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MyCard
ygopro-pre-data
Commits
0b70c895
Commit
0b70c895
authored
Mar 03, 2022
by
mercury233
Browse files
Options
Browse Files
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Email Patches
Plain Diff
fix
parent
39962577
Changes
16
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Showing
16 changed files
with
76 additions
and
56 deletions
+76
-56
script/c100287005.lua
script/c100287005.lua
+1
-1
script/c100287007.lua
script/c100287007.lua
+2
-2
script/c100287011.lua
script/c100287011.lua
+3
-3
script/c100287012.lua
script/c100287012.lua
+4
-5
script/c100287013.lua
script/c100287013.lua
+1
-1
script/c100287014.lua
script/c100287014.lua
+11
-3
script/c100287019.lua
script/c100287019.lua
+3
-5
script/c100287020.lua
script/c100287020.lua
+4
-2
script/c100287021.lua
script/c100287021.lua
+1
-1
script/c100287027.lua
script/c100287027.lua
+3
-1
script/c100287030.lua
script/c100287030.lua
+5
-3
script/c100287035.lua
script/c100287035.lua
+1
-1
script/c100287043.lua
script/c100287043.lua
+21
-16
script/c100287046.lua
script/c100287046.lua
+9
-5
script/c101107085.lua
script/c101107085.lua
+1
-1
script/c101107086.lua
script/c101107086.lua
+6
-6
No files found.
script/c100287005.lua
View file @
0b70c895
...
@@ -54,7 +54,7 @@ function c100287005.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -54,7 +54,7 @@ function c100287005.spop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
function
c100287005
.
damfilter
(
c
)
function
c100287005
.
damfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
74677422
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
74677422
)
and
c
:
GetBaseAttack
()
>
0
end
end
function
c100287005
.
damtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c100287005
.
damtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
c100287005
.
damfilter
(
chkc
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
c100287005
.
damfilter
(
chkc
)
end
...
...
script/c100287007.lua
View file @
0b70c895
...
@@ -19,6 +19,7 @@ function c100287007.initial_effect(c)
...
@@ -19,6 +19,7 @@ function c100287007.initial_effect(c)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetHintTiming
(
0
,
TIMING_MAIN_END
+
TIMING_BATTLE_START
+
TIMING_BATTLE_END
)
e2
:
SetCountLimit
(
1
,
100287007
+
100
)
e2
:
SetCountLimit
(
1
,
100287007
+
100
)
e2
:
SetCondition
(
c100287007
.
thcon
)
e2
:
SetCondition
(
c100287007
.
thcon
)
e2
:
SetCost
(
aux
.
bfgcost
)
e2
:
SetCost
(
aux
.
bfgcost
)
...
@@ -69,8 +70,7 @@ end
...
@@ -69,8 +70,7 @@ end
function
c100287007
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c100287007
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c100287007
.
thfilter
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c100287007
.
thfilter
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
and
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
>
0
and
g
:
GetFirst
():
IsLocation
(
LOCATION_HAND
)
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
if
Duel
.
IsExistingMatchingCard
(
c100287007
.
sumfilter
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
,
0
,
1
,
nil
)
if
Duel
.
IsExistingMatchingCard
(
c100287007
.
sumfilter
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
100287007
,
0
))
then
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
100287007
,
0
))
then
...
...
script/c100287011.lua
View file @
0b70c895
...
@@ -52,7 +52,7 @@ function c100287011.filter1(c)
...
@@ -52,7 +52,7 @@ function c100287011.filter1(c)
end
end
function
c100287011
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c100287011
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
c100287011
.
filter1
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
return
Duel
.
IsExistingMatchingCard
(
c100287011
.
filter1
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
and
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
and
re
:
GetHandler
():
GetType
()
==
TYPE_TRAP
and
re
:
GetHandlerPlayer
()
==
tp
and
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
and
re
:
IsActiveType
(
TYPE_TRAP
)
and
rp
==
tp
end
end
function
c100287011
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c100287011
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsOnField
()
and
chkc
:
IsControler
(
1
-
tp
)
end
if
chkc
then
return
chkc
:
IsOnField
()
and
chkc
:
IsControler
(
1
-
tp
)
end
...
@@ -73,7 +73,7 @@ function c100287011.filter2(c)
...
@@ -73,7 +73,7 @@ function c100287011.filter2(c)
end
end
function
c100287011
.
damcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c100287011
.
damcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
c100287011
.
filter2
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
return
Duel
.
IsExistingMatchingCard
(
c100287011
.
filter2
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
and
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
and
re
:
GetHandler
():
GetType
()
==
TYPE_SPELL
and
re
:
GetHandlerPlayer
()
==
tp
and
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
and
re
:
IsActiveType
(
TYPE_SPELL
)
and
rp
==
tp
end
end
function
c100287011
.
damtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c100287011
.
damtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
...
@@ -91,7 +91,7 @@ function c100287011.filter3(c)
...
@@ -91,7 +91,7 @@ function c100287011.filter3(c)
end
end
function
c100287011
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c100287011
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
c100287011
.
filter3
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
return
Duel
.
IsExistingMatchingCard
(
c100287011
.
filter3
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
and
re
:
IsActiveType
(
TYPE_MONSTER
)
and
r
e
:
GetHandlerPlayer
()
==
tp
and
re
:
IsActiveType
(
TYPE_MONSTER
)
and
r
p
==
tp
end
end
function
c100287011
.
atktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c100287011
.
atktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
chkc
:
IsFaceup
()
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
chkc
:
IsFaceup
()
end
...
...
script/c100287012.lua
View file @
0b70c895
...
@@ -96,14 +96,13 @@ function c100287012.spcon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -96,14 +96,13 @@ function c100287012.spcon(e,tp,eg,ep,ev,re,r,rp)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
return
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
and
c
:
IsSummonType
(
SUMMON_TYPE_FUSION
)
return
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
and
c
:
IsSummonType
(
SUMMON_TYPE_FUSION
)
end
end
function
c100287012
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsRace
(
RACE_WARRIOR
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
c100287012
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c100287012
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
true
end
and
Duel
.
IsExistingMatchingCard
(
c100287012
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
)
end
end
function
c100287012
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsRace
(
RACE_WARRIOR
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
c100287012
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c100287012
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
...
...
script/c100287013.lua
View file @
0b70c895
...
@@ -30,9 +30,9 @@ function c100287013.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -30,9 +30,9 @@ function c100287013.activate(e,tp,eg,ep,ev,re,r,rp)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetCondition
(
c100287013
.
excon
)
e1
:
SetCondition
(
c100287013
.
excon
)
e1
:
SetOperation
(
c100287013
.
exop
)
e1
:
SetOperation
(
c100287013
.
exop
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
RegisterEffect
(
e1
,
tp
)
if
not
e
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
then
return
end
if
not
e
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
then
return
end
--sumlimit
--sumlimit
...
...
script/c100287014.lua
View file @
0b70c895
...
@@ -7,7 +7,7 @@ function c100287014.initial_effect(c)
...
@@ -7,7 +7,7 @@ function c100287014.initial_effect(c)
e1
:
SetCategory
(
CATEGORY_TODECK
+
CATEGORY_DRAW
)
e1
:
SetCategory
(
CATEGORY_TODECK
+
CATEGORY_DRAW
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
Set
CountLimit
(
1
,
100287014
+
EFFECT_COUNT_CODE_DUEL
)
e1
:
Set
HintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e1
:
SetCondition
(
c100287014
.
condition
)
e1
:
SetCondition
(
c100287014
.
condition
)
e1
:
SetTarget
(
c100287014
.
target
)
e1
:
SetTarget
(
c100287014
.
target
)
e1
:
SetOperation
(
c100287014
.
activate
)
e1
:
SetOperation
(
c100287014
.
activate
)
...
@@ -18,7 +18,8 @@ function c100287014.initial_effect(c)
...
