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ygopro-core
Commits
e8bf5b73
Commit
e8bf5b73
authored
Aug 02, 2018
by
nanahira
Browse files
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Plain Diff
Merge branch 'master' of
https://github.com/Fluorohydride/ygopro-core
parents
18d7c0ab
90a07a09
Changes
3
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Showing
3 changed files
with
179 additions
and
246 deletions
+179
-246
field.h
field.h
+1
-4
operations.cpp
operations.cpp
+4
-30
processor.cpp
processor.cpp
+174
-212
No files found.
field.h
View file @
e8bf5b73
...
...
@@ -192,8 +192,6 @@ struct processor {
event_list
sub_solving_event
;
chain_array
select_chains
;
chain_array
current_chain
;
chain_list
tpchain
;
chain_list
ntpchain
;
chain_list
continuous_chain
;
chain_list
desrep_chain
;
chain_list
new_fchain
;
...
...
@@ -500,7 +498,6 @@ public:
int32
process_turn
(
uint16
step
,
uint8
turn_player
);
int32
add_chain
(
uint16
step
);
int32
sort_chain
(
uint16
step
,
uint8
tp
);
int32
solve_continuous
(
uint16
step
,
effect
*
peffect
,
uint8
triggering_player
);
int32
solve_chain
(
uint16
step
,
uint32
chainend_arg1
,
uint32
chainend_arg2
);
int32
break_effect
();
...
...
@@ -689,7 +686,7 @@ public:
#define PROCESSOR_SELECT_PLACE 18
#define PROCESSOR_SELECT_POSITION 19
#define PROCESSOR_SELECT_TRIBUTE_P 20
#define PROCESSOR_SORT_CHAIN 21
//
#define PROCESSOR_SORT_CHAIN 21
#define PROCESSOR_SELECT_COUNTER 22
#define PROCESSOR_SELECT_SUM 23
#define PROCESSOR_SELECT_DISFIELD 24
...
...
operations.cpp
View file @
e8bf5b73
...
...
@@ -1541,8 +1541,6 @@ int32 field::summon(uint16 step, uint8 sumplayer, card* target, effect* proc, ui
}
effect
*
peffect
=
core
.
select_effects
[
returns
.
ivalue
[
0
]];
core
.
units
.
begin
()
->
peffect
=
peffect
;
int32
unlimited
=
-
1
;
bool
force_select
=
false
;
core
.
select_effects
.
clear
();
core
.
select_options
.
clear
();
if
(
ignore_count
||
core
.
summon_count
[
sumplayer
]
<
get_summon_count_limit
(
sumplayer
))
{
...
...
@@ -1557,12 +1555,9 @@ int32 field::summon(uint16 step, uint8 sumplayer, card* target, effect* proc, ui
int32
new_zone
=
retval
.
size
()
>
1
?
retval
[
1
]
:
0x1f
;
int32
releasable
=
retval
.
size
()
>
2
?
(
retval
[
2
]
<
0
?
0xff00ff
+
retval
[
2
]
:
retval
[
2
])
:
0xff00ff
;
new_zone
&=
zone
;
bool
unchanged
=
(
new_zone
==
zone
);
if
(
peffect
)
{
if
(
new_min_tribute
<
(
int32
)
min_tribute
)
{
if
(
new_min_tribute
<
(
int32
)
min_tribute
)
new_min_tribute
=
min_tribute
;
unchanged
=
false
;
}
if
(
!
target
->
is_summonable
(
peffect
,
new_min_tribute
,
new_zone
,
releasable
))
continue
;
}
else
{
...
...
@@ -1575,25 +1570,17 @@ int32 field::summon(uint16 step, uint8 sumplayer, card* target, effect* proc, ui
min
=
min_tribute
;
if
(
max
<
min
)
continue
;
if
(
min
<
new_min_tribute
)
{
if
(
min
<
new_min_tribute
)
min
=
new_min_tribute
;
unchanged
=
false
;
}
if
(
!
check_tribute
(
target
,
min
,
max
,
0
,
target
->
current
.
controler
,
new_zone
,
releasable
))
continue
;
}
if
(
unlimited
<
0
&&
unchanged
)
unlimited
=
(
int32
)
core
.
select_effects
.
size
();
if
(
eset
[
i
]
->
operation
)
force_select
=
true
;
core
.
select_effects
.
push_back
(
eset
[
i
]);
core
.
select_options
.
push_back
(
eset
[
i
]
->
description
);
}
}
if
(
core
.
select_options
.
size
()
==
1
)
returns
.
ivalue
[
0
]
=
0
;
else
if
(
!
force_select
&&
unlimited
>=
0
)
returns
.
ivalue
[
0
]
=
unlimited
;
else
add_process
(
PROCESSOR_SELECT_OPTION
,
0
,
0
,
0
,
sumplayer
,
0
);
return
FALSE
;
...
...
@@ -2087,8 +2074,6 @@ int32 field::mset(uint16 step, uint8 setplayer, card* target, effect* proc, uint
}
effect
*
peffect
=
core
.
select_effects
[
returns
.
ivalue
[
0
]];
core
.
units
.
begin
()
->
peffect
=
peffect
;
int32
unlimited
=
-
1
;
bool
force_select
=
false
;
core
.
select_effects
.
clear
();
core
.
select_options
.
clear
();
if
(
ignore_count
||
core
.
summon_count
[
setplayer
]
<
get_summon_count_limit
(
setplayer
))
{
...
...
@@ -2103,12 +2088,9 @@ int32 field::mset(uint16 step, uint8 setplayer, card* target, effect* proc, uint
int32
new_zone
=
retval
.
size
()
>
1
?
retval
[
1
]
:
0x1f
;
int32
releasable
=
retval
.
size
()
>
2
?
(
retval
[
2
]
<
0
?
0xff00ff
+
retval
[
2
]
:
retval
[
2
])
:
0xff00ff
;
new_zone
&=
zone
;
bool
unchanged
=
(
new_zone
==
zone
);
if
(
peffect
)
{
if
(
new_min_tribute
<
(
int32
)
min_tribute
)
{
if
(
new_min_tribute
<
(
int32
)
min_tribute
)
new_min_tribute
=
min_tribute
;
unchanged
=
false
;
}
if
(
!
target
->
is_summonable
(
peffect
,
new_min_tribute
,
new_zone
,
releasable
))
continue
;
}
else
{
...
...
@@ -2121,25 +2103,17 @@ int32 field::mset(uint16 step, uint8 setplayer, card* target, effect* proc, uint
min
=
min_tribute
;
if
(
max
<
min
)
continue
;
if
(
min
<
new_min_tribute
)
{
if
(
min
<
new_min_tribute
)
min
=
new_min_tribute
;
unchanged
=
false
;
}
if
(
!
check_tribute
(
target
,
min
,
max
,
0
,
target
->
current
.
controler
,
new_zone
,
releasable
,
POS_FACEDOWN_DEFENSE
))
continue
;
}
if
(
unlimited
<
0
&&
unchanged
)
unlimited
=
(
int32
)
core
.
select_effects
.
size
();
if
(
eset
[
i
]
->
operation
)
force_select
=
true
;
core
.
select_effects
.
push_back
(
eset
[
i
]);
core
.
select_options
.
push_back
(
eset
[
i
]
->
description
);
}
}
if
(
core
.
select_options
.
size
()
==
1
)
returns
.
ivalue
[
0
]
=
0
;
else
if
(
!
force_select
&&
unlimited
>=
0
)
returns
.
ivalue
[
0
]
=
unlimited
;
else
add_process
(
PROCESSOR_SELECT_OPTION
,
0
,
0
,
0
,
setplayer
,
0
);
return
FALSE
;
...
...
processor.cpp
View file @
e8bf5b73
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