Commit 09b1fc64 authored by mercury233's avatar mercury233

fix

parent 4d8351e9
......@@ -111,26 +111,10 @@ end
function c101007036.retop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) or c:IsFacedown() then return end
local rg=Duel.GetMatchingGroup(Card.IsHasEffect,tp,LOCATION_GRAVE,0,nil,101007060)
local rep=false
for rc in Auxiliary.Next(rg) do
local rpeg={rc:IsHasEffect(101007060)}
for _,rpe in pairs(rpeg) do
if Duel.SelectEffectYesNo(tp,rc,rpe:GetDescription()) then
rep=true
local op=rpe:GetOperation()
op(rpe,tp,eg,ep,ev,re,r,rp)
break
end
end
if rep then break end
end
if not rep then
Duel.SendtoDeck(c,nil,2,REASON_EFFECT)
if c:IsLocation(LOCATION_EXTRA) then
local g=Duel.GetMatchingGroup(nil,tp,0,LOCATION_ONFIELD,1,1,nil)
Duel.Destroy(g,REASON_EFFECT)
end
Duel.SendtoDeck(c,nil,2,REASON_EFFECT)
if c:IsLocation(LOCATION_EXTRA) then
local g=Duel.GetMatchingGroup(nil,tp,0,LOCATION_ONFIELD,1,1,nil)
Duel.Destroy(g,REASON_EFFECT)
end
end
function c101007036.limcon(e,tp,eg,ep,ev,re,r,rp)
......
......@@ -7,7 +7,6 @@ function c101007058.initial_effect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCost(c101007058.cost)
e1:SetOperation(c101007058.activate)
c:RegisterEffect(e1)
--token
......@@ -16,6 +15,7 @@ function c101007058.initial_effect(c)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_FZONE)
e2:SetCountLimit(1,101007058)
e2:SetCost(c101007058.cost)
e2:SetCondition(c101007058.spcon1)
e2:SetTarget(c101007058.sptg)
e2:SetOperation(c101007058.spop)
......
......@@ -22,12 +22,12 @@ function c101007060.initial_effect(c)
c:RegisterEffect(e2)
--return replace
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(101007060,1))
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(101007060)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EFFECT_SEND_REPLACE)
e3:SetRange(LOCATION_GRAVE)
e3:SetCondition(c101007060.repcon2)
e3:SetTarget(c101007060.reptg2)
e3:SetOperation(c101007060.repop2)
e3:SetValue(c101007060.repval2)
c:RegisterEffect(e3)
end
c101007060.card_code_list={89943723}
......@@ -83,9 +83,20 @@ end
function c101007060.repop(e,tp,eg,ep,ev,re,r,rp)
Duel.Remove(e:GetHandler(),POS_FACEUP,REASON_EFFECT)
end
function c101007060.repcon2(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsAbleToRemove()
function c101007060.repfilter2(c,tp,re)
return c:IsControler(tp) and c:IsLocation(LOCATION_MZONE) and aux.IsMaterialListCode(c,89943723) and c:IsType(TYPE_MONSTER)
and c:GetDestination()==LOCATION_DECK and re:GetOwner()==c
end
function c101007060.reptg2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return bit.band(r,REASON_EFFECT)~=0 and re
and e:GetHandler():IsAbleToRemove() and eg:IsExists(c101007060.repfilter2,1,nil,tp,re) end
if Duel.SelectEffectYesNo(tp,e:GetHandler(),95) then
return true
else return false end
end
function c101007060.repop2(e,tp,eg,ep,ev,re,r,rp)
Duel.Remove(e:GetHandler(),POS_FACEUP,REASON_EFFECT)
end
function c101007060.repval2(e,c)
return c:IsControler(tp) and c:IsLocation(LOCATION_MZONE) and aux.IsMaterialListCode(c,89943723) and c:IsType(TYPE_MONSTER)
end
--E・HERO カオス・ネオス
function c17032740.initial_effect(c)
--fusion material
c:EnableReviveLimit()
aux.AddFusionProcCode3(c,89943723,43237273,17732278,false,false)
--spsummon condition
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(c17032740.splimit)
c:RegisterEffect(e1)
--special summon rule
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_SPSUMMON_PROC)
e2:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e2:SetRange(LOCATION_EXTRA)
e2:SetCondition(c17032740.spcon)
e2:SetOperation(c17032740.spop)
c:RegisterEffect(e2)
--return
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(17032740,0))
e3:SetCategory(CATEGORY_TODECK)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e3:SetCode(EVENT_PHASE+PHASE_END)
e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(1)
e3:SetCondition(c17032740.retcon1)
e3:SetTarget(c17032740.rettg)
e3:SetOperation(c17032740.retop)
c:RegisterEffect(e3)
local e4=e3:Clone()
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e4:SetProperty(0)
e4:SetCondition(c17032740.retcon2)
c:RegisterEffect(e4)
--coin
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(17032740,1))
e5:SetCategory(CATEGORY_COIN+CATEGORY_DESTROY+CATEGORY_TOHAND)
e5:SetType(EFFECT_TYPE_IGNITION)
e5:SetRange(LOCATION_MZONE)
e5:SetCountLimit(1)
e5:SetCondition(c17032740.coincon)
e5:SetTarget(c17032740.cointg)
e5:SetOperation(c17032740.coinop)
c:RegisterEffect(e5)
end
c17032740.material_setcode=0x8
c17032740.toss_coin=true
c17032740.card_code_list={89943723}
function c17032740.splimit(e,se,sp,st)
return not e:GetHandler():IsLocation(LOCATION_EXTRA)
end
function c17032740.cfilter(c)
return c:IsFusionCode(89943723,43237273,17732278) and c:IsAbleToDeckOrExtraAsCost()
end
function c17032740.fcheck(c,sg,g,code,...)
