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MyCard
ygopro-pre-data
Commits
0ae18874
Commit
0ae18874
authored
Sep 23, 2020
by
mercury233
Browse files
Options
Browse Files
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fix
parent
8dfd9f58
Changes
32
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32 changed files
with
126 additions
and
147 deletions
+126
-147
deck/20-09-08 new cards.ydk
deck/20-09-08 new cards.ydk
+2
-37
expansions/pre-release.cdb
expansions/pre-release.cdb
+0
-0
script/c100200184.lua
script/c100200184.lua
+0
-1
script/c100200186.lua
script/c100200186.lua
+11
-12
script/c100200189.lua
script/c100200189.lua
+4
-4
script/c100415001.lua
script/c100415001.lua
+3
-2
script/c100415002.lua
script/c100415002.lua
+6
-2
script/c100415004.lua
script/c100415004.lua
+2
-1
script/c100415005.lua
script/c100415005.lua
+6
-5
script/c100415007.lua
script/c100415007.lua
+3
-2
script/c100415009.lua
script/c100415009.lua
+4
-2
script/c100415010.lua
script/c100415010.lua
+5
-4
script/c100415013.lua
script/c100415013.lua
+2
-2
script/c100415014.lua
script/c100415014.lua
+14
-7
script/c100415015.lua
script/c100415015.lua
+1
-1
script/c100415017.lua
script/c100415017.lua
+4
-5
script/c100415018.lua
script/c100415018.lua
+2
-1
script/c100415019.lua
script/c100415019.lua
+6
-6
script/c100415021.lua
script/c100415021.lua
+2
-1
script/c100415022.lua
script/c100415022.lua
+4
-2
script/c100415023.lua
script/c100415023.lua
+1
-0
script/c100415024.lua
script/c100415024.lua
+3
-2
script/c100415025.lua
script/c100415025.lua
+3
-2
script/c100415026.lua
script/c100415026.lua
+3
-2
script/c100415027.lua
script/c100415027.lua
+1
-1
script/c100415028.lua
script/c100415028.lua
+1
-1
script/c100415029.lua
script/c100415029.lua
+15
-14
script/c100415030.lua
script/c100415030.lua
+12
-11
script/c100415031.lua
script/c100415031.lua
+2
-3
script/c100415032.lua
script/c100415032.lua
+4
-12
script/c100415034.lua
script/c100415034.lua
+0
-1
script/c100415035.lua
script/c100415035.lua
+0
-1
No files found.
deck/20-09-08 new cards.ydk
View file @
0ae18874
#created by ...
#main
100200189
100415002
100415013
100415014
100415017
100415018
100415019
100415021
100415022
100415023
100415030
100415001
100415003
100415004
100415009
100415010
100415011
100415012
100415024
100415025
100415026
100415027
100415028
100415029
100415031
100415032
100415033
100415034
100415035
100415036
#extra
100415015
100415016
100415005
100415006
100415007
100415008
!side
100200184
100200185
100200186
#extra
!side
expansions/pre-release.cdb
View file @
0ae18874
No preview for this file type
script/c100200184.lua
View file @
0ae18874
...
...
@@ -60,7 +60,6 @@ function c100200184.spop(e,tp,eg,ep,ev,re,r,rp)
if
ft
<=
0
then
return
end
if
ft
>
3
then
ft
=
3
end
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
then
ft
=
1
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
GetMatchingGroup
(
c100200184
.
filter
,
tp
,
LOCATION_DECK
+
LOCATION_HAND
,
0
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
...
...
script/c100200186.lua
View file @
0ae18874
...
...
@@ -32,21 +32,20 @@ function c100200186.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c100200186
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SUMMON
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SUMMON
,
g
,
0
,
0
,
0
)
end
function
c100200186
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
then
if
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
~=
0
and
tc
:
IsLocation
(
LOCATION_HAND
)
and
(
tc
:
IsSummonable
(
true
,
nil
,
1
)
or
tc
:
IsMSetable
(
true
,
nil
,
1
))
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
100200186
,
0
))
then
local
s1
=
tc
:
IsSummonable
(
true
,
nil
,
1
)
local
s2
=
tc
:
IsMSetable
(
true
,
nil
,
1
)
if
(
s1
and
s2
and
Duel
.
SelectPosition
(
tp
,
tc
,
POS_FACEUP_ATTACK
+
POS_FACEDOWN_DEFENSE
)
==
POS_FACEUP_ATTACK
)
or
not
s2
then
Duel
.
Summon
(
tp
,
tc
,
true
,
nil
,
1
)
else
Duel
.
MSet
(
tp
,
tc
,
true
,
nil
,
1
)
end
if
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
~=
0
and
tc
:
IsLocation
(
LOCATION_HAND
)
and
(
tc
:
IsSummonable
(
true
,
nil
,
1
)
or
tc
:
IsMSetable
(
true
,
nil
,
1
))
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
100200186
,
0
))
then
Duel
.
BreakEffect
()
local
s1
=
tc
:
IsSummonable
(
true
,
nil
,
1
)
local
s2
=
tc
:
IsMSetable
(
true
,
nil
,
1
)
if
(
s1
and
s2
and
Duel
.
