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MyCard
ygopro-pre-data
Commits
051176c4
Commit
051176c4
authored
May 17, 2023
by
mercury233
Browse files
Options
Browse Files
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Plain Diff
fix
parent
ed430f44
Changes
10
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Showing
10 changed files
with
45 additions
and
28 deletions
+45
-28
expansions/pre-release.cdb
expansions/pre-release.cdb
+0
-0
script/c100207008.lua
script/c100207008.lua
+7
-5
script/c100428003.lua
script/c100428003.lua
+14
-0
script/c100428006.lua
script/c100428006.lua
+6
-6
script/c100428007.lua
script/c100428007.lua
+10
-10
script/c101112092.lua
script/c101112092.lua
+2
-1
script/c101201029.lua
script/c101201029.lua
+1
-1
script/c101201033.lua
script/c101201033.lua
+1
-1
script/c101201045.lua
script/c101201045.lua
+1
-1
script/c101201080.lua
script/c101201080.lua
+3
-3
No files found.
expansions/pre-release.cdb
View file @
051176c4
No preview for this file type
script/c100207008.lua
View file @
051176c4
...
@@ -33,8 +33,8 @@ end
...
@@ -33,8 +33,8 @@ end
function
s
.
filter
(
c
)
function
s
.
filter
(
c
)
return
c
:
IsType
(
TYPE_EQUIP
)
and
c
:
IsAbleToHand
()
return
c
:
IsType
(
TYPE_EQUIP
)
and
c
:
IsAbleToHand
()
end
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
_
,
exc
)
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
exc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
end
function
s
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
@@ -44,8 +44,10 @@ function s.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -44,8 +44,10 @@ function s.operation(e,tp,eg,ep,ev,re,r,rp)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
if
e
:
GetHandler
():
IsPosition
(
POS_FACEUP_ATTACK
)
then
local
c
=
e
:
GetHandler
()
Duel
.
ChangePosition
(
e
:
GetHandler
(),
POS_FACEUP_DEFENSE
)
if
c
:
IsRelateToChain
()
and
c
:
IsPosition
(
POS_FACEUP_ATTACK
)
then
Duel
.
BreakEffect
()
Duel
.
ChangePosition
(
c
,
POS_FACEUP_DEFENSE
)
end
end
end
end
function
s
.
damcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
damcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
@@ -60,4 +62,4 @@ function s.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -60,4 +62,4 @@ function s.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function
s
.
damop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
damop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Damage
(
tp
,
2000
,
REASON_EFFECT
)
Duel
.
Damage
(
tp
,
2000
,
REASON_EFFECT
)
end
end
\ No newline at end of file
script/c100428003.lua
View file @
051176c4
...
@@ -31,6 +31,20 @@ function s.initial_effect(c)
...
@@ -31,6 +31,20 @@ function s.initial_effect(c)
e3
:
SetOperation
(
s
.
lvop
)
e3
:
SetOperation
(
s
.
lvop
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
end
end
function
Auxiliary
.
SelectFromOptions
(
tp
,
...
)
local
options
=
{
...
}
local
ops
=
{}
local
opvals
=
{}
for
i
=
1
,
#
options
do
if
options
[
i
][
1
]
then
table.insert
(
ops
,
options
[
i
][
2
])
table.insert
(
opvals
,
options
[
i
][
3
]
or
i
)
end
end
if
#
ops
==
0
then
return
nil
end
local
select
=
Duel
.
SelectOption
(
tp
,
table.unpack
(
ops
))
return
opvals
[
select
+
1
]
end
function
s
.
costfilter
(
c
)
function
s
.
costfilter
(
c
)
return
c
:
IsSetCard
(
0x119
)
and
c
:
IsDiscardable
()
and
c
:
IsAbleToGraveAsCost
()
return
c
:
IsSetCard
(
0x119
)
and
c
:
IsDiscardable
()
and
c
:
IsAbleToGraveAsCost
()
end
end
...
...
script/c100428006.lua
View file @
051176c4
...
@@ -29,20 +29,20 @@ function s.initial_effect(c)
...
@@ -29,20 +29,20 @@ function s.initial_effect(c)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
s
.
filter1
(
c
)
function
s
.
filter1
(
c
)
return
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
and
c
:
Is
Type
(
TYPE_MONSTER
)
and
c
:
IsAbleToDeck
()
return
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
and
c
:
Is
FaceupEx
(
)
and
c
:
IsAbleToDeck
()
end
end
function
s
.
filter2
(
c
,
e
,
tp
)
function
s
.
filter2
(
c
,
e
,
tp
)
return
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
and
c
:
Is
FaceupEx
()
and
c
:
Is
CanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
Duel
.
IsExistingTarget
(
s
.
filter1
,
tp
,
LOCATION_GRAVE
,
0
,
2
,
c
)
and
Duel
.
