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ygopro-core
Commits
fdbe35a2
Commit
fdbe35a2
authored
Mar 31, 2016
by
VanillaSalt
Browse files
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Plain Diff
fix
parent
b31742b0
Changes
3
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Side-by-side
Showing
3 changed files
with
32 additions
and
44 deletions
+32
-44
libduel.cpp
libduel.cpp
+1
-1
operations.cpp
operations.cpp
+29
-41
processor.cpp
processor.cpp
+2
-2
No files found.
libduel.cpp
View file @
fdbe35a2
...
@@ -311,7 +311,7 @@ int32 scriptlib::duel_setm(lua_State *L) {
...
@@ -311,7 +311,7 @@ int32 scriptlib::duel_setm(lua_State *L) {
min_tribute
=
lua_tointeger
(
L
,
5
);
min_tribute
=
lua_tointeger
(
L
,
5
);
duel
*
pduel
=
pcard
->
pduel
;
duel
*
pduel
=
pcard
->
pduel
;
pduel
->
game_field
->
core
.
summon_cancelable
=
FALSE
;
pduel
->
game_field
->
core
.
summon_cancelable
=
FALSE
;
pduel
->
game_field
->
add_process
(
PROCESSOR_MSET
,
0
,
peffect
,
(
group
*
)
pcard
,
playerid
,
ignore_count
+
(
min_tribute
<<
8
)
);
pduel
->
game_field
->
add_process
(
PROCESSOR_MSET
,
0
,
peffect
,
(
group
*
)
pcard
,
playerid
+
(
ignore_count
<<
8
)
+
(
min_tribute
<<
16
),
0
);
return
lua_yield
(
L
,
0
);
return
lua_yield
(
L
,
0
);
}
}
int32
scriptlib
::
duel_sets
(
lua_State
*
L
)
{
int32
scriptlib
::
duel_sets
(
lua_State
*
L
)
{
...
...
operations.cpp
View file @
fdbe35a2
...
@@ -127,7 +127,7 @@ void field::recover(effect* reason_effect, uint32 reason, uint32 reason_player,
...
@@ -127,7 +127,7 @@ void field::recover(effect* reason_effect, uint32 reason, uint32 reason_player,
add_process
(
PROCESSOR_RECOVER
,
0
,
reason_effect
,
0
,
reason
,
(
reason_player
<<
28
)
+
(
playerid
<<
24
)
+
(
amount
&
0xffffff
));
add_process
(
PROCESSOR_RECOVER
,
0
,
reason_effect
,
0
,
reason
,
(
reason_player
<<
28
)
+
(
playerid
<<
24
)
+
(
amount
&
0xffffff
));
}
}
void
field
::
summon
(
uint32
sumplayer
,
card
*
target
,
effect
*
proc
,
uint32
ignore_count
,
uint32
min_tribute
)
{
void
field
::
summon
(
uint32
sumplayer
,
card
*
target
,
effect
*
proc
,
uint32
ignore_count
,
uint32
min_tribute
)
{
add_process
(
PROCESSOR_SUMMON_RULE
,
0
,
proc
,
(
group
*
)
target
,
sumplayer
,
ignore_count
+
(
min_tribute
<<
8
)
);
add_process
(
PROCESSOR_SUMMON_RULE
,
0
,
proc
,
(
group
*
)
target
,
sumplayer
+
(
ignore_count
<<
8
)
+
(
min_tribute
<<
16
),
0
);
}
}
void
field
::
special_summon_rule
(
uint32
sumplayer
,
card
*
target
,
uint32
summon_type
)
{
void
field
::
special_summon_rule
(
uint32
sumplayer
,
card
*
target
,
uint32
summon_type
)
{
add_process
(
PROCESSOR_SPSUMMON_RULE
,
0
,
0
,
(
group
*
)
target
,
sumplayer
,
summon_type
);
add_process
(
PROCESSOR_SPSUMMON_RULE
,
0
,
0
,
(
group
*
)
target
,
sumplayer
,
summon_type
);
...