SelectPosition
(
tp
,
tc
,
POS_FACEUP_ATTACK
+
POS_FACEDOWN_DEFENSE
)
==
POS_FACEUP_ATTACK
)
or
not
s2
then
Duel
.
Summon
(
tp
,
tc
,
true
,
nil
,
1
)
else
Duel
.
MSet
(
tp
,
tc
,
true
,
nil
,
1
)
end
end
end
script/c100200189.lua
View file @
0ae18874
...
...
@@ -26,7 +26,7 @@ function c100200189.sgcost(e,tp,eg,ep,ev,re,r,rp,chk)
e
:
SetLabel
(
100
)
return
true
end
function
c100200189
.
tgfilter
(
c
)
function
c100200189
.
tgfilter
(
c
,
tp
)
return
c
:
IsAttribute
(
ATTRIBUTE_DARK
+
ATTRIBUTE_LIGHT
)
and
c
:
IsDiscardable
()
and
Duel
.
IsExistingMatchingCard
(
c100200189
.
tgfilter2
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
c
:
GetAttribute
())
end
...
...
@@ -39,10 +39,10 @@ function c100200189.sgtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if
chk
==
0
then
if
e
:
GetLabel
()
~=
100
then
return
false
end
e
:
SetLabel
(
0
)
return
Duel
.
IsExistingMatchingCard
(
c100200189
.
tgfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
return
Duel
.
IsExistingMatchingCard
(
c100200189
.
tgfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DISCARD
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
c100200189
.
tgfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
):
GetFirst
()
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
c100200189
.
tgfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
tp
):
GetFirst
()
e
:
SetLabel
(
tc
:
GetAttribute
())
Duel
.
SendtoGrave
(
tc
,
REASON_DISCARD
+
REASON_COST
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
tp
,
LOCATION_DECK
)
...
...
@@ -51,7 +51,7 @@ function c100200189.sgop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c100200189
.
tgfilter2
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
:
GetLabel
())
local
tc
=
g
:
GetFirst
()
if
g
:
GetCount
()
>
0
and
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
>
0
and
tc
:
IsLocation
(
LOCATION_GRAVE
)
then
if
tc
and
Duel
.
SendtoGrave
(
tc
,
REASON_EFFECT
)
>
0
and
tc
:
IsLocation
(
LOCATION_GRAVE
)
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
...
...
script/c100415001.lua
View file @
0ae18874
...
...
@@ -36,7 +36,8 @@ function c100415001.initial_effect(c)
c
:
RegisterEffect
(
e3
)
end
function
c100415001
.
costfilter
(
c
,
tp
)
return
(
c
:
IsFaceup
()
or
c
:
IsLocation
(
LOCATION_HAND
))
and
c
:
IsRace
(
RACE_SPELLCASTER
)
and
c
:
IsAbleToGraveAsCost
()
and
Duel
.
GetMZoneCount
(
tp
,
c
)
>
0
return
(
c
:
IsFaceup
()
or
c
:
IsLocation
(
LOCATION_HAND
))
and
c
:
IsRace
(
RACE_SPELLCASTER
)
and
c
:
IsAbleToGraveAsCost
()
and
Duel
.
GetMZoneCount
(
tp
,
c
)
>
0
end
function
c100415001
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c100415001
.
costfilter
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
,
0
,
1
,
e
:
GetHandler
(),
tp
)
end
...
...
@@ -62,7 +63,7 @@ end
function
c100415001
.
attop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
and
c
:
IsFaceup
()
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
()
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_CHANGE_ATTRIBUTE
)
e1
:
SetValue
(
e
:
GetLabel
())
...
...
script/c100415002.lua
View file @
0ae18874
...
...
@@ -18,6 +18,7 @@ function c100415002.initial_effect(c)
e2
:
SetDescription
(
aux
.
Stringid
(
100415002
,
1
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCode
(
EVENT_EQUIP
)
e2
:
SetCountLimit
(
1
,
100415002
+
100
)
e2
:
SetCondition
(
c100415002
.
spcon
)
...
...
@@ -36,7 +37,7 @@ function c100415002.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
Duel
.
IsExistingTarget
(
c100415002
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
c100415002
.
eqfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_
FACEU
P
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_
EQUI
P
)
Duel
.
SelectTarget
(
tp
,
c100415002
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_EQUIP
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
end
...
...
@@ -63,8 +64,11 @@ end
function
c100415002
.
eqlimit
(
e
,
c
)
return
c
==
e
:
GetLabelObject
()
end
function
c100415002
.
cfilter2
(
c
)
return
c
:
GetOriginalType
()
&
TYPE_MONSTER
==
TYPE_MONSTER
and
c
:
IsSetCard
(
0x251
)
end
function
c100415002
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
Card
.
IsSetCard
,
1
,
nil
,
0x251
)
return
eg
:
IsExists
(
c100415002
.
cfilter2
,
1
,
nil
)
end
function
c100415002
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsLevel
(
4
)
and
c
:
IsRace
(
RACE_SPELLCASTER
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
and
not
c
:
IsCode
(
100415002
)
...
...
script/c100415004.lua
View file @
0ae18874
...
...
@@ -78,7 +78,8 @@ function c100415004.drtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
function
c100415004
.
drop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
~=
0
and
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
~=
0
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToDeck
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
then
if
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
~=
0
and
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
~=
0
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToDeck
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
then
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToDeck
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
...
...
script/c100415005.lua
View file @
0ae18874
...
...
@@ -34,12 +34,13 @@ function c100415005.eqcon(e,tp,eg,ep,ev,re,r,rp)
return
ph
==
PHASE_MAIN1
or
ph
==
PHASE_MAIN2
end
function
c100415005
.
eqtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsFaceup
()
and
chkc
~=
e
:
GetHandler
()
end
local
c
=
e
:
GetHandler
()
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsFaceup
()
and
chkc
~=
c
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
Duel
.
IsExistingTarget
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
e
:
GetHandler
()
)
end
and
Duel
.
IsExistingTarget
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
c
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_EQUIP
)
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
e
:
GetHandler
()
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_EQUIP
,
e
:
GetHandler
()
,
1
,
0
,
0
)
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
c
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_EQUIP
,
c
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_CONTROL
,
g
,
0
,
0
,
0
)
end
function
c100415005
.
eqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
@@ -79,5 +80,5 @@ function c100415005.eqlimit(e,c)
return
c
==
e
:
GetLabelObject
()
end
function
c100415005
.
ctval
(
e
,
c
)
return
e
:
Get
Own
erPlayer
()
return
e
:
Get
Handl
erPlayer
()
end
script/c100415007.lua
View file @
0ae18874
...
...
@@ -46,7 +46,7 @@ end
function
c100415007
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
c100415007
.
thfilter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c100415007
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_
A
TOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_
R
TOHAND
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c100415007
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
g
,
1
,
0
,
0
)
end
...
...
@@ -64,7 +64,8 @@ function c100415007.desfilter(c)
end
function
c100415007
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
false
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c100415007
.
desfilter
,
tp
,
LOCATION_SZONE
,
0
,
1
,
nil
)
and
Duel
.
IsExistingTarget
(
Card
.
IsType
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
,
TYPE_SPELL
+
TYPE_TRAP
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c100415007
.
desfilter
,
tp
,
LOCATION_SZONE
,
0
,
1
,
nil
)
and
Duel
.
IsExistingTarget
(
Card
.
IsType
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
,
TYPE_SPELL
+
TYPE_TRAP
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c100415007
.
desfilter
,
tp
,
LOCATION_SZONE
,
0
,
1
,
1
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
...
...
script/c100415009.lua
View file @
0ae18874
...
...
@@ -50,7 +50,8 @@ function c100415009.spfilter(c,e,tp)
return
c
:
IsLevel
(
4
)
and
c
:
IsRace
(
RACE_SPELLCASTER
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
c100415009
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c100415009
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c100415009
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
)
end
function
c100415009
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
@@ -69,7 +70,8 @@ function c100415009.spfilter2(c,e,tp)
return
c
:
IsSetCard
(
0x251
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
c100415009
.
sptg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c100415009
.
spfilter2
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c100415009
.
spfilter2
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
)
end
function
c100415009
.
spop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
script/c100415010.lua
View file @
0ae18874
...
...
@@ -18,16 +18,17 @@ function c100415010.filter(c,tp,check)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x251
)
and
Duel
.
IsExistingMatchingCard
(
c100415010
.
eqfilter
,
tp
,
LOCATION_EXTRA
+
LOCATION_MZONE
+
LOCATION_GRAVE
,
0
,
1
,
c
,
check
)
end
function
c100415010
.
eqfilter
(
c
,
check
)
return
(
c
:
IsFaceup
()
or
not
c
:
IsLocation
(
LOCATION_MZONE
))
and
c
:
IsSetCard
(
0x251
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
not
c
:
IsLevel
(
4
)
or
check
and
c
:
IsLocation
(
LOCATION_EXTRA
)
and
not
c
:
IsSetCard
(
0x251
)
and
c
:
IsType
(
TYPE_FUSION
+
TYPE_SYNCHRO
+
TYPE_XYZ
+
TYPE_LINK
)
return
(
c
:
IsFaceup
()
or
not
c
:
IsLocation
(
LOCATION_MZONE
))
and
c
:
IsSetCard
(
0x251
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
not
c
:
IsLevel
(
4
)
or
check
and
c
:
IsLocation
(
LOCATION_EXTRA
)
and
not
c
:
IsSetCard
(
0x251
)
and
c
:
IsType
(
TYPE_FUSION
+
TYPE_SYNCHRO
+
TYPE_XYZ
+
TYPE_LINK
)
end
function
c100415010
.
gfilter
(
c
,
type
)
return
c
:
IsSetCard
(
0x251
)
and
c
:
IsType
(
type
)
end
function
c100415010
.
ch
kfilter
(
tp
,
type
)
function
c100415010
.
ch
eck
(
tp
,
type
)
return
Duel
.
IsExistingMatchingCard
(
c100415010
.
gfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
type
)
end
function
c100415010
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
check
=
c100415010
.
ch
kfilter
(
tp
,
TYPE_FUSION
)
and
c100415010
.
chkfilter
(
tp
,
TYPE_SYNCHRO
)
and
c100415010
.
chkfilter
(
tp
,
TYPE_XYZ
)
and
c100415010
.
chkfilter
(
tp
,
TYPE_LINK
)
local
check
=
c100415010
.
ch
eck
(
tp
,
TYPE_FUSION
)
and
c100415010
.
check
(
tp
,
TYPE_SYNCHRO
)
and
c100415010
.
check
(
tp
,
TYPE_XYZ
)
and
c100415010
.
check
(
tp
,
TYPE_LINK
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
c100415010
.
filter
(
chkc
,
tp
,
check
)
end
local
b
=
e
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
and
not
e
:
GetHandler
():
IsLocation
(
LOCATION_SZONE
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
...
...
@@ -41,7 +42,7 @@ end
function
c100415010
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
then
local
check
=
c100415010
.
ch
kfilter
(
tp
,
TYPE_FUSION
)
and
c100415010
.
chkfilter
(
tp
,
TYPE_SYNCHRO
)
and
c100415010
.
chkfilter
(
tp
,
TYPE_XYZ
)
and
c100415010
.
chkfilter
(
tp
,
TYPE_LINK
)
local
check
=
c100415010
.
ch
eck
(
tp
,
TYPE_FUSION
)
and
c100415010
.
check
(
tp
,
TYPE_SYNCHRO
)
and
c100415010
.
check
(
tp
,
TYPE_XYZ
)
and
c100415010
.
check
(
tp
,
TYPE_LINK
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_EQUIP
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c100415010
.
eqfilter
),
tp
,
LOCATION_EXTRA
+
LOCATION_MZONE
+
LOCATION_GRAVE
,
0
,
1
,
1
,
c
,
check
)
local
ec
=
g
:
GetFirst
()
...
...
script/c100415013.lua
View file @
0ae18874
...
...
@@ -26,8 +26,8 @@ function c100415013.initial_effect(c)
e3
:
SetOperation
(
c100415013
.
recop
)
c
:
RegisterEffect
(
e3
)
end
function
c100415013
.
spcon
(
e
)
return
Duel
.
GetFieldGroupCount
(
e
:
GetHandlerPlayer
()
,
LOCATION_MZONE
,
0
)
==
1
function
c100415013
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_MZONE
,
0
)
==
1
end
function
c100415013
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x253
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
...
...
script/c100415014.lua
View file @
0ae18874
...
...
@@ -27,9 +27,17 @@ function c100415014.initial_effect(c)
e3
:
SetCost
(
c100415014
.
atcost
)
e3
:
SetOperation
(
c100415014
.
atop
)
c
:
RegisterEffect
(
e3
)
--accumulate
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
)
e4
:
SetCode
(
0x10000000
+
100415014
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e4
:
SetTargetRange
(
0
,
1
)
c
:
RegisterEffect
(
e4
)
end
function
c100415014
.
spcon
(
e
)
return
Duel
.
GetFieldGroupCount
(
e
:
GetHandlerPlayer
()
,
LOCATION_MZONE
,
0
)
==
1
function
c100415014
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_MZONE
,
0
)
==
1
end
function
c100415014
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x252
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
...
...
@@ -47,12 +55,11 @@ function c100415014.spop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
function
c100415014
.
atcost
(
e
,
c
)
local
tp
=
e
:
GetHandlerPlayer
(
)
return
Duel
.
CheckLPCost
(
1
-
tp
,
500
)
function
c100415014
.
atcost
(
e
,
c
,
tp
)
local
ct
=
Duel
.
GetFlagEffect
(
tp
,
100415014
)
return
Duel
.
CheckLPCost
(
tp
,
ct
*
500
)
end
function
c100415014
.
atop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tp
=
e
:
GetHandlerPlayer
()
Duel
.
Hint
(
HINT_CARD
,
0
,
100415014
)
Duel
.
PayLPCost
(
1
-
tp
,
500
)
Duel
.
PayLPCost
(
tp
,
500
)
end
script/c100415015.lua
View file @
0ae18874
...
...
@@ -57,7 +57,7 @@ end
function
c100415015
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x253
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
c100415015
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c100415015
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c100415015
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
...
...
script/c100415017.lua
View file @
0ae18874
...
...
@@ -67,8 +67,7 @@ end
function
c100415017
.
tgtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetFieldGroup
(
tp
,
0
,
LOCATION_ONFIELD
)
local
ct
=
g
:
GetCount
()
-
2
if
ct
<
1
then
return
end
if
chk
==
0
then
return
Duel
.
IsPlayerCanSendtoGrave
(
1
-
tp
)
and
g
:
IsExists
(
Card
.
IsAbleToGrave
,
1
,
nil
,
1
-
tp
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsPlayerCanSendtoGrave
(
1
-
tp
)
and
ct
>
0
and
g
:
IsExists
(
Card
.
IsAbleToGrave
,
1
,
nil
,
1
-
tp
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
g
,
ct
,
0
,
0
)
end
function
c100415017
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
@@ -85,7 +84,7 @@ function c100415017.cfilter(c,setcode)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
setcode
)
end
function
c100415017
.
con
(
e
)
local
tp
=
e
:
GetHandler
():
GetControl
er
()
return
Duel
.
IsExistingMatchingCard
(
c100415017
.
cfilter
,
tp
,
LOCATION_
MZON
E
,
0
,
1
,
nil
,
0x252
)
and
Duel
.
IsExistingMatchingCard
(
c100415017
.
cfilter
,
tp
,
LOCATION_
MZON
E
,
0
,
1
,
nil
,
0x253
)
local
tp
=
e
:
GetHandler
Play
er
()
return
Duel
.
IsExistingMatchingCard
(
c100415017
.
cfilter
,
tp
,
LOCATION_
GRAV
E
,
0
,
1
,
nil
,
0x252
)
and
Duel
.
IsExistingMatchingCard
(
c100415017
.
cfilter
,
tp
,
LOCATION_
GRAV
E
,
0
,
1
,
nil
,
0x253
)
end
script/c100415018.lua
View file @
0ae18874
...
...
@@ -8,6 +8,7 @@ function c100415018.initial_effect(c)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetHintTiming
(
0
,
TIMING_END_PHASE
)
e1
:
SetCountLimit
(
1
,
100415018
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCost
(
c100415018
.
cost
)
e1
:
SetTarget
(
c100415018
.
target
)
...
...
@@ -45,5 +46,5 @@ function c100415018.activate(e,tp,eg,ep,ev,re,r,rp)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
function
c100415018
.
splimit
(
e
,
c
)
return
not
c
:
IsSetCard
(
0x254
)
and
c
:
IsLocation
(
LOCATION_EXTRA
)
return
not
c
:
IsSetCard
(
0x2
2
54
)
and
c
:
IsLocation
(
LOCATION_EXTRA
)
end
script/c100415019.lua
View file @
0ae18874
...
...
@@ -10,32 +10,32 @@ function c100415019.initial_effect(c)
--negate attack
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
100415019
,
0
))
e2
:
SetCountLimit
(
1
,
100415019
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e2
:
SetRange
(
LOCATION_FZONE
)
e2
:
SetCountLimit
(
1
,
100415019
)
e2
:
SetCost
(
c100415019
.
cost1
)
e2
:
SetOperation
(
c100415019
.
operation1
)
c
:
RegisterEffect
(
e2
)
--to deck
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
100415019
,
1
))
e3
:
SetCountLimit
(
1
,
100415019
+
100
)
e3
:
SetCategory
(
CATEGORY_TODECK
+
CATEGORY_TOHAND
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetRange
(
LOCATION_FZONE
)
e3
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e3
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e3
:
SetCountLimit
(
1
,
100415019
+
100
)
e3
:
SetCondition
(
c100415019
.
condition2
)
e3
:
SetTarget
(
c100415019
.
target2
)
e3
:
SetOperation
(
c100415019
.
operation2
)
c
:
RegisterEffect
(
e3
)
end
function
c100415019
.
cfilter1
(
c
,
tp
)
return
c
:
IsSetCard
(
0x252
,
0x253
)
and
(
c
:
IsControler
(
tp
)
or
c
:
IsFaceup
())
and
c
:
IsReleasable
()
return
c
:
IsSetCard
(
0x252
,
0x253
)
and
(
c
:
IsControler
(
tp
)
or
c
:
IsFaceup
())
end
function
c100415019
.
cost1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c100415019
.
cfilter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
)
end
if
chk
==
0
then
return
Duel
.
CheckReleaseGroup
(
tp
,
c100415019
.
cfilter1
,
1
,
nil
,
tp
)
end
local
sg
=
Duel
.
SelectReleaseGroup
(
tp
,
c100415019
.
cfilter1
,
1
,
1
,
nil
,
tp
)
Duel
.
Release
(
sg
,
REASON_COST
)
end
...
...
@@ -50,7 +50,7 @@ function c100415019.tgfilter2(c,check)
and
(
c
:
IsAbleToDeck
()
or
(
check
and
c
:
IsAbleToHand
()))
end
function
c100415019
.
target2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
check
=
Duel
.
Get
MatchingGroupCount
(
nil
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
==
0
local
check
=
Duel
.
Get
FieldGroupCount
(
tp
,
LOCATION_MZONE
,
0
)
==
0
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
c100415019
.
tgfilter2
(
chkc
,
check
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c100415019
.
tgfilter2
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
check
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
...
...
script/c100415021.lua
View file @
0ae18874
...
...
@@ -8,6 +8,7 @@ function c100415021.initial_effect(c)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetHintTiming
(
0
,
TIMING_END_PHASE
)
e1
:
SetCountLimit
(
1
,
100415021
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetTarget
(
c100415021
.
target
)
e1
:
SetOperation
(
c100415021
.
activate
)
...
