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MyCard
ygopro-core
Commits
864a0e58
Commit
864a0e58
authored
Mar 04, 2019
by
mercury233
Browse files
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Plain Diff
Merge branch 'master' of
https://github.com/Fluorohydride/ygopro-core
parents
c9a468c0
59559357
Changes
4
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4 changed files
with
7 additions
and
7 deletions
+7
-7
card.cpp
card.cpp
+2
-1
effect.cpp
effect.cpp
+2
-2
field.cpp
field.cpp
+2
-2
processor.cpp
processor.cpp
+1
-2
No files found.
card.cpp
View file @
864a0e58
...
@@ -2730,6 +2730,7 @@ effect* card::is_affected_by_effect(int32 code, card* target) {
...
@@ -2730,6 +2730,7 @@ effect* card::is_affected_by_effect(int32 code, card* target) {
}
}
return
0
;
return
0
;
}
}
// return the last control-changing continous effect
effect
*
card
::
check_control_effect
()
{
effect
*
card
::
check_control_effect
()
{
effect
*
ret_effect
=
0
;
effect
*
ret_effect
=
0
;
for
(
auto
&
pcard
:
equiping_cards
)
{
for
(
auto
&
pcard
:
equiping_cards
)
{
...
@@ -2753,7 +2754,7 @@ effect* card::check_control_effect() {
...
@@ -2753,7 +2754,7 @@ effect* card::check_control_effect() {
auto
rg
=
single_effect
.
equal_range
(
EFFECT_SET_CONTROL
);
auto
rg
=
single_effect
.
equal_range
(
EFFECT_SET_CONTROL
);
for
(;
rg
.
first
!=
rg
.
second
;
++
rg
.
first
)
{
for
(;
rg
.
first
!=
rg
.
second
;
++
rg
.
first
)
{
effect
*
peffect
=
rg
.
first
->
second
;
effect
*
peffect
=
rg
.
first
->
second
;
if
(
!
peffect
->
is_flag
(
EFFECT_FLAG_
SINGLE_RANG
E
))
if
(
!
peffect
->
is_flag
(
EFFECT_FLAG_
OWNER_RELAT
E
))
continue
;
continue
;
if
(
!
ret_effect
||
peffect
->
id
>
ret_effect
->
id
)
if
(
!
ret_effect
||
peffect
->
id
>
ret_effect
->
id
)
ret_effect
=
peffect
;
ret_effect
=
peffect
;
...
...
effect.cpp
View file @
864a0e58
...
@@ -545,7 +545,7 @@ int32 effect::is_chainable(uint8 tp) {
...
@@ -545,7 +545,7 @@ int32 effect::is_chainable(uint8 tp) {
return
TRUE
;
return
TRUE
;
}
}
//return: this can be reset by reset_level or not
//return: this can be reset by reset_level or not
//RESET_CODE can only reset single effects without EFFECT_FLAG_SINGLE_RANGE
//RESET_CODE can only reset single effects without EFFECT_FLAG_SINGLE_RANGE
, EFFECT_FLAG_OWNER_RELATE
//RESET_DISABLE is valid only when owner == handler
//RESET_DISABLE is valid only when owner == handler
int32
effect
::
reset
(
uint32
reset_level
,
uint32
reset_type
)
{
int32
effect
::
reset
(
uint32
reset_level
,
uint32
reset_type
)
{
switch
(
reset_type
)
{
switch
(
reset_type
)
{
...
@@ -578,7 +578,7 @@ int32 effect::reset(uint32 reset_level, uint32 reset_type) {
...
@@ -578,7 +578,7 @@ int32 effect::reset(uint32 reset_level, uint32 reset_type) {
}
}
case
RESET_CODE
:
{
case
RESET_CODE
:
{
return
(
code
==
reset_level
)
&&
(
type
&
EFFECT_TYPE_SINGLE
)
&&
!
(
type
&
EFFECT_TYPE_ACTIONS
)
return
(
code
==
reset_level
)
&&
(
type
&
EFFECT_TYPE_SINGLE
)
&&
!
(
type
&
EFFECT_TYPE_ACTIONS
)
&&
!
is_flag
(
EFFECT_FLAG_SINGLE_RANGE
);
&&
!
is_flag
(
EFFECT_FLAG_SINGLE_RANGE
)
&&
!
is_flag
(
EFFECT_FLAG_OWNER_RELATE
)
;
break
;
break
;
}
}
case
RESET_COPY
:
{
case
RESET_COPY
:
{
...
...
field.cpp
View file @
864a0e58
...
@@ -1225,8 +1225,8 @@ void field::reset_phase(uint32 phase) {
...
@@ -1225,8 +1225,8 @@ void field::reset_phase(uint32 phase) {
// work around: skip turn still raise reset_phase(PHASE_END)
// work around: skip turn still raise reset_phase(PHASE_END)
// without this taking control only for one turn will be returned when skipping turn
// without this taking control only for one turn will be returned when skipping turn
// RESET_TURN_END should be introduced
// RESET_TURN_END should be introduced
if
((
*
rm
)
->
code
==
EFFECT_SET_CONTROL
)
//
if((*rm)->code == EFFECT_SET_CONTROL)
continue
;
//
continue;
if
((
*
rm
)
->
reset
(
phase
,
RESET_PHASE
))
{
if
((
*
rm
)
->
reset
(
phase
,
RESET_PHASE
))
{
if
((
*
rm
)
->
is_flag
(
EFFECT_FLAG_FIELD_ONLY
))
if
((
*
rm
)
->
is_flag
(
EFFECT_FLAG_FIELD_ONLY
))
remove_effect
((
*
rm
));
remove_effect
((
*
rm
));
...
...
processor.cpp
View file @
864a0e58
...
@@ -1408,8 +1408,7 @@ int32 field::process_phase_event(int16 step, int32 phase) {
...
@@ -1408,8 +1408,7 @@ int32 field::process_phase_event(int16 step, int32 phase) {
uint8
tp
=
infos
.
turn_player
;
uint8
tp
=
infos
.
turn_player
;
if
(
!
(((
peffect
->
reset_flag
&
RESET_SELF_TURN
)
&&
pid
==
tp
)
||
((
peffect
->
reset_flag
&
RESET_OPPO_TURN
)
&&
pid
!=
tp
)))
if
(
!
(((
peffect
->
reset_flag
&
RESET_SELF_TURN
)
&&
pid
==
tp
)
||
((
peffect
->
reset_flag
&
RESET_OPPO_TURN
)
&&
pid
!=
tp
)))
continue
;
continue
;
peffect
->
reset_count
--
;
if
(
peffect
->
reset_count
!=
1
)
if
(
peffect
->
reset_count
!=
0
)
continue
;
continue
;
card
*
phandler
=
peffect
->
get_handler
();
card
*
phandler
=
peffect
->
get_handler
();
if
(
pid
!=
phandler
->
current
.
controler
)
{
if
(
pid
!=
phandler
->
current
.
controler
)
{
...
...
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