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MyCard
ygopro-core
Commits
8a0195b2
Commit
8a0195b2
authored
Apr 11, 2019
by
nanahira
Browse files
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Plain Diff
Merge branch 'fh' into mc
parents
86e5aa82
2b31bb07
Changes
8
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Showing
8 changed files
with
74 additions
and
41 deletions
+74
-41
card.cpp
card.cpp
+33
-36
card.h
card.h
+5
-0
effect.h
effect.h
+2
-2
interpreter.cpp
interpreter.cpp
+1
-0
libcard.cpp
libcard.cpp
+31
-0
playerop.cpp
playerop.cpp
+0
-2
processor.cpp
processor.cpp
+1
-1
scriptlib.h
scriptlib.h
+1
-0
No files found.
card.cpp
View file @
8a0195b2
...
...
@@ -242,7 +242,19 @@ uint32 card::get_info_location() {
return
c
+
(
l
<<
8
)
+
(
s
<<
16
)
+
(
ss
<<
24
);
}
}
// get the current code
// mapping of double-name cards
uint32
card
::
second_code
(
uint32
code
){
switch
(
code
){
case
CARD_MARINE_DOLPHIN
:
return
17955766u
;
case
CARD_TWINKLE_MOSS
:
return
17732278u
;
default:
return
0
;
}
}
// return: the current card name
// for double-name card, it returns printed name
uint32
card
::
get_code
()
{
if
(
assume_type
==
ASSUME_CODE
)
return
assume_value
;
...
...
@@ -261,21 +273,24 @@ uint32 card::get_code() {
}
else
{
card_data
dat
;
read_card
(
code
,
&
dat
);
if
(
dat
.
alias
)
if
(
dat
.
alias
&&
!
second_code
(
code
)
)
code
=
dat
.
alias
;
}
return
code
;
}
// get the current second-code
// return: the current second card name
// for double-name cards, it returns the name in description
uint32
card
::
get_another_code
()
{
if
(
is_affected_by_effect
(
EFFECT_CHANGE_CODE
))
return
0
;
uint32
code
=
get_code
();
if
(
code
!=
data
.
code
){
return
second_code
(
code
);
}
effect_set
eset
;
filter_effect
(
EFFECT_ADD_CODE
,
&
eset
);
if
(
!
eset
.
size
())
return
0
;
uint32
otcode
=
eset
.
get_last
()
->
get_value
(
this
);
if
(
get_code
()
!=
otcode
)
if
(
code
!=
otcode
)
return
otcode
;
return
0
;
}
...
...
@@ -490,7 +505,7 @@ int32 card::get_base_attack() {
if
(
swap
)
filter_effect
(
EFFECT_SET_BASE_DEFENSE
,
&
eset
,
FALSE
);
eset
.
sort
();
// calculate continous effects of this first
// calculate contin
u
ous effects of this first
for
(
int32
i
=
0
;
i
<
eset
.
size
();)
{
if
((
eset
[
i
]
->
type
&
EFFECT_TYPE_SINGLE
)
&&
eset
[
i
]
->
is_flag
(
EFFECT_FLAG_SINGLE_RANGE
))
{
switch
(
eset
[
i
]
->
code
)
{
...
...
@@ -877,31 +892,22 @@ uint32 card::get_level() {
effect_set
effects
;
int32
level
=
data
.
level
;
temp
.
level
=
level
;
int32
up
=
0
,
upc
=
0
;
int32
up
=
0
;
filter_effect
(
EFFECT_UPDATE_LEVEL
,
&
effects
,
FALSE
);
filter_effect
(
EFFECT_CHANGE_LEVEL
,
&
effects
,
FALSE
);
filter_effect
(
EFFECT_CHANGE_LEVEL_FINAL
,
&
effects
);
filter_effect
(
EFFECT_CHANGE_LEVEL
,
&
effects
);
for
(
int32
i
=
0
;
i
<
effects
.
size
();
++
i
)
{
switch
(
effects
[
i
]
->
code
)
{
case
EFFECT_UPDATE_LEVEL
:
if
((
effects
[
i
]
->
type
&
EFFECT_TYPE_SINGLE
)
&&
!
effects
[
i
]
->
is_flag
(
EFFECT_FLAG_SINGLE_RANGE
))
up
+=
effects
[
i
]
->
get_value
(
this
);
else
upc
+=
effects
[
i
]
->
get_value
(
this
);
up
+=
effects
[
i
]
->
get_value
(
this
);
break
;
case
EFFECT_CHANGE_LEVEL
:
level
=
effects
[
i
]
->
get_value
(
this
);
up
=
0
;
break
;
case
EFFECT_CHANGE_LEVEL_FINAL
:
level
=
effects
[
i
]
->
get_value
(
this
);
up
=
0
;
upc
=
0
;
break
;
}
temp
.
level
=
level
+
up
+
upc
;
temp
.
level
=
level
+
up
;
}
level
+=
up
+
upc
;
level
+=
up
;
if
(
level
<
1
&&
(
get_type
()
&
TYPE_MONSTER
))
level
=
1
;
temp
.
level
=
0xffffffff
;
...
...
@@ -919,31 +925,22 @@ uint32 card::get_rank() {
effect_set
effects
;
int32
rank
=
data
.
level
;
temp
.
level
=
rank
;
int32
up
=
0
,
upc
=
0
;
int32
up
=
0
;
filter_effect
(
EFFECT_UPDATE_RANK
,
&
effects
,
FALSE
);
filter_effect
(
EFFECT_CHANGE_RANK
,
&
effects
,
FALSE
);
filter_effect
(
EFFECT_CHANGE_RANK_FINAL
,
&
effects
);
filter_effect
(
EFFECT_CHANGE_RANK
,
&
effects
);
for
(
int32
i
=
0
;
i
<
effects
.
size
();
++
i
)
{
switch
(
effects
[
i
]
->
code
)
{
case
EFFECT_UPDATE_RANK
:
if
((
effects
[
i
]
->
type
&
EFFECT_TYPE_SINGLE
)
&&
!
effects
[
i
]
->
is_flag
(
EFFECT_FLAG_SINGLE_RANGE
))
up
+=
effects
[
i
]
->
get_value
(
this
);
else
upc
+=
effects
[
i
]
->
get_value
(
this
);
up
+=
effects
[
i
]
->
get_value
(
this
);
break
;
case
EFFECT_CHANGE_RANK
:
rank
=
effects
[
i
]
->
get_value
(
this
);
up
=
0
;
break
;
case
EFFECT_CHANGE_RANK_FINAL
:
rank
=
effects
[
i
]
->
get_value
(
this
);
up
=
0
;
upc
=
0
;
break
;
}
temp
.
level
=
rank
+
up
+
upc
;
temp
.
level
=
rank
+
up
;
}
rank
+=
up
+
upc
;
rank
+=
up
;
if
(
rank
<
1
&&
(
get_type
()
&
TYPE_MONSTER
))
rank
=
1
;
temp
.
level
=
0xffffffff
;
...
...
@@ -2730,7 +2727,7 @@ effect* card::is_affected_by_effect(int32 code, card* target) {
}
return
0
;
}
// return the last control-changing continous effect
// return the last control-changing contin
u
ous effect
effect
*
card
::
check_control_effect
()
{
effect
*
ret_effect
=
0
;
for
(
auto
&
pcard
:
equiping_cards
)
{
...
...
card.h
View file @
8a0195b2
...
...
@@ -192,6 +192,7 @@ public:
uint32
get_infos
(
byte
*
buf
,
int32
query_flag
,
int32
use_cache
=
TRUE
);
uint32
get_info_location
();
uint32
second_code
(
uint32
code
);
uint32
get_code
();
uint32
get_another_code
();
int32
is_set_card
(
uint32
set_code
);
...
...
@@ -373,4 +374,8 @@ public:
#define ASSUME_ATTACK 7
#define ASSUME_DEFENSE 8
//double-name cards
#define CARD_MARINE_DOLPHIN 78734254
#define CARD_TWINKLE_MOSS 13857930
#endif
/* CARD_H_ */
effect.h
View file @
8a0195b2
...
...
@@ -407,8 +407,8 @@ inline effect_flag operator|(effect_flag flag1, effect_flag flag2)
#define EFFECT_QP_ACT_IN_NTPHAND 311
#define EFFECT_MUST_BE_SMATERIAL 312
#define EFFECT_TO_GRAVE_REDIRECT_CB 313
#define EFFECT_CHANGE_LEVEL_FINAL 314
#define EFFECT_CHANGE_RANK_FINAL 315
//
#define EFFECT_CHANGE_LEVEL_FINAL 314
//
#define EFFECT_CHANGE_RANK_FINAL 315
#define EFFECT_MUST_BE_FMATERIAL 316
#define EFFECT_MUST_BE_XMATERIAL 317
#define EFFECT_MUST_BE_LMATERIAL 318
...
...
interpreter.cpp
View file @
8a0195b2
...
...
@@ -100,6 +100,7 @@ static const struct luaL_Reg cardlib[] = {
{
"GetTurnID"
,
scriptlib
::
card_get_turnid
},
{
"GetFieldID"
,
scriptlib
::
card_get_fieldid
},
{
"GetRealFieldID"
,
scriptlib
::
card_get_fieldidr
},
{
"IsOriginalCodeRule"
,
scriptlib
::
card_is_origin_code_rule
},
{
"IsCode"
,
scriptlib
::
card_is_code
},
{
"IsType"
,
scriptlib
::
card_is_type
},
{
"IsFusionType"
,
scriptlib
::
card_is_fusion_type
},
...
...
libcard.cpp
View file @
8a0195b2
...
...
@@ -795,6 +795,37 @@ int32 scriptlib::card_get_fieldidr(lua_State *L) {
lua_pushinteger
(
L
,
pcard
->
fieldid_r
);
return
1
;
}
int32
scriptlib
::
card_is_origin_code_rule
(
lua_State
*
L
)
{
check_param_count
(
L
,
2
);
check_param
(
L
,
PARAM_TYPE_CARD
,
1
);
card
*
pcard
=
*
(
card
**
)
lua_touserdata
(
L
,
1
);
uint32
code1
=
0
;
uint32
code2
=
0
;
effect_set
eset
;
pcard
->
filter_effect
(
EFFECT_ADD_CODE
,
&
eset
);
if
(
pcard
->
data
.
alias
&&
!
eset
.
size
()){
code1
=
pcard
->
data
.
alias
;
code2
=
0
;
}
else
{
code1
=
pcard
->
data
.
code
;
if
(
eset
.
size
())
code2
=
eset
.
get_last
()
->
get_value
(
pcard
);
}
uint32
count
=
lua_gettop
(
L
)
-
1
;
uint32
result
=
FALSE
;
for
(
uint32
i
=
0
;
i
<
count
;
++
i
)
{
if
(
lua_isnil
(
L
,
i
+
2
))
continue
;
uint32
tcode
=
lua_tointeger
(
L
,
i
+
2
);
if
(
code1
==
tcode
||
(
code2
&&
code2
==
tcode
))
{
result
=
TRUE
;
break
;
}
}
lua_pushboolean
(
L
,
result
);
return
1
;
}
int32
scriptlib
::
card_is_code
(
lua_State
*
L
)
{
check_param_count
(
L
,
2
);
check_param
(
L
,
PARAM_TYPE_CARD
,
1
);
...
...
playerop.cpp
View file @
8a0195b2
...
...
@@ -825,8 +825,6 @@ int32 field::announce_attribute(int16 step, uint8 playerid, int32 count, int32 a
}
return
TRUE
;
}
#define CARD_MARINE_DOLPHIN 78734254
#define CARD_TWINKLE_MOSS 13857930
static
int32
is_declarable
(
card_data
const
&
cd
,
const
std
::
vector
<
uint32
>&
opcode
)
{
std
::
stack
<
int32
>
stack
;
for
(
auto
&
it
:
opcode
)
{
...
...
processor.cpp
View file @
8a0195b2
...
...
@@ -692,7 +692,7 @@ int32 field::process() {
pduel
->
lua
->
add_param
((
void
*
)
0
,
PARAM_TYPE_GROUP
);
else
{
card
*
pcard
;
if
(
returns
.
bvalue
[
1
]
<
core
.
select_cards
.
size
())
if
(
(
uint8
)
returns
.
bvalue
[
1
]
<
core
.
select_cards
.
size
())
pcard
=
core
.
select_cards
[
returns
.
bvalue
[
1
]];
else
pcard
=
core
.
unselect_cards
[
returns
.
bvalue
[
1
]
-
core
.
select_cards
.
size
()];
...
...
scriptlib.h
View file @
8a0195b2
...
...
@@ -104,6 +104,7 @@ public:
static
int32
card_get_turnid
(
lua_State
*
L
);
static
int32
card_get_fieldid
(
lua_State
*
L
);
static
int32
card_get_fieldidr
(
lua_State
*
L
);
static
int32
card_is_origin_code_rule
(
lua_State
*
L
);
static
int32
card_is_code
(
lua_State
*
L
);
static
int32
card_is_type
(
lua_State
*
L
);
static
int32
card_is_fusion_type
(
lua_State
*
L
);
...
...
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