@@ -18,7 +18,8 @@ function c100287014.initial_effect(c)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCountLimit
(
1
,
100287014
+
100
+
EFFECT_COUNT_CODE_DUEL
)
e2
:
SetHintTiming
(
0
,
TIMING_END_PHASE
)
e2
:
SetCondition
(
c100287014
.
thcon
)
e2
:
SetCost
(
aux
.
bfgcost
)
e2
:
SetCost
(
aux
.
bfgcost
)
e2
:
SetTarget
(
c100287014
.
thtg
)
e2
:
SetTarget
(
c100287014
.
thtg
)
e2
:
SetOperation
(
c100287014
.
thop
)
e2
:
SetOperation
(
c100287014
.
thop
)
...
@@ -29,7 +30,7 @@ function c100287014.filter(c)
...
@@ -29,7 +30,7 @@ function c100287014.filter(c)
end
end
function
c100287014
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c100287014
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
c100287014
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
c100287014
.
filter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
return
g
:
GetClassCount
(
Card
.
GetRace
)
>=
2
return
Duel
.
GetFlagEffect
(
tp
,
100287014
)
==
0
and
g
:
GetClassCount
(
Card
.
GetRace
)
>=
2
end
end
function
c100287014
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c100287014
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
...
@@ -37,6 +38,8 @@ function c100287014.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -37,6 +38,8 @@ function c100287014.target(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g
,
g
:
GetCount
(),
0
,
0x1e
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g
,
g
:
GetCount
(),
0
,
0x1e
)
end
end
function
c100287014
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c100287014
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetFlagEffect
(
tp
,
100287014
)
~=
0
then
return
end
Duel
.
RegisterFlagEffect
(
tp
,
100287014
,
0
,
0
,
0
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
NOT
(
Card
.
IsStatus
),
tp
,
0x1e
,
0x1e
,
aux
.
ExceptThisCard
(
e
),
STATUS_BATTLE_DESTROYED
)
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
NOT
(
Card
.
IsStatus
),
tp
,
0x1e
,
0x1e
,
aux
.
ExceptThisCard
(
e
),
STATUS_BATTLE_DESTROYED
)
if
aux
.
NecroValleyNegateCheck
(
g
)
then
return
end
if
aux
.
NecroValleyNegateCheck
(
g
)
then
return
end
...
@@ -48,6 +51,9 @@ function c100287014.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -48,6 +51,9 @@ function c100287014.activate(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Draw
(
tp
,
5
,
REASON_EFFECT
)
Duel
.
Draw
(
tp
,
5
,
REASON_EFFECT
)
Duel
.
Draw
(
1
-
tp
,
5
,
REASON_EFFECT
)
Duel
.
Draw
(
1
-
tp
,
5
,
REASON_EFFECT
)
end
end
function
c100287014
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetFlagEffect
(
tp
,
100287014
+
100
)
==
0
end
function
c100287014
.
thfilter1
(
c
)
function
c100287014
.
thfilter1
(
c
)
return
c
:
IsSetCard
(
0x1034
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
return
c
:
IsSetCard
(
0x1034
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
end
end
...
@@ -60,6 +66,8 @@ function c100287014.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -60,6 +66,8 @@ function c100287014.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
2
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
2
,
tp
,
LOCATION_DECK
)
end
end
function
c100287014
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c100287014
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetFlagEffect
(
tp
,
100287014
+
100
)
~=
0
then
return
end
Duel
.
RegisterFlagEffect
(
tp
,
100287014
+
100
,
0
,
0
,
0
)
local
g1
=
Duel
.
GetMatchingGroup
(
c100287014
.
thfilter1
,
tp
,
LOCATION_DECK
,
0
,
nil
)
local
g1
=
Duel
.
GetMatchingGroup
(
c100287014
.
thfilter1
,
tp
,
LOCATION_DECK
,
0
,
nil
)
local
g2
=
Duel
.
GetMatchingGroup
(
c100287014
.
thfilter2
,
tp
,
LOCATION_DECK
,
0
,
nil
)
local
g2
=
Duel
.
GetMatchingGroup
(
c100287014
.
thfilter2
,
tp
,
LOCATION_DECK
,
0
,
nil
)
if
g1
:
GetCount
()
>
0
and
g2
:
GetCount
()
>
0
then
if
g1
:
GetCount
()
>
0
and
g2
:
GetCount
()
>
0
then
...
...
script/c100287019.lua
View file @
0b70c895
...
@@ -48,14 +48,12 @@ function c100287019.ctcon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -48,14 +48,12 @@ function c100287019.ctcon(e,tp,eg,ep,ev,re,r,rp)
return
Duel
.
GetTurnPlayer
()
==
tp
return
Duel
.
GetTurnPlayer
()
==
tp
end
end
function
c100287019
.
cttg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c100287019
.
cttg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsCanAddCounter
(
0x104d
,
1
)
end
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_COUNTER
,
nil
,
1
,
0
,
0x104d
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_COUNTER
,
nil
,
1
,
0
,
0x104d
)
end
end
function
c100287019
.
ctop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c100287019
.
ctop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
c
:
AddCounter
(
0x104d
,
1
)
c
:
AddCounter
(
0x104d
,
1
)
end
end
end
function
c100287019
.
drcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c100287019
.
drcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsCanRemoveCounter
(
tp
,
1
,
0
,
0x104d
,
2
,
REASON_COST
)
if
chk
==
0
then
return
Duel
.
IsCanRemoveCounter
(
tp
,
1
,
0
,
0x104d
,
2
,
REASON_COST
)
...
@@ -75,6 +73,6 @@ function c100287019.drop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -75,6 +73,6 @@ function c100287019.drop(e,tp,eg,ep,ev,re,r,rp)
if
Duel
.
Draw
(
p
,
d
,
REASON_EFFECT
)
==
2
then
if
Duel
.
Draw
(
p
,
d
,
REASON_EFFECT
)
==
2
then
Duel
.
ShuffleHand
(
p
)
Duel
.
ShuffleHand
(
p
)
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
DiscardHand
(
p
,
nil
,
1
,
1
,
REASON_EFFECT
+
REASON_DISCARD
)
Duel
.
DiscardHand
(
p
,
nil
,
1
,
1
,
REASON_EFFECT
)
end
end
end
end
script/c100287020.lua
View file @
0b70c895
...
@@ -7,6 +7,7 @@ function c100287020.initial_effect(c)
...
@@ -7,6 +7,7 @@ function c100287020.initial_effect(c)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetHintTiming
(
0
,
TIMING_END_PHASE
)
e1
:
SetCountLimit
(
1
,
100287020
)
e1
:
SetCountLimit
(
1
,
100287020
)
e1
:
SetCondition
(
c100287020
.
condition
)
e1
:
SetCondition
(
c100287020
.
condition
)
e1
:
SetTarget
(
c100287020
.
target
)
e1
:
SetTarget
(
c100287020
.
target
)
...
@@ -68,12 +69,13 @@ function c100287020.disop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -68,12 +69,13 @@ function c100287020.disop(e,tp,eg,ep,ev,re,r,rp)
local
g
=
Duel
.
GetMatchingGroup
(
c100287020
.
atkfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
c100287020
.
atkfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
if
Duel
.
NegateEffect
(
ev
)
and
g
:
GetCount
()
>
0
then
if
Duel
.
NegateEffect
(
ev
)
and
g
:
GetCount
()
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
100287020
,
2
))
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
100287020
,
2
))
local
tc
=
g
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
local
tg
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
HintSelection
(
tg
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
2000
)
e1
:
SetValue
(
2000
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
2
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
2
)
t
c
:
RegisterEffect
(
e1
)
t
g
:
GetFirst
()
:
RegisterEffect
(
e1
)
end
end
end
end
script/c100287021.lua
View file @
0b70c895
...
@@ -45,7 +45,7 @@ function c100287021.cfilter(c,tp,rp)
...
@@ -45,7 +45,7 @@ function c100287021.cfilter(c,tp,rp)
and
c
:
IsPreviousSetCard
(
0xb
)
and
(
c
:
IsReason
(
REASON_BATTLE
)
or
(
rp
==
1
-
tp
and
c
:
IsReason
(
REASON_EFFECT
)))
and
c
:
IsPreviousSetCard
(
0xb
)
and
(
c
:
IsReason
(
REASON_BATTLE
)
or
(
rp
==
1
-
tp
and
c
:
IsReason
(
REASON_EFFECT
)))
end
end
function
c100287021
.
setcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c100287021
.
setcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
c100287021
.
cfilter
,
1
,
nil
,
tp
,
rp
)
return
eg
:
IsExists
(
c100287021
.
cfilter
,
1
,
nil
,
tp
,
rp
)
and
not
eg
:
IsContains
(
e
:
GetHandler
())
end
end
function
c100287021
.
settg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c100287021
.
settg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsSSetable
()
end
if
chk
==
0
then
return
e
:
GetHandler
():
IsSSetable
()
end
...
