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MyCard
ygopro-pre-data
Commits
0437ad43
Commit
0437ad43
authored
Jan 19, 2020
by
mercury233
Browse files
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fix
parent
9c14e83b
Changes
4
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4 changed files
with
85 additions
and
79 deletions
+85
-79
expansions/pre-release.cdb
expansions/pre-release.cdb
+0
-0
script/c101012027.lua
script/c101012027.lua
+1
-1
script/c101012036.lua
script/c101012036.lua
+15
-9
script/c101012070.lua
script/c101012070.lua
+69
-69
No files found.
expansions/pre-release.cdb
View file @
0437ad43
No preview for this file type
script/c101012027.lua
View file @
0437ad43
...
...
@@ -54,7 +54,7 @@ function c101012027.discon(e,tp,eg,ep,ev,re,r,rp)
return
not
e
:
GetHandler
():
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
Duel
.
IsChainNegatable
(
ev
)
end
function
c101012027
.
costfilter
(
c
)
return
c
:
IsSetCard
(
0x134
)
or
c
:
IsRace
(
RACE_SPELLCASTER
)
and
(
c
:
IsControler
(
tp
)
or
c
:
IsFaceup
())
return
c
:
IsSetCard
(
0x134
)
or
c
:
IsRace
(
RACE_SPELLCASTER
)
end
function
c101012027
.
discost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckReleaseGroup
(
tp
,
c101012027
.
costfilter
,
2
,
nil
)
end
...
...
script/c101012036.lua
View file @
0437ad43
...
...
@@ -58,21 +58,27 @@ function c101012036.disop(e,tp,eg,ep,ev,re,r,rp)
e2
:
SetValue
(
RESET_TURN_SET
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e2
)
local
fid
=
c
:
GetFieldID
()
tc
:
RegisterFlagEffect
(
101012036
,
RESET_EVENT
+
RESET_TURN_SET
+
RESET_OVERLAY
+
RESET_MSCHANGE
+
RESET_PHASE
+
PHASE_END
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
fid
,
aux
.
Stringid
(
101012036
,
1
))
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
101012036
,
1
))
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetCode
(
EVENT_LEAVE_FIELD
)
e3
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_CLIENT_HINT
)
e3
:
SetReset
(
RESET_EVENT
+
RESET_TURN_SET
+
RESET_OVERLAY
+
RESET_MSCHANGE
+
RESET_PHASE
+
PHASE_END
)
e3
:
SetLabel
(
fid
)
e3
:
SetLabelObject
(
tc
)
e3
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e3
:
SetOperation
(
c101012036
.
damop
)
tc
:
RegisterEffect
(
e3
,
true
)
Duel
.
RegisterEffect
(
e3
,
tp
)
end
end
function
c101012036
.
damop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
e
:
GetLabelObject
()
if
not
eg
:
IsContains
(
tc
)
then
return
end
if
tc
:
GetFlagEffectLabel
(
101012036
)
~=
e
:
GetLabel
()
then
e
:
Reset
()
return
end
Duel
.
Hint
(
HINT_CARD
,
0
,
101012036
)
local
c
=
e
:
GetHandler
()
local
atk
=
c
:
GetTextAttack
()
if
atk
<
0
then
atk
=
0
end
Duel
.
Damage
(
c
:
GetPreviousControler
(),
atk
,
REASON_EFFECT
)
Duel
.
Damage
(
tc
:
GetPreviousControler
(),
tc
:
GetBaseAttack
(),
REASON_EFFECT
)
tc
:
ResetFlagEffect
(
101012036
)
e
:
Reset
()
end
script/c101012070.lua
View file @
0437ad43
...
...
@@ -2,14 +2,52 @@
--Scripted by mallu11
function
c101012070
.
initial_effect
(
c
)
--a
ctivate
--a
ttack down
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
101012070
,
0
))
e1
:
SetCategory
(
CATEGORY_ATKCHANGE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetHintTiming
(
TIMING_DAMAGE_STEP
,
TIMINGS_CHECK_MONSTER
+
TIMING_DAMAGE_STEP
+
TIMING_END_PHASE
)
e1
:
SetTarget
(
c101012070
.
target
)
e1
:
SetOperation
(
c101012070
.
activate
)
e1
:
SetHintTiming
(
TIMING_DAMAGE_STEP
)
e1
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
)
e1
:
SetCondition
(
c101012070
.
atkcon
)
e1
:
SetTarget
(
c101012070
.
atktg
)
e1
:
SetOperation
(
c101012070
.
atkop
)
c
:
RegisterEffect
(
e1
)
--ritual summon
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
101012070
,
1
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e2
:
SetTarget
(
c101012070
.
sptg
)
e2
:
SetOperation
(
c101012070
.
spop
)
c
:
RegisterEffect
(
e2
)
end
function
c101012070
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetCurrentPhase
()
~=
PHASE_DAMAGE
or
not
Duel
.
IsDamageCalculated
()
end
function
c101012070
.
atkfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_RITUAL
)
end
function
c101012070
.
atktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c101012070
.
atkfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
end
function
c101012070
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ct
=
Duel
.
GetMatchingGroupCount
(
c101012070
.
atkfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
local
tc
=
g
:
GetFirst
()
while
tc
do
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
-
ct
*
500
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
tc
=
g
:
GetNext
()
end
end
function
c101012070
.
RitualUltimateFilter
(
c
,
filter
,
e
,
tp
,
m1
,
m2
,
level_function
,
greater_or_equal
,
chk
)
if
bit
.
band
(
c
:
GetType
(),
0x81
)
~=
0x81
or
(
filter
and
not
filter
(
c
,
e
,
tp
,
chk
))
...
...
@@ -29,76 +67,38 @@ function c101012070.RitualUltimateFilter(c,filter,e,tp,m1,m2,level_function,grea
aux
.
GCheckAdditional
=
nil
return
res
end
function
c101012070
.
filter
(
c
,
e
,
tp
)
function
c101012070
.
r
filter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x138
)
end
function
c101012070
.
atkfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_RITUAL
)
end
function
c101012070
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
b1
=
Duel
.
IsExistingMatchingCard
(
c101012070
.
atkfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
function
c101012070
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
mg
=
Duel
.
GetRitualMaterial
(
tp
)
local
b2
=
Duel
.
IsExistingMatchingCard
(
c101012070
.
RitualUltimateFilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
c101012070
.
filter
,
e
,
tp
,
mg
,
nil
,
Card
.
GetLevel
,
"Equal"
)
if
chk
==
0
then
return
b1
or
b2
end
local
opt
=
0
if
b1
and
not
b2
then
opt
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
101012070
,
0
))
end
if
not
b1
and
b2
then
opt
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
101012070
,
1
))
+
1
end
if
b1
and
b2
then
opt
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
101012070
,
0
),
aux
.
Stringid
(
101012070
,
1
))
end
e
:
SetLabel
(
opt
)
if
opt
==
0
then
e
:
SetCategory
(
CATEGORY_ATKCHANGE
)
else
e
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c101012070
.
RitualUltimateFilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
c101012070
.
rfilter
,
e
,
tp
,
mg
,
nil
,
Card
.
GetLevel
,
"Equal"
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
c101012070
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
opt
=
e
:
GetLabel
()
if
opt
==
0
then
local
ct
=
Duel
.
GetMatchingGroupCount
(
c101012070
.
atkfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
local
tc
=
g
:
GetFirst
()
while
tc
do
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
-
ct
*
500
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
tc
=
g
:
GetNext
()
function
c101012070
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
mg
=
Duel
.
GetRitualMaterial
(
tp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tg
=
Duel
.
SelectMatchingCard
(
tp
,
c101012070
.
RitualUltimateFilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
c101012070
.
rfilter
,
e
,
tp
,
mg
,
nil
,
Card
.
GetLevel
,
"Equal"
)
local
tc
=
tg
:
GetFirst
()
if
tc
then
mg
=
mg
:
Filter
(
Card
.
IsCanBeRitualMaterial
,
tc
,
tc
)
if
sg
then
mg
:
Merge
(
sg
)
end
else
local
mg
=
Duel
.
GetRitualMaterial
(
tp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tg
=
Duel
.
SelectMatchingCard
(
tp
,
c101012070
.
RitualUltimateFilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
c101012070
.
filter
,
e
,
tp
,
mg
,
nil
,
Card
.
GetLevel
,
"Equal"
)
local
tc
=
tg
:
GetFirst
()
if
tc
then
mg
=
mg
:
Filter
(
Card
.
IsCanBeRitualMaterial
,
tc
,
tc
)
if
sg
then
mg
:
Merge
(
sg
)
end
if
tc
.
mat_filter
then
mg
=
mg
:
Filter
(
tc
.
mat_filter
,
tc
,
tp
)
else
mg
:
RemoveCard
(
tc
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
aux
.
GCheckAdditional
=
aux
.
RitualCheckAdditional
(
tc
,
tc
:
GetLevel
()
*
2
,
"Equal"
)
local
mat
=
mg
:
SelectSubGroup
(
tp
,
aux
.
RitualCheck
,
false
,
1
,
tc
:
GetLevel
()
*
2
,
tp
,
tc
,
tc
:
GetLevel
()
*
2
,
"Equal"
)
aux
.
GCheckAdditional
=
nil
if
not
mat
or
mat
:
GetCount
()
==
0
then
return
end
tc
:
SetMaterial
(
mat
)
Duel
.
ReleaseRitualMaterial
(
mat
)
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_RITUAL
,
tp
,
tp
,
false
,
true
,
POS_FACEUP_DEFENSE
)
tc
:
CompleteProcedure
()
if
tc
.
mat_filter
then
mg
=
mg
:
Filter
(
tc
.
mat_filter
,
tc
,
tp
)
else
mg
:
RemoveCard
(
tc
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
aux
.
GCheckAdditional
=
aux
.
RitualCheckAdditional
(
tc
,
tc
:
GetLevel
()
*
2
,
"Equal"
)
local
mat
=
mg
:
SelectSubGroup
(
tp
,
aux
.
RitualCheck
,
false
,
1
,
tc
:
GetLevel
()
*
2
,
tp
,
tc
,
tc
:
GetLevel
()
*
2
,
"Equal"
)
aux
.
GCheckAdditional
=
nil
if
not
mat
or
mat
:
GetCount
()
==
0
then
return
end
tc
:
SetMaterial
(
mat
)
Duel
.
ReleaseRitualMaterial
(
mat
)
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_RITUAL
,
tp
,
tp
,
false
,
true
,
POS_FACEUP_DEFENSE
)
tc
:
CompleteProcedure
()
end
end
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