Commit 07098721 authored by mercury233's avatar mercury233

rm

parent f20e7158
#created by ...
#main
101007022
100307000
100307034
100200153
100243001
100243002
100243003
100243004
100243005
100243006
100243007
100243008
100243009
100243010
100243012
100243013
100243014
100243015
100307001
100307002
100307023
100200150
100200151
#extra
100421001
100307041
100242301
100243011
100421020
!side
#The first line is used for comment
!counter 0x4a 运动员指示物
!setname 0x228 女武神
--シノビネクロ
--Shinobi Necro
--scripted by andré
function c100200153.initial_effect(c)
--draw
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DRAW+CATEGORY_HANDES)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,100200153)
e1:SetCondition(c100200153.dcondition)
e1:SetTarget(c100200153.dtarget)
e1:SetOperation(c100200153.doperation)
c:RegisterEffect(e1)
--banished
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_REMOVE)
e2:SetCountLimit(1,100200153+100)
e2:SetCondition(c100200153.spcondition)
e2:SetTarget(c100200153.sptarget)
e2:SetOperation(c100200153.spoperation)
c:RegisterEffect(e2)
end
function c100200153.dfilter(c,tp)
return c:IsPreviousLocation(LOCATION_GRAVE) and c:GetPreviousControler()==tp and c:IsRace(RACE_ZOMBIE)
end
function c100200153.dcondition(e,tp,eg,ep,ev,re,r,rp)
if eg:IsContains(e:GetHandler()) then return false end
return eg:IsExists(c100200153.dfilter,1,e:GetHandler(),tp)
end
function c100200153.dtarget(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDraw(tp,1) end
Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(1)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
Duel.SetOperationInfo(0,CATEGORY_HANDES,nil,0,tp,1)
end
function c100200153.doperation(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
if Duel.Draw(p,d,REASON_EFFECT)~=0 then
Duel.ShuffleHand(tp)
Duel.BreakEffect()
Duel.DiscardHand(tp,nil,1,1,REASON_EFFECT+REASON_DISCARD)
end
end
function c100200153.spcondition(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsPreviousLocation(LOCATION_GRAVE) and (e:GetHandler():IsReason(REASON_EFFECT)
or (e:GetHandler():IsReason(REASON_COST) and re:IsHasType(~EFFECT_TYPE_FIELD)))
end
function c100200153.sptarget(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c100200153.spoperation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)>0 then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_LEAVE_FIELD_REDIRECT)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_REDIRECT)
e1:SetValue(LOCATION_REMOVED)
c:RegisterEffect(e1)
end
end
\ No newline at end of file
--デーモンの招来
--Beckoned Skull Archfiend
--Scripted by Eerie Code
function c100242301.initial_effect(c)
c:EnableReviveLimit()
aux.AddSynchroProcedure(c,nil,aux.NonTuner(nil),1)
--code
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetCode(EFFECT_CHANGE_CODE)
e1:SetRange(LOCATION_MZONE)
e1:SetValue(70781052)
c:RegisterEffect(e1)
--cannot be target
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e2:SetRange(LOCATION_MZONE)
e2:SetTargetRange(LOCATION_MZONE,0)
e2:SetTarget(aux.TargetBoolFunction(Card.IsCode,70781052))
e2:SetValue(aux.tgoval)
c:RegisterEffect(e2)
--spsummon
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_TO_GRAVE)
e3:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP)
e3:SetCondition(c100242301.spcon)
e3:SetTarget(c100242301.sptg)
e3:SetOperation(c100242301.spop)
c:RegisterEffect(e3)
end
function c100242301.spcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsPreviousLocation(LOCATION_MZONE) and c:IsSummonType(SUMMON_TYPE_SYNCHRO)
and rp==1-tp and c:GetPreviousControler()==tp
end
function c100242301.spfilter(c,e,tp)
return c:IsCode(70781052) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c100242301.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c100242301.spfilter,tp,LOCATION_HAND+LOCATION_DECK+LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_DECK+LOCATION_GRAVE)
end
function c100242301.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tc=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c100242301.spfilter),tp,LOCATION_HAND+LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil,e,tp):GetFirst()
if tc then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
end
end
--ワルキューレ・ドリット
--Valkyrie Dritte
--scripted by AlphaKretin
function c100243001.initial_effect(c)
--tohand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100243001,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e1:SetCountLimit(1,100243001)
e1:SetTarget(c100243001.thtg)
e1:SetOperation(c100243001.thop)
c:RegisterEffect(e1)
local e3=e1:Clone()
e3:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e3)
--atk/def
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e4:SetRange(LOCATION_MZONE)
e4:SetCode(EFFECT_UPDATE_ATTACK)
e4:SetValue(c100243001.atkvalue)
c:RegisterEffect(e4)
end
function c100243001.thfilter(c)
return c:IsSetCard(0x228) and c:IsAbleToHand() and not c:IsCode(100243001)
end
function c100243001.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100243001.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c100243001.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c100243001.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if #g>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
function c100243001.rmfilter(c)
return c:IsFaceup() and c:IsType(TYPE_MONSTER)
end
function c100243001.atkvalue(e,c)
return Duel.GetMatchingGroupCount(c100243001.rmfilter,c:GetControler(),0,LOCATION_REMOVED,nil)*200
end
\ No newline at end of file
--ワルキューレ・ツヴァイト
--Valkyrie Zweite
--scripted by AlphaKretin
function c100243002.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100243002,0))
e1:SetCategory(CATEGORY_DESTROY)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
e1:SetTarget(c100243002.destg)
e1:SetOperation(c100243002.desop)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e2)
local e3=e1:Clone()
e3:SetCode(EVENT_FLIP_SUMMON_SUCCESS)
c:RegisterEffect(e3)
--to hand
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(100243002,1))
e4:SetCategory(CATEGORY_TOHAND+CATEGORY_LEAVE_GRAVE)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_BATTLED)
e4:SetProperty(EFFECT_FLAG_CARD_TARGET)
e4:SetTarget(c100243002.thtg)
e4:SetOperation(c100243002.thop)
c:RegisterEffect(e4)
end
function c100243002.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) end
if chk==0 then return Duel.IsExistingTarget(nil,tp,0,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,nil,tp,0,LOCATION_MZONE,0,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,#g,0,0)
end
function c100243002.desop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc and tc:IsRelateToEffect(e) then
Duel.Destroy(tc,REASON_EFFECT)
end
end
function c100243002.thfilter(c)
return c:IsType(TYPE_SPELL) and c:IsType(TYPE_CONTINUOUS) and c:IsAbleToHand()
end
function c100243002.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and c100243002.thfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c100243002.thfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local g=Duel.SelectTarget(tp,c100243002.thfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end
function c100243002.thop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc and tc:IsRelateToEffect(e) then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
end
end
--ワルキューレ・アルテスト
--Valkyrie Erste
--scripted by AlphaKretin
function c100243003.initial_effect(c)
--damage
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_LEAVE_GRAVE)
e1:SetDescription(aux.Stringid(100243003,0))
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCondition(c100243003.thcon)
e1:SetTarget(c100243003.thtg)
e1:SetOperation(c100243003.thop)
e1:SetCountLimit(1,100243003)
c:RegisterEffect(e1)
--remove
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_REMOVE+CATEGORY_LEAVE_GRAVE)
e2:SetDescription(aux.Stringid(100243003,1))
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetRange(LOCATION_MZONE)
e2:SetCondition(c100243003.rmcon)
e2:SetTarget(c100243003.rmtg)
e2:SetOperation(c100243003.rmop)
e2:SetCountLimit(1,100243003+1000)
c:RegisterEffect(e2)
end
c100243003.listed_names={100243007}
function c100243003.thcon(e,tp,eg,ep,ev,re,r,rp)
return re and re:GetHandler():IsType(TYPE_SPELL) and e:GetHandler():IsPreviousLocation(LOCATION_HAND)
end
function c100243003.thfilter(c)
return c:IsCode(100243007) and c:IsAbleToHand()
end
function c100243003.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c100243003.thfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c100243003.thfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectTarget(tp,c100243003.thfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end
function c100243003.thop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
end
end
function c100243003.cfilter(c)
return c:IsSetCard(0x228) and not c:IsCode(100243003)
end
function c100243003.rmcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c100243003.cfilter,tp,LOCATION_MZONE,0,1,nil)
end
function c100243003.rmfilter(c)
return c:IsType(TYPE_MONSTER) and c:IsAbleToRemove()
end
function c100243003.rmtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100243003.rmfilter,tp,0,LOCATION_GRAVE,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,0,0)
end
function c100243003.rmop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local rc=Duel.SelectMatchingCard(tp,c100243003.rmfilter,tp,0,LOCATION_GRAVE,1,1,nil):GetFirst()
if rc then
if Duel.Remove(rc,POS_FACEUP,REASON_EFFECT)~=0 and c:IsRelateToEffect(e) and c:IsFaceup() then
Duel.BreakEffect()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e1:SetCode(EFFECT_SET_ATTACK)
e1:SetValue(rc:GetBaseAttack())
c:RegisterEffect(e1)
end
end
end
--ワルキューレ・ヴリュンヒルデ
--Valkyrie Brunhilde
--scripted by Naim and AlphaKretin
function c100243004.initial_effect(c)
--immune spell
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_IMMUNE_EFFECT)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetValue(c100243004.efilter)
c:RegisterEffect(e1)
--gain ATK
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetRange(LOCATION_MZONE)
e2:SetCode(EFFECT_UPDATE_ATTACK)
e2:SetValue(c100243004.atkval)
c:RegisterEffect(e2)
--protect battle
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(100243004,0))
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_ATTACK_ANNOUNCE)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
e3:SetRange(LOCATION_MZONE)
e3:SetCondition(c100243004.ptcon)
e3:SetTarget(c100243004.pttg)
e3:SetOperation(c100243004.ptop)
c:RegisterEffect(e3)
end
function c100243004.efilter(e,te)