...
script/c100287027.lua
View file @
0b70c895
...
@@ -68,7 +68,7 @@ end
...
@@ -68,7 +68,7 @@ end
function
c100287027
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c100287027
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
then
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
sc
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c100287027
.
spfilter
),
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
,
tc
:
GetLevel
()):
GetFirst
()
local
sc
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c100287027
.
spfilter
),
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
,
tc
:
GetLevel
()):
GetFirst
()
if
sc
and
Duel
.
SpecialSummonStep
(
sc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
then
if
sc
and
Duel
.
SpecialSummonStep
(
sc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
then
...
@@ -80,6 +80,7 @@ function c100287027.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -80,6 +80,7 @@ function c100287027.spop(e,tp,eg,ep,ev,re,r,rp)
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e2
:
SetValue
(
RESET_TURN_SET
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
sc
:
RegisterEffect
(
e2
)
sc
:
RegisterEffect
(
e2
)
end
end
...
@@ -102,6 +103,7 @@ function c100287027.thop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -102,6 +103,7 @@ function c100287027.thop(e,tp,eg,ep,ev,re,r,rp)
if
tc
:
IsRelateToEffect
(
e
)
then
if
tc
:
IsRelateToEffect
(
e
)
then
local
og
=
tc
:
GetOverlayGroup
()
local
og
=
tc
:
GetOverlayGroup
()
if
og
:
GetCount
()
>
0
then
if
og
:
GetCount
()
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
sg
=
og
:
Select
(
tp
,
1
,
1
,
nil
)
local
sg
=
og
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
SendtoHand
(
sg
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
sg
,
nil
,
REASON_EFFECT
)
end
end
...
...
script/c100287030.lua
View file @
0b70c895
...
@@ -7,8 +7,10 @@ function c100287030.initial_effect(c)
...
@@ -7,8 +7,10 @@ function c100287030.initial_effect(c)
e1
:
SetCategory
(
CATEGORY_ATKCHANGE
)
e1
:
SetCategory
(
CATEGORY_ATKCHANGE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DAMAGE_STEP
)
e1
:
SetHintTiming
(
TIMING_DAMAGE_STEP
)
e1
:
SetCountLimit
(
1
,
100287030
)
e1
:
SetCountLimit
(
1
,
100287030
)
e1
:
SetCondition
(
aux
.
dscon
)
e1
:
SetTarget
(
c100287030
.
target
)
e1
:
SetTarget
(
c100287030
.
target
)
e1
:
SetOperation
(
c100287030
.
activate
)
e1
:
SetOperation
(
c100287030
.
activate
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
...
@@ -37,8 +39,8 @@ function c100287030.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -37,8 +39,8 @@ function c100287030.activate(e,tp,eg,ep,ev,re,r,rp)
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
and
not
tc
:
IsImmuneToEffect
(
e
)
then
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
and
not
tc
:
IsImmuneToEffect
(
e
)
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_
UPDATE_ATTACK
)
e1
:
SetCode
(
EFFECT_
SET_ATTACK_FINAL
)
e1
:
SetValue
(
tc
:
GetAttack
())
e1
:
SetValue
(
tc
:
GetAttack
()
*
2
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
tc
:
RegisterEffect
(
e1
)
if
Duel
.
IsExistingMatchingCard
(
c100287030
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
then
if
Duel
.
IsExistingMatchingCard
(
c100287030
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
then
...
...
script/c100287035.lua
View file @
0b70c895
...
@@ -51,7 +51,6 @@ function c100287035.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -51,7 +51,6 @@ function c100287035.activate(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c100287035
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c100287035
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
local
hg
=
Duel
.
GetMatchingGroup
(
c100287035
.
drfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
if
tc
and
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
if
tc
and
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
Duel
.
Equip
(
tp
,
c
,
tc
)
Duel
.
Equip
(
tp
,
c
,
tc
)
--Add Equip limit
--Add Equip limit
...
@@ -62,6 +61,7 @@ function c100287035.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -62,6 +61,7 @@ function c100287035.activate(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetValue
(
c100287035
.
eqlimit
)
e1
:
SetValue
(
c100287035
.
eqlimit
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
local
hg
=
Duel
.
GetMatchingGroup
(
c100287035
.
drfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
if
hg
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
100287035
,
2
))
then
if
hg
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
100287035
,
2
))
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
SendtoHand
(
hg
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
hg
,
nil
,
REASON_EFFECT
)
...
...
script/c100287043.lua
View file @
0b70c895
...
@@ -44,7 +44,11 @@ function c100287043.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -44,7 +44,11 @@ function c100287043.activate(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c100287043
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c100287043
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
if
not
tc
or
not
Duel
.
SpecialSummonStep
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
then
return
end
if
not
tc
then
return
end
if
not
Duel
.
SpecialSummonStep
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
then
Duel
.
SpecialSummonComplete
()
return
end
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
...
@@ -53,22 +57,8 @@ function c100287043.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -53,22 +57,8 @@ function c100287043.activate(e,tp,eg,ep,ev,re,r,rp)
tc
:
RegisterEffect
(
e1
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e2
:
SetValue
(
RESET_TURN_SET
)
tc
:
RegisterEffect
(
e2
)
tc
:
RegisterEffect
(
e2
)
--effect gain
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetCode
(
EVENT_BE_PRE_MATERIAL
)
e3
:
SetProperty
(
EFFECT_FLAG_EVENT_PLAYER
)
e3
:
SetCondition
(
c100287043
.
effcon
)
e3
:
SetOperation
(
c100287043
.
effop2
)
tc
:
RegisterEffect
(
e3
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e4
:
SetCode
(
EVENT_BE_MATERIAL
)
e4
:
SetProperty
(
EFFECT_FLAG_EVENT_PLAYER
)
e4
:
SetCondition
(
c100287043
.
effcon
)
e4
:
SetOperation
(
c100287043
.
effop1
)
tc
:
RegisterEffect
(
e4
)
Duel
.
SpecialSummonComplete
()
Duel
.
SpecialSummonComplete
()
Duel
.
RaiseEvent
(
c
,
EVENT_ADJUST
,
nil
,
0
,
PLAYER_NONE
,
PLAYER_NONE
,
0
)
Duel
.
RaiseEvent
(
c
,
EVENT_ADJUST
,
nil
,
0
,
PLAYER_NONE
,
PLAYER_NONE
,
0
)
if
not
tc
:
IsLocation
(
LOCATION_MZONE
)
then
return
end
if
not
tc
:
IsLocation
(
LOCATION_MZONE
)
then
return
end
...
@@ -77,6 +67,21 @@ function c100287043.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -77,6 +67,21 @@ function c100287043.activate(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
sg
=
tg
:
Select
(
tp
,
1
,
1
,
nil
)
local
sg
=
tg
:
Select
(
tp
,
1
,
1
,
nil
)
local
sc
=
sg
:
GetFirst
()
local
sc
=
sg
:
GetFirst
()
--effect gain
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetCode
(
EVENT_BE_PRE_MATERIAL
)
e3
:
SetProperty
(
EFFECT_FLAG_EVENT_PLAYER
)
e3
:
SetCondition
(
c100287043
.
effcon
)
e3
:
SetOperation
(
c100287043
.
effop2
)
tc
:
RegisterEffect
(
e3
,
true
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e4
:
SetCode
(
EVENT_BE_MATERIAL
)
e4
:
SetProperty
(
EFFECT_FLAG_EVENT_PLAYER
)
e4
:
SetCondition
(
c100287043
.
effcon
)
e4
:
SetOperation
(
c100287043
.
effop1
)
tc
:
RegisterEffect
(
e4
,
true
)
Duel
.
LinkSummon
(
tp
,
sc
,
nil
,
tc
)
Duel
.