if not c:IsFusionCode(code) then return false end
if ... then
g:AddCard(c)
local res=sg:IsExists(c17032740.fcheck,1,g,sg,g,...)
g:RemoveCard(c)
return res
else return true end
end
function c17032740.fselect(c,tp,mg,sg,...)
sg:AddCard(c)
local res=false
if sg:GetCount()<3 then
res=mg:IsExists(c17032740.fselect,1,sg,tp,mg,sg,...)
elseif Duel.GetLocationCountFromEx(tp,tp,sg)>0 then
local g=Group.CreateGroup()
res=sg:IsExists(c17032740.fcheck,1,nil,sg,g,...)
end
sg:RemoveCard(c)
return res
end
function c17032740.spcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
local mg=Duel.GetMatchingGroup(c17032740.cfilter,tp,LOCATION_ONFIELD,0,nil)
local sg=Group.CreateGroup()
return mg:IsExists(c17032740.fselect,1,nil,tp,mg,sg,89943723,43237273,17732278)
end
function c17032740.spop(e,tp,eg,ep,ev,re,r,rp,c)
local mg=Duel.GetMatchingGroup(c17032740.cfilter,tp,LOCATION_ONFIELD,0,nil)
local sg=Group.CreateGroup()
while sg:GetCount()<3 do
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=mg:FilterSelect(tp,c17032740.fselect,1,1,sg,tp,mg,sg,89943723,43237273,17732278)
sg:Merge(g)
end
local cg=sg:Filter(Card.IsFacedown,nil)
if cg:GetCount()>0 then
Duel.ConfirmCards(1-tp,cg)
end
Duel.SendtoDeck(sg,nil,2,REASON_COST)
end
function c17032740.retcon1(e,tp,eg,ep,ev,re,r,rp)
return not e:GetHandler():IsHasEffect(42015635)
end
function c17032740.retcon2(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsHasEffect(42015635)
end
function c17032740.rettg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToExtra() end
Duel.SetOperationInfo(0,CATEGORY_TODECK,e:GetHandler(),1,0,0)
end
function c17032740.retop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) or c:IsFacedown() then return end
local rg=Duel.GetMatchingGroup(Card.IsHasEffect,tp,LOCATION_GRAVE,0,nil,101007060)
local rep=false
for rc in Auxiliary.Next(rg) do
local rpeg={rc:IsHasEffect(101007060)}
for _,rpe in pairs(rpeg) do
if Duel.SelectEffectYesNo(tp,rc,rpe:GetDescription()) then
rep=true
local op=rpe:GetOperation()
op(rpe,tp,eg,ep,ev,re,r,rp)
break
end
end
if rep then break end
end
if not rep then
Duel.SendtoDeck(c,nil,2,REASON_EFFECT)
if c:IsLocation(LOCATION_EXTRA) then
local g=Duel.GetMatchingGroup(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
Duel.ChangePosition(g,POS_FACEDOWN_DEFENSE)
end
end
end
function c17032740.coincon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetCurrentPhase()==PHASE_MAIN1
end
function c17032740.cointg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_COIN,nil,0,tp,3)
end
function c17032740.coinop(e,tp,eg,ep,ev,re,r,rp)
local c1,c2,c3=Duel.TossCoin(tp,3)
if c1+c2+c3==3 then
local g=Duel.GetMatchingGroup(aux.TRUE,tp,0,LOCATION_MZONE,nil)
Duel.Destroy(g,REASON_EFFECT)
elseif c1+c2+c3==2 then
local g=Duel.GetMatchingGroup(Card.IsFaceup,tp,0,LOCATION_MZONE,nil)
local c=e:GetHandler()
local tc=g:GetFirst()
while tc do
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e2)
tc=g:GetNext()
end
elseif c1+c2+c3==1 then
local g=Duel.GetMatchingGroup(Card.IsAbleToHand,tp,LOCATION_MZONE,0,nil)
Duel.SendtoHand(g,nil,REASON_EFFECT)
end
end
--Elemental HERO Nebula Neos
function c40080312.initial_effect(c)
--fusion material
c:EnableReviveLimit()
aux.AddFusionProcCode3(c,89943723,80344569,43237273,false,false)
--spsummon condition
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(c40080312.splimit)
c:RegisterEffect(e1)
--special summon rule
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_SPSUMMON_PROC)
e2:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e2:SetRange(LOCATION_EXTRA)
e2:SetCondition(c40080312.spcon)
e2:SetOperation(c40080312.spop)
c:RegisterEffect(e2)
--return
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(40080312,0))
e3:SetCategory(CATEGORY_TODECK+CATEGORY_REMOVE)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e3:SetCode(EVENT_PHASE+PHASE_END)
e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(1)
e3:SetCondition(c40080312.retcon1)
e3:SetTarget(c40080312.rettg)
e3:SetOperation(c40080312.retop)
c:RegisterEffect(e3)
local e4=e3:Clone()
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e4:SetProperty(0)
e4:SetCondition(c40080312.retcon2)
c:RegisterEffect(e4)
--draw
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(40080312,0))
e5:SetCategory(CATEGORY_DRAW+CATEGORY_DISABLE)
e5:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e5:SetCode(EVENT_SPSUMMON_SUCCESS)
e5:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e5:SetCondition(c40080312.drcon)
e5:SetTarget(c40080312.drtg)
e5:SetOperation(c40080312.drop)
c:RegisterEffect(e5)
end
c40080312.material_setcode=0x8
c40080312.card_code_list={89943723}
function c40080312.splimit(e,se,sp,st)
return not e:GetHandler():IsLocation(LOCATION_EXTRA)
end
function c40080312.cfilter(c)
return c:IsFusionCode(89943723,80344569,43237273) and c:IsAbleToDeckOrExtraAsCost()
end
function c40080312.fcheck(c,sg,g,code,...)
if not c:IsFusionCode(code) then return false end
if ... then
g:AddCard(c)
local res=sg:IsExists(c40080312.fcheck,1,g,sg,g,...)
g:RemoveCard(c)
return res
else return true end
end
function c40080312.fselect(c,tp,mg,sg,...)
sg:AddCard(c)
local res=false
if sg:GetCount()<3 then
res=mg:IsExists(c40080312.fselect,1,sg,tp,mg,sg,...)
elseif Duel.GetLocationCountFromEx(tp,tp,sg)>0 then
local g=Group.CreateGroup()
res=sg:IsExists(c40080312.fcheck,1,nil,sg,g,...)