return te:IsActiveType(TYPE_SPELL) and te:GetOwnerPlayer()~=e:GetHandlerPlayer()
end
function c100243004.atkval(e,c)
return Duel.GetFieldGroupCount(c:GetControler(),0,LOCATION_MZONE)*500
end
function c100243004.ptcon(e,tp,eg,ep,ev,re,r,rp)
local at=Duel.GetAttacker()
return at and at:IsControler(1-tp) and at:IsRelateToBattle()
end
function c100243004.pttg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local c=e:GetHandler()
if chk==0 then return c:GetDefense()>=1000 end
end
function c100243004.ptop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and c:IsFaceup() and c:GetDefense()>=1000 then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
e1:SetCode(EFFECT_UPDATE_DEFENSE)
e1:SetValue(-1000)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e2:SetTargetRange(LOCATION_MZONE,0)
e2:SetReset(RESET_PHASE+PHASE_END)
e2:SetTarget(c100243004.ptfilter)
e2:SetValue(1)
Duel.RegisterEffect(e2,tp)
end
end
function c100243004.ptfilter(e,c)
return c:IsSetCard(0x228)
end
--運命の戦車
--Fortune Chariot
--scripted by AlphaKretin
function c100243005.initial_effect(c)
--equip
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100243005,0))
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCategory(CATEGORY_EQUIP)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetTarget(c100243005.eqtg)
e1:SetOperation(c100243005.eqop)
c:RegisterEffect(e1)
--unequip
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100243005,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_SZONE)
e2:SetTarget(c100243005.sptg)
e2:SetOperation(c100243005.spop)
c:RegisterEffect(e2)
--destroy sub
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_EQUIP)
e3:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e3:SetCode(EFFECT_DESTROY_SUBSTITUTE)
e3:SetValue(c100243005.repval)
c:RegisterEffect(e3)
--add setcode
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e4:SetCode(EFFECT_ADD_SETCODE)
e4:SetValue(0x228)
c:RegisterEffect(e4)
--direct attack
local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_EQUIP)
e5:SetCode(EFFECT_DIRECT_ATTACK)
c:RegisterEffect(e5)
--damage reduce
local e6=Effect.CreateEffect(c)
e6:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
e6:SetRange(LOCATION_SZONE)
e6:SetCode(EVENT_PRE_BATTLE_DAMAGE)
e6:SetCondition(c100243005.rdcon)
e6:SetOperation(c100243005.rdop)
c:RegisterEffect(e6)
--eqlimit
local e7=Effect.CreateEffect(c)
e7:SetType(EFFECT_TYPE_SINGLE)
e7:SetCode(EFFECT_EQUIP_LIMIT)
e7:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e7:SetValue(c100243005.eqlimit)
c:RegisterEffect(e7)
end
function c100243005.filter(c)
local ct1,ct2=c:GetUnionCount()
return c:IsFaceup() and c:IsRace(RACE_FAIRY) and ct2==0
end
function c100243005.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local c=e:GetHandler()
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c100243005.filter(chkc) end
if chk==0 then return e:GetHandler():GetFlagEffect(100243005)==0 and Duel.GetLocationCount(tp,LOCATION_SZONE)>0
and Duel.IsExistingTarget(c100243005.filter,tp,LOCATION_MZONE,0,1,c) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
local g=Duel.SelectTarget(tp,c100243005.filter,tp,LOCATION_MZONE,0,1,1,c)
Duel.SetOperationInfo(0,CATEGORY_EQUIP,g,1,0,0)
c:RegisterFlagEffect(100243005,RESET_EVENT+0x7e0000+RESET_PHASE+PHASE_END,0,1)
end
function c100243005.eqop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if not c:IsRelateToEffect(e) or c:IsFacedown() then return end
if not tc:IsRelateToEffect(e) or not c100243005.filter(tc) then
Duel.SendtoGrave(c,REASON_EFFECT)
return
end
if not Duel.Equip(tp,c,tc,false) then return end
aux.SetUnionState(c)
end
function c100243005.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:GetFlagEffect(100243005)==0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,true,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
c:RegisterFlagEffect(100243005,RESET_EVENT+0x7e0000+RESET_PHASE+PHASE_END,0,1)
end
function c100243005.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
Duel.SpecialSummon(c,0,tp,tp,true,false,POS_FACEUP)
end
function c100243005.repval(e,re,r,rp)
return bit.band(r,REASON_BATTLE)~=0 or bit.band(r,REASON_EFFECT)~=0
end
function c100243005.rdcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler():GetEquipTarget()
return ep~=tp and c==Duel.GetAttacker() and Duel.GetAttackTarget()==nil
and c:GetEffectCount(EFFECT_DIRECT_ATTACK)<2 and Duel.GetFieldGroupCount(tp,0,LOCATION_MZONE)>0
end
function c100243005.rdop(e,tp,eg,ep,ev,re,r,rp)
Duel.ChangeBattleDamage(ep,ev/2)
end
function c100243005.eqlimit(e,c)
return c:IsRace(RACE_FAIRY) or e:GetHandler():GetEquipTarget()==c
end
--WalkurenRitt
--Ride of the Valkyries
--scripted by Naim and AlphaKretin
function c100243006.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c100243006.sptg)
e1:SetOperation(c100243006.spop)
c:RegisterEffect(e1)
--to hand
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,100243006)
e2:SetCost(aux.bfgcost)
e2:SetTarget(c100243006.thtg)
e2:SetOperation(c100243006.thop)
c:RegisterEffect(e2)
end
c100243006.listed_names={100243007}
function c100243006.filter(c,e,tp)
return c:IsSetCard(0x228) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c100243006.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c100243006.filter,tp,LOCATION_HAND,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
function c100243006.spop(e,tp,eg,ep,ev,re,r,rp)
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
if ft<=0 then return end
local c=e:GetHandler()
if ft>5 then ft=5 end
local g=Duel.GetMatchingGroup(c100243006.filter,tp,LOCATION_HAND,0,nil,e,tp)
local sg=Group.CreateGroup()
repeat
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tc=g:Select(tp,1,1,nil):GetFirst()
sg:AddCard(tc)
g:Remove(Card.IsCode,nil,tc:GetCode())
ft=ft-1
until ft<=0 or g:GetCount()==0 or not Duel.SelectYesNo(tp,aux.Stringid(100243006,0))
if #sg>0 then
local ct=Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP)
if ct>2 then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CHANGE_DAMAGE)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetTargetRange(1,0)
e1:SetValue(0)
e1:SetReset(RESET_PHASE+PHASE_END,2)
Duel.RegisterEffect(e1,tp)
end
end
if e:IsHasType(EFFECT_TYPE_ACTIVATE) then
local e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_PHASE+PHASE_END)
e2:SetCountLimit(1)
e2:SetReset(RESET_PHASE+PHASE_END)
e2:SetOperation(c100243006.tdop)
Duel.RegisterEffect(e2,tp)
end
end
function c100243006.tdop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetFieldGroup(tp,LOCATION_MZONE,0)
Duel.SendtoDeck(g,tp,2,REASON_EFFECT)
end
function c100243006.thfilter(c)
return c:IsCode(100243007) and c:IsAbleToHand()
end
function c100243006.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100243006.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c100243006.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c100243006.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if #g>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
--Mischief of the Time Goddess
--Script by DailyShana & mercry233
function c100243007.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(TIMING_BATTLE_END)
e1:SetCondition(c100243007.condition)
e1:SetTarget(c100243007.target)
e1:SetOperation(c100243007.activate)
c:RegisterEffect(e1)
end
function c100243007.cfilter(c)
return c:IsFaceup() and c:IsSetCard(0x228)
end
function c100243007.condition(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetCurrentChain()>0 or Duel.GetCurrentPhase()~=PHASE_BATTLE or Duel.GetTurnPlayer()~=tp then return false end
local g=Duel.GetFieldGroup(tp,LOCATION_MZONE,0)
return g:GetCount()>0 and g:FilterCount(c100243007.cfilter,nil)==g:GetCount()
end
function c100243007.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
if e:IsHasType(EFFECT_TYPE_ACTIVATE) then
Duel.SetChainLimit(aux.FALSE)
end
end
function c100243007.activate(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
Duel.SendtoGrave(c,REASON_EFFECT)
end
--
Duel.SkipPhase(tp,PHASE_BATTLE,RESET_PHASE+PHASE_END,1)
Duel.SkipPhase(tp,PHASE_MAIN2,RESET_PHASE+PHASE_END,1)
Duel.SkipPhase(tp,PHASE_END,RESET_PHASE+PHASE_END,1)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_SKIP_TURN)
e1:SetTargetRange(0,1)
e1:SetReset(RESET_PHASE+PHASE_END+RESET_OPPO_TURN)
Duel.RegisterEffect(e1,tp)
Duel.SkipPhase(tp,PHASE_DRAW,RESET_PHASE+PHASE_END,2)
Duel.SkipPhase(tp,PHASE_STANDBY,RESET_PHASE+PHASE_END,2)
Duel.SkipPhase(tp,PHASE_MAIN1,RESET_PHASE+PHASE_END,2)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e2:SetCode(EFFECT_CANNOT_EP)
e2:SetTargetRange(1,0)
e2:SetReset(RESET_PHASE+PHASE_MAIN1+RESET_SELF_TURN)
Duel.RegisterEffect(e2,tp)
--
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
e3:SetCode(EFFECT_CANNOT_ACTIVATE)
e3:SetTargetRange(1,0)
e3:SetValue(c100243007.aclimit)
e3:SetReset(RESET_PHASE+PHASE_END,3)
Duel.RegisterEffect(e3,tp)
end
function c100243007.aclimit(e,re,tp)
return re:IsHasType(EFFECT_TYPE_ACTIVATE) and re:GetHandler():IsCode(100243007)
end
--女神スクルドの託宣
--Goddess Skuld's Oracle
--Scripted by Eerie Code
function c100243008.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,100243008+EFFECT_COUNT_CODE_OATH)
e1:SetOperation(c100243008.activate)
c:RegisterEffect(e1)
--rearrange
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_SZONE)
e2:SetCountLimit(1)
e2:SetTarget(c100243008.target)
e2:SetOperation(c100243008.operation)
c:RegisterEffect(e2)
end
function c100243008.thcfilter(c)
return c:IsFacedown() or not c:IsSetCard(0x228)
end
function c100243008.thcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0)>0
and not Duel.IsExistingMatchingCard(c100243008.thcfilter,tp,LOCATION_MZONE,0,1,nil)
end
function c100243008.thfilter(c)
return c:IsCode(100243009) and c:IsAbleToHand()
end
function c100243008.activate(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end
local g=Duel.GetMatchingGroup(c100243008.thfilter,tp,LOCATION_DECK,0,nil)
if #g>0 and c100243008.thcon(e,tp,eg,ep,ev,re,r,rp) and
Duel.SelectYesNo(tp,aux.Stringid(100243008,0)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local sg=g:Select(tp,1,1,nil)
Duel.SendtoHand(sg,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,sg)
end
end
function c100243008.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetFieldGroupCount(tp,0,LOCATION_DECK)>2 end
end
function c100243008.operation(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end
Duel.SortDecktop(tp,1-tp,3)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_SUMMON)
e1:SetTargetRange(1,0)
e1:SetTarget(c100243008.sumlimit)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
local e2=e1:Clone()
e2:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
Duel.RegisterEffect(e2,tp)
end
function c100243008.sumlimit(e,c,sump,sumtype,sumpos,targetp)
return not c:IsRace(RACE_FAIRY)
end
--女神ヴェルダンディの導き
--Goddess Verdande's Guidance
--Scripted by Eerie Code and AlphaKretin
function c100243009.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,100243009+EFFECT_COUNT_CODE_OATH)
e1:SetOperation(c100243009.activate)
c:RegisterEffect(e1)
--see top
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(100243009,1))
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetCountLimit(1)
e3:SetRange(LOCATION_SZONE)
e3:SetTarget(c100243009.target)
e3:SetOperation(c100243009.operation)
c:RegisterEffect(e3)
end
function c100243009.thcfilter(c)
return c:IsFacedown() or not c:IsSetCard(0x228)
end
function c100243009.thcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0)>0
and not Duel.IsExistingMatchingCard(c100243009.thcfilter,tp,LOCATION_MZONE,0,1,nil)
end
function c100243009.thfilter(c)
return c:IsCode(100243010) and c:IsAbleToHand()
end
function c100243009.activate(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end
local g=Duel.GetMatchingGroup(c100243009.thfilter,tp,LOCATION_DECK,0,nil)
if #g>0 and c100243009.thcon(e,tp,eg,ep,ev,re,r,rp) and
Duel.SelectYesNo(tp,aux.Stringid(100243009,0)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local sg=g:Select(tp,1,1,nil)
Duel.SendtoHand(sg,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,sg)
end
end
function c100243009.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDiscardDeck(1-tp,1) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CARDTYPE)
Duel.SetTargetParam(Duel.SelectOption(tp,70,71,72))
end
function c100243009.operation(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetFieldGroupCount(1-tp,0,LOCATION_DECK)<=0
or not e:GetHandler():IsRelateToEffect(e)then return end
Duel.DisableShuffleCheck()
Duel.ConfirmDecktop(1-tp,1)
local g=Duel.GetDecktopGroup(1-tp,1)
local tc=g:GetFirst()
if not tc then return end
local opt=Duel.GetChainInfo(0,CHAININFO_TARGET_PARAM)
if (opt==0 and tc:IsType(TYPE_MONSTER)) then
if tc:IsCanBeSpecialSummoned(e,0,1-tp,false,false,POS_FACEDOWN_DEFENSE,1-tp) then
Duel.SpecialSummon(tc,0,1-tp,1-tp,false,false,POS_FACEDOWN_DEFENSE)
end
elseif (opt==1 and tc:IsType(TYPE_SPELL)) then
Duel.SSet(1-tp,tc)
Duel.ConfirmCards(tp,g)
elseif (opt==2 and tc:IsType(TYPE_TRAP))then
Duel.SSet(1-tp,tc)
Duel.ConfirmCards(tp,g)
else
Duel.SendtoHand(g,1-tp,REASON_EFFECT)
Duel.ShuffleHand(1-tp)
end
end
--女神ウルドの裁断
--Goddess Urd's Verdict
--Scripted by Eerie Code and AlphaKretin
function c100243010.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--cannot be target
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e2:SetRange(LOCATION_SZONE)
e2:SetTargetRange(LOCATION_MZONE,0)
e2:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,0x228))
e2:SetValue(c100243010.indesval)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
e3:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e3:SetValue(aux.tgoval)
c:RegisterEffect(e3)
--remove
local e4=Effect.CreateEffect(c)
e4:SetCategory(CATEGORY_REMOVE)
e4:SetDescription(aux.Stringid(100243010,0))
e4:SetType(EFFECT_TYPE_IGNITION)
e4:SetCountLimit(1)
e4:SetRange(LOCATION_SZONE)
e4:SetTarget(c100243010.rmtg)
e4:SetOperation(c100243010.rmop)
c:RegisterEffect(e4)
end
function c100243010.indesval(e,re,rp)
return rp~=e:GetHandlerPlayer()
end
function c100243010.rmfilter(c)
return c:IsFacedown() and c:IsAbleToRemove()
end
function c100243010.rmtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:GetControler()~=tp and chkc:IsLocation(LOCATION_ONFIELD) and c100243010.rmfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c100243010.rmfilter,tp,0,LOCATION_ONFIELD,1,nil) end
local g=Duel.SelectTarget(tp,c100243010.rmfilter,tp,0,LOCATION_ONFIELD,1,1,nil)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CODE)
local ac=Duel.AnnounceCard(tp)
Duel.SetTargetParam(ac)
Duel.SetOperationInfo(0,CATEGORY_ANNOUNCE,nil,0,tp,ANNOUNCE_CARD)
end
function c100243010.rmop(e,tp,eg,ep,ev,re,r,rp)
local ac=Duel.GetChainInfo(0,CHAININFO_TARGET_PARAM)
local tc=Duel.GetFirstTarget()
if not (e:GetHandler():IsRelateToEffect(e) and tc:IsRelateToEffect(e)) then return end
Duel.ConfirmCards(tp,tc)
if tc:IsCode(ac) then
Duel.Remove(tc,POS_FACEUP,REASON_EFFECT)
else
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,Card.IsAbleToRemove,tp,LOCATION_ONFIELD,0,1,1,nil)
if #g>0 then
Duel.Remove(g,POS_FACEUP,REASON_EFFECT)
end
end
end
--Ninja Grandmaster Saizo
--Scripted by Eerie Code
function c100243011.initial_effect(c)
c:EnableReviveLimit()
aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkSetCard,0x2b),2,2)
--set
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100243011,0))
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,100243011)
e1:SetTarget(c100243011.settg)
e1:SetOperation(c100243011.setop)
c:RegisterEffect(e1)
--cannot be target
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
e2:SetRange(LOCATION_MZONE)
e2:SetCondition(c100243011.tgcon)
e2:SetValue(aux.imval1)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
e3:SetValue(aux.tgoval)
c:RegisterEffect(e3)
end
function c100243011.setfilter(c)
