Commit e8bf5b73 authored by nanahira's avatar nanahira
parents 18d7c0ab 90a07a09
......@@ -192,8 +192,6 @@ struct processor {
event_list sub_solving_event;
chain_array select_chains;
chain_array current_chain;
chain_list tpchain;
chain_list ntpchain;
chain_list continuous_chain;
chain_list desrep_chain;
chain_list new_fchain;
......@@ -500,7 +498,6 @@ public:
int32 process_turn(uint16 step, uint8 turn_player);
int32 add_chain(uint16 step);
int32 sort_chain(uint16 step, uint8 tp);
int32 solve_continuous(uint16 step, effect* peffect, uint8 triggering_player);
int32 solve_chain(uint16 step, uint32 chainend_arg1, uint32 chainend_arg2);
int32 break_effect();
......@@ -689,7 +686,7 @@ public:
#define PROCESSOR_SELECT_PLACE 18
#define PROCESSOR_SELECT_POSITION 19
#define PROCESSOR_SELECT_TRIBUTE_P 20
#define PROCESSOR_SORT_CHAIN 21
//#define PROCESSOR_SORT_CHAIN 21
#define PROCESSOR_SELECT_COUNTER 22
#define PROCESSOR_SELECT_SUM 23
#define PROCESSOR_SELECT_DISFIELD 24
......
......@@ -1541,8 +1541,6 @@ int32 field::summon(uint16 step, uint8 sumplayer, card* target, effect* proc, ui
}
effect* peffect = core.select_effects[returns.ivalue[0]];
core.units.begin()->peffect = peffect;
int32 unlimited = -1;
bool force_select = false;
core.select_effects.clear();
core.select_options.clear();
if(ignore_count || core.summon_count[sumplayer] < get_summon_count_limit(sumplayer)) {
......@@ -1557,12 +1555,9 @@ int32 field::summon(uint16 step, uint8 sumplayer, card* target, effect* proc, ui
int32 new_zone = retval.size() > 1 ? retval[1] : 0x1f;
int32 releasable = retval.size() > 2 ? (retval[2] < 0 ? 0xff00ff + retval[2] : retval[2]) : 0xff00ff;
new_zone &= zone;
bool unchanged = (new_zone == zone);
if(peffect) {
if(new_min_tribute < (int32)min_tribute) {
if(new_min_tribute < (int32)min_tribute)
new_min_tribute = min_tribute;
unchanged = false;
}
if(!target->is_summonable(peffect, new_min_tribute, new_zone, releasable))
continue;
} else {
......@@ -1575,25 +1570,17 @@ int32 field::summon(uint16 step, uint8 sumplayer, card* target, effect* proc, ui
min = min_tribute;
if(max < min)
continue;
if(min < new_min_tribute) {
if(min < new_min_tribute)
min = new_min_tribute;
unchanged = false;
}
if(!check_tribute(target, min, max, 0, target->current.controler, new_zone, releasable))
continue;
}
if(unlimited < 0 && unchanged)
unlimited = (int32)core.select_effects.size();
if(eset[i]->operation)
force_select = true;
core.select_effects.push_back(eset[i]);
core.select_options.push_back(eset[i]->description);
}
}
if(core.select_options.size() == 1)
returns.ivalue[0] = 0;
else if(!force_select && unlimited >= 0)
returns.ivalue[0] = unlimited;
else
add_process(PROCESSOR_SELECT_OPTION, 0, 0, 0, sumplayer, 0);
return FALSE;
......@@ -2087,8 +2074,6 @@ int32 field::mset(uint16 step, uint8 setplayer, card* target, effect* proc, uint
}
effect* peffect = core.select_effects[returns.ivalue[0]];
core.units.begin()->peffect = peffect;
int32 unlimited = -1;
bool force_select = false;
core.select_effects.clear();
core.select_options.clear();
if(ignore_count || core.summon_count[setplayer] < get_summon_count_limit(setplayer)) {
......@@ -2103,12 +2088,9 @@ int32 field::mset(uint16 step, uint8 setplayer, card* target, effect* proc, uint
int32 new_zone = retval.size() > 1 ? retval[1] : 0x1f;
int32 releasable = retval.size() > 2 ? (retval[2] < 0 ? 0xff00ff + retval[2] : retval[2]) : 0xff00ff;
new_zone &= zone;
bool unchanged = (new_zone == zone);
if(peffect) {
if(new_min_tribute < (int32)min_tribute) {
if(new_min_tribute < (int32)min_tribute)
new_min_tribute = min_tribute;
unchanged = false;
}
if(!target->is_summonable(peffect, new_min_tribute, new_zone, releasable))
continue;
} else {
......@@ -2121,25 +2103,17 @@ int32 field::mset(uint16 step, uint8 setplayer, card* target, effect* proc, uint
min = min_tribute;
if(max < min)
continue;
if(min < new_min_tribute) {
if(min < new_min_tribute)
min = new_min_tribute;
unchanged = false;
}
if(!check_tribute(target, min, max, 0, target->current.controler, new_zone, releasable, POS_FACEDOWN_DEFENSE))
continue;
}
if(unlimited < 0 && unchanged)
unlimited = (int32)core.select_effects.size();
if(eset[i]->operation)
force_select = true;
core.select_effects.push_back(eset[i]);
core.select_options.push_back(eset[i]->description);
}
}
if(core.select_options.size() == 1)
returns.ivalue[0] = 0;
else if(!force_select && unlimited >= 0)
returns.ivalue[0] = unlimited;
else
add_process(PROCESSOR_SELECT_OPTION, 0, 0, 0, setplayer, 0);
return FALSE;
......
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