
+
CATEGORY_DESTROY
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
else
e
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_DESTROY
)
...
...
@@ -50,45 +55,53 @@ function c101101072.activate(e,tp,eg,ep,ev,re,r,rp)
local
c
=
e
:
GetHandler
()
if
e
:
GetLabel
()
==
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c101101072
.
rmfilter
),
tp
,
LOCATION_SZONE
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
and
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_EFFECT
)
and
Duel
.
IsExistingMatchingCard
(
aux
.
TRUE
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
101101072
,
2
))
then
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c101101072
.
rmfilter
),
tp
,
LOCATION_GRAVE
+
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
)
local
exc
=
nil
if
e
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
then
exc
=
e
:
GetHandler
()
end
if
g
:
GetCount
()
>
0
and
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_EFFECT
)
~=
0
and
Duel
.
IsExistingMatchingCard
(
aux
.
TRUE
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
exc
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
101101072
,
2
))
then
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
TRUE
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
TRUE
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
exc
)
Duel
.
HintSelection
(
g
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
else
local
g
=
Duel
.
GetMatchingGroup
(
c101101072
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
,
e
,
tp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c101101072
.
desfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
Duel
.
BreakEffect
()
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
if
ft
<=
0
then
return
end
if
ft
>
1
and
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
then
ft
=
1
end
local
g
=
Duel
.
GetMatchingGroup
(
c101101072
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
,
e
,
tp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
c101101072
.
spcheck
,
false
,
1
,
ft
)
local
tc
=
sg
:
GetFirst
()
for
tc
in
aux
.
Next
(
sg
)
do
if
Duel
.
SpecialSummonStep
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e2
)
local
dg
=
Duel
.
SelectMatchingCard
(
tp
,
c101101072
.
desfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
tp
,
g
)
if
dg
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
dg
)
if
Duel
.
Destroy
(
dg
,
REASON_EFFECT
)
~=
0
then
local
ft
=
math.min
((
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)),
3
)
g
=
Duel
.
GetMatchingGroup
(
c101101072
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
,
e
,
tp
)
if
ft
>
0
and
g
:
GetCount
()
>
0
then
Duel
.
BreakEffect
()
if
ft
>
1
and
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
then
ft
=
1
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
c101101072
.
spcheck
,
false
,
1
,
ft
)
if
sg
then
local
tc
=
sg
:
GetFirst
()
for
tc
in
aux
.
Next
(
sg
)
do
if
Duel
.
SpecialSummonStep
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e2
)
end
end
Duel
.
SpecialSummonComplete
()
end
end
end
end
Duel
.
SpecialSummonComplete
()
end
local
e3
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e3
:
SetType
(
EFFECT_TYPE_FIELD
)
...
...
script/c32491822.lua
View file @
101f5c62
...
...
@@ -44,12 +44,12 @@ end
function
c32491822
.
spcon
(
e
,
c
)
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
local
check
=
Duel
.
IsPlayerAffectedByEffect
(
tp
,
100338019
)
local
check
=
Duel
.
IsPlayerAffectedByEffect
(
tp
,
54828837
)
local
g
=
Duel
.
GetMatchingGroup
(
c32491822
.
spfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
nil
,
check
)
return
g
:
CheckSubGroup
(
aux
.
mzctcheck
,
3
,
3
,
tp
)
end
function
c32491822
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
c
)
local
check
=
Duel
.
IsPlayerAffectedByEffect
(
tp
,
100338019
)
local
check
=
Duel
.
IsPlayerAffectedByEffect
(
tp
,
54828837
)
local
g
=
Duel
.
GetMatchingGroup
(
c32491822
.
spfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
nil
,
check
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
aux
.
mzctcheck
,
true
,
3
,
3
,
tp
)
...
...
script/c6007213.lua
View file @
101f5c62
...
...
@@ -45,12 +45,12 @@ end
function
c6007213
.
spcon
(
e
,
c
)
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
local
check
=
Duel
.
IsPlayerAffectedByEffect
(
tp
,
1
00338034
)
local
check
=
Duel
.
IsPlayerAffectedByEffect
(
tp
,
1
6317140
)
local
g
=
Duel
.
GetMatchingGroup
(
c6007213
.
spfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
nil
,
check
)
return
g
:
CheckSubGroup
(
aux
.
mzctcheck
,
3
,
3
,
tp
)
end
function
c6007213
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
c
)
local
check
=
Duel
.
IsPlayerAffectedByEffect
(
tp
,
1
00338034
)
local
check
=
Duel
.
IsPlayerAffectedByEffect
(
tp
,
1
6317140
)
local
g
=
Duel
.
GetMatchingGroup
(
c6007213
.
spfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
nil
,
check
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
aux
.
mzctcheck
,
true
,
3
,
3
,
tp
)
...
...
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