Commit 0c0a6ace authored by mercury233's avatar mercury233

fix

parent 95cac095
...@@ -5,48 +5,55 @@ function c100257001.initial_effect(c) ...@@ -5,48 +5,55 @@ function c100257001.initial_effect(c)
c:EnableReviveLimit() c:EnableReviveLimit()
aux.AddLinkProcedure(c,nil,5,5) aux.AddLinkProcedure(c,nil,5,5)
--spsummon condition --spsummon condition
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_SINGLE)
e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e0:SetCode(EFFECT_SPSUMMON_CONDITION)
e0:SetValue(aux.lnklimit)
c:RegisterEffect(e0)
--destroy
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100257001,0)) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCategory(CATEGORY_DESTROY) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetValue(aux.lnklimit)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCondition(c100257001.descon)
e1:SetTarget(c100257001.destg)
e1:SetOperation(c100257001.desop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--immume --mat check
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE) e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_IMMUNE_EFFECT) e2:SetCode(EFFECT_MATERIAL_CHECK)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e2:SetValue(c100257001.matcheck)
e2:SetRange(LOCATION_MZONE)
e2:SetValue(c100257001.efilter)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--indes battle --destroy
local e3=e2:Clone() local e3=Effect.CreateEffect(c)
e3:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e3:SetDescription(aux.Stringid(100257001,0))
e3:SetValue(c100257001.indes) e3:SetCategory(CATEGORY_DESTROY)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_SPSUMMON_SUCCESS)
e3:SetProperty(EFFECT_FLAG_DELAY)
e3:SetLabelObject(e2)
e3:SetCondition(c100257001.descon)
e3:SetTarget(c100257001.destg)
e3:SetOperation(c100257001.desop)
c:RegisterEffect(e3) c:RegisterEffect(e3)
--remove --immume
local e4=Effect.CreateEffect(c) local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(100257001,1)) e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetCategory(CATEGORY_REMOVE+CATEGORY_TOGRAVE) e4:SetCode(EFFECT_IMMUNE_EFFECT)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e4:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e4:SetCode(EVENT_PHASE+PHASE_END)
e4:SetRange(LOCATION_MZONE) e4:SetRange(LOCATION_MZONE)
e4:SetCountLimit(1) e4:SetValue(c100257001.efilter)
e4:SetCondition(c100257001.rmcon)
e4:SetTarget(c100257001.rmtg)
e4:SetOperation(c100257001.rmop)
c:RegisterEffect(e4) c:RegisterEffect(e4)
--indes battle
local e5=e4:Clone()
e5:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e5:SetValue(c100257001.indes)
c:RegisterEffect(e5)
--remove
local e6=Effect.CreateEffect(c)
e6:SetDescription(aux.Stringid(100257001,1))
e6:SetCategory(CATEGORY_REMOVE+CATEGORY_TOGRAVE)
e6:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e6:SetCode(EVENT_PHASE+PHASE_END)
e6:SetRange(LOCATION_MZONE)
e6:SetCountLimit(1)
e6:SetCondition(c100257001.rmcon)
e6:SetTarget(c100257001.rmtg)
e6:SetOperation(c100257001.rmop)
c:RegisterEffect(e6)
end end
function c100257001.efilter(e,te) function c100257001.efilter(e,te)
return te:GetOwner()~=e:GetOwner() return te:GetOwner()~=e:GetOwner()
...@@ -54,23 +61,21 @@ end ...@@ -54,23 +61,21 @@ end
function c100257001.indes(e,c) function c100257001.indes(e,c)
return c:IsAttribute(ATTRIBUTE_DARK+ATTRIBUTE_EARTH+ATTRIBUTE_WATER+ATTRIBUTE_FIRE+ATTRIBUTE_WIND) return c:IsAttribute(ATTRIBUTE_DARK+ATTRIBUTE_EARTH+ATTRIBUTE_WATER+ATTRIBUTE_FIRE+ATTRIBUTE_WIND)
end end
function c100257001.descon(e,tp,eg,ep,ev,re,r,rp) function c100257001.matcheck(e,c)
local c=e:GetHandler()
local g=c:GetMaterial() local g=c:GetMaterial()
local att=0
local tc=g:GetFirst() local tc=g:GetFirst()
local res=true
while tc do while tc do
for i,att in ipairs({ATTRIBUTE_DARK,ATTRIBUTE_EARTH,ATTRIBUTE_WATER,ATTRIBUTE_FIRE,ATTRIBUTE_WIND}) do att=att|tc:GetLinkAttribute()
if bit.band(tc:GetLinkAttribute(),att)==att then
c:RegisterFlagEffect(100256901+100*i,RESET_EVENT+RESETS_STANDARD,0,1)
end
end
tc=g:GetNext() tc=g:GetNext()
end end
for i=1,5 do e:SetLabel(att)
res=res and (c:GetFlagEffect(100256901+100*i)>0) end
end function c100257001.descon(e,tp,eg,ep,ev,re,r,rp)
return c:IsSummonType(SUMMON_TYPE_LINK) and res local att=e:GetLabelObject():GetLabel()
return e:GetHandler():IsSummonType(SUMMON_TYPE_LINK) and att&ATTRIBUTE_DARK>0
and att&ATTRIBUTE_EARTH>0 and att&ATTRIBUTE_WATER>0
and att&ATTRIBUTE_FIRE>0 and att&ATTRIBUTE_WIND>0
end end
function c100257001.destg(e,tp,eg,ep,ev,re,r,rp,chk) function c100257001.destg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(aux.TRUE,tp,0,LOCATION_ONFIELD,1,nil) end if chk==0 then return Duel.IsExistingMatchingCard(aux.TRUE,tp,0,LOCATION_ONFIELD,1,nil) end
......
...@@ -49,11 +49,13 @@ function c100423034.spop(e,tp,eg,ep,ev,re,r,rp) ...@@ -49,11 +49,13 @@ function c100423034.spop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE) e1:SetCode(EFFECT_DISABLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1,true) tc:RegisterEffect(e1,true)
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE) e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE_EFFECT) e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetReset(RESET_EVENT+RESETS_STANDARD) e2:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e2,true) tc:RegisterEffect(e2,true)
Duel.SpecialSummonComplete() Duel.SpecialSummonComplete()
......
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