...
@@ -25,7 +26,7 @@ function c100415021.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
g
,
1
,
0
,
0
)
end
function
c100415021
.
linkfilter
(
c
)
return
c
:
IsLinkSummonable
(
nil
)
and
c
:
IsSetCard
(
0x254
)
return
c
:
IsLinkSummonable
(
nil
)
and
c
:
IsSetCard
(
0x2
2
54
)
end
function
c100415021
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
...
...
script/c100415022.lua
View file @
0ae18874
--Evil★Twin イージーゲーム
--
--Script by JoyJ
--Script by JoyJ
& mercury233
function
c100415022
.
initial_effect
(
c
)
--activate
local
e0
=
Effect
.
CreateEffect
(
c
)
...
...
@@ -48,7 +48,7 @@ function c100415022.tgfilter1(c)
return
c
:
IsSetCard
(
0x252
,
0x253
)
and
c
:
IsFaceup
()
end
function
c100415022
.
cfilter1
(
c
,
tp
)
return
c
:
IsSetCard
(
0x252
,
0x253
)
return
c
:
IsSetCard
(
0x252
,
0x253
)
and
c
:
GetBaseAttack
()
>
0
and
(
c
:
IsControler
(
tp
)
or
c
:
IsFaceup
())
and
not
c
:
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
Duel
.
IsExistingTarget
(
c100415022
.
tgfilter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
c
)
end
...
...
@@ -78,6 +78,8 @@ function c100415022.activate1(e,tp,eg,ep,ev,re,r,rp)
end
function
c100415022
.
condition2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
Duel
.
IsChainDisablable
(
ev
)
then
return
false
end
if
re
:
IsHasCategory
(
CATEGORY_NEGATE
)
and
Duel
.
GetChainInfo
(
ev
-
1
,
CHAININFO_TRIGGERING_EFFECT
):
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
then
return
false
end
local
ex
,
tg
,
tc
=
Duel
.
GetOperationInfo
(
ev
,
CATEGORY_DESTROY
)
return
ex
and
tg
~=
nil
and
tc
+
tg
:
FilterCount
(
Card
.
IsOnField
,
nil
)
-
tg
:
GetCount
()
>
0
end
...
...
script/c100415023.lua
View file @
0ae18874
...
...
@@ -21,6 +21,7 @@ function c100415023.initial_effect(c)
e2
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetHintTiming
(
0
,
TIMING_END_PHASE
)
e2
:
SetCountLimit
(
1
,
100415023
+
EFFECT_COUNT_CODE_OATH
)
e2
:
SetCondition
(
c100415023
.
condition
)
e2
:
SetTarget
(
c100415023
.
target2
)
...
...
script/c100415024.lua
View file @
0ae18874
--竜輝巧
ー
バンα
--竜輝巧
-
バンα
--Scripted by mallu11
function
c100415024
.
initial_effect
(
c
)
...
...
@@ -34,7 +34,8 @@ function c100415024.costfilter(c,tp)
end
function
c100415024
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
e
:
SetLabel
(
100
)
if
chk
==
0
then
return
Duel
.
GetCustomActivityCount
(
100415024
,
tp
,
ACTIVITY_SPSUMMON
)
==
0
and
Duel
.
CheckReleaseGroupEx
(
tp
,
c100415024
.
costfilter
,
1
,
e
:
GetHandler
(),
tp
)
end
if
chk
==
0
then
return
Duel
.
GetCustomActivityCount
(
100415024
,
tp
,
ACTIVITY_SPSUMMON
)
==
0
and
Duel
.
CheckReleaseGroupEx
(
tp
,
c100415024
.
costfilter
,
1
,
e
:
GetHandler
(),
tp
)
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
...
...
script/c100415025.lua
View file @
0ae18874
--竜輝巧
ー
ラスβ
--竜輝巧
-
ラスβ
--Scripted by mallu11
function
c100415025
.
initial_effect
(
c
)
...
...
@@ -34,7 +34,8 @@ function c100415025.costfilter(c,tp)
end
function
c100415025
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
e
:
SetLabel
(
100
)
if
chk
==
0
then
return
Duel
.
GetCustomActivityCount
(
100415025
,
tp
,
ACTIVITY_SPSUMMON
)
==
0
and
Duel
.
CheckReleaseGroupEx
(
tp
,
c100415025
.
costfilter
,
1
,
e
:
GetHandler
(),
tp
)
end
if
chk
==
0
then
return
Duel
.
GetCustomActivityCount
(
100415025
,
tp
,
ACTIVITY_SPSUMMON
)
==
0
and
Duel
.
CheckReleaseGroupEx
(
tp
,
c100415025
.
costfilter
,
1
,
e
:
GetHandler
(),
tp
)
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
...
...
script/c100415026.lua
View file @
0ae18874
--竜輝巧
-
エルγ
--竜輝巧
-
エルγ
--Scripted by mallu11
function
c100415026
.
initial_effect
(
c
)
...