end
sg:RemoveCard(c)
return res
end
function c40080312.spcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
local mg=Duel.GetMatchingGroup(c40080312.cfilter,tp,LOCATION_ONFIELD,0,nil)
local sg=Group.CreateGroup()
return mg:IsExists(c40080312.fselect,1,nil,tp,mg,sg,89943723,80344569,43237273)
end
function c40080312.spop(e,tp,eg,ep,ev,re,r,rp,c)
local mg=Duel.GetMatchingGroup(c40080312.cfilter,tp,LOCATION_ONFIELD,0,nil)
local sg=Group.CreateGroup()
while sg:GetCount()<3 do
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=mg:FilterSelect(tp,c40080312.fselect,1,1,sg,tp,mg,sg,89943723,80344569,43237273)
sg:Merge(g)
end
local cg=sg:Filter(Card.IsFacedown,nil)
if cg:GetCount()>0 then
Duel.ConfirmCards(1-tp,cg)
end
Duel.SendtoDeck(sg,nil,2,REASON_COST)
end
function c40080312.retcon1(e,tp,eg,ep,ev,re,r,rp)
return not e:GetHandler():IsHasEffect(42015635)
end
function c40080312.retcon2(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsHasEffect(42015635)
end
function c40080312.rettg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
local g=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,e:GetHandler())
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,#g,0,0)
Duel.SetOperationInfo(0,CATEGORY_TODECK,e:GetHandler(),1,0,0)
end
function c40080312.retop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) or c:IsFacedown() then return end
local rg=Duel.GetMatchingGroup(Card.IsHasEffect,tp,LOCATION_GRAVE,0,nil,101007060)
local rep=false
for rc in Auxiliary.Next(rg) do
local rpeg={rc:IsHasEffect(101007060)}
for _,rpe in pairs(rpeg) do
if Duel.SelectEffectYesNo(tp,rc,rpe:GetDescription()) then
rep=true
local op=rpe:GetOperation()
op(rpe,tp,eg,ep,ev,re,r,rp)
break
end
end
if rep then break end
end
if not rep then
Duel.SendtoDeck(c,nil,2,REASON_EFFECT)
if c:IsLocation(LOCATION_EXTRA) then
local g=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil)
Duel.Remove(g,POS_FACEDOWN,REASON_EFFECT)
end
end
end
function c40080312.drcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsPreviousLocation(LOCATION_EXTRA)
end
function c40080312.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
local ct=Duel.GetFieldGroupCount(tp,0,LOCATION_ONFIELD)
if chk==0 then return true end
Duel.SetTargetPlayer(tp)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,ct)
end
function c40080312.drop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local p=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER)
local d=Duel.GetFieldGroupCount(tp,0,LOCATION_ONFIELD)
local g=Duel.GetMatchingGroup(aux.disfilter1,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil)
if Duel.Draw(p,d,REASON_EFFECT)~=0 and #g>0 then
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(40080312,1))
local sg=g:Select(tp,1,1,nil)
local tc=sg:GetFirst()
Duel.NegateRelatedChain(tc,RESET_TURN_SET)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetValue(RESET_TURN_SET)
e2:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e2)
if tc:IsType(TYPE_TRAPMONSTER) then
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e3:SetCode(EFFECT_DISABLE_TRAPMONSTER)
e3:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e3)
end
end
end
--E・HERO ストーム・ネオス
function c49352945.initial_effect(c)
--fusion material
c:EnableReviveLimit()
aux.AddFusionProcCode3(c,89943723,17955766,54959865,false,false)
--spsummon condition
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(c49352945.splimit)
c:RegisterEffect(e1)
--special summon rule
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_SPSUMMON_PROC)
e2:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e2:SetRange(LOCATION_EXTRA)
e2:SetCondition(c49352945.spcon)
e2:SetOperation(c49352945.spop)
c:RegisterEffect(e2)
--return
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(49352945,0))
e3:SetCategory(CATEGORY_TOEXTRA)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e3:SetCode(EVENT_PHASE+PHASE_END)
e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(1)
e3:SetCondition(c49352945.retcon1)
e3:SetTarget(c49352945.rettg)
e3:SetOperation(c49352945.retop)
c:RegisterEffect(e3)
local e4=e3:Clone()
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e4:SetProperty(0)
e4:SetCondition(c49352945.retcon2)
c:RegisterEffect(e4)
--destroy
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(49352945,1))
e5:SetCategory(CATEGORY_DESTROY)
e5:SetType(EFFECT_TYPE_IGNITION)
e5:SetRange(LOCATION_MZONE)
e5:SetCountLimit(1)
e5:SetTarget(c49352945.destg)
e5:SetOperation(c49352945.desop)
c:RegisterEffect(e5)
--todeck
local e6=Effect.CreateEffect(c)
e6:SetDescription(aux.Stringid(49352945,2))
e6:SetCategory(CATEGORY_TODECK)
e6:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e6:SetCode(EVENT_CUSTOM+49352945)
e6:SetTarget(c49352945.tdtg)
e6:SetOperation(c49352945.tdop)
c:RegisterEffect(e6)
end
c49352945.material_setcode=0x8
c49352945.card_code_list={89943723}
function c49352945.splimit(e,se,sp,st)
return not e:GetHandler():IsLocation(LOCATION_EXTRA)
end
function c49352945.cfilter(c)
return c:IsFusionCode(89943723,17955766,54959865) and c:IsAbleToDeckOrExtraAsCost()
end
function c49352945.fcheck(c,sg,g,code,...)
if not c:IsFusionCode(code) then return false end
if ... then
g:AddCard(c)
local res=sg:IsExists(c49352945.fcheck,1,g,sg,g,...)