LinkSummon
(
tp
,
sc
,
nil
,
tc
)
end
end
end
end
...
...
script/c100287046.lua
View file @
0b70c895
...
@@ -38,6 +38,7 @@ function c100287046.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -38,6 +38,7 @@ function c100287046.operation(e,tp,eg,ep,ev,re,r,rp)
c
:
AddCounter
(
0x161
,
1
)
c
:
AddCounter
(
0x161
,
1
)
local
ct
=
c
:
GetCounter
(
0x161
)
local
ct
=
c
:
GetCounter
(
0x161
)
if
ct
==
1
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
100287046
,
0
))
then
if
ct
==
1
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
100287046
,
0
))
then
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CODE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CODE
)
local
ac
=
Duel
.
AnnounceCard
(
tp
)
local
ac
=
Duel
.
AnnounceCard
(
tp
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
...
@@ -67,16 +68,19 @@ function c100287046.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -67,16 +68,19 @@ function c100287046.operation(e,tp,eg,ep,ev,re,r,rp)
end
end
local
g1
=
Duel
.
GetMatchingGroup
(
aux
.
NecroValleyFilter
(
c100287046
.
spfilter1
),
tp
,
LOCATION_GRAVE
,
0
,
nil
,
e
,
tp
)
local
g1
=
Duel
.
GetMatchingGroup
(
aux
.
NecroValleyFilter
(
c100287046
.
spfilter1
),
tp
,
LOCATION_GRAVE
,
0
,
nil
,
e
,
tp
)
if
ct
==
2
and
g1
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
100287046
,
1
))
then
if
ct
==
2
and
g1
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
100287046
,
1
))
then
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
sg1
=
g1
:
Select
(
tp
,
1
,
1
,
nil
)
local
sg1
=
g1
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
SpecialSummon
(
sg1
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
sg1
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
local
g2
=
Duel
.
GetMatchingGroup
(
c100287046
.
spfilter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
)
local
g2
=
Duel
.
GetMatchingGroup
(
c100287046
.
spfilter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
)
if
ct
==
3
and
g2
:
GetCount
()
>
0
and
c
:
IsAbleToGrave
()
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
100287046
,
2
))
if
ct
==
3
and
g2
:
GetCount
()
>
0
and
c
:
IsAbleToGrave
()
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
100287046
,
2
))
then
and
Duel
.
SendtoGrave
(
c
,
REASON_EFFECT
)
and
c
:
IsLocation
(
LOCATION_GRAVE
)
then
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
if
Duel
.
SendtoGrave
(
c
,
REASON_EFFECT
)
>
0
and
c
:
IsLocation
(
LOCATION_GRAVE
)
then
local
sg2
=
g2
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
SpecialSummon
(
sg2
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
local
sg2
=
g2
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
SpecialSummon
(
sg2
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
end
end
end
end
end
...
...
script/c101107085.lua
View file @
0b70c895
...
@@ -8,7 +8,7 @@ function s.initial_effect(c)
...
@@ -8,7 +8,7 @@ function s.initial_effect(c)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCountLimit
(
1
,
id
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetHintTiming
(
TIMING_BATTLE_PHASE
,
TIMINGS_CHECK_MONSTER
+
TIMING_BATTLE_PHASE
)
e1
:
SetHintTiming
(
TIMING_BATTLE_PHASE
,
TIMINGS_CHECK_MONSTER
+
TIMING_BATTLE_PHASE
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
activate
)
e1
:
SetOperation
(
s
.
activate
)
...
...
script/c101107086.lua
View file @
0b70c895
...
@@ -30,12 +30,6 @@ end
...
@@ -30,12 +30,6 @@ end
function
s
.
spcostfilter
(
c
)
function
s
.
spcostfilter
(
c
)
return
c
:
IsType
(
TYPE_RITUAL
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
not
c
:
IsPublic
()
return
c
:
IsType
(
TYPE_RITUAL
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
not
c
:
IsPublic
()
end
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
function
s
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
spcostfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
c
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
spcostfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
c
)
end
...
@@ -50,3 +44,9 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -50,3 +44,9 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
c
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
c
,
1
,
0
,
0
)
end
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
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