...
@@ -34,7 +34,8 @@ function c100415026.costfilter(c,tp)
end
function
c100415026
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
e
:
SetLabel
(
100
)
if
chk
==
0
then
return
Duel
.
GetCustomActivityCount
(
100415026
,
tp
,
ACTIVITY_SPSUMMON
)
==
0
and
Duel
.
CheckReleaseGroupEx
(
tp
,
c100415026
.
costfilter
,
1
,
e
:
GetHandler
(),
tp
)
end
if
chk
==
0
then
return
Duel
.
GetCustomActivityCount
(
100415026
,
tp
,
ACTIVITY_SPSUMMON
)
==
0
and
Duel
.
CheckReleaseGroupEx
(
tp
,
c100415026
.
costfilter
,
1
,
e
:
GetHandler
(),
tp
)
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
...
...
script/c100415027.lua
View file @
0ae18874
--竜輝巧
-エル
δ
--竜輝巧
-ルタ
δ
--Scripted by mallu11
function
c100415027
.
initial_effect
(
c
)
...
...
script/c100415028.lua
View file @
0ae18874
--竜輝巧
-
アルζ
--竜輝巧
-
アルζ
--Scripted by mallu11
function
c100415028
.
initial_effect
(
c
)
...
...
script/c100415029.lua
View file @
0ae18874
--竜儀巧
-
メテオニス=DRA
--竜儀巧
-
メテオニス=DRA
--Scripted by mallu11
function
c100415029
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
--
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
)
e0
:
SetCode
(
EFFECT_MATERIAL_CHECK
)
e0
:
SetValue
(
c100415029
.
valcheck
)
c
:
RegisterEffect
(
e0
)
--cannot be effect target
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
...
...
@@ -18,19 +24,14 @@ function c100415029.initial_effect(c)
e2
:
SetCondition
(
c100415029
.
atkcon
)
e2
:
SetValue
(
c100415029
.
atkfilter
)
c
:
RegisterEffect
(
e2
)
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e0
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e0
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e0
:
SetCondition
(
c100415029
.
matcon
)
e0
:
SetOperation
(
c100415029
.
matop
)
c
:
RegisterEffect
(
e0
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_MATERIAL_CHECK
)
e3
:
SetValue
(
c100415029
.
valcheck
)
e3
:
SetLabelObject
(
e0
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e3
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e3
:
SetCondition
(
c100415029
.
matcon
)
e3
:
SetOperation
(
c100415029
.
matop
)
c
:
RegisterEffect
(
e3
)
e0
:
SetLabelObject
(
e3
)
--to grave
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
100415029
,
0
))
...
...
@@ -60,7 +61,7 @@ function c100415029.matcon(e,tp,eg,ep,ev,re,r,rp)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_RITUAL
)
and
e
:
GetLabel
()
==
1
end
function
c100415029
.
matop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
e
:
GetHandler
():
RegisterFlagEffect
(
100415029
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
1
)
e
:
GetHandler
():
RegisterFlagEffect
(
100415029
,
RESET_EVENT
+
RESETS_STANDARD
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
100415029
,
1
)
)
end
function
c100415029
.
lvfilter
(
c
,
rc
)
return
c
:
GetRitualLevel
(
rc
)
>
0
...
...
@@ -68,7 +69,7 @@ end
function
c100415029
.
valcheck
(
e
,
c
)
local
mg
=
c
:
GetMaterial
()
local
fg
=
mg
:
Filter
(
c100415029
.
lvfilter
,
nil
,
c
)
if
fg
:
GetSum
(
Card
.
GetRitualLevel
,
c
)
<=
2
then
if
#
fg
>
0
and
fg
:
GetSum
(
Card
.
GetRitualLevel
,
c
)
<=
2
then
e
:
GetLabelObject
():
SetLabel
(
1
)
else
e
:
GetLabelObject
():
SetLabel
(
0
)
...
...
script/c100415030.lua
View file @
0ae18874
...
...
@@ -3,6 +3,12 @@
--Scripted by mallu11
function
c100415030
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
--
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
)
e0
:
SetCode
(
EFFECT_MATERIAL_CHECK
)
e0
:
SetValue
(
c100415030
.
valcheck
)
c
:
RegisterEffect
(
e0
)
--cannot be effect target
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
...
...
@@ -22,19 +28,14 @@ function c100415030.initial_effect(c)
e2
:
SetTarget
(
c100415030
.
destg
)
e2
:
SetOperation
(
c100415030
.
desop
)
c
:
RegisterEffect
(
e2
)
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e0
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e0
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e0
:
SetCondition
(
c100415030
.
matcon
)
e0
:
SetOperation
(
c100415030
.
matop
)
c
:
RegisterEffect
(
e0
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_MATERIAL_CHECK
)
e3
:
SetValue
(
c100415030
.
valcheck
)
e3
:
SetLabelObject
(
e0
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e3
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e3
:
SetCondition
(
c100415030
.
matcon
)
e3
:
SetOperation
(
c100415030
.
matop
)
c
:
RegisterEffect
(
e3
)
e0
:
SetLabelObject
(
e3
)
--spsummon
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
100415030
,
1
))
...
