Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
Y
ygopro-core
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
MyCard
ygopro-core
Commits
fb5aae10
Commit
fb5aae10
authored
Jul 30, 2018
by
DailyShana
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
enable selecting effect of extra summon/set
parent
62600336
Changes
1
Show whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
4 additions
and
30 deletions
+4
-30
operations.cpp
operations.cpp
+4
-30
No files found.
operations.cpp
View file @
fb5aae10
...
@@ -1516,8 +1516,6 @@ int32 field::summon(uint16 step, uint8 sumplayer, card* target, effect* proc, ui
...
@@ -1516,8 +1516,6 @@ int32 field::summon(uint16 step, uint8 sumplayer, card* target, effect* proc, ui
}
}
effect* peffect = core.select_effects[returns.ivalue[0]];
effect* peffect = core.select_effects[returns.ivalue[0]];
core.units.begin()->peffect = peffect;
core.units.begin()->peffect = peffect;
int32 unlimited = -1;
bool force_select = false;
core.select_effects.clear();
core.select_effects.clear();
core.select_options.clear();
core.select_options.clear();
if(ignore_count || core.summon_count[sumplayer] < get_summon_count_limit(sumplayer)) {
if(ignore_count || core.summon_count[sumplayer] < get_summon_count_limit(sumplayer)) {
...
@@ -1532,12 +1530,9 @@ int32 field::summon(uint16 step, uint8 sumplayer, card* target, effect* proc, ui
...
@@ -1532,12 +1530,9 @@ int32 field::summon(uint16 step, uint8 sumplayer, card* target, effect* proc, ui
int32 new_zone = retval.size() > 1 ? retval[1] : 0x1f;
int32 new_zone = retval.size() > 1 ? retval[1] : 0x1f;
int32 releasable = retval.size() > 2 ? (retval[2] < 0 ? 0xff00ff + retval[2] : retval[2]) : 0xff00ff;
int32 releasable = retval.size() > 2 ? (retval[2] < 0 ? 0xff00ff + retval[2] : retval[2]) : 0xff00ff;
new_zone &= zone;
new_zone &= zone;
bool unchanged = (new_zone == zone);
if(peffect) {
if(peffect) {
if(new_min_tribute < (int32)min_tribute)
{
if(new_min_tribute < (int32)min_tribute)
new_min_tribute = min_tribute;
new_min_tribute = min_tribute;
unchanged = false;
}
if(!target->is_summonable(peffect, new_min_tribute, new_zone, releasable))
if(!target->is_summonable(peffect, new_min_tribute, new_zone, releasable))
continue;
continue;
} else {
} else {
...
@@ -1550,25 +1545,17 @@ int32 field::summon(uint16 step, uint8 sumplayer, card* target, effect* proc, ui
...
@@ -1550,25 +1545,17 @@ int32 field::summon(uint16 step, uint8 sumplayer, card* target, effect* proc, ui
min = min_tribute;
min = min_tribute;
if(max < min)
if(max < min)
continue;
continue;
if(min < new_min_tribute)
{
if(min < new_min_tribute)
min = new_min_tribute;
min = new_min_tribute;
unchanged = false;
}
if(!check_tribute(target, min, max, 0, target->current.controler, new_zone, releasable))
if(!check_tribute(target, min, max, 0, target->current.controler, new_zone, releasable))
continue;
continue;
}
}
if(unlimited < 0 && unchanged)
unlimited = (int32)core.select_effects.size();
if(eset[i]->operation)
force_select = true;
core.select_effects.push_back(eset[i]);
core.select_effects.push_back(eset[i]);
core.select_options.push_back(eset[i]->description);
core.select_options.push_back(eset[i]->description);
}
}
}
}
if(core.select_options.size() == 1)
if(core.select_options.size() == 1)
returns.ivalue[0] = 0;
returns.ivalue[0] = 0;
else if(!force_select && unlimited >= 0)
returns.ivalue[0] = unlimited;
else
else
add_process(PROCESSOR_SELECT_OPTION, 0, 0, 0, sumplayer, 0);
add_process(PROCESSOR_SELECT_OPTION, 0, 0, 0, sumplayer, 0);
return FALSE;
return FALSE;
...
@@ -2062,8 +2049,6 @@ int32 field::mset(uint16 step, uint8 setplayer, card* target, effect* proc, uint
...
@@ -2062,8 +2049,6 @@ int32 field::mset(uint16 step, uint8 setplayer, card* target, effect* proc, uint
}
}
effect* peffect = core.select_effects[returns.ivalue[0]];
effect* peffect = core.select_effects[returns.ivalue[0]];
core.units.begin()->peffect = peffect;
core.units.begin()->peffect = peffect;
int32 unlimited = -1;
bool force_select = false;
core.select_effects.clear();
core.select_effects.clear();
core.select_options.clear();
core.select_options.clear();
if(ignore_count || core.summon_count[setplayer] < get_summon_count_limit(setplayer)) {
if(ignore_count || core.summon_count[setplayer] < get_summon_count_limit(setplayer)) {
...
@@ -2078,12 +2063,9 @@ int32 field::mset(uint16 step, uint8 setplayer, card* target, effect* proc, uint
...
@@ -2078,12 +2063,9 @@ int32 field::mset(uint16 step, uint8 setplayer, card* target, effect* proc, uint
int32 new_zone = retval.size() > 1 ? retval[1] : 0x1f;
int32 new_zone = retval.size() > 1 ? retval[1] : 0x1f;
int32 releasable = retval.size() > 2 ? (retval[2] < 0 ? 0xff00ff + retval[2] : retval[2]) : 0xff00ff;
int32 releasable = retval.size() > 2 ? (retval[2] < 0 ? 0xff00ff + retval[2] : retval[2]) : 0xff00ff;
new_zone &= zone;
new_zone &= zone;
bool unchanged = (new_zone == zone);
if(peffect) {
if(peffect) {
if(new_min_tribute < (int32)min_tribute)
{
if(new_min_tribute < (int32)min_tribute)
new_min_tribute = min_tribute;
new_min_tribute = min_tribute;
unchanged = false;
}
if(!target->is_summonable(peffect, new_min_tribute, new_zone, releasable))
if(!target->is_summonable(peffect, new_min_tribute, new_zone, releasable))
continue;
continue;
} else {
} else {
...
@@ -2096,25 +2078,17 @@ int32 field::mset(uint16 step, uint8 setplayer, card* target, effect* proc, uint
...
@@ -2096,25 +2078,17 @@ int32 field::mset(uint16 step, uint8 setplayer, card* target, effect* proc, uint
min = min_tribute;
min = min_tribute;
if(max < min)
if(max < min)
continue;
continue;
if(min < new_min_tribute)
{
if(min < new_min_tribute)
min = new_min_tribute;
min = new_min_tribute;
unchanged = false;
}
if(!check_tribute(target, min, max, 0, target->current.controler, new_zone, releasable, POS_FACEDOWN_DEFENSE))
if(!check_tribute(target, min, max, 0, target->current.controler, new_zone, releasable, POS_FACEDOWN_DEFENSE))
continue;
continue;
}
}
if(unlimited < 0 && unchanged)
unlimited = (int32)core.select_effects.size();
if(eset[i]->operation)
force_select = true;
core.select_effects.push_back(eset[i]);
core.select_effects.push_back(eset[i]);
core.select_options.push_back(eset[i]->description);
core.select_options.push_back(eset[i]->description);
}
}
}
}
if(core.select_options.size() == 1)
if(core.select_options.size() == 1)
returns.ivalue[0] = 0;
returns.ivalue[0] = 0;
else if(!force_select && unlimited >= 0)
returns.ivalue[0] = unlimited;
else
else
add_process(PROCESSOR_SELECT_OPTION, 0, 0, 0, setplayer, 0);
add_process(PROCESSOR_SELECT_OPTION, 0, 0, 0, setplayer, 0);
return FALSE;
return FALSE;
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment