1. 11 Jul, 2016 2 commits
  2. 07 Jul, 2016 1 commit
  3. 06 Jul, 2016 1 commit
  4. 30 Jun, 2016 5 commits
  5. 28 Jun, 2016 1 commit
    • salix5's avatar
      interpreter · 7058e371
      salix5 authored
      data in root directory should have a higher priority
      7058e371
  6. 27 Jun, 2016 4 commits
  7. 25 Jun, 2016 1 commit
  8. 22 Jun, 2016 1 commit
  9. 21 Jun, 2016 1 commit
  10. 20 Jun, 2016 1 commit
  11. 19 Jun, 2016 2 commits
  12. 18 Jun, 2016 1 commit
  13. 14 Jun, 2016 1 commit
  14. 13 Jun, 2016 1 commit
  15. 10 Jun, 2016 3 commits
  16. 05 Jun, 2016 2 commits
  17. 04 Jun, 2016 2 commits
  18. 03 Jun, 2016 3 commits
    • salix5's avatar
      Duel.GetBattledCount() · b2795b58
      salix5 authored
      b2795b58
    • salix5's avatar
      get_attack_target() · b8f08756
      salix5 authored
      Now it will not consider EFFECT_CANNOT_BE_BATTLE_TARGET when checking current attack target before entering damage step.
      b8f08756
    • salix5's avatar
      ACTIVITY_ATTACK · 62b1ed73
      salix5 authored
      ACTIVITY_ATTACK
      The binary counter for 'cannot attack' oath effect.
      The player may break this condition when:
      1. atttack announce in battle step
      2. attack made by card effect(Ex. Dice Roll Battle)
      62b1ed73
  19. 01 Jun, 2016 4 commits
  20. 31 May, 2016 3 commits