return c:IsSetCard(0x61) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsSSetable()
end
function c100243011.settg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100243011.setfilter,tp,LOCATION_DECK,0,1,nil) end
end
function c100243011.setop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET)
local g=Duel.SelectMatchingCard(tp,c100243011.setfilter,tp,LOCATION_DECK,0,1,1,nil)
if #g>0 then
Duel.SSet(tp,g)
Duel.ConfirmCards(1-tp,g)
end
end
function c100243011.tgcon(e)
return e:GetHandler():GetLinkedGroupCount()>0
end
--Yellow Ninja
--Scripted by Eerie Code
function c100243012.initial_effect(c)
--search
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100243012,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP)
e1:SetCountLimit(1,100243012)
e1:SetTarget(c100243012.sptg)
e1:SetOperation(c100243012.spop)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EVENT_FLIP)
c:RegisterEffect(e2)
end
function c100243012.spfilter(c,e,tp)
return c:IsSetCard(0x2b) and c:IsLevelBelow(4)
and (c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_ATTACK) or c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEDOWN_DEFENSE))
end
function c100243012.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c100243012.spfilter,tp,LOCATION_HAND,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
function c100243012.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetTargetRange(1,0)
e1:SetTarget(c100243012.splimit)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<1 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c100243012.spfilter,tp,LOCATION_HAND,0,1,1,nil,e,tp)
local tc=g:GetFirst()
if tc then
local spos=0
if tc:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_ATTACK) then spos=spos+POS_FACEUP_ATTACK end
if tc:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEDOWN_DEFENSE) then spos=spos+POS_FACEDOWN_DEFENSE end
Duel.SpecialSummon(tc,0,tp,tp,false,false,spos)
if tc:IsFacedown() then
Duel.ConfirmCards(1-tp,tc)
end
end
end
function c100243012.splimit(e,c,sump,sumtype,sumpos,targetp,se)
return not c:IsSetCard(0x2b) and c:IsLocation(LOCATION_EXTRA)
end
--Yellow Dragon Ninja
--Scripted by Eerie Code
function c100243013.initial_effect(c)
--spsummon condition
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(c100243013.splimit)
c:RegisterEffect(e1)
--destroy
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100243013,0))
e2:SetCategory(CATEGORY_DESTROY)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1)
e2:SetCost(c100243013.cost)
e2:SetTarget(c100243013.target)
e2:SetOperation(c100243013.operation)
c:RegisterEffect(e2)
end
function c100243013.splimit(e,se,sp,st)
return (se:IsActiveType(TYPE_MONSTER) and se:GetHandler():IsSetCard(0x2b)) or se:GetHandler():IsSetCard(0x61)
end
function c100243013.cost(e,tp,eg,ep,ev,re,r,rp,chk)
e:SetLabel(1)
return true
end
function c100243013.cfilter(c)
return ((c:IsType(TYPE_MONSTER) and c:IsSetCard(0x2b)) or c:IsSetCard(0x61))
and (c:IsFaceup() or not c:IsOnField())
and c:IsAbleToGraveAsCost()
end
function c100243013.filter(c,e)
return c:IsType(TYPE_SPELL+TYPE_TRAP) and (not e or c:IsCanBeEffectTarget(e))
end
function c100243013.costfilter(c,rg,dg)
if not (c:IsType(TYPE_MONSTER) and c:IsSetCard(0x2b)) then return false end
local a=0
if dg:IsContains(c) then a=1 end
if c:GetEquipCount()==0 then return rg:IsExists(c100243013.costfilter2,1,c,a,dg) end
local eg=c:GetEquipGroup()
local tc=eg:GetFirst()
while tc do
if dg:IsContains(tc) then a=a+1 end
tc=eg:GetNext()
end
return rg:IsExists(c100243013.costfilter2,1,c,a,dg)
end
function c100243013.costfilter2(c,a,dg)
if dg:IsContains(c) then a=a+1 end
return c:IsSetCard(0x61) and #dg-a>=1
end
function c100243013.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and c100243013.filter(chkc) end
if chk==0 then
if e:GetLabel()==1 then
e:SetLabel(0)
local rg=Duel.GetMatchingGroup(c100243013.cfilter,tp,LOCATION_ONFIELD+LOCATION_HAND,0,nil)
local dg=Duel.GetMatchingGroup(c100243013.filter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil,e)
return rg:IsExists(c100243013.costfilter,1,nil,rg,dg)
else
return Duel.IsExistingTarget(c100243013.filter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil)
end
end
if e:GetLabel()==1 then
e:SetLabel(0)
local rg=Duel.GetMatchingGroup(c100243013.cfilter,tp,LOCATION_ONFIELD+LOCATION_HAND,0,nil)
local dg=Duel.GetMatchingGroup(c100243013.filter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil,e)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local sg1=rg:FilterSelect(tp,c100243013.costfilter,1,1,nil,rg,dg)
local sc=sg1:GetFirst()
local a=0
if dg:IsContains(sc) then a=1 end
if sc:GetEquipCount()>0 then
local eqg=sc:GetEquipGroup()
local tc=eqg:GetFirst()
while tc do
if dg:IsContains(tc) then a=a+1 end
tc=eqg:GetNext()
end
end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local sg2=rg:FilterSelect(tp,c100243013.costfilter2,1,1,sc,a,dg)
sg1:Merge(sg2)
Duel.SendtoGrave(sg1,REASON_COST)
end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,c100243013.filter,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,2,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,#g,0,0)
end
function c100243013.operation(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
local sg=g:Filter(Card.IsRelateToEffect,nil,e)
Duel.Destroy(sg,REASON_EFFECT)
end
--Hidden Village of Ninjitsu Arts
--Scripted by Eerie Code
function c100243014.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--to hand
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100243014,0))
e2:SetCategory(CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_SUMMON_SUCCESS)
e2:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
e2:SetRange(LOCATION_FZONE)
e2:SetCountLimit(1,100243014)
e2:SetCondition(c100243014.thcon)
e2:SetTarget(c100243014.thtg)
e2:SetOperation(c100243014.thop)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EVENT_FLIP_SUMMON_SUCCESS)
c:RegisterEffect(e3)
local e4=e2:Clone()
e4:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e4)
--destroy replace
local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e5:SetCode(EFFECT_DESTROY_REPLACE)
e5:SetRange(LOCATION_FZONE)
e5:SetCountLimit(1,100243014+100)
e5:SetTarget(c100243014.reptg)
e5:SetValue(c100243014.repval)
e5:SetOperation(c100243014.repop)
c:RegisterEffect(e5)
end
function c100243014.thcfilter(c,tp)
return c:IsFaceup() and c:IsSetCard(0x2b) and c:IsControler(tp)
end
function c100243014.thcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c100243014.thcfilter,1,nil,tp)
end
function c100243014.thfilter(c)
return ((c:IsType(TYPE_MONSTER) and c:IsSetCard(0x2b)) or c:IsSetCard(0x61))
and c:IsAbleToHand()
end
function c100243014.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c100243014.thfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c100243014.thfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectTarget(tp,c100243014.thfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end
function c100243014.thop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if c:IsRelateToEffect(e) and tc:IsRelateToEffect(e)
and Duel.SendtoHand(tc,nil,REASON_EFFECT)>0 and tc:IsLocation(LOCATION_HAND) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_ACTIVATE)
e1:SetTargetRange(1,0)
e1:SetValue(c100243014.aclimit)
e1:SetLabelObject(tc)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
end
function c100243014.aclimit(e,re,tp)
local tc=e:GetLabelObject()
return re:GetHandler():IsCode(tc:GetCode()) and not re:GetHandler():IsImmuneToEffect(e)
end
function c100243014.repfilter(c,tp)
return c:IsFaceup() and ((c:IsType(TYPE_MONSTER) and c:IsSetCard(0x2b)) or c:IsSetCard(0x61))
and c:IsOnField() and c:IsControler(tp)
and not c:IsReason(REASON_REPLACE) and c:IsReason(REASON_BATTLE+REASON_EFFECT)
end
function c100243014.rmfilter(c)
return c:IsSetCard(0x2b) and c:IsType(TYPE_MONSTER) and c:IsAbleToRemoveAsCost()
end
function c100243014.repval(e,c)
return c100243014.repfilter(c,e:GetHandlerPlayer())
end
function c100243014.reptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return eg:IsExists(c100243014.repfilter,1,nil,tp) and
Duel.IsExistingMatchingCard(c100243014.rmfilter,tp,LOCATION_GRAVE,0,1,nil) end
if Duel.SelectEffectYesNo(tp,e:GetHandler(),96) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESREPLACE)
local tg=Duel.SelectMatchingCard(tp,c100243014.rmfilter,tp,LOCATION_GRAVE,0,1,1,nil)
e:SetLabelObject(tg:GetFirst())
return true
end
return false
end
function c100243014.repop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_CARD,1-tp,100243014)
local tc=e:GetLabelObject()
Duel.Remove(tc,POS_FACEUP,REASON_EFFECT+REASON_REPLACE)
end
--Ninjitsu Art of Mirage-Transformation
--Scripted by Eerie Code
function c100243015.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,0x1c0)
e1:SetCountLimit(1,100243015+EFFECT_COUNT_CODE_OATH)
e1:SetCost(c100243015.cost)
e1:SetTarget(c100243015.target)
e1:SetOperation(c100243015.activate)
c:RegisterEffect(e1)
--Destroy
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_SINGLE)
e2:SetCode(EVENT_LEAVE_FIELD)
e2:SetOperation(c100243015.desop)
c:RegisterEffect(e2)
end
function c100243015.cfilter(c)
return c:IsSetCard(0x2b)
end
function c100243015.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckReleaseGroup(tp,c100243015.cfilter,1,nil) end
local g=Duel.SelectReleaseGroup(tp,c100243015.cfilter,1,1,nil)
Duel.Release(g,REASON_COST)
end
function c100243015.spfilter(c,e,tp)
return c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c100243015.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(1-tp) and c100243015.spfilter(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c100243015.spfilter,tp,0,LOCATION_GRAVE,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c100243015.spfilter,tp,0,LOCATION_GRAVE,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c100243015.activate(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP) then
c:SetCardTarget(tc)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_ADD_SETCODE)
e1:SetValue(0x2b)
e1:SetReset(RESET_EVENT+0x1fe0000)
tc:RegisterEffect(e1)
Duel.SpecialSummonComplete()
end
end
function c100243015.desop(e,tp,eg,ep,ev,re,r,rp)
local tc=e:GetHandler():GetFirstCardTarget()
if tc and tc:IsLocation(LOCATION_MZONE) then
Duel.SendtoGrave(tc,REASON_EFFECT)
end
end
--アドヴェンデット・セイヴァー
--Advendread Savior
--Scripted by Eerie Code
function c100421001.initial_effect(c)
c:EnableReviveLimit()
aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkRace,RACE_ZOMBIE),2,2)
--code
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetCode(EFFECT_CHANGE_CODE)
e1:SetRange(LOCATION_MZONE)
e1:SetValue(4388680)
c:RegisterEffect(e1)
--to hand
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100421001,0))
e2:SetCategory(CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCountLimit(1,100421001)
e2:SetTarget(c100421001.thtg)
e2:SetOperation(c100421001.thop)
c:RegisterEffect(e2)
--atk
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(100421001,1))
e3:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DEFCHANGE)
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetCode(EVENT_PRE_DAMAGE_CALCULATE)
e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(1,100421001+100)
e3:SetCondition(c100421001.atkcon)
e3:SetCost(c100421001.atkcost)
e3:SetOperation(c100421001.atkop)
c:RegisterEffect(e3)
end
c100421001.listed_names={4388680}
function c100421001.thfilter(c)
return c:IsSetCard(0x106) and c:IsAbleToHand()
end
function c100421001.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c100421001.thfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c100421001.thfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local sg=Duel.SelectTarget(tp,c100421001.thfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,sg,sg:GetCount(),0,0)
end
function c100421001.thop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
end
end
function c100421001.atkcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local bc=c:GetBattleTarget()
return c:IsRelateToBattle() and bc and bc:IsFaceup() and bc:IsRelateToBattle()
end
function c100421001.atkcfilter(c)
return c:IsRace(RACE_ZOMBIE) and c:IsAbleToGraveAsCost()
end
function c100421001.atkcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100421001.atkcfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local tc=Duel.SelectMatchingCard(tp,c100421001.atkcfilter,tp,LOCATION_DECK,0,1,1,nil):GetFirst()
Duel.SendtoGrave(tc,REASON_COST)
e:SetLabel(tc:GetLevel())
end
function c100421001.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local bc=c:GetBattleTarget()
local ct=e:GetLabel()*200
if c:IsFaceup() and c:IsRelateToBattle() and bc:IsFaceup() and bc:IsRelateToBattle() and ct>0 then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(-ct)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
bc:RegisterEffect(e1)
end
end
--F.A.シャイニングスターGT
--F.A. Shining Star GT
--Scripted by ahtelel
function c100421020.initial_effect(c)
c:EnableCounterPermit(0x4a)
--link summon
c:EnableReviveLimit()
aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkRace,RACE_MACHINE),2,2)
--atk up
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetValue(c100421020.atkval)
c:RegisterEffect(e1)
--avoid damage
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_NO_BATTLE_DAMAGE)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_AVOID_BATTLE_DAMAGE)
e3:SetValue(1)
c:RegisterEffect(e3)
--counter
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e0:SetCode(EVENT_CHAINING)
e0:SetRange(LOCATION_MZONE)
e0:SetOperation(aux.chainreg)
c:RegisterEffect(e0)
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(100421020,0))
e4:SetCategory(CATEGORY_COUNTER)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e4:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e4:SetCode(EVENT_CHAIN_SOLVING)
e4:SetRange(LOCATION_MZONE)
e4:SetCondition(c100421020.ctcon)
e4:SetTarget(c100421020.cttg)
e4:SetOperation(c100421020.ctop)
c:RegisterEffect(e4)
--negate
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(100421020,1))
e5:SetCategory(CATEGORY_NEGATE+CATEGORY_DESTROY)
e5:SetType(EFFECT_TYPE_QUICK_O)
e5:SetCode(EVENT_CHAINING)
e5:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e5:SetRange(LOCATION_MZONE)
e5:SetCountLimit(1,100421020)
e5:SetCondition(c100421020.discon)
e5:SetCost(c100421020.discost)
e5:SetTarget(c100421020.distg)
e5:SetOperation(c100421020.disop)
c:RegisterEffect(e5)
end
function c100421020.atkfilter(c)
return c:IsFaceup() and c:IsSetCard(0x107) and c:GetLevel()>=0
end
function c100421020.atkval(e,c)
local lg=c:GetLinkedGroup():Filter(c100421020.atkfilter,nil)
return lg:GetSum(Card.GetLevel)*300
end
function c100421020.ctcon(e,tp,eg,ep,ev,re,r,rp)
return re:IsActiveType(TYPE_SPELL+TYPE_TRAP) and re:GetHandler():IsSetCard(0x107) and e:GetHandler():GetFlagEffect(1)>0
end
function c100421020.cttg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_COUNTER,nil,1,0,0x4a)
end
function c100421020.ctop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and c:IsFaceup() then
c:AddCounter(0x4a,1)
end
end
function c100421020.discon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return ep==1-tp and re:IsActiveType(TYPE_MONSTER) and Duel.IsChainNegatable(ev)
end
function c100421020.discost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsCanRemoveCounter(tp,1,1,0x4a,1,REASON_COST) end
Duel.RemoveCounter(tp,1,1,0x4a,1,REASON_COST)
end
function c100421020.distg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
if re:GetHandler():IsRelateToEffect(re) then
Duel.SetOperationInfo(0,CATEGORY_DESTROY,eg,1,0,0)
end
end
function c100421020.disop(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToEffect(e) then return end
if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re) then
Duel.Destroy(eg,REASON_EFFECT)
end
end
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