...
script/c100415031.lua
View file @
0ae18874
--竜輝巧
-
ファフニール
--竜輝巧
-
ファフニール
--Scripted by mallu11
function
c100415031
.
initial_effect
(
c
)
...
...
@@ -71,8 +71,8 @@ function c100415031.lvtg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetTargetCard
(
eg
)
end
function
c100415031
.
lvop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
eg
:
Filter
(
c100415031
.
lvfilter
,
nil
,
e
)
local
c
=
e
:
GetHandler
()
local
g
=
eg
:
Filter
(
c100415031
.
lvfilter
,
nil
,
e
)
local
tc
=
g
:
GetFirst
()
while
tc
do
local
atk
=
tc
:
GetAttack
()
...
...
@@ -80,7 +80,6 @@ function c100415031.lvop(e,tp,eg,ep,ev,re,r,rp)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_LEVEL
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetValue
(
-
lv
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
...
...
script/c100415032.lua
View file @
0ae18874
...
...
@@ -22,14 +22,6 @@ function c100415032.initial_effect(c)
e2
:
SetTarget
(
c100415032
.
thtg
)
e2
:
SetOperation
(
c100415032
.
thop
)
c
:
RegisterEffect
(
e2
)
if
Duel
.
GetRitualMaterialEx
==
nil
then
function
Duel
.
GetRitualMaterialEx
(
tp
,
e
)
local
g
=
Duel
.
GetRitualMaterial
(
tp
)
local
g2
=
Duel
.
GetMatchingGroup
(
function
(
c
,
e
)
return
c
:
IsCanBeRitualMaterial
(
nil
)
and
c
:
IsReleasableByEffect
(
e
)
and
not
c
:
IsImmuneToEffect
(
e
)
end
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
,
0
,
nil
,
e
)
g
:
Merge
(
g2
)
return
g
end
end
end
function
c100415032
.
cfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x250
)
and
c
:
IsAttackAbove
(
1000
)
...
...
@@ -59,13 +51,13 @@ function c100415032.thop(e,tp,eg,ep,ev,re,r,rp)
end
function
c100415032
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
local
mg
=
Duel
.
GetRitualMaterial
Ex
(
tp
,
e
):
Filter
(
Card
.
IsRace
,
nil
,
RACE_MACHINE
)
local
mg
=
Duel
.
GetRitualMaterial
(
tp
):
Filter
(
Card
.
IsRace
,
nil
,
RACE_MACHINE
)
return
Duel
.
IsExistingMatchingCard
(
c100415032
.
RitualUltimateFilter
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
nil
,
e
,
tp
,
mg
,
nil
,
Card
.
GetAttack
,
"Greater"
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
)
end
function
c100415032
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
mg
=
Duel
.
GetRitualMaterial
Ex
(
tp
,
e
):
Filter
(
Card
.
IsRace
,
nil
,
RACE_MACHINE
)
local
mg
=
Duel
.
GetRitualMaterial
(
tp
):
Filter
(
Card
.
IsRace
,
nil
,
RACE_MACHINE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tg
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c100415032
.
RitualUltimateFilter
),
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
nil
,
e
,
tp
,
mg
,
nil
,
Card
.
GetAttack
,
"Greater"
)
local
tc
=
tg
:
GetFirst
()
...
...
@@ -92,12 +84,12 @@ function c100415032.operation(e,tp,eg,ep,ev,re,r,rp)
end
end
function
c100415032
.
RitualCheckGreater
(
g
,
c
,
atk
)
if
atk
==
0
then
return
#
g
==
1
end
if
atk
==
0
then
return
false
end
Duel
.
SetSelectedCard
(
g
)
return
g
:
CheckWithSumGreater
(
Card
.
GetAttack
,
atk
)
end
function
c100415032
.
RitualCheckEqual
(
g
,
c
,
atk
)
if
atk
==
0
then
return
#
g
==
1
and
g
:
GetFirst
():
GetAttack
()
==
0
end
if
atk
==
0
then
return
false
end
return
g
:
CheckWithSumEqual
(
Card
.
GetAttack
,
atk
,
#
g
,
#
g
)
end
function
c100415032
.
RitualCheck
(
g
,
tp
,
c
,
atk
,
greater_or_equal
)
...
...
script/c100415034.lua
View file @
0ae18874
...
...
@@ -58,7 +58,6 @@ function c100415034.atkop(e,tp,eg,ep,ev,re,r,rp)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetValue
(
2000
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
Duel
.
GetTurnPlayer
()
==
tp
and
2
or
1
)
tc
:
RegisterEffect
(
e1
)
...
...
script/c100415035.lua
View file @
0ae18874
...
...
@@ -41,7 +41,6 @@ function c100415035.activate(e,tp,eg,ep,ev,re,r,rp)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetValue
(
-
1000
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
Duel
.
GetTurnPlayer
()
==
tp
and
2
or
1
)
tc
:
RegisterEffect
(
e1
)
...
...
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