@@ -914,7 +914,7 @@ int32 field::control_adjust(uint16 step) {
...
@@ -914,7 +914,7 @@ int32 field::control_adjust(uint16 step) {
core
.
control_adjust_set
[
0
].
clear
();
core
.
control_adjust_set
[
0
].
clear
();
core
.
units
.
begin
()
->
step
=
4
;
core
.
units
.
begin
()
->
step
=
4
;
}
else
{
}
else
{
core
.
temp_var
[
0
]
=
0
;
core
.
units
.
begin
()
->
arg1
=
0
;
uint32
count
=
core
.
control_adjust_set
[
0
].
size
()
-
core
.
control_adjust_set
[
1
].
size
()
-
b1
;
uint32
count
=
core
.
control_adjust_set
[
0
].
size
()
-
core
.
control_adjust_set
[
1
].
size
()
-
b1
;
core
.
select_cards
.
clear
();
core
.
select_cards
.
clear
();
for
(
auto
cit
=
core
.
control_adjust_set
[
0
].
begin
();
cit
!=
core
.
control_adjust_set
[
0
].
end
();
++
cit
)
for
(
auto
cit
=
core
.
control_adjust_set
[
0
].
begin
();
cit
!=
core
.
control_adjust_set
[
0
].
end
();
++
cit
)
...
@@ -934,7 +934,7 @@ int32 field::control_adjust(uint16 step) {
...
@@ -934,7 +934,7 @@ int32 field::control_adjust(uint16 step) {
core
.
control_adjust_set
[
1
].
clear
();
core
.
control_adjust_set
[
1
].
clear
();
core
.
units
.
begin
()
->
step
=
4
;
core
.
units
.
begin
()
->
step
=
4
;
}
else
{
}
else
{
core
.
temp_var
[
0
]
=
1
;
core
.
units
.
begin
()
->
arg1
=
1
;
uint32
count
=
core
.
control_adjust_set
[
1
].
size
()
-
core
.
control_adjust_set
[
0
].
size
()
-
b0
;
uint32
count
=
core
.
control_adjust_set
[
1
].
size
()
-
core
.
control_adjust_set
[
0
].
size
()
-
b0
;
core
.
select_cards
.
clear
();
core
.
select_cards
.
clear
();
for
(
auto
cit
=
core
.
control_adjust_set
[
1
].
begin
();
cit
!=
core
.
control_adjust_set
[
1
].
end
();
++
cit
)
for
(
auto
cit
=
core
.
control_adjust_set
[
1
].
begin
();
cit
!=
core
.
control_adjust_set
[
1
].
end
();
++
cit
)
...
@@ -952,7 +952,7 @@ int32 field::control_adjust(uint16 step) {
...
@@ -952,7 +952,7 @@ int32 field::control_adjust(uint16 step) {
return
FALSE
;
return
FALSE
;
}
}
case
1
:
{
case
1
:
{
uint8
adjp
=
(
uint8
)
core
.
temp_var
[
0
]
;
int32
adjp
=
core
.
units
.
begin
()
->
arg1
;
for
(
int32
i
=
0
;
i
<
returns
.
bvalue
[
0
];
++
i
)
{
for
(
int32
i
=
0
;
i
<
returns
.
bvalue
[
0
];
++
i
)
{
card
*
pcard
=
core
.
select_cards
[
returns
.
bvalue
[
i
+
1
]];
card
*
pcard
=
core
.
select_cards
[
returns
.
bvalue
[
i
+
1
]];
core
.
destroy_set
.
insert
(
pcard
);
core
.
destroy_set
.
insert
(
pcard
);
...
@@ -1176,7 +1176,7 @@ int32 field::summon(uint16 step, uint8 sumplayer, card * target, effect * proc,
...
@@ -1176,7 +1176,7 @@ int32 field::summon(uint16 step, uint8 sumplayer, card * target, effect * proc,
int32
count
=
pextra
->
get_value
();
int32
count
=
pextra
->
get_value
();
if
(
min_tribute
<
count
)
{
if
(
min_tribute
<
count
)
{
min_tribute
=
count
;
min_tribute
=
count
;
core
.
units
.
begin
()
->
arg
2
=
ignore_count
+
(
min_tribute
<<
8
);
core
.
units
.
begin
()
->
arg
1
=
sumplayer
+
(
ignore_count
<<
8
)
+
(
min_tribute
<<
16
);
}
}
}
}
}
}
...
@@ -1249,10 +1249,9 @@ int32 field::summon(uint16 step, uint8 sumplayer, card * target, effect * proc,
...
@@ -1249,10 +1249,9 @@ int32 field::summon(uint16 step, uint8 sumplayer, card * target, effect * proc,
core
.
units
.
begin
()
->
step
=
3
;
core
.
units
.
begin
()
->
step
=
3
;
}
else
{
}
else
{
int32
fcount
=
get_useable_count
(
sumplayer
,
LOCATION_MZONE
,
sumplayer
,
LOCATION_REASON_TOFIELD
);
int32
fcount
=
get_useable_count
(
sumplayer
,
LOCATION_MZONE
,
sumplayer
,
LOCATION_REASON_TOFIELD
);
if
(
min
==
0
&&
(
fcount
>
0
)
)
{
if
(
min
==
0
&&
fcount
>
0
)
{
add_process
(
PROCESSOR_SELECT_YESNO
,
0
,
0
,
0
,
sumplayer
,
90
);
add_process
(
PROCESSOR_SELECT_YESNO
,
0
,
0
,
0
,
sumplayer
,
90
);
core
.
temp_var
[
0
]
=
required
;
core
.
units
.
begin
()
->
arg2
=
required
;
core
.
temp_var
[
1
]
=
fcount
;
}
else
{
}
else
{
if
(
min
<
-
fcount
+
1
)
{
if
(
min
<
-
fcount
+
1
)
{
min
=
-
fcount
+
1
;
min
=
-
fcount
+
1
;
...
@@ -1269,13 +1268,8 @@ int32 field::summon(uint16 step, uint8 sumplayer, card * target, effect * proc,
...
@@ -1269,13 +1268,8 @@ int32 field::summon(uint16 step, uint8 sumplayer, card * target, effect * proc,
if
(
returns
.
ivalue
[
0
])
if
(
returns
.
ivalue
[
0
])
returns
.
bvalue
[
0
]
=
0
;
returns
.
bvalue
[
0
]
=
0
;
else
{
else
{
int32
min
=
1
;
int32
required
=
1
+
core
.
units
.
begin
()
->
arg2
;
int32
max
=
core
.
temp_var
[
0
]
>>
16
;
add_process
(
PROCESSOR_SELECT_TRIBUTE
,
0
,
0
,
0
,
sumplayer
+
((
uint32
)
core
.
summon_cancelable
<<
16
),
required
);
if
(
min
<
-
core
.
temp_var
[
1
]
+
1
)
{
min
=
-
core
.
temp_var
[
1
]
+
1
;
}
core
.
temp_var
[
0
]
=
min
+
(
max
<<
16
);
add_process
(
PROCESSOR_SELECT_TRIBUTE
,
0
,
0
,
0
,
sumplayer
+
((
uint32
)
core
.
summon_cancelable
<<
16
),
core
.
temp_var
[
0
]);
}
}
return
FALSE
;
return
FALSE
;
}
}
...
@@ -1379,7 +1373,7 @@ int32 field::summon(uint16 step, uint8 sumplayer, card * target, effect * proc,
...
@@ -1379,7 +1373,7 @@ int32 field::summon(uint16 step, uint8 sumplayer, card * target, effect * proc,
target
->
current
.
reason_effect
=
0
;
target
->
current
.
reason_effect
=
0
;
target
->
current
.
reason_player
=
sumplayer
;
target
->
current
.
reason_player
=
sumplayer
;
core
.
units
.
begin
()
->
step
=
6
;
core
.
units
.
begin
()
->
step
=
6
;
core
.
temp_var
[
0
]
=
(
ptr
)
pextra
;
core
.
units
.
begin
()
->
arg2
=
(
ptr
)
pextra
;
return
FALSE
;
return
FALSE
;
}
}
case
6
:
{
case
6
:
{
...
@@ -1395,7 +1389,7 @@ int32 field::summon(uint16 step, uint8 sumplayer, card * target, effect * proc,
...
@@ -1395,7 +1389,7 @@ int32 field::summon(uint16 step, uint8 sumplayer, card * target, effect * proc,
add_process
(
PROCESSOR_EXECUTE_OPERATION
,
0
,
proc
,
0
,
sumplayer
,
0
);
add_process
(
PROCESSOR_EXECUTE_OPERATION
,
0
,
proc
,
0
,
sumplayer
,
0
);
}
}
proc
->
dec_count
(
sumplayer
);
proc
->
dec_count
(
sumplayer
);
core
.
temp_var
[
0
]
=
(
ptr
)
pextra
;
core
.
units
.
begin
()
->
arg2
=
(
ptr
)
pextra
;
return
FALSE
;
return
FALSE
;
}
}
case
7
:
{
case
7
:
{
...
@@ -1405,12 +1399,12 @@ int32 field::summon(uint16 step, uint8 sumplayer, card * target, effect * proc,
...
@@ -1405,12 +1399,12 @@ int32 field::summon(uint16 step, uint8 sumplayer, card * target, effect * proc,
break_effect
();
break_effect
();
if
(
!
ignore_count
)
{
if
(
!
ignore_count
)
{
returns
.
ivalue
[
0
]
=
FALSE
;
returns
.
ivalue
[
0
]
=
FALSE
;
effect
*
pextra
=
(
effect
*
)
core
.
temp_var
[
0
]
;
effect
*
pextra
=
(
effect
*
)
core
.
units
.
begin
()
->
arg2
;
if
(
pextra
)
{
if
(
pextra
)
{
if
(
pextra
->
is_flag
(
EFFECT_FLAG_FUNC_VALUE
)
&&
(
core
.
summon_count
[
sumplayer
]
<
get_summon_count_limit
(
sumplayer
)))
if
(
pextra
->
is_flag
(
EFFECT_FLAG_FUNC_VALUE
)
&&
(
core
.
summon_count
[
sumplayer
]
<
get_summon_count_limit
(
sumplayer
)))
add_process
(
PROCESSOR_SELECT_YESNO
,
0
,
0
,
0
,
sumplayer
,
91
);
add_process
(
PROCESSOR_SELECT_YESNO
,
0
,
0
,
0
,
sumplayer
,
91
);
else
if
(
!
pextra
->
is_flag
(
EFFECT_FLAG_FUNC_VALUE
)
&&
((
int32
)
target
->
material_cards
.
size
()
<
pextra
->
get_value
()))
else
if
(
!
pextra
->
is_flag
(
EFFECT_FLAG_FUNC_VALUE
)
&&
((
int32
)
target
->
material_cards
.
size
()
<
pextra
->
get_value
()))
core
.
temp_var
[
0
]
=
0
;
core
.
units
.
begin
()
->
arg2
=
0
;
else
else
returns
.
ivalue
[
0
]
=
TRUE
;
returns
.
ivalue
[
0
]
=
TRUE
;
}
}
...
@@ -1421,9 +1415,9 @@ int32 field::summon(uint16 step, uint8 sumplayer, card * target, effect * proc,
...
@@ -1421,9 +1415,9 @@ int32 field::summon(uint16 step, uint8 sumplayer, card * target, effect * proc,
case
8
:
{
case
8
:
{
if
(
!
returns
.
ivalue
[
0
])
if
(
!
returns
.
ivalue
[
0
])
core
.
summon_count
[
sumplayer
]
++
;
core
.
summon_count
[
sumplayer
]
++
;
else
if
(
core
.
temp_var
[
0
]
)
{
else
if
(
core
.
units
.
begin
()
->
arg2
)
{
core
.
extra_summon
[
sumplayer
]
=
TRUE
;
core
.
extra_summon
[
sumplayer
]
=
TRUE
;
effect
*
pextra
=
(
effect
*
)
core
.
temp_var
[
0
]
;
effect
*
pextra
=
(
effect
*
)
core
.
units
.
begin
()
->
arg2
;
pextra
->
get_value
(
target
);
pextra
->
get_value
(
target
);
pduel
->
write_buffer8
(
MSG_HINT
);
pduel
->
write_buffer8
(
MSG_HINT
);
pduel
->
write_buffer8
(
HINT_CARD
);
pduel
->
write_buffer8
(
HINT_CARD
);
...
@@ -1460,12 +1454,12 @@ int32 field::summon(uint16 step, uint8 sumplayer, card * target, effect * proc,
...
@@ -1460,12 +1454,12 @@ int32 field::summon(uint16 step, uint8 sumplayer, card * target, effect * proc,
deffect
->
description
=
64
;
deffect
->
description
=
64
;
deffect
->
reset_flag
=
RESET_EVENT
+
0x1fe0000
;
deffect
->
reset_flag
=
RESET_EVENT
+
0x1fe0000
;
target
->
add_effect
(
deffect
);
target
->
add_effect
(
deffect
);
core
.
temp_var
[
0
]
=
0
;
core
.
units
.
begin
()
->
arg2
=
0
;
if
(
!
ignore_count
)
{
if
(
!
ignore_count
)
{
returns
.
ivalue
[
0
]
=
FALSE
;
returns
.
ivalue
[
0
]
=
FALSE
;
effect
*
pextra
=
core
.
extra_summon
[
sumplayer
]
?
0
:
target
->
is_affected_by_effect
(
EFFECT_EXTRA_SUMMON_COUNT
);
effect
*
pextra
=
core
.
extra_summon
[
sumplayer
]
?
0
:
target
->
is_affected_by_effect
(
EFFECT_EXTRA_SUMMON_COUNT
);
if
(
pextra
)
{
if
(
pextra
)
{
core
.
temp_var
[
0
]
=
(
ptr
)
pextra
;
core
.
units
.
begin
()
->
arg2
=
(
ptr
)
pextra
;
if
(
pextra
->
is_flag
(
EFFECT_FLAG_FUNC_VALUE
)
&&
(
core
.
summon_count
[
sumplayer
]
<
get_summon_count_limit
(
sumplayer
)))
if
(
pextra
->
is_flag
(
EFFECT_FLAG_FUNC_VALUE
)
&&
(
core
.
summon_count
[
sumplayer
]
<
get_summon_count_limit
(
sumplayer
)))
add_process
(
PROCESSOR_SELECT_YESNO
,
0
,
0
,
0
,
sumplayer
,
91
);
add_process
(
PROCESSOR_SELECT_YESNO
,
0
,
0
,
0
,
sumplayer
,
91
);
else
else
...
@@ -1478,9 +1472,9 @@ int32 field::summon(uint16 step, uint8 sumplayer, card * target, effect * proc,
...
@@ -1478,9 +1472,9 @@ int32 field::summon(uint16 step, uint8 sumplayer, card * target, effect * proc,
case
10
:
{
case
10
:
{
if
(
!
returns
.
ivalue
[
0
])
if
(
!
returns
.
ivalue
[
0
])
core
.
summon_count
[
sumplayer
]
++
;
core
.
summon_count
[
sumplayer
]
++
;
else
if
(
core
.
temp_var
[
0
]
)
{
else
if
(
core
.
units
.
begin
()
->
arg2
)
{
core
.
extra_summon
[
sumplayer
]
=
TRUE
;
core
.
extra_summon
[
sumplayer
]
=
TRUE
;
effect
*
pextra
=
(
effect
*
)
core
.
temp_var
[
0
]
;
effect
*
pextra
=
(
effect
*
)
core
.
units
.
begin
()
->
arg2
;
pextra
->
get_value
(
target
);
pextra
->
get_value
(
target
);
pduel
->
write_buffer8
(
MSG_HINT
);
pduel
->
write_buffer8
(
MSG_HINT
);
pduel
->
write_buffer8
(
HINT_CARD
);
pduel
->
write_buffer8
(
HINT_CARD
);
...
@@ -1689,7 +1683,7 @@ int32 field::mset(uint16 step, uint8 setplayer, card * target, effect * proc, ui
...
@@ -1689,7 +1683,7 @@ int32 field::mset(uint16 step, uint8 setplayer, card * target, effect * proc, ui
int32
count
=
pextra
->
get_value
();
int32
count
=
pextra
->
get_value
();
if
(
min_tribute
<
count
)
{
if
(
min_tribute
<
count
)
{
min_tribute
=
count
;
min_tribute
=
count
;
core
.
units
.
begin
()
->
arg
2
=
ignore_count
+
(
min_tribute
<<
8
);
core
.
units
.
begin
()
->
arg
1
=
setplayer
+
(
ignore_count
<<
8
)
+
(
min_tribute
<<
16
);
}
}
}
}
}
}
...
@@ -1754,8 +1748,7 @@ int32 field::mset(uint16 step, uint8 setplayer, card * target, effect * proc, ui
...
@@ -1754,8 +1748,7 @@ int32 field::mset(uint16 step, uint8 setplayer, card * target, effect * proc, ui
int32
fcount
=
get_useable_count
(
setplayer
,
LOCATION_MZONE
,
setplayer
,
LOCATION_REASON_TOFIELD
);
int32
fcount
=
get_useable_count
(
setplayer
,
LOCATION_MZONE
,
setplayer
,
LOCATION_REASON_TOFIELD
);
if
(
min
==
0
&&
fcount
>
0
)
{
if
(
min
==
0
&&
fcount
>
0
)
{
add_process
(
PROCESSOR_SELECT_YESNO
,
0
,
0
,
0
,
setplayer
,
90
);
add_process
(
PROCESSOR_SELECT_YESNO
,
0
,
0
,
0
,
setplayer
,
90
);
core
.
temp_var
[
0
]
=
required
;
core
.
units
.
begin
()
->
arg2
=
required
;
core
.
temp_var
[
1
]
=
fcount
;
}
else
{
}
else
{
if
(
min
<
-
fcount
+
1
)
{
if
(
min
<
-
fcount
+
1
)
{
min
=
-
fcount
+
1
;
min
=
-
fcount
+
1
;
...
@@ -1772,13 +1765,8 @@ int32 field::mset(uint16 step, uint8 setplayer, card * target, effect * proc, ui
...
@@ -1772,13 +1765,8 @@ int32 field::mset(uint16 step, uint8 setplayer, card * target, effect * proc, ui
if
(
returns
.
ivalue
[
0
])
if
(
returns
.
ivalue
[
0
])
returns
.
bvalue
[
0
]
=
0
;
returns
.
bvalue
[
0
]
=
0
;
else
{
else
{
int32
min
=
1
;
int32
required
=
1
+
core
.
units
.
begin
()
->
arg2
;
int32
max
=
core
.
temp_var
[
0
]
>>
16
;
add_process
(
PROCESSOR_SELECT_TRIBUTE
,
0
,
0
,
0
,
setplayer
+
((
uint32
)
core
.
summon_cancelable
<<
16
),
required
);
if
(
min
<
-
core
.
temp_var
[
1
]
+
1
)
{
min
=
-
core
.
temp_var
[
1
]
+
1
;
}
core
.
temp_var
[
0
]
=
min
+
(
max
<<
16
);
add_process
(
PROCESSOR_SELECT_TRIBUTE
,
0
,
0
,
0
,
setplayer
+
((
uint32
)
core
.
summon_cancelable
<<
16
),
core
.
temp_var
[
0
]);
}
}
return
FALSE
;
return
FALSE
;
}
}
...
@@ -1826,7 +1814,7 @@ int32 field::mset(uint16 step, uint8 setplayer, card * target, effect * proc, ui
...
@@ -1826,7 +1814,7 @@ int32 field::mset(uint16 step, uint8 setplayer, card * target, effect * proc, ui
target
->
current
.
reason_effect
=
0
;
target
->
current
.
reason_effect
=
0
;
target
->
current
.
reason_player
=
setplayer
;
target
->
current
.
reason_player
=
setplayer
;
core
.
units
.
begin
()
->
step
=
6
;
core
.
units
.
begin
()
->
step
=
6
;
core
.
temp_var
[
0
]
=
(
ptr
)
pextra
;
core
.
units
.
begin
()
->
arg2
=
(
ptr
)
pextra
;
return
FALSE
;
return
FALSE
;
}
}
case
6
:
{
case
6
:
{
...
@@ -1840,19 +1828,19 @@ int32 field::mset(uint16 step, uint8 setplayer, card * target, effect * proc, ui
...
@@ -1840,19 +1828,19 @@ int32 field::mset(uint16 step, uint8 setplayer, card * target, effect * proc, ui
core
.
sub_solving_event
.
push_back
(
nil_event
);
core
.
sub_solving_event
.
push_back
(
nil_event
);
add_process
(
PROCESSOR_EXECUTE_OPERATION
,
0
,
proc
,
0
,
setplayer
,
0
);
add_process
(
PROCESSOR_EXECUTE_OPERATION
,
0
,
proc
,
0
,
setplayer
,
0
);
proc
->
dec_count
(
setplayer
);
proc
->
dec_count
(
setplayer
);
core
.
temp_var
[
0
]
=
(
ptr
)
pextra
;
core
.
units
.
begin
()
->
arg2
=
(
ptr
)
pextra
;
return
FALSE
;
return
FALSE
;
}
}
case
7
:
{
case
7
:
{
break_effect
();
break_effect
();
if
(
!
ignore_count
)
{
if
(
!
ignore_count
)
{
returns
.
ivalue
[
0
]
=
FALSE
;
returns
.
ivalue
[
0
]
=
FALSE
;
effect
*
pextra
=
(
effect
*
)
core
.
temp_var
[
0
]
;
effect
*
pextra
=
(
effect
*
)
core
.
units
.
begin
()
->
arg2
;
if
(
pextra
)
{
if
(
pextra
)
{
if
(
pextra
->
is_flag
(
EFFECT_FLAG_FUNC_VALUE
)
&&
(
core
.
summon_count
[
setplayer
]
<
get_summon_count_limit
(
setplayer
)))
if
(
pextra
->
is_flag
(
EFFECT_FLAG_FUNC_VALUE
)
&&
(
core
.
summon_count
[
setplayer
]
<
get_summon_count_limit
(
setplayer
)))
add_process
(
PROCESSOR_SELECT_YESNO
,
0
,
0
,
0
,
setplayer
,
91
);
add_process
(
PROCESSOR_SELECT_YESNO
,
0
,
0
,
0
,
setplayer
,
91
);
else
if
(
!
pextra
->
is_flag
(
EFFECT_FLAG_FUNC_VALUE
)
&&
((
int32
)
target
->
material_cards
.
size
()
<
pextra
->
get_value
()))
else
if
(
!
pextra
->
is_flag
(
EFFECT_FLAG_FUNC_VALUE
)
&&
((
int32
)
target
->
material_cards
.
size
()
<
pextra
->
get_value
()))
core
.
temp_var
[
0
]
=
0
;
core
.
units
.
begin
()
->
arg2
=
0
;
else
else
returns
.
ivalue
[
0
]
=
TRUE
;
returns
.
ivalue
[
0
]
=
TRUE
;
}
}
...