g:RemoveCard(c)
return res
else return true end
end
function c49352945.fselect(c,tp,mg,sg,...)
sg:AddCard(c)
local res=false
if sg:GetCount()<3 then
res=mg:IsExists(c49352945.fselect,1,sg,tp,mg,sg,...)
elseif Duel.GetLocationCountFromEx(tp,tp,sg)>0 then
local g=Group.CreateGroup()
res=sg:IsExists(c49352945.fcheck,1,nil,sg,g,...)
end
sg:RemoveCard(c)
return res
end
function c49352945.spcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
local mg=Duel.GetMatchingGroup(c49352945.cfilter,tp,LOCATION_ONFIELD,0,nil)
local sg=Group.CreateGroup()
return mg:IsExists(c49352945.fselect,1,nil,tp,mg,sg,89943723,17955766,54959865)
end
function c49352945.spop(e,tp,eg,ep,ev,re,r,rp,c)
local mg=Duel.GetMatchingGroup(c49352945.cfilter,tp,LOCATION_ONFIELD,0,nil)
local sg=Group.CreateGroup()
while sg:GetCount()<3 do
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=mg:FilterSelect(tp,c49352945.fselect,1,1,sg,tp,mg,sg,89943723,17955766,54959865)
sg:Merge(g)
end
local cg=sg:Filter(Card.IsFacedown,nil)
if cg:GetCount()>0 then
Duel.ConfirmCards(1-tp,cg)
end
Duel.SendtoDeck(sg,nil,2,REASON_COST)
end
function c49352945.retcon1(e,tp,eg,ep,ev,re,r,rp)
return not e:GetHandler():IsHasEffect(42015635)
end
function c49352945.retcon2(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsHasEffect(42015635)
end
function c49352945.rettg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToExtra() end
Duel.SetOperationInfo(0,CATEGORY_TOEXTRA,e:GetHandler(),1,0,0)
end
function c49352945.retop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) or c:IsFacedown() then return end
local rg=Duel.GetMatchingGroup(Card.IsHasEffect,tp,LOCATION_GRAVE,0,nil,101007060)
local rep=false
for rc in Auxiliary.Next(rg) do
local rpeg={rc:IsHasEffect(101007060)}
for _,rpe in pairs(rpeg) do
if Duel.SelectEffectYesNo(tp,rc,rpe:GetDescription()) then
rep=true
local op=rpe:GetOperation()
op(rpe,tp,eg,ep,ev,re,r,rp)
break
end
end
if rep then break end
end
if not rep then
Duel.SendtoDeck(c,nil,2,REASON_EFFECT)
if c:IsLocation(LOCATION_EXTRA) then
Duel.RaiseSingleEvent(c,EVENT_CUSTOM+49352945,e,0,0,0,0)
end
end
end
function c49352945.desfilter(c)
return c:IsType(TYPE_SPELL+TYPE_TRAP)
end
function c49352945.destg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c49352945.desfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end
local g=Duel.GetMatchingGroup(c49352945.desfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0)
end
function c49352945.desop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c49352945.desfilter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil)
Duel.Destroy(g,REASON_EFFECT)
end
function c49352945.tdtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
local g=Duel.GetMatchingGroup(Card.IsAbleToDeck,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil)
Duel.SetOperationInfo(0,CATEGORY_TODECK,g,g:GetCount(),0,0)
end
function c49352945.tdop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(Card.IsAbleToDeck,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil)
Duel.SendtoDeck(g,nil,2,REASON_EFFECT)
end
--E・HERO マグマ・ネオス
function c78512663.initial_effect(c)
--fusion material
c:EnableReviveLimit()
aux.AddFusionProcCode3(c,89943723,89621922,80344569,false,false)
--spsummon condition
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(c78512663.splimit)
c:RegisterEffect(e1)
--special summon rule
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_SPSUMMON_PROC)
e2:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e2:SetRange(LOCATION_EXTRA)
e2:SetCondition(c78512663.spcon)
e2:SetOperation(c78512663.spop)
c:RegisterEffect(e2)
--return
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(78512663,0))
e3:SetCategory(CATEGORY_TOEXTRA)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e3:SetCode(EVENT_PHASE+PHASE_END)
e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(1)
e3:SetCondition(c78512663.retcon1)
e3:SetTarget(c78512663.rettg)
e3:SetOperation(c78512663.retop)
c:RegisterEffect(e3)
local e4=e3:Clone()
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e4:SetProperty(0)
e4:SetCondition(c78512663.retcon2)
c:RegisterEffect(e4)
--atkup
local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_SINGLE)
e5:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e5:SetCode(EFFECT_UPDATE_ATTACK)
e5:SetRange(LOCATION_MZONE)
e5:SetValue(c78512663.atkval)
c:RegisterEffect(e5)
--tohand
local e6=Effect.CreateEffect(c)
e6:SetDescription(aux.Stringid(78512663,1))
e6:SetCategory(CATEGORY_TOHAND)
e6:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e6:SetCode(EVENT_CUSTOM+78512663)
e6:SetTarget(c78512663.thtg)
e6:SetOperation(c78512663.thop)
c:RegisterEffect(e6)
end
c78512663.material_setcode=0x8
c78512663.card_code_list={89943723}
function c78512663.splimit(e,se,sp,st)
return not e:GetHandler():IsLocation(LOCATION_EXTRA)
end
function c78512663.cfilter(c)
return c:IsFusionCode(89943723,89621922,80344569) and c:IsAbleToDeckOrExtraAsCost()
end
function c78512663.fcheck(c,sg,g,code,...)