IsExistingTarget
(
s
.
filter1
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
2
,
c
)
end
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
false
end
if
chkc
then
return
false
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingTarget
(
s
.
filter2
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
and
Duel
.
IsExistingTarget
(
s
.
filter2
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g1
=
Duel
.
SelectTarget
(
tp
,
s
.
filter2
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g1
=
Duel
.
SelectTarget
(
tp
,
s
.
filter2
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
,
e
,
tp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g2
=
Duel
.
SelectTarget
(
tp
,
s
.
filter1
,
tp
,
LOCATION_GRAVE
,
0
,
2
,
2
,
g1
:
GetFirst
())
local
g2
=
Duel
.
SelectTarget
(
tp
,
s
.
filter1
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
2
,
2
,
g1
:
GetFirst
())
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g2
,
2
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g2
,
2
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
g1
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
g1
,
1
,
0
,
0
)
end
end
...
...
script/c100428007.lua
View file @
051176c4
...
@@ -16,12 +16,11 @@ function s.initial_effect(c)
...
@@ -16,12 +16,11 @@ function s.initial_effect(c)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--ATK Gain
--ATK Gain
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCategory
(
CATEGORY_ATKCHANGE
)
e2
:
SetCategory
(
CATEGORY_ATKCHANGE
+
CATEGORY_TODECK
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DAMAGE_STEP
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DAMAGE_STEP
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetLabel
(
0
)
e2
:
SetHintTiming
(
TIMING_DAMAGE_STEP
)
e2
:
SetHintTiming
(
TIMING_DAMAGE_STEP
)
e2
:
SetCountLimit
(
1
,
id
+
o
)
e2
:
SetCountLimit
(
1
,
id
+
o
)
e2
:
SetCost
(
aux
.
bfgcost
)
e2
:
SetCost
(
aux
.
bfgcost
)
...
@@ -46,29 +45,30 @@ function s.sop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -46,29 +45,30 @@ function s.sop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
end
end
function
s
.
atkfilter1
(
c
,
e
)
function
s
.
atkfilter1
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x119
)
and
c
:
IsFaceup
()
and
c
:
IsCanBeEffectTarget
(
e
)
return
c
:
IsSetCard
(
0x119
)
and
c
:
IsFaceup
()
and
c
:
GetBaseAttack
()
>
0
and
Duel
.
IsExistingTarget
(
s
.
atkfilter2
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
c
,
c
:
GetCode
())
and
Duel
.
IsExistingTarget
(
s
.
atkfilter2
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
c
,
c
:
GetCode
())
end
end
function
s
.
atkfilter2
(
c
,
code
)
function
s
.
atkfilter2
(
c
,
code
)
return
c
:
IsCode
(
code
)
and
c
:
IsAbleToDeck
()
return
c
:
IsCode
(
code
)
and
c
:
IsAbleToDeck
()
end
end
function
s
.
atktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
s
.
atktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
false
end
if
chkc
then
return
false
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
atkfilter1
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
,
e
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
atkfilter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
local
g
=
Duel
.
SelectTarget
(
tp
,
s
.
atkfilter1
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
,
e
)
local
g
=
Duel
.
SelectTarget
(
tp
,
s
.
atkfilter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
e
:
SetLabelObject
(
g
:
GetFirst
())
e
:
SetLabelObject
(
g
:
GetFirst
())
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
Duel
.
SelectTarget
(
tp
,
s
.
atkfilter2
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
g
:
GetFirst
(),
g
:
GetFirst
():
GetCode
())
local
g2
=
Duel
.
SelectTarget
(
tp
,
s
.
atkfilter2
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
g
:
GetFirst
(),
g
:
GetFirst
():
GetCode
())
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g2
,
1
,
0
,
0
)
end
end
function
s
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
e
:
GetLabelObject
()
local
tc
=
e
:
GetLabelObject
()
local
g
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
)
local
g
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
)
local
sc
=
g
:
GetFirst
()
local
sc
=
g
:
GetFirst
()
if
sc
==
tc
then
sc
=
g
:
GetNext
()
end
if
sc
==
tc
then
sc
=
g
:
GetNext
()
end
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
and
tc
:
IsControler
(
tp
)
and
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
and
tc
:
IsControler
(
tp
)
and
sc
:
IsRelateToEffect
(
e
)
sc
:
IsRelateToEffect
(
e
)
and
Duel
.
SendtoDeck
(
sc
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
~=
0
then
and
Duel
.
SendtoDeck
(
sc
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
~=
0
then
local
atk
=
tc
:
GetBaseAttack
()
local
atk
=
tc
:
GetBaseAttack
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
...
...
script/c101112092.lua
View file @
051176c4
...
@@ -60,8 +60,9 @@ function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -60,8 +60,9 @@ function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
and
Duel
.
IsExistingMatchingCard
(
s
.
rfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
and
Duel
.
IsExistingMatchingCard
(
s
.
rfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
rfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
rfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
Duel
.
Remove
(
g
+
c
,
POS_FACEUP
,
REASON_COST
)
e
:
SetLabel
(
g
:
GetFirst
():
GetCode
())
e
:
SetLabel
(
g
:
GetFirst
():
GetCode
())
g
:
AddCard
(
e
:
GetHandler
())
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
end
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
IsCostChecked
()
end
if
chk
==
0
then
return
e
:
IsCostChecked
()
end
...
...
script/c101201029.lua
View file @
051176c4
...
@@ -48,7 +48,7 @@ function s.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -48,7 +48,7 @@ function s.operation(e,tp,eg,ep,ev,re,r,rp)
local
xc
=
Duel
.
GetMatchingGroupCount
(
Card
.
IsSummonLocation
,
tp
,
0
,
LOCATION_MZONE
,
nil
,
LOCATION_EXTRA
)
local
xc
=
Duel
.
GetMatchingGroupCount
(
Card
.
IsSummonLocation
,
tp
,
0
,
LOCATION_MZONE
,
nil
,
LOCATION_EXTRA
)
if
xc
>
0
then
if
xc
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
tg
=
Duel
.
SelectMatchingCard
(
Card
.
IsAbleToGrave
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
xc
,
nil
)
local
tg
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToGrave
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
xc
,
nil
)
Duel
.
SendtoGrave
(
tg
,
REASON_EFFECT
)
Duel
.
SendtoGrave
(
tg
,
REASON_EFFECT
)
end
end
end
end
script/c101201033.lua
View file @
051176c4
...
@@ -61,7 +61,7 @@ end
...
@@ -61,7 +61,7 @@ end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
1
-
tp
)
and
s
.
filter
(
chkc
,
e
,
tp
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
1
-
tp
)
and
s
.
filter
(
chkc
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingTarget
(
s
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
and
Duel
.
IsExistingTarget
(
s
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
e
:
GetHandler
()
,
e
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectTarget
(
tp
,
s
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectTarget
(
tp
,
s
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
g
,
1
,
0
,
0
)
...
...
script/c101201045.lua
View file @
051176c4
...
@@ -7,7 +7,7 @@ function s.initial_effect(c)
...
@@ -7,7 +7,7 @@ function s.initial_effect(c)
--material
--material
aux
.
AddXyzProcedure
(
c
,
nil
,
8
,
2
)
aux
.
AddXyzProcedure
(
c
,
nil
,
8
,
2
)
--add counter
--add counter
c
:
EnableCounterPermit
(
c
,
0x1
)
c
:
EnableCounterPermit
(
0x1
)
c
:
SetCounterLimit
(
0x1
,
9
)
c
:
SetCounterLimit
(
0x1
,
9
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
...
...
script/c101201080.lua
View file @
051176c4
...
@@ -27,15 +27,15 @@ function s.initial_effect(c)
...
@@ -27,15 +27,15 @@ function s.initial_effect(c)
e2
:
SetOperation
(
s
.
desop
)
e2
:
SetOperation
(
s
.
desop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
e
,
r
,
rp
)
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
r
e
,
r
,
rp
)
return
Duel
.
GetCustomActivityCount
(
id
,
tp
,
ACTIVITY_CHAIN
)
+
Duel
.
GetCustomActivityCount
(
id
,
1
-
tp
,
ACTIVITY_CHAIN
)
>
9
return
Duel
.
GetCustomActivityCount
(
id
,
tp
,
ACTIVITY_CHAIN
)
+
Duel
.
GetCustomActivityCount
(
id
,
1
-
tp
,
ACTIVITY_CHAIN
)
>
9
end
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
e
,
r
,
rp
,
chk
)
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
r
e
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
id
,
0
,
TYPES_EFFECT_TRAP_MONSTER
,
3000
,
3000
,
10
,
RACE_CYBERSE
,
ATTRIBUTE_DARK
)
end
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
id
,
0
,
TYPES_EFFECT_TRAP_MONSTER
,
3000
,
3000
,
10
,
RACE_CYBERSE
,
ATTRIBUTE_DARK
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
e
,
r
,
rp
)
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
r
e
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
not
(
c
:
IsRelateToEffect
(
e
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
not
(
c
:
IsRelateToEffect
(
e
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
id
,
0
,
TYPES_EFFECT_TRAP_MONSTER
,
3000
,
3000
,
10
,
RACE_CYBERSE
,
ATTRIBUTE_DARK
))
then
return
end
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
id
,
0
,
TYPES_EFFECT_TRAP_MONSTER
,
3000
,
3000
,
10
,
RACE_CYBERSE
,
ATTRIBUTE_DARK
))
then
return
end
...
...
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