@@ -1863,9 +1851,9 @@ int32 field::mset(uint16 step, uint8 setplayer, card * target, effect * proc, ui
...
@@ -1863,9 +1851,9 @@ int32 field::mset(uint16 step, uint8 setplayer, card * target, effect * proc, ui
case
8
:
{
case
8
:
{
if
(
!
returns
.
ivalue
[
0
])
if
(
!
returns
.
ivalue
[
0
])
core
.
summon_count
[
setplayer
]
++
;
core
.
summon_count
[
setplayer
]
++
;
else
if
(
core
.
temp_var
[
0
]
)
{
else
if
(
core
.
units
.
begin
()
->
arg2
)
{
core
.
extra_summon
[
setplayer
]
=
TRUE
;
core
.
extra_summon
[
setplayer
]
=
TRUE
;
effect
*
pextra
=
(
effect
*
)
core
.
temp_var
[
0
]
;
effect
*
pextra
=
(
effect
*
)
core
.
units
.
begin
()
->
arg2
;
pextra
->
get_value
(
target
);
pextra
->
get_value
(
target
);
pduel
->
write_buffer8
(
MSG_HINT
);
pduel
->
write_buffer8
(
MSG_HINT
);
pduel
->
write_buffer8
(
HINT_CARD
);
pduel
->
write_buffer8
(
HINT_CARD
);
...
...
processor.cpp
View file @
fdbe35a2
...
@@ -348,7 +348,7 @@ int32 field::process() {
...
@@ -348,7 +348,7 @@ int32 field::process() {
return
pduel
->
bufferlen
;
return
pduel
->
bufferlen
;
}
}
case
PROCESSOR_SUMMON_RULE
:
{
case
PROCESSOR_SUMMON_RULE
:
{
if
(
summon
(
it
->
step
,
it
->
arg1
,
(
card
*
)
it
->
ptarget
,
it
->
peffect
,
it
->
arg2
&
0xff
,
(
it
->
arg2
>>
8
)
&
0xff
))
if
(
summon
(
it
->
step
,
it
->
arg1
,
(
card
*
)
it
->
ptarget
,
it
->
peffect
,
(
it
->
arg1
>>
8
)
&
0xff
,
(
it
->
arg1
>>
16
)
&
0xff
))
core
.
units
.
pop_front
();
core
.
units
.
pop_front
();
else
else
it
->
step
++
;
it
->
step
++
;
...
@@ -376,7 +376,7 @@ int32 field::process() {
...
@@ -376,7 +376,7 @@ int32 field::process() {
return
pduel
->
bufferlen
;
return
pduel
->
bufferlen
;
}
}
case
PROCESSOR_MSET
:
{
case
PROCESSOR_MSET
:
{
if
(
mset
(
it
->
step
,
it
->
arg1
,
(
card
*
)(
it
->
ptarget
),
it
->
peffect
,
it
->
arg2
&
0xff
,
(
it
->
arg2
>>
8
)
&
0xff
))
if
(
mset
(
it
->
step
,
it
->
arg1
,
(
card
*
)(
it
->
ptarget
),
it
->
peffect
,
(
it
->
arg1
>>
8
)
&
0xff
,
(
it
->
arg1
>>
16
)
&
0xff
))
core
.
units
.
pop_front
();
core
.
units
.
pop_front
();
else
else
it
->
step
++
;
it
->
step
++
;
...
...
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