if not c:IsFusionCode(code) then return false end
if ... then
g:AddCard(c)
local res=sg:IsExists(c78512663.fcheck,1,g,sg,g,...)
g:RemoveCard(c)
return res
else return true end
end
function c78512663.fselect(c,tp,mg,sg,...)
sg:AddCard(c)
local res=false
if sg:GetCount()<3 then
res=mg:IsExists(c78512663.fselect,1,sg,tp,mg,sg,...)
elseif Duel.GetLocationCountFromEx(tp,tp,sg)>0 then
local g=Group.CreateGroup()
res=sg:IsExists(c78512663.fcheck,1,nil,sg,g,...)
end
sg:RemoveCard(c)
return res
end
function c78512663.spcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
local mg=Duel.GetMatchingGroup(c78512663.cfilter,tp,LOCATION_ONFIELD,0,nil)
local sg=Group.CreateGroup()
return mg:IsExists(c78512663.fselect,1,nil,tp,mg,sg,89943723,89621922,80344569)
end
function c78512663.spop(e,tp,eg,ep,ev,re,r,rp,c)
local mg=Duel.GetMatchingGroup(c78512663.cfilter,tp,LOCATION_ONFIELD,0,nil)
local sg=Group.CreateGroup()
while sg:GetCount()<3 do
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=mg:FilterSelect(tp,c78512663.fselect,1,1,sg,tp,mg,sg,89943723,89621922,80344569)
sg:Merge(g)
end
local cg=sg:Filter(Card.IsFacedown,nil)
if cg:GetCount()>0 then
Duel.ConfirmCards(1-tp,cg)
end
Duel.SendtoDeck(sg,nil,2,REASON_COST)
end
function c78512663.atkval(e,c)
return Duel.GetFieldGroupCount(0,LOCATION_ONFIELD,LOCATION_ONFIELD)*400
end
function c78512663.retcon1(e,tp,eg,ep,ev,re,r,rp)
return not e:GetHandler():IsHasEffect(42015635)
end
function c78512663.retcon2(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsHasEffect(42015635)
end
function c78512663.rettg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToExtra() end
Duel.SetOperationInfo(0,CATEGORY_TOEXTRA,e:GetHandler(),1,0,0)
end
function c78512663.retop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) or c:IsFacedown() then return end
local rg=Duel.GetMatchingGroup(Card.IsHasEffect,tp,LOCATION_GRAVE,0,nil,101007060)
local rep=false
for rc in Auxiliary.Next(rg) do
local rpeg={rc:IsHasEffect(101007060)}
for _,rpe in pairs(rpeg) do
if Duel.SelectEffectYesNo(tp,rc,rpe:GetDescription()) then
rep=true
local op=rpe:GetOperation()
op(rpe,tp,eg,ep,ev,re,r,rp)
break
end
end
if rep then break end
end
if not rep then
Duel.SendtoDeck(c,nil,2,REASON_EFFECT)
if c:IsLocation(LOCATION_EXTRA) then
Duel.RaiseSingleEvent(c,EVENT_CUSTOM+78512663,e,0,0,0,0)
end
end
end
function c78512663.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
local g=Duel.GetMatchingGroup(Card.IsAbleToHand,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,g:GetCount(),0,0)
end
function c78512663.thop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(Card.IsAbleToHand,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil)
Duel.SendtoHand(g,nil,REASON_EFFECT)
end
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