Commit 68445197 authored by DailyShana's avatar DailyShana

fix activation in deck

parent 3f7aa8ed
......@@ -3358,6 +3358,8 @@ int32 field::check_trigger_effect(const chain& ch) const {
return FALSE;
if(peffect->code == EVENT_FLIP && infos.phase == PHASE_DAMAGE)
return TRUE;
if((phandler->current.location & LOCATION_DECK) && !(ch.flag & CHAIN_DECK_EFFECT))
return FALSE;
if((ch.triggering_location & (LOCATION_DECK | LOCATION_HAND | LOCATION_EXTRA))
&& (ch.triggering_position & POS_FACEDOWN))
return TRUE;
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment