Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
Y
ygopro-core
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
MyCard
ygopro-core
Commits
ac2ab90c
Commit
ac2ab90c
authored
Jun 17, 2018
by
nanahira
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
fix length for rule and msg
parent
2fbe3c02
Changes
1
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
1 addition
and
1 deletion
+1
-1
ocgapi.cpp
ocgapi.cpp
+1
-1
No files found.
ocgapi.cpp
View file @
ac2ab90c
...
@@ -291,7 +291,7 @@ extern "C" DECL_DLLEXPORT int32 query_field_info(ptr pduel, byte* buf) {
...
@@ -291,7 +291,7 @@ extern "C" DECL_DLLEXPORT int32 query_field_info(ptr pduel, byte* buf) {
duel
*
ptduel
=
(
duel
*
)
pduel
;
duel
*
ptduel
=
(
duel
*
)
pduel
;
*
buf
++
=
MSG_RELOAD_FIELD
;
*
buf
++
=
MSG_RELOAD_FIELD
;
*
buf
++
=
ptduel
->
game_field
->
core
.
duel_rule
;
*
buf
++
=
ptduel
->
game_field
->
core
.
duel_rule
;
int32
ct
=
0
;
int32
ct
=
2
;
for
(
int
playerid
=
0
;
playerid
<
2
;
++
playerid
)
{
for
(
int
playerid
=
0
;
playerid
<
2
;
++
playerid
)
{
auto
&
player
=
ptduel
->
game_field
->
player
[
playerid
];
auto
&
player
=
ptduel
->
game_field
->
player
[
playerid
];
*
((
int
*
)(
buf
))
=
player
.
lp
;
*
((
int
*
)(
buf
))
=
player
.